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  • Thanks for the help!
    I made the drawing of my other region, and as soon as I get access to the scanner, I'll send you the image.
    XD
    It's actually the other way around: R/S/E only supports 256 tiles, while FR/LG support 512. :(
    And your map has 308 tiles. :(
    Can you make it so the map only uses 256 different tiles?
    Well, you take the map, remove the duplicate tiles (AKA turn it into a tileset), then index it to 16 colors (look at any FR/LG world map tut for this, and insert it. Then map out the tiles correctly, and ta-da.

    Note: for this, you do not have a limit of 16 colors, they just need to be in one 16-color palette for insertion and can go back to normal afterwards. R/S/E is much simpler though. :D
    Well, I believe it's because they don't insert just the tiles, they insert the entire map in where the tiles go, and waste a lot of space that way.
    And yeah, as soon as I'm able to get it in-game, I'll add the banner. :D
    I'm not entirely sure on the limit in FireRed, though, because it might actually be less. I simply checked in the Tile Viewer and saw where the next tilemap was. Although some tutorials say 256 tiles, that's not true because the original FR already uses more. So... I dunno what the limit is, exactly.

    Also, the new map looks awesome! Thanks! :D
    You sorta skipped my map order....:S Hear it is:

    I would like one please!

    Style: HG/SS
    Size: Well, the game I am planning on doing will most likely be with RMXP.
    Number of towns: 8 Towns, 6 Cities
    Source image: Don't have one
    Type of region: Don't get this one. Well, The starter town should be around North, and then it shoul just continue to go on with the regular towns/cities. But one of the cities havea sea route that leads to and island with the Pokemon League
    Features: A Large mountain, with a town below it. A Large Forest. And an Island that has the Pokemon League. One Lake, And two, Medium sized caves. Also, I would like one of those Medium Green Marker things underneath one of the towns, one small Green Marker thing at the Lake, one small one to represent Victory Road. And one that sorta "starts" the sea route to the Pokemon League

    It's slightly edited from the original, if that's OK
    could you have the little mountain sprites all along the left hand side, to give the feel that its a mountain range.
    FireRed has a limit of 512 tiles and 60 colors (4 x 16 pals - 4 for transparency).
    R/S/E has a limit of, again, 512 tiles, but I can't exactly tell what the limit of colors is (let's assume the same as FireRed).

    Also, I found out the selectable area of tiles in Emerald is actually one tile width longer than what you had as the limit on the map (AKA Lavender Town). Maybe you can also extend the map a bit to not make it seem as squashed (I'm taking about Kanto here XD) but if you can't, that's fine too.
    more forest, swamp is fine, and can you make the mountains go all the way along the side of the map? Thank you so much!
    Hey no problem. Maybe make a few islands between Sinnoh and the one south of it (Tohoku..?). If a massive peice of land like that seperated it'd probably spli into some smaller pieces there.
    here is a source map
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