Actually, I might need a new (or at least modified) tilebase after all. If you can point me to a program to do this with, I should be able to do it with few (if any) tile errors, especially because I'm remaking most of the tiles anyways. I may not redo the base entirely, though, because some of it gave me some good ideas that I will show you later.
Also, I forgot to tell you this, but a while back, I was checking all of the different FR tilesets and recording any interesting ones and whether they should be in slot one or two for proper use. I found some interesting and some comepletely messed up sets, but one really interested me. It appeared to be an ENTIRELY UNUSED tileset! It looked way different from the others. It appeared to not be fully useable due to certain neccessary tiles which did not exist, but still...
Maybe we could model the new tilebase off of this style, at least somewhat?