Okay I will do, your hack as always look interesting to me. :)
As of now animating this cretin tile set has been a real pain, your hack might be a good refresher. XD
It is hard to show that your hack/ a hack as a good story. Because either A: You keep it a secret for the player to find out, but then most people will have a hard time starting it/giving it a try, or B: You give the story away - right from the gecko, but then that ruins the game( Well for me personally, I hate it when people have the whole storyline/list of events mapped out in their opening post). It is this balance, that is very hard to come by.
I can ASM a little, I self thought my self, but it is pretty tricky for me at times. I am actually taking a class on assembly this up coming semester, so I am hoping that will help. I really do enjoy, the actual game mechanics that go into making a game/hack, and the opportunity it presents.
As of now animating this cretin tile set has been a real pain, your hack might be a good refresher. XD
It is hard to show that your hack/ a hack as a good story. Because either A: You keep it a secret for the player to find out, but then most people will have a hard time starting it/giving it a try, or B: You give the story away - right from the gecko, but then that ruins the game( Well for me personally, I hate it when people have the whole storyline/list of events mapped out in their opening post). It is this balance, that is very hard to come by.
I can ASM a little, I self thought my self, but it is pretty tricky for me at times. I am actually taking a class on assembly this up coming semester, so I am hoping that will help. I really do enjoy, the actual game mechanics that go into making a game/hack, and the opportunity it presents.