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  #10626    
Old July 24th, 2009 (11:29 PM). Edited July 24th, 2009 by TheWicked.
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TheWicked TheWicked is offline
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    Quote:
    Originally Posted by 874521 View Post
    I repost it. Just to be sure but can I still insert the true colors but I think it's not 16 palettes.
    How can I change the HP box, font of the text and the textbox?
    Yeah you can.u need to make it into 16 color mode, for u to insert it.
    heres how.
    1.save the tile into a sheet using paint.
    2.open it in irfanview.
    3.go to image
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      #10627    
    Old July 24th, 2009 (11:39 PM).
    874521's Avatar
    874521 874521 is offline
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      [QUOTE=TheWicked;4898694]Yeah you can.u need to make it into 16 color mode, for u to insert it.
      heres how.
      1.save the tile into a sheet using paint.
      2.open it in irfanview.
      3.go to image
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      --------------------------
      My Thread: http://www.pokecommunity.com/showthread.php?t=201787
      Post your suggestions on my thread.
      Contains DPP and HGSS Tiles and Overworlds!



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        #10628    
      Old July 25th, 2009 (1:22 AM).
      HackMew's Avatar
      HackMew HackMew is offline
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      Quote:
      Originally Posted by Samike360 View Post
      I have 2 scripting questions:

      1. Is there a command like warpcamera that instantaneously moves the camera to a position or another map without moving the player? Would it just be a warp command after special 0x113? (I know about movecamera).

      2. How would I manipulate the healing places after you die and what the text says when all your pokemon faint and what Nurse Joy says?
      1. Try using the different warp commands. They should work, I guess.
      2. Editing the text is easy as editing any other texts. You just need to find where is it. As for the healing places, the table starts at 0x3EEC98.
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        #10629    
      Old July 25th, 2009 (2:35 AM).
      TheWicked's Avatar
      TheWicked TheWicked is offline
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        Hey can someone tell me where is the worldmap tilemap located in unlz?
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          #10630    
        Old July 25th, 2009 (3:13 AM). Edited July 25th, 2009 by AaronB.
        AaronB AaronB is offline
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          Sorry i found more so i am making a new post with pics
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          Opps...

          Spoiler:

          cna yuo raed tihs? Olny 55% of plepoe can.

          I cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
          fi yuo cna raed tihs, palce it in yuor siantugre.


          What type of Pokemon am I?
          Spoiler:
            #10631    
          Old July 25th, 2009 (3:25 AM).
          874521's Avatar
          874521 874521 is offline
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            Quote:
            Originally Posted by TheWicked View Post
            Hey can someone tell me where is the worldmap tilemap located in unlz?
            In Fire Red it's 191 or in my case it's 192.
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            --------------------------
            My Thread: http://www.pokecommunity.com/showthread.php?t=201787
            Post your suggestions on my thread.
            Contains DPP and HGSS Tiles and Overworlds!



            874521 Pair up with Napalm
              #10632    
            Old July 25th, 2009 (6:18 AM).
            Doom Chaos's Avatar
            Doom Chaos Doom Chaos is offline
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              Quote:
              Originally Posted by HackMew View Post
              Okay, now things changes. The intro sprite is in 256-color mode, assuming you're hacking FR/LG. And when you import it through unLZ, you don't have to export the palette. Instead, you just export the image, and edit the palette later one, for example using APE.
              Alright, I understood that part, but how do I use APE? It's in spanish and I can't understand it well. Also, I haven't found tutorials when I downloaded it.
                #10633    
              Old July 25th, 2009 (6:26 AM).
              ben23492's Avatar
              ben23492 ben23492 is offline
                 
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                I still haven't found this out, how can I make a patch out of my Pokemon Diamond hack?
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                  #10634    
                Old July 25th, 2009 (7:14 AM).
                HackMew's Avatar
                HackMew HackMew is offline
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                Quote:
                Originally Posted by Doom Chaos View Post
                Alright, I understood that part, but how do I use APE? It's in spanish and I can't understand it well. Also, I haven't found tutorials when I downloaded it.
                It's not Spanish, it's multilanguage. Download it from my Tools Factory, anyway. There's a tutorial in the Documents and Tutorials section, look for my thread.
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                  #10635    
                Old July 25th, 2009 (9:24 AM).
                BlitŻ's Avatar
                BlitŻ BlitŻ is offline
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                I was testing my rom, and I went into one of the caves and I tried moving around, but I could only move a few steps in some directions, can anybody help me out in trying to fix this?

                Also, one of the warps in my town restarts the game when I step on it...how do I also fix this?
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                  #10636    
                Old July 25th, 2009 (11:36 AM).
                skeddles's Avatar
                skeddles skeddles is offline
                   
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                  i've seen people ask this but can't get an answer

                  I use advancemap 1.92

                  For some warps when you step on them the screen goes black. Music still plays but nothing happens.

                  The warps in and out of the room work in advance map. Is there a fix/reason for this?
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                    #10637    
                  Old July 25th, 2009 (1:24 PM).
                  score_under's Avatar
                  score_under score_under is offline
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                  Quote:
                  Originally Posted by skeddles View Post
                  i've seen people ask this but can't get an answer

                  I use advancemap 1.92

                  For some warps when you step on them the screen goes black. Music still plays but nothing happens.

                  The warps in and out of the room work in advance map. Is there a fix/reason for this?
                  This can be due to the map you're going to - some of them have a bad map footer offset or other equally cryptic problems (try warping to a different map, preferably one that was used by the game and is unmodified, if that works then it's your target map's fault).

                  Quote:
                  Originally Posted by Fan King View Post
                  I was testing my rom, and I went into one of the caves and I tried moving around, but I could only move a few steps in some directions, can anybody help me out in trying to fix this?

                  Also, one of the warps in my town restarts the game when I step on it...how do I also fix this?
                  Both of these need a little more elaboration... the best ways of getting help in situations where everyone is otherwise clueless are: giving an IPS patch (if you don't mind giving it away), giving screenshots, or TeamViewer (be careful to correctly set TeamViewer's settings!)

                  Remember that if you choose TeamViewer, you should only give your temporary password to someone you trust.
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                    #10638    
                  Old July 25th, 2009 (2:13 PM).
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                  Blaziquaza Blaziquaza is offline
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                    I was wondering about something.

                    I was creating a new map for my hack,didn't have any border blocks,
                    BANG.When I went to VBA to test it there was a massive glitch.
                    Do you need to have border blocks on the map to stop the glitch?
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                      #10639    
                    Old July 25th, 2009 (6:16 PM).
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                    Samike360 Samike360 is offline
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                      Quote:
                      Originally Posted by HackMew View Post
                      2. Editing the text is easy as editing any other texts. You just need to find where is it. As for the healing places, the table starts at 0x3EEC98.
                      Hmm...well anyway I entered the offset and I got this:

                      Spoiler:
                      #org 0x3EEC98
                      call 0x5000000
                      nop
                      call 0x5000600
                      nop
                      if 0x0 call 0x80003
                      nop
                      nop
                      callstd 0x0
                      nop1
                      nop
                      gotostdif 0x0 0xC
                      nop
                      callstdif 0x0 0x5
                      nop
                      jumpram
                      nop
                      goto 0xD00


                      I don't see any text or anything

                      Also, would the script allow me to change the location of the healing place?
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                      Please warm my eggs...I'll be sure to return the favor

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                        #10640    
                      Old July 25th, 2009 (8:36 PM).
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                      TheWicked TheWicked is offline
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                        hey can someone tell me the ape offset of the grass battle backgrounds in firered?
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                          #10641    
                        Old July 26th, 2009 (7:04 AM).
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                        Xatoku Xatoku is offline
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                          Is there any way to take out the option to chose between a Male or a Female so that the script switches that question? 'Cuz my hack is only really based on 1 character.
                            #10642    
                          Old July 26th, 2009 (7:47 AM).
                          AaronB AaronB is offline
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                            Hi, i made a new pokemon league with harder battles in it (for FR), i copied all the maps (including the route upto it) and i am going to hide the entrance to it somewhere. But i don't want anybody to be able to get into it until they have beaten the pokemon league and after they go into it and beat it or fail i don't want them to be able to go into it again until they do the Real Pokemon League again. I know this can be done with a warp script that will only warp into it if the flag used at the first battle is not there, but how can i get all of the flags to clear after i complete the pokemon league?

                            PS does a warp script (script tile not warp tile) work? and does it have to be at a door, because i tried to make a person when you talekd to them warp you for another thing but the screen went black and froze.
                            __________________
                            "When Hacking, always remember to make a backup"

                            Opps...

                            Spoiler:

                            cna yuo raed tihs? Olny 55% of plepoe can.

                            I cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
                            fi yuo cna raed tihs, palce it in yuor siantugre.


                            What type of Pokemon am I?
                            Spoiler:
                              #10643    
                            Old July 26th, 2009 (8:13 AM).
                            cooley's Avatar
                            cooley cooley is offline
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                            Quote:
                            Originally Posted by Samike360 View Post
                            Hmm...well anyway I entered the offset and I got this:

                            Spoiler:
                            #org 0x3EEC98
                            call 0x5000000
                            nop
                            call 0x5000600
                            nop
                            if 0x0 call 0x80003
                            nop
                            nop
                            callstd 0x0
                            nop1
                            nop
                            gotostdif 0x0 0xC
                            nop
                            callstdif 0x0 0x5
                            nop
                            jumpram
                            nop
                            goto 0xD00


                            I don't see any text or anything

                            Also, would the script allow me to change the location of the healing place?
                            The table is not a script, it's a table... You have to view it through a hex editor and change the values accordingly.
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                              #10644    
                            Old July 26th, 2009 (8:36 AM).
                            Samike360's Avatar
                            Samike360 Samike360 is offline
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                              Quote:
                              Originally Posted by cooley View Post
                              The table is not a script, it's a table... You have to view it through a hex editor and change the values accordingly.
                              Ugh hex Well thanks anyway, I may give it a shot and see what I can do with it.
                              __________________





                              Please warm my eggs...I'll be sure to return the favor

                              From now one, if you haven't contacted me yet....I will not accept hacks unless they are at least in progressing hacks. So if you want my help, get some screenshots first.
                                #10645    
                              Old July 26th, 2009 (12:53 PM).
                              boytjuh boytjuh is offline
                                 
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                                I started working on my own hack today. I never made any scripts for anything before but managed to make a give pokémon script, and made the character dissapear, but the only thing is that i needed a pokédex. Now i did a setflag 829 to obtain the pokédex but the pokémon giving character also tells my nationaldex data in a bugged way. Is there anyway to solve that?
                                Well here's the script, maybe some corrections possible? (should be :3)
                                Spoiler:
                                #dynamic 0x800000

                                #org @start
                                lock
                                faceplayer
                                checkflag 0x828
                                checkflag 0x829
                                msgbox @1 0x4
                                goto @take
                                release
                                end

                                #org @take
                                givepokemon 0x83 0x5 0x0 0x0 0x0 0x0
                                msgbox @2 0x4
                                waitfanfare
                                closeonkeypress
                                setflag 0x828
                                msgbox @3 0x6
                                compare LASTRESULT 0x1
                                setflag 0x829
                                call 0x1A743B
                                fadescreen 0x1
                                fadescreen 0x0
                                hidesprite 0x800F
                                setflag 0x200
                                release
                                end

                                #org @done
                                msgbox @4 0x6

                                #org @1
                                = Hi!\pYou should take this\nLAPRAS.\p It's dangerous out there\pwithout a Pokémon!

                                #org @2
                                = You obtained an LAPRAS!

                                #org @3
                                = You also need a Pokédex!\pYou received Pokédex!

                                #org @4
                                = I have to go now,\p See you around?
                                  #10646    
                                Old July 26th, 2009 (1:10 PM).
                                monkeyman2092's Avatar
                                monkeyman2092 monkeyman2092 is offline
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                                  Quote:
                                  Originally Posted by boytjuh View Post
                                  I started working on my own hack today. I never made any scripts for anything before but managed to make a give pokémon script, and made the character dissapear, but the only thing is that i needed a pokédex. Now i did a setflag 829 to obtain the pokédex but the pokémon giving character also tells my nationaldex data in a bugged way. Is there anyway to solve that?
                                  Well here's the script, maybe some corrections possible? (should be :3)
                                  Spoiler:
                                  #dynamic 0x800000

                                  #org @start
                                  lock
                                  faceplayer
                                  checkflag 0x828
                                  checkflag 0x829
                                  msgbox @1 0x4
                                  goto @take
                                  release
                                  end

                                  #org @take
                                  givepokemon 0x83 0x5 0x0 0x0 0x0 0x0
                                  msgbox @2 0x4
                                  waitfanfare
                                  closeonkeypress
                                  setflag 0x828
                                  msgbox @3 0x6
                                  compare LASTRESULT 0x1
                                  setflag 0x829
                                  call 0x1A743B
                                  fadescreen 0x1
                                  fadescreen 0x0
                                  hidesprite 0x800F
                                  setflag 0x200
                                  release
                                  end

                                  #org @done
                                  msgbox @4 0x6

                                  #org @1
                                  = Hi!\pYou should take this\nLAPRAS.\p It's dangerous out there\pwithout a Pokémon!

                                  #org @2
                                  = You obtained an LAPRAS!

                                  #org @3
                                  = You also need a Pokédex!\pYou received Pokédex!

                                  #org @4
                                  = I have to go now,\p See you around?
                                  On the first part, the @start part, you need a "setflag 0x828" and "setflag 0x829"

                                  Correction:

                                  Spoiler:
                                  #dynamic 0x800000

                                  #org @start
                                  lock
                                  faceplayer
                                  setflag 0x828
                                  checkflag 0x828
                                  setflag 0x829
                                  checkflag 0x829
                                  msgbox @1 0x4
                                  goto @take
                                  release
                                  end

                                  #org @take
                                  givepokemon 0x83 0x5 0x0 0x0 0x0 0x0
                                  msgbox @2 0x4
                                  waitfanfare
                                  closeonkeypress
                                  setflag 0x828
                                  msgbox @3 0x6
                                  compare LASTRESULT 0x1
                                  setflag 0x829
                                  call 0x1A743B
                                  fadescreen 0x1
                                  fadescreen 0x0
                                  hidesprite 0x800F
                                  setflag 0x200
                                  release
                                  end

                                  #org @done
                                  msgbox @4 0x6

                                  #org @1
                                  = Hi!\pYou should take this\nLAPRAS.\p It's dangerous out there\pwithout a Pokémon!

                                  #org @2
                                  = You obtained an LAPRAS!

                                  #org @3
                                  = You also need a Pokédex!\pYou received Pokédex!

                                  #org @4
                                  = I have to go now,\p See you around?
                                  [/
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                                    #10647    
                                  Old July 26th, 2009 (1:58 PM). Edited July 26th, 2009 by boytjuh.
                                  boytjuh boytjuh is offline
                                     
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                                    Quote:
                                    Originally Posted by monkeyman2092 View Post
                                    On the first part, the @start part, you need a "setflag 0x828" and "setflag 0x829"

                                    Correction:

                                    Spoiler:
                                    #dynamic 0x800000

                                    #org @start
                                    lock
                                    faceplayer
                                    setflag 0x828
                                    checkflag 0x828
                                    setflag 0x829
                                    checkflag 0x829
                                    msgbox @1 0x4
                                    goto @take
                                    release
                                    end

                                    #org @take
                                    givepokemon 0x83 0x5 0x0 0x0 0x0 0x0
                                    msgbox @2 0x4
                                    waitfanfare
                                    closeonkeypress
                                    setflag 0x828
                                    msgbox @3 0x6
                                    compare LASTRESULT 0x1
                                    setflag 0x829
                                    call 0x1A743B
                                    fadescreen 0x1
                                    fadescreen 0x0
                                    hidesprite 0x800F
                                    setflag 0x200
                                    release
                                    end

                                    #org @done
                                    msgbox @4 0x6

                                    #org @1
                                    = Hi!\pYou should take this\nLAPRAS.\p It's dangerous out there\pwithout a Pokémon!

                                    #org @2
                                    = You obtained an LAPRAS!

                                    #org @3
                                    = You also need a Pokédex!\pYou received Pokédex!

                                    #org @4
                                    = I have to go now,\p See you around?
                                    [/
                                    EDIT: Didn't work, still the national dex message in a bug-like way, it appears like this: by the way
                                    dex e... <- Something like that, i can't find it in the script but it has to do with the 829 flag xD
                                    Is there maybe another way to give a pokédex in my own script or something?
                                      #10648    
                                    Old July 26th, 2009 (3:28 PM).
                                    ianmichael7's Avatar
                                    ianmichael7 ianmichael7 is offline
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                                      Is there a dexter version out there for pokemon emerald version????
                                        #10649    
                                      Old July 26th, 2009 (5:58 PM).
                                      Aljam's Avatar
                                      Aljam Aljam is offline
                                      Pierce the heavens
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                                      Quote:
                                      Originally Posted by ianmichael7 View Post
                                      Is there a dexter version out there for pokemon emerald version????
                                      I suggest you use yape (yet another pokemon editor) It is waaaayyy better than Dexter. Look for it in the toolbox.
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                                        #10650    
                                      Old July 26th, 2009 (7:23 PM).
                                      yourpaljesus's Avatar
                                      yourpaljesus yourpaljesus is offline
                                         
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                                        Hey can someone help me out i want to know how to place a tree that i can use cut on for advanced map

                                        cheers
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