Ivysaur
Grass dinosaur extraordinaire
- 21,082
- Posts
- 18
- Years
- Age 34
- He/him
- Madrid, Europe
- Seen Nov 30, 2024
Hello! It's me, the person who shows up once a year to write something about beta stuff.
So I have two ideas in mind this time. One came up reading a very informative analysis of Sneasel's development in this fantastic website. This bad boy went through seven redesigns, from the earliest beta to the definitive version in Crystal (not deatured in this pic, but still). My idea was writing a specific explanation of how Sneasel went from the first to the last version, and comment on what it says about the development on Gen II and how the design of pokémon changed over the time. I'd try, of course, to not limit myself to a copypaste from this website- I'm good at that, trust me, it's part of my job description as a journalist.
My second idea came when playing through Isle of Armor this morning and hearing, by turn, the cries of Ditto and Poliwag. It's a well-known trivia fact that they share the same one. But I think it'd be interesting to explain how that ended up happening. I mean, I don't know the exact reason why they chose those two in particular to reuse one, but we do know how cries work and how the many things they had to change over the years caused them to run out of space for new cries to the point that they felt forced to reuse one... while leaving a bunch of them unused! In other words, a fun excuse for a "Red and Green were programmed on a calculator and held together by chewing gum and it's fascinating that they work as well as they do". I can add a small section about why Gen I cries sound so different and distinctive compared to every other gen.
So I have two ideas in mind this time. One came up reading a very informative analysis of Sneasel's development in this fantastic website. This bad boy went through seven redesigns, from the earliest beta to the definitive version in Crystal (not deatured in this pic, but still). My idea was writing a specific explanation of how Sneasel went from the first to the last version, and comment on what it says about the development on Gen II and how the design of pokémon changed over the time. I'd try, of course, to not limit myself to a copypaste from this website- I'm good at that, trust me, it's part of my job description as a journalist.
![[PokeCommunity.com] The history of Sneasel and why Ditto and Poliwag have the same cry [PokeCommunity.com] The history of Sneasel and why Ditto and Poliwag have the same cry](https://i.imgur.com/Xd5RxDB.png)
My second idea came when playing through Isle of Armor this morning and hearing, by turn, the cries of Ditto and Poliwag. It's a well-known trivia fact that they share the same one. But I think it'd be interesting to explain how that ended up happening. I mean, I don't know the exact reason why they chose those two in particular to reuse one, but we do know how cries work and how the many things they had to change over the years caused them to run out of space for new cries to the point that they felt forced to reuse one... while leaving a bunch of them unused! In other words, a fun excuse for a "Red and Green were programmed on a calculator and held together by chewing gum and it's fascinating that they work as well as they do". I can add a small section about why Gen I cries sound so different and distinctive compared to every other gen.