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Recent content by OpalHeart

  1. OpalHeart

    [Other Question] Let's Fix Shadow Pokémon in Essentials!

    Idk about Colosseum but in XD: Gale of Darkness, enemy Shadow Pokemon absolutely could use whatever non-shadow moves were in their moveset. If you don't want them to use non-shadow moves, you can either give that Pokemon a full set of shadow moves, or only have it know 2-3 moves depending on how...
  2. OpalHeart

    Project Dream Ball

    Greetings trainers! I am currently working on a little project called Project Dream Ball Project Dream Ball aims to make Pokemon in rare Poke Balls such as Apricorn, Sport, Safari, Dream and Beast Balls more readily available to trainers. On the side, Project Dream Ball also aims to help...
  3. OpalHeart

    [Essentials] Pokémon Retired Champion no longer in need of beta-testers and proof-readers

    I'm a native English speaker and I like to explore every little thing in games. I'd love to help out with beta testing.
  4. OpalHeart

    [Question] Ability Script - Characteristics of Imposter and Illusion v20.1

    So I'm trying to create an ability called "Magic Trick" in Pokemon Essentials v20.1 It's very complicated, and I will try to explain it the best I can here. -Like Imposter, the user would automatically transform into the opponent's Pokemon, but like illusion, it would be in that form already...
  5. OpalHeart

    Script: [v13+] Unreal Time System (like Minecraft)

    Thanks so much! And sorry for the late thanks, I got really busy.
  6. OpalHeart

    Script: [v13+] Unreal Time System (like Minecraft)

    I'm loving your script so far! However, I'm wondering if there's a way I can make it so that there are only 4 months per year with 31 days per month? The fangame I'm working on is a Pokemon/Harvest Moon type of crossover. Any advice would be appreciated.
  7. OpalHeart

    [Question] Which script handles how the time works?

    Thank you so very much!
  8. OpalHeart

    [Question] Which script handles how the time works?

    I am working on a Pokemon fangame with Pokemon Essentials that will have a different time mechanic than what is normal. I want to know how to change and/or remove the script that handles time, so that I can replace it with a script where 1 second = 1 minute. Where exactly should I look and...
  9. OpalHeart

    [Question] Making Pokemon start with low HP?

    It works perfectly fine now! Thank you so so much!
  10. OpalHeart

    [Question] Making Pokemon start with low HP?

    That's like the one place I didn't try putting the = when trying to fix it before asking, omg. XD well, I'll give this a shot.
  11. OpalHeart

    [Question] Making Pokemon start with low HP?

    I've been trying to get it to work. It runs without any errors, but when I have the switch that I have it set to ON, my Pokemon's HP will still be full at the start of the battle. I even made a new switch to make sure it wasn't a reserved switch. Did I do something wrong when setting a switch...
  12. OpalHeart

    [Question] Making Pokemon start with low HP?

    Just to be sure I'm reading it correctly, I'm supposed to reserve a new switch and insert it where the XXX is, right? Just wanna be sure.
  13. OpalHeart

    Where can i download all moves animation

    Regarding using resources from Reborn, remember to use their readme to properly credit anything you use, not just as "Pokemon Reborn".
  14. OpalHeart

    [Question] Making Pokemon start with low HP?

    I was thinking of having a Pokemon battle in my game where the player's Pokemon start with low HP due to a problem with their pokeballs in an important battle, and was wondering if that could even be done. If it can, could someone point me in the right direction as to how I would script it? I'm...
  15. OpalHeart

    [Essentials] Pokemon Sacred Johto

    I wouldn't mind being a balancer. I'm working on a fangame too, so I understand the need lol. I also do art, but I don't know if mine is good enough to consider for promos/teasers.
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