def show_partyicons
if $Trainer.party.length>=1
@pokemon1 = $Trainer.party[0]
if @pokemon1 != nil
@sprites["pokemon1"].bitmap=pbLoadPokemonIcon(@pokemon1)
#######icon animation#########
if @frame == nil
@frame = 0
end
@frame += 1
if @frame >= 20
@frame = 0
end
if @frame >= 10
@sprites["pokemon1"].src_rect.set(64,0,64,64)
else
@sprites["pokemon1"].src_rect.set(0,0,64,64)
end