Intro
Have you ever imagine yourself managing a musical group - specifically a string sextet? You can try to run one here, but Pokemon-style. Yes, this challenge is called String Hexalocke (a.k.a. String Hexad-locke / Sextet-locke, as sextet and hexad are the same thing) which basically emulates the typical string sextet consisting of two violins, two violas, and two cellos.
Rules
1. Only first encounter per area can be caught. Dupes clause is recommended here. For those who play Let's Go Pikachu/Eevee, these rules are replaced by:
3. Just like the real-life string sextet, the maximum capacity of your party is six: 2 violinists (violin players), 2 violists (viola players), and 2 cellists (cello players). And no, this isn't a Wedlocke, so you're allowed to shuffle the members around as long as they don't break the formation. As for which Pokemon is which, see here:
4. A Pokemon breaks its instrument upon fainting. If that happens, it must be retired. (this is basically the "death" rule in a regular Nuzlocke, just worded differently)
6. Shiny and legendary Pokemon can be considered as virtuosos, so they can be caught regardless of rule #1. However, only a virtuoso per instrument can be in the party at the same time (total up to 3 virtuosos).
End Points
Sign-up Form
Username:
Game(s):
Instrument groups: (Primary/Secondary/Shuffle-style)
Challenge: (Single/Ultimate)
Here's mine:
Username: saniachan
Game(s): Ultra Sun (continuing this playthrough, but I'll transfer my previous updates here ASAP)
Instrument groups: Shuffle-style
Challenge: Single
Challengers
Single
Ultimate
Champions
Single
Ultimate
Have you ever imagine yourself managing a musical group - specifically a string sextet? You can try to run one here, but Pokemon-style. Yes, this challenge is called String Hexalocke (a.k.a. String Hexad-locke / Sextet-locke, as sextet and hexad are the same thing) which basically emulates the typical string sextet consisting of two violins, two violas, and two cellos.
Rules
1. Only first encounter per area can be caught. Dupes clause is recommended here. For those who play Let's Go Pikachu/Eevee, these rules are replaced by:
- Only first catch per area can be used. Subsequent catches in the same area are only allowed for grinding due to the game mechanics and they must be released ASAP.
- Dupes clause is still recommended here, but a second Pikachu/Eevee (depending on your game) counts for the first encounter since your starter can't evolve. However, a third one no longer counts.
3. Just like the real-life string sextet, the maximum capacity of your party is six: 2 violinists (violin players), 2 violists (viola players), and 2 cellists (cello players). And no, this isn't a Wedlocke, so you're allowed to shuffle the members around as long as they don't break the formation. As for which Pokemon is which, see here:
Spoiler:
- The types used in this classification can be either primary or secondary or Shuffle-style (as in Pokemon types in Pokemon Shuffle). Whichever you use, just be consistent throughout the whole game.
- Groupings may change depending on evolution (e.g. Eevee) or item-induced type change (e.g. Arceus and Silvally) or form change (e.g. Oricorio).
- That being said, unless you either play Let's Go Eevee or randomize your game, your starter is guaranteed to be a violinist. Eevee will be a violist instead and your starting instrument for randomizers matches whatever Pokemon you get.
4. A Pokemon breaks its instrument upon fainting. If that happens, it must be retired. (this is basically the "death" rule in a regular Nuzlocke, just worded differently)
- Exception: Said Pokemon gets a new instrument (read: revived) when auto-heal ensues with no access to PC box (perhaps in a cutscene or something).
6. Shiny and legendary Pokemon can be considered as virtuosos, so they can be caught regardless of rule #1. However, only a virtuoso per instrument can be in the party at the same time (total up to 3 virtuosos).
- Optional: The legendary part may be omitted, thus making this rule a limited shiny clause.
- Exception: this rule is null and void in gen 7 games because they have their own HM equivalents: Poke Ride (Alola-based) and Secret Technique (Kanto-based)
- Exception: rule #3, it kicks in as soon as you get your starter instead.
End Points
Spoiler:
R/B/Y/FR/LG/Let's Go: Defeat Elite Four and Champion.
G/S/C/HG/SS: Defeat Elite Four and Lance (and Red if you want more).
R/S/E/OR/AS: Defeat Elite Four and Champion (Wallace in Emerald, Steven otherwise).
D/P/Pt: Defeat Elite Four and Cynthia.
B/W: Defeat Elite Four, N and Ghetsis (and Alder if you want more).
B2/W2: Defeat Elite Four and Iris.
X/Y: Defeat Elite Four, Diantha and AZ.
S/M: Defeat the Elite Four and Professor Kukui.
US/UM: Defeat the Elite Four and Pokemon Trainer Hau.
Sw/Sh: Defeat the Elite Four and Leon.
G/S/C/HG/SS: Defeat Elite Four and Lance (and Red if you want more).
R/S/E/OR/AS: Defeat Elite Four and Champion (Wallace in Emerald, Steven otherwise).
D/P/Pt: Defeat Elite Four and Cynthia.
B/W: Defeat Elite Four, N and Ghetsis (and Alder if you want more).
B2/W2: Defeat Elite Four and Iris.
X/Y: Defeat Elite Four, Diantha and AZ.
S/M: Defeat the Elite Four and Professor Kukui.
US/UM: Defeat the Elite Four and Pokemon Trainer Hau.
Sw/Sh: Defeat the Elite Four and Leon.
Sign-up Form
Username:
Game(s):
Instrument groups: (Primary/Secondary/Shuffle-style)
Challenge: (Single/Ultimate)
Here's mine:
Username: saniachan
Game(s): Ultra Sun (continuing this playthrough, but I'll transfer my previous updates here ASAP)
Instrument groups: Shuffle-style
Challenge: Single
Challengers
Single
Spoiler:
- saniachan: Shuffle-style grouping - Ultra Sun (9/12)
- Darki the Darkrai: Shuffle-style grouping - Fire Red (0/8)
Ultimate
Spoiler:
- Sumner: Primary type grouping - Leaf Green (0/8), Heart Gold (0/8), Omega Ruby (2/8), Platinum (0/8), White (0/8), Black 2 (0/8), Y (0/8), Ultra Sun (0/12)
- fenberry: Primary type grouping - Fire Red (1/8), Heart Gold (0/8), Alpha Sapphire (0/8), Pearl (0/8), White (0/8), Y (0/8), Sun (0/11)
Champions
Single
Spoiler:
None at the moment
Ultimate
Spoiler:
None at the moment
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