What you really did was changing his Bit No.Hey, I'm working with Pokemon Gold, and I accidentally moved an event in Elm's lab in Goldmap, and now every time I enter, the police officer is there and asks me to name the rival. How can I go about fixing this?
(Correct me if I'm wrong, but I think I changed the trigger. Can this be fixed in Goldmap?)
I already know how to add new sprites, unless you're saying that the method you're mentioning in question makes it so the spots don't follow the Spinda sprite when repointed. I also use Wichu's program to do it since its simpler. So i'm guessing using UNLZ is effective?
Brilliant, thank you. I wasn't sure how to describe this for a search, I guess "class split" was what I was looking for :)That's what you're looking for! :D
Brilliant, thank you. I wasn't sure how to describe this for a search, I guess "class split" was what I was looking for :)
Appreciated.
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Hi, bear with me, I have one more question.
I applied DoesntKnowHowToPlay's patch to (hopefully) enable type splitting. But I want to apply Jambo51's Counter/Mirror Coat fix here:
0801F6C2: 86 7A
0801F908: 00 2E
0801F90A: 41 D1
I'm not entirely sure how this is done. I found a hex editing guide here: showthread.php?t=237691 (can't post links even to threads on this forum itself... how annoying)
I'm not sure how to find those values above though to change them. Is 0801F6C2 an offset? When I Edit > Goto and type '0801F6C2' as an offset and press OK nothing happens. Darthatron in the class split thread was asked this same question but he just said "go read a guide." I read a guide and I'm still lost...
Hello everyone! I'm having a problem with Advance Map on Fire Red.
I'm trying, on route 1, to place seedot. I put the id 252 (because for a reason, the places in the scrollbar doesn't show), but ingame, he become a "??". I don't know why, and it gives 1 exp point. I do this for every Gen3 Pokémon, but it doesn't with Gen 1 and 2. Is there a solution? :[
Hello everyone! I'm having a problem with Advance Map on Fire Red.
I'm trying, on route 1, to place seedot. I put the id 252 (because for a reason, the places in the scrollbar doesn't show), but ingame, he become a "??". I don't know why, and it gives 1 exp point. I do this for every Gen3 Pokémon, but it doesn't with Gen 1 and 2. Is there a solution? :[
How can I import revamped G/S/C sprites in FR without having any palette problem?
Any idea? Anyone has a working G/S/C revamped sprites database?
Thank you very much.
I repost my questions, 'cause I'm revamping 251 sprites all by myself, and I can't see the end of it.
Thank you.
Yay lists!
1) Worldmaps 1, 2, 3, and 4 in Firered all use the exact same image on UNLZ.gba, but each map has a different tilemap. For info on changing these, I recommend this tutorial.
2) I believe you're referring to the Vs Screen before you battle the E4. This is possible, since I did it in my hack, but I don't know where the tutorial is. I recommend searching around the tutorial thread.
3) I've heard that there isn't a table or anything that controls what music plays where, so I don't know how to fix it. However, Jambo51 said he had a routine that could accomplish this. I'd PM him, and I also hope he'll post his routine here, because I really want it too @_@
4) I don't think anyone's completely figured out how to do move animations.
5) I've never tried it, but I'm guessing there might be a small problem, since the table that deals with the 60,000+ OW has a pointer to the original OW data, and not to the newly repointed OW data that I assume the 40+ Sprite patch would have. Just go in with a hex editor, and do some poking around to find your pointers and replace the old one with the new one.
6) I think pretty much all ROMs have trouble saving on VBA. I've played ShinyGold on both No$GBA and VBA, and it saved fine in one, and failed in the other. I've even played a normal Emerald rom, and it failed to save as well. The best option is to just take savestates of the game.