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Old December 3rd, 2010 (12:14 PM). Edited December 3rd, 2010 by DarkDoom3000.
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DarkDoom3000 DarkDoom3000 is offline
Super Pokemon Eevee Edition
    Join Date: Jul 2004
    Location: New Zealand
    Age: 25
    Gender: Male
    Nature: Calm
    Posts: 1,694
    Originally Posted by Lockmaster24 View Post
    downloading now and i am going to play it as soon as the download finishes.

    EDIT: Downloaded and i like the new corrupted sprites :p

    EDIT AGAIN: Dunno if this is a glitch but a poisoned pokemon loses HP after every single attack your team does
    Thanks, yeah- thats how poison works. it will drain HP every time anyone does an action.

    Originally Posted by me2hack View Post
    NICE!! Already downloaded gonna be playing in the weekend. =3
    sweet, hope you like it.

    Originally Posted by DForte View Post
    Loving the game. I still havent beaten the soul challenge. Glad you put the pokemon at high levels. Now I have something to work toward. There are two glitches that I have noticed:

    1: When Gastly evolves, the name and picture doesnt change in the menu. It also changed the menu picture of the kadabra I had in my party (not sure if it was a temporary glitch or not because Im doing training and trying to see which pokemon I like better). The last glitch with gastly is at the end of battle. I have Haunter, but when the battle is over, it goes back to gastly, just for those 3 seconds until the screen goes back to the cave, forest, or wherever you are in the game.
    I've fixed thoes 2 glitches thanks to you, good work!
    As a temporary workaround- evolving abra will change it's pic into Kadabra.
    But evolving haunter will turn abra's pic into gengar.

    The evolution stats, and movelists are as they should be, only the pic is effected.

    2. The second glitch could be my fault because Ive been playing with music in my background, but there are random parts in the game where it lags. Like I said, it could be me playing with music in the background. Im gonna test it out and if its my fault, ill edit this post.
    It does sometimes happen while lots of processes are going on. I've added the ability to turn off process that could be slowing the game down
    like Evolution checking, Out of Battle Limit checking, Hotkeys and Trophies. It will be avalible via Home PC, Not sure if they'll make a difference. but its there.

    Originally Posted by DForte View Post
    Hope you dont think Im a jerk for only pointing out the glitches in this game, just trying to help you make one amazing game, i told my friend about it yesterday and I honestly believe this is better than the games nintendo releases. Keep up the good work. Looking forward to the next release. The effort you put on this game and the speed you do it with, Im sure you'll have version 0.8 out in 2 weeks lol
    Thanks :D Betas are made for bugtesting, I appreciate when some finds one- I even have a text file containing people who have reported (new) bugs, and they'll be added to the credits. I am speeding along nicely right now- I have holidays til march, so I hope ill be able to get up to 0.8 by then.

    Progress Update

    Because of my fast progressing- I'll be making some small patches from time to time,

    It should only be one-or less than an MB- contating a few files. just paste them in the Pokemon Eevee folder, and they'll update the game.

    I'll be posting the patch to 0.401 soon. It will change the pokemon face icon mixups and fix the gastly evolution problems, add a few stuff and fixing any other glitches that get reported in the next few days.

    Credits Update

    Here's the current bugtesting credits list ( the '*' mean how much bugs you've reported. )
    Bug Reports
    -Sage Harpuia***


    -Ehibika (all enemy attacks)
    -Lockmaster24 (eevee HP % constats)
    -Cilerba (for instant transition)

    (Well- my credits would be pretty short without it as im the only one working on this game :P)

    Video Update

    I've finished up a cool graphical "video" thing when you ask elm about the AIs, Hopefully makes it easier to understand.
    Version 0.753 is out
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