Thread: Development: Creating New Battle Animations
View Single Post
Old June 3rd, 2012 (1:55 AM).
Chaos Rush's Avatar
Chaos Rush Chaos Rush is offline
    Join Date: May 2007
    Gender: Male
    Posts: 1,303
    I'm pretty sure I just found the table containing the Battle BG's at: 0x3ADE18.

    The format goes like:
    [XX XX XX 08] [YY YY YY 08] [ZZ ZZ ZZ 08]
    XX = pointer to graphics
    YY = pointer to palette
    ZZ = pointer to tilemap

    I haven't tried expanding it, but I will tomorrow (or whenever). This means we can use custom backgrounds, that's actually pretty big.
    Reply With Quote