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waveguidebuizel
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  • Alas, I haven't. This is kind of what I've been saying for a while now: the niche titles that I could probably have gotten into are so obscure these days that you almost never hear about them. I used to find out about a lot of good titles for Nintendo's systems alone via Nintendo Power magazine, but they stopped printing it and now I have to actually look things up on my own if I want to find out about new/recent games I may like. But, thankfully, I've found that the 3DS EShop helps when I'm trying to find something different. I think I mentioned that before...
    Well, that's the problem with games in general. The ones that actually make you think about what you're doing are few and far between. I'm not saying they don't exist, but outside of Pokemon's competitive aspect, there really aren't a lot of games that actively force you to think about what your doing. And, I mean, the ones I've found REALLY MAKE YOU THINK!
    Pretty much. Did I mention that this was the game that made me look up other games like FEA and Etrian Odyssey this year? I loved the critical thinking attribute so much, I wanted to find other titles like it.
    I liked using it whenever I could. It's possible to conquer the entire region in six to eight in-game months by using it to beat enemies and then migrate your army to their kingdom to launch another attack in the same way. However, you don't want to let your army get too thin. Still, it's a great way to cheat without really cheating.
    Mmm, the best time to start attacking everyone is within the first three to four months. I would spend the first month or two training, and then try to attack one of the neighboring kingdoms. You can then split up your men (if you recruited enough guys by conquering another kingdom) and attack two or three castles at once. I used sort of an "Iron Curtain" strategy, where I'd take over a whole section of the region and block off enemies by putting my best men on the front lines. It was kind of hard to do from the middle of the continent, though. When possible, I equiped one of my best guys (namely the story's signature warlord) with an item called Gaurdian Charm (it maxes out your attack and defense stats if your the last/only Warrior left as well as increases your range by one square)and sent him in alone to take out the enemy's army in a single kingdom. It may sound like cheating, but with the right Warrior, that strategy was extemely effective.

    I think I only got one real game over (with one of the three guys who introduces you to the world of the game). However, I found myself having to restart a couple different missions because Nobunaga's and Kenshin's armies got too overpowered by the latter half of my campaign (I wasted too much time trying to see what things I could do as far as developing my nations went).
    The flaw in the Unova games was that they made it too easy for people to play through. That's why so many people hated the games (from what I've heard/read). Frankly, I liked the simplicity. I hate having to struggle at a game that I know is generally easy, with only some minor challenge to it (i.e. Pokemon is not Etrian Odyssey, nor would I ever expect it to be).

    Conquest was awesome, but GOD was the post-game hard! It didn't give you a lot of chances to actually train your army without having to worry about getting attacked by other kingdoms. I usually went and started conquering other nations with the first two months just so I could get my main guys strong enough to keep enemies at bay. The AI in that game got so annoying sometimes when rival kingdoms started attacking each other back and forth, and kept getting strong to the point where they were practically invincible. Have you ever had that happen? I swear that happened to me a lot...
    Mostly, I just like having a visual. I can't run all the calculations that they have in the fandom for figuring out your final stat gain, so this helps me figure out whether or not I'm maxing out certain stats properly (and clearly I am).

    The Fifth Gen was great! I honestly enjoyed it, but it didn't leave much open for efficient training except battling Audino. It was like you couldn't level up your Pokemon fast enough without battling Audino. The only plus side of that, though, was that the Exp. payout was better when there was a huge level difference (so beating a high level Audino late in the game made level grinding pretty effective...at least until the Pokemon you were raising to go Level 30 or 40, then it kind of bottomed out).

    BTW, have you played any of the 5th gen spin-offs? I've taken a real shine to Pokemon Conquest and PMD: Gates to Infinity (more the first than the latter).
    Nice! I like that feeling, feeling good like there's no other care in the world. that's one of the best feelings to have imo, that's how i feel a lot during summer and the days around christmas.

    ugh yea i know, they're cramming them in like crazy! oh well im just going to havet o do my best and hopefully do well on all of them. yeah, winter break will definitely be well deserved. um yeah, right now I'm taking Ap bio, ap chem, and ap english. next semester im taking ap government. i really wanted to fit in ap psych and ap calc AB but there wasn't enough room in my schedule for it.
    oh so you're mello? :o

    im doing alright. just relaxing and trying to make more friends on here. I've had a long day of boring studying and school. i have a big ap bio test tomorrow and it's going to suck. xD

    is buizel you favorite pokemon?
    The power items were kind of worthless to me. Join Avenue was excellent. Super Training helps so much more, though. I love having a graph that actually shows what EVs I've got.
    I breed for moves and natures more than IVs. With the new Super Training feature, I can max out stuff easier than old fashion EV training. I still spend hours raising Pokemon, but the stat gains are drastically higher than I've ever gotten them.
    No, I went through the process of breeding her to get a baby with Adamant nature instead of Brave nature. It made a huge difference for Speed and Attack. Also, that Mienshao kept her mother's ability.
    I just don't like making it look like I'm just trying to overpower people. I focus on strategized attacking. Even if a move isn't super-effective type-wise, I still use it so long as it causes significant damage. Also, I had a whole Weasel Roundabout strategy I wanted to use with Mienshao and Zoroark. Illusion and U-Turn are good for confusing people by switching between two Pokemon that look the same.
    U-turn. I was going to have Zoroark use it off the bat and switch to Aegislash, but it's hard to resist picking off a Meowstick right away. Taking out a Psychic or Ghost type is usually my first priority. I use Zoroark/Mienshao to bait people into switching to one if I see one. It's good for taking down Gengar, Mewtwo, Alakazam, etc.
    Jolly nature helps. I didn't mean to go all out attack, though. I was trying to do a steady wear down, but opportunistic attacks work too, I guess.
    Ack, sorry... I logged off for the night a little bit before you replied. I'll try and catch you next chance I get. I'm usually on after 7:00PM CST.
    FIGHT ME! FIGHT ME, FIGHT ME, FIIIIIIIIIIIIIIIIIIIIGHT MEEEEEEEEEEE! When you get time, I'd like to battle again in Pokemon X/Y. I redid most of my team and came up with a slightly better strategy I want to test out.
    Yeah, Mable didn't act shocked when I tried on the Bunny and Cat dresses, so they have to be unisex.
    I'm not sure really. I generally bought them if I had the money and then later sold them or gave them away (depending on how I felt). I still haven't gotten her to start encouraging it, but I noticed that if you try on a animal-costume dress she'll tell you how good it looks on you (animal-costume dresses count as unisex in the game, apparently).
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