That town gymleader quest is a good idea, ill try implement it. I also need to implement some kind of collectable eventually.
The problem with having corrupted pokemon be different coloured or shiny is that its kinda confusing, and I am betting people would ask why the pokemon they obtained isn't shiny.
Zero was the controller of creation and evolution. his departure caused any newly created individual pokemon to get corrupted data. causing them to grow beyond the normal limits of the area.
fixed ralts' arm, his D/P sprite was his arm up to his face, but without the added shading, it indeed looked amputated.
about the phoenix down naming, Eevee Edition was intended to be a fusion of Final Fantasy and Pokemon.
Item naming is another homage to final fantasy. along with battle system, limitbreaks and a convoluted storyline.
I also had wanted to make a sidequest to find a ho-oh but it would only appear if you had 99 phoenix downs.
added BCKC to credits for
Quality Assurance: Graphical Department, along with mew2hack for noticing jarichi first.
Also, ShadowDragon3812 and lockmaster for the
Quality Assurance: Writing Department.
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New Map Style
Just finished up creating a new map style. It's the map style that the G/S map is done in. looks more authentic now.
Hers the old version
"New" version
the region finally has a name,
Unam. latin for "one"
while the next region will be named "Duorum" meaning two, which you will visit for a bit in the next beta.
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Updated Equips
Also, like I said updated equipments, heres how it looks now.
the status screens slightly modified. now the species will be displayed for all pokemon rather than only evolved. and lables are fixed.
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Code
I had only programmed 5 codes in, but I'll be adding a whole bunch more as there are 1 shy of a million possible combinations-. but spamming it with items could be overload. Eg: someone just starting the game could type in hundreds of codes to become overpowered before they even get their first pokemon.
I will be making a code redemption system in the rainbow tower prize zone. It will be different as it would have a cooldown period, maybe 1 code every 5 minutes.
I have 2 codes left so heres the second-to-last one. an
Ultima Potion. Fully heals the full team- as in, full HP, MP, removes bad status conditions and fully revives any dead.
162-342
(mega phoenix code and this code is a refrence to something.
+108 internets to whoever figures it out.)
Other Stuff
Thanks for the info, Yeah. pokemon are leveling a little faster than I want, I mean- your pokemon might reach level 100 before endgame.
Now, I'm planning to make a chocobo breeding type minigame. ("inspired" from FF7) Except I need a pokemon to replace the chocobos.
It needs to be a pokemon that can run fast. I want it to be ridable- but it's not manditory. would be nice, but can be done without.
The maze zone will be fused into the safari zone while the Race Zone will be taking it's place in the rainbow tower.
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Also, Im tinkering with an idea... Once again, updating the evolution method.
Adding an item needed to evolve pokemon.
these won't be super hard to find or anything.
EG: to evolve charmeleon to charizard you need reach level 36 AND equip an item "Flight Wings" on it.
a "vibrant flower" to evolve ivysaur to vensauar
and "Rocket Cannons" to evolve to blastoise
Boxing Gloves to evolve Poliwhirl to poliwrath
If theres enough people interested in it, i might implement it.
might be another thing seperating it from the other pokemon games.