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  • Lol, I don't mind. You're very welcome, anyway:) Glad I could help. I look forward to seeing this up:D
    Absolutely not! I meant Gmail!
    DON'T PANIC! Lol.
    ...how could the hack have given me a 404? Can they do that??
    Anyway, test out the inserted Pokemon. It's wicked, seeing them in-game, lol :)
    ...you know, there are a lot of people visiting me whom I've never even spoken to, really...
    I suppose that's a good thing. I think :P
    None of them are saying anything.
    Ooops, sorry! I edited my post and when you refreshed you got the updated post without the banner.
    My bad! ;) I'll put it back up now.
    No problem:D it's just exporting, then importing palettes, and then sprites. It's ok, haha.
    sorry, didn't see this VM til now.
    Yeah, ok. I've it done now, but megaupload isn't working for me, so could I have your email to send you the zip? You could just tell me in a PM, some people like to be private about their email.
    And that's fine, about the new patch, too. Although, would you be able to continue work from the patch I send you, or would you need me to re-insert those sprites? It'll be quick anyways, sorta like a copy paste job, since I've already inserted them, so I don't mind.
    Oh, right, I just wasn't sure, as I'd leant on the space bar thus accidentally sped it up at that part, lol. I thought I saw a tree pop up, but if I was wrong then I would have looked stupid.. Was it a tree, no? (As in the thing that appeared, not the thing that spoke, which I now understand was unseen, yes?)
    Sorry, really late, I had homework to finish. Inserting the rest of the sprites now, I'll let you know when I've finished (which will be tonight, btw). I'll give the feedback with it.
    It was.. There were quite a few errors, mainly with warps. They went basically all over the place, I had to edit alot so I could actually go on. I got as far as where Gardevoir transports you to the Utopia-project place. I'd been transported to within the wall, and could walk out from the wall to the proper ground, but from their almost every warp was dysfunctional, I could only enter one of the houses, and there was no actual way out of the place (the ladder didn't work, and one of the houses brought me to outside Rock Tunnel. Another brought me to the original Rock Tunnel, and I got in a battle with a PokeFreak with a level 20 Slowpoke. There's a few more errors, all listed in my little report. I did enjoy it, though. The story is very interesting, and I liked how you offered the starters. I'll send the zip on in a PM a bit later:D
    Hey, man. I'm done with the test- it's at home, I'll have to post it after school. I started the sprites, too- Whenever I replace a Pokemon, I'll change their name, so when you open YAPE to edit the stats (I would, but it'd take too long, tbh, want to try and make this an ASAP thing) then you'd search for Lucario, instead of Furret). I've just had to fix a few sprites before inserting them- Wichu has a resized-Sinnohmon sprite Pack, but unfortunately quality is pretty low, on alot of them. So I'll probabaly have everything in about 8 hours from this post :D
    Oh, yes. I've been doing that for ages, I'll do it, no problem. It's easier than doing it for Emerald, anyway, so it's no trouble at all. And yes, I've used them, so much more convenient than unLZ.
    And sure, I'll beta test! *exclusive*, haha. ah, I'm all hyper, lol :D send the patch in a PM, if you like:)
    Lol. Fluorescent pink and yellow (it's vital to their cause! :D). I read you needed help with sprite insertion? What kind of sprites? (I mean I can handle Pokemon, Overworlds and Trainers no problem, but I've never tried the backsprite or Intro sprites before (I pretty much know how, but haven't tried. And I suppose I'd have to check back to a tutorial for the backsprites, but...). What kinda sprites do you need inserting?
    Omg, you totally should, lmao! An evil team robbing and killing Pokemon and such, and a good team, whose prime objective is not to stop them, oh no- that lady's grocery bags won't carry themselves!
    Lol, we should start a team. "Team Nicepeople" lmao. Thanks, man, glad to have helped, even if only a bit:)
    Sorry, PokePal17 was right. You need to change to name type header thing to 02 for FireRed and 05 for Emerald. But thanks, I normally get completely ignored in the ROM hacking forum, as people think I'm a noob, I suspect. (Yeah, they'll see >:( lol:D).
    I am not trying to be rude in anyway. Sorry If I came off that way. Sometimes you can't sugar code everything. Now you know, know your facts before posting. XD He is a quote I try to abide by "Nothing smart came from running your month" I am not tying to be mean, and I am in no way taking back what I said. We cool?
    Yeah, I think it was the Zero Out value, actually. Oh, well, it was by fluke I edited it, anyway, so naturally it was a fluke that it worked:)..
    Good luck with it! I'll be keeping an eye on it!
    Hi, seeing you around sooner than I thought:)
    I had a look at your hack, Hidden Ties (I've seen it like today, I didn't know twas you who'd done it, even though I posted there a couple months ago, haha). Anyways, I know you have a subplot lined up, but I may be able to help with your map connection problem? It happened to me in Emerald (on my last hack that had the scripting bug), when I'd exit one map into another, the game would freeze. If I tried to warp there, the screen would go black, and the game would freeze. Eventually, all I had to do was open the Connections editor, and change a value. Trouble is, I'm not at home, so I can't look at A-Map, thus I can't tell you for sure. I think it was whichever box has four digits in it, the non-glitched map had "0000" while the glitched map had "0080". I just changed that 8 to another 0, and it worked. Sorry if you tried that already, and for being a tad vague:) Good luck with your hack, though, it looks very promising!
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