I know this is an old post, but I just want to say something. The game doesn't actually speed up if you hold down X, X just opens the Menu.
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Script error within map 152 (Route 12):
Section086:498:in `initialize'failed to create bitmap
Section028:11:in `pbExecuteScript'
Section086:498:in `new'
Section086:498:in `initialize'
Section086:1123:in `new'
Section086:1123:in `setClass'
Section130:229:in `pbUpdateOptions'
Section130:223:in `each_object'
Section130:223:in `pbUpdateOptions'
Section130:310:in `pbEndScene'
Section130:326:in `pbStartScreen'
Section155:98:in `pbOption'
Section155:97:in `pbFadeOutIn'
Section155:97:in `pbOption'
(eval):1:in `pbExecuteScript'
Section033:271:in `eval'
Section028:11:in `pbExecuteScript'
Section033:271:in `command_355'
Section028:235:in `execute_command'
Section027:199:in `update'
Section027:113:in `loop'
Section027:204:in `update'
Section038:97:in `update'
Section038:95:in `loop'
Section038:108:in `update'
Section038:64:in `main'
Section038:61:in `loop'
Section038:68:in `main'
Section160:39:in `mainFunction'
Section160:22:in `pbCriticalCode'
Section160:42:in `mainFunction'
Section160:46
Section160:45:in `loop'
Section160:54
Interpreter 2 *:26:in `pbExecuteScript'
Interpreter 7 *:271:in `command_355'
Interpreter 2 *:235:in `execute_command'
Interpreter 1:199:in `update'
Interpreter 1:113:in `loop'
Interpreter 1:204:in `update'
Scene_Map:97:in `update'
Scene_Map:95:in `loop'
Scene_Map:108:in `update'
Scene_Map:64:in `main'
Scene_Map:61:in `loop'
Scene_Map:68:in `main'
Main:39:in `mainFunction'
Main:22:in `pbCriticalCode'
Main:42:in `mainFunction'
Main:46
Main:45:in `loop'
Main:54
I've been playing the latest version since my last post, but I had to restart again since I deleted the previous version after screwing up the Ho-oh event..... >_< No biggie.
I just wanted to know if the stat-upper vitamins are any good anymore, what with the EV system gone and all. I know the Macho Brace isn't, obviously - not that I'd use it anyway.
I also found a new error concerning the Option Menu; 90% of the time now, the game will crash & display the following error if you go into the Option Menu & then get back out of it (I'm still not quite sure what the trigger is, if any):
Code:Script error within map 152 (Route 12): Section086:498:in `initialize'failed to create bitmap Section028:11:in `pbExecuteScript' Section086:498:in `new' Section086:498:in `initialize' Section086:1123:in `new' Section086:1123:in `setClass' Section130:229:in `pbUpdateOptions' Section130:223:in `each_object' Section130:223:in `pbUpdateOptions' Section130:310:in `pbEndScene' Section130:326:in `pbStartScreen' Section155:98:in `pbOption' Section155:97:in `pbFadeOutIn' Section155:97:in `pbOption' (eval):1:in `pbExecuteScript' Section033:271:in `eval' Section028:11:in `pbExecuteScript' Section033:271:in `command_355' Section028:235:in `execute_command' Section027:199:in `update' Section027:113:in `loop' Section027:204:in `update' Section038:97:in `update' Section038:95:in `loop' Section038:108:in `update' Section038:64:in `main' Section038:61:in `loop' Section038:68:in `main' Section160:39:in `mainFunction' Section160:22:in `pbCriticalCode' Section160:42:in `mainFunction' Section160:46 Section160:45:in `loop' Section160:54 Interpreter 2 *:26:in `pbExecuteScript' Interpreter 7 *:271:in `command_355' Interpreter 2 *:235:in `execute_command' Interpreter 1:199:in `update' Interpreter 1:113:in `loop' Interpreter 1:204:in `update' Scene_Map:97:in `update' Scene_Map:95:in `loop' Scene_Map:108:in `update' Scene_Map:64:in `main' Scene_Map:61:in `loop' Scene_Map:68:in `main' Main:39:in `mainFunction' Main:22:in `pbCriticalCode' Main:42:in `mainFunction' Main:46 Main:45:in `loop' Main:54
There's also something I noticed when my Pokemon got switched around by Whirlwind recently; only the previous 2 Pokemon that were out got EXP from the battle, but not the Pokemon that was currently out. Similar situations have occurred where only certain Pokemon got the EXP despite the # of Pokemon that participated.
EDIT: Also, Fake Out's auto-flinching doesn't occur. Just the damage.
EDIT#2: Also, when pushing the bottom-left ice block in Freezday Gym, if you push it to the left, and then push it again (even though there's nowhere to go with it), your character gets stuck. He/she won't move, but no error message will show up, and when you press the Menu button, it makes the sound, but no menu.
If i havent mixed up the story I believe you go to Moonview and to the bottom floor of the pokemon center. I might be wrong but im still pretty sure you have some story even to do firstK i have just beat the red and blue team hunter leaders, and someone is blocking the path to the gym in mastric city, where do i go?
Script error within event 1, map 227 (Route 20):
Section133:112:in `pbTrainerBattle'undefined local variable or method `success' for #<Interpreter:0x42d91f0>
Section028:11:in `pbExecuteScript'
(eval):1:in `pbExecuteScript'
Section029:263:in `eval'
Section028:11:in `pbExecuteScript'
Section029:263:in `command_111'
Section028:61:in `execute_command'
Section027:199:in `update'
Section027:113:in `loop'
Section027:204:in `update'
Section038:97:in `update'
Section038:95:in `loop'
Section038:108:in `update'
Section038:64:in `main'
Section038:61:in `loop'
Section038:68:in `main'
Section160:39:in `mainFunction'
Section160:22:in `pbCriticalCode'
Section160:42:in `mainFunction'
Section160:46
Section160:45:in `loop'
Section160:54
Interpreter 2 *:22:in `pbExecuteScript'
Interpreter 3 *:263:in `command_111'
Interpreter 2 *:61:in `execute_command'
Interpreter 1:199:in `update'
Interpreter 1:113:in `loop'
Interpreter 1:204:in `update'
Scene_Map:97:in `update'
Scene_Map:95:in `loop'
Scene_Map:108:in `update'
Scene_Map:64:in `main'
Scene_Map:61:in `loop'
Scene_Map:68:in `main'
Main:39:in `mainFunction'
Main:22:in `pbCriticalCode'
Main:42:in `mainFunction'
Main:46
Main:45:in `loop'
Main:54