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Old September 26th, 2012 (5:41 AM).
Awkward Squirtle Awkward Squirtle is offline
,@,e .ºoO
    Join Date: Jul 2011
    Gender: Male
    Posts: 110
    Looks very... Minecraft-y. I like the tiles.

    How does the terrain generator work? Are you laying down layers of materials? If so, you'll be missing some cool landscape features such as overhangs.

    I actually made something similar over a year ago. The way I did it was to use 2D Perlin noise added to a vertical gradient; the values of the noise above a certain threshold were stone, and those below were air. Values in the middle would map to soil, so you get a nice band of soil between your air and rock. Once you have a basic terrain shape, you can decorate it by adding ores to random stone tiles, and grass to soil with air above.