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[Graphics] Overworld Sprite Changing Problem

760
Posts
15
Years
    • Seen today
    Hi all,

    I have a weird problem in my hack. For some unkown reason my overworld changes when coming back going back from a menu (See GIF). This already happened a few times so I'm curious what's causing this (it's very annoying).

    Overworld Changing Problem.gif

    PS: In this map there are no level scripts and I'm using JPAN's hacked engine and the dynamic overworlds patch.
     
    760
    Posts
    15
    Years
    • Seen today
    No just occasionally, and when I delete the overworld sprites and reinsert them it doesn't have this problem anymore most of the time.

    So it is solvable, but I would like to know what causes this, because it shouldn't happen. And because it's costing me some free space because I have to reimport the overworld sprites in the map:P
     

    Dinisk

    DinisK
    89
    Posts
    7
    Years
    • Seen Apr 27, 2019
    yes it's hard to understand what's the reason, can you send 24 bytes of the main character's oam? and professors .nameless sprite editor ctrl + m index 0 frame 0 sprite offset=3a3bb0 next 24 byte.default offset sprite hero 3a3bb0
     
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