As someone who's only played the original, I wasn't even aware that this game was being remade. I'm curious to see what was added (or removed) from the original.
Aaaaaand this is basically where my joys and sorrows begin.
So flash back a few months. I'd always said, on this very forum, that if there were 2 games that I'd want to be made before I die, they were a .Hack//G.U. Remaster and a Shadow of the Colossus Remake, respectively. And lo and behold, almost one after another, the two games were both announced, can't even begin to say how happy I was about this.
Then comes the pain. See, there are a total of 16 colossi in the original Shadow of the Colossus, but there were planned to be many, many more than that. After the game's release people went on a wild goose chase for
years, with each of its subsequent releases giving hope that the ones that had to be thrown out for technical reasons or time restraints could finally be added back in, and there was nothing that gave us more hope about that than a full on remake.
And then...well, we got nothing. The same game we got before, just prettier. Twice. And that's fine and all, I'll appreciate a ground-up remake, I always thought the game deserved to be redone in a way that would represent the atmosphere and grandeur that the team wanted from the get go...I'm just not sure this is it, and with Ueda not being on board I can't even tell if this is what he wanted.
Anyway, I'm just being that guy again. Regardless of what did or didn't happen with the remake and remaster of SotC, it's an insanely enjoyable game, one that I still consider the best at creating an immersive world and atmosphere with an intoxicating soundtrack. Play it if you guys haven't, on PS2, PS3, or PS4, they're all great and they're all hold up regardless.