Bashing Berserkers
Well, we have Luke running around being balanced, Anti is stalling people for hours upon hours... "And D_A is awesome at whatever he does." Okay, so Mespirit (Luke) and Uxie (Anti) are in full swing. So...it's time for the offensive Azelf (not D_A, he's arceus ;P) of the trio and bring his will upon S&M! That's right Beach is back with another offensive team! Ever since the Haymakers, my team I posted my second day here at PC, I've been going through trial and error with numerous offensive teams. Some success and of course some failures... whatever it may be, I have the fuel to hit the top 100 once again, and tear through my opponents & smash them to bits. Also due to Garchomp's tier status being debated across the land, I had to find an offensive team without my pirate shark.
Frank Marshall said:I have always liked a wide open game and tried to knock out my opponent with a checkmate as quickly as possible. I subscribe to the old belief that offense is the best form of defense.
Berserker Line up
![[PokeCommunity.com] Bashing Berserkers! [PokeCommunity.com] Bashing Berserkers!](https://i29.tinypic.com/x1ls8g.jpg)
![[PokeCommunity.com] Bashing Berserkers! [PokeCommunity.com] Bashing Berserkers!](https://i25.tinypic.com/34zilno.jpg)
![[PokeCommunity.com] Bashing Berserkers! [PokeCommunity.com] Bashing Berserkers!](https://i28.tinypic.com/qosj6x.jpg)
![[PokeCommunity.com] Bashing Berserkers! [PokeCommunity.com] Bashing Berserkers!](https://i25.tinypic.com/30dldab.jpg)
![[PokeCommunity.com] Bashing Berserkers! [PokeCommunity.com] Bashing Berserkers!](https://i31.tinypic.com/nf17w0.png)
![[PokeCommunity.com] Bashing Berserkers! [PokeCommunity.com] Bashing Berserkers!](https://i31.tinypic.com/xdgdh.png)
EDIT: Changes are being made with all the weaknesses being pointed out.
In-depth look
![[PokeCommunity.com] Bashing Berserkers! [PokeCommunity.com] Bashing Berserkers!](https://i29.tinypic.com/x1ls8g.jpg)
![[PokeCommunity.com] Bashing Berserkers! [PokeCommunity.com] Bashing Berserkers!](https://i29.tinypic.com/2h6h8xt.png)
Gyarados @ Choice Scarf
Ability: Intimidate
Nature: Adamant (+ Attack, - Special Attack)
Effort Values: 252 Attack, 24 Defense, 232 Speed.
` Waterfall
` Ice fang
` Stone Edge
` Earthquake
.......................
Comments & Suggestions:
The true blue monster of the metagame, though a little twist in there. Usually I'll start the battle and after they see the surprise it's "WTF SCARF!?!" It's a lovely reaction after it eats an opposing foe. With ice fang and earthquake, well that's the greatest type coverage in the game, pack waterfall and earthquake in there, and pretty much hitting everything hard. His speed hits a wooper, which of course, is going first many many times. I have to say, intimidate is one of the most game breaking abilities in the metagame, it changes and alters the opposing strategy so much. (sometimes) The problem I have with gyarados, really isn't much. It lacks versatility on the fly due to choice scarf. Though this beast really has performed excellently. Aquallie helped me fix the effort values, "232 evs for +nature 252 base 125s (Weavile, Swellow)" I could pump it up to 248 and outspeed scarfers such as togekiss. Though, I'll test out those. I poured the remaining evs in defense, I kinda wanted it bulker.
Gyarados is part one of the great combo. In today's metagame there has been an excellent formula floating around, which I love using in my offensive teams (Haymaker's even had it) The formula is Bulky water + Celebi (other sturdy grass) + Heatran. I've been using this awhile, and countless of other competitive players have as well. One of the great formulas in the metagame in my experience with it so far. Gyarados fills the bulky water of the equation. (even if it's set isn't oh so bulky)
vs. common leads.
o1. Gengar (16590 leads)
` The main leads are usually scarfed, they'll either go for the thunderbolt, or they'll hypnosis. In mainly both cases, heatran is first switch. If for some reason I believe they arn't choice scarfed, I can hit out if they are -def nature. Though I have OHKO'd some gengar with waterfall. :/
o2. Bronzong (14887 leads)
` I can't harm it too well, and it usually carries hypnosis. However, due to a majority of Gyarados leads being Tuant varients, they most of the time swing out in fear of tuant... Usually, of course if they have one, to celebi. Ice fang does a nice bite. It's varied between opposing celebi effort value spreads, but this thing has 2HKO'd a few due to them thinking tuant.
o3. Gyarados (12517 leads)
` Well, I mentioned how beastly intimidate was, and it is. I would go first, I would stone egde... though almost everytime I'm getting out and punching celebi's ticket to the field.
o4. Tyranitar (11043 leads)
` So far in all of my matches Gyarados has shred them to peices... I really don't have fears of T-tar, and heck team doesn't mind Sandstorm that much either. Though, choice band can do a number.
o5. Salamence (8894 leads)
` Again, intimidate plays a role. Though I think it would OHKO with ice fang, Heatran could also switch in.
o6. Yanmega (8120 leads)
` Eat teh bug alive :F I honestly havn't encountered one yet... Heatran is the main switch in, which can take the hypnosis and threatin with Lava plume.
o7. Hippowdon (7595 leads)
` I may switch to celebi to get rocks in. Really havn't had any problems what so ever with it.
o8. Ninjask (7485 leads)
` Eat teh bug alive. :F Kinda worried if it does set up seeing as the team lacks a phazer. Though, no BP teams have caused a problem yet.
o9. Azelf (6478 leads)
` Unfortunately, these days it's scarfed. Though simple fun, switch to metagross and rip it to bits with pursuit. =D
10. Infernape (6109 leads)
` Waterfall > Ape, period. Thunder punch users think "Oh time to hurt Gyara" and BAM!! KO'd. Gosh, this beast is fun. HP (ice) varients could cause a problem.
![[PokeCommunity.com] Bashing Berserkers! [PokeCommunity.com] Bashing Berserkers!](https://i25.tinypic.com/34zilno.jpg)
![[PokeCommunity.com] Bashing Berserkers! [PokeCommunity.com] Bashing Berserkers!](https://i32.tinypic.com/vyr0g9.png)
Celebi @ Leftovers
Ability: Natural Cure
Nature: Bold (+ Defense, - Attack)
EVs: 252 HP, 220 Defense, 36 Speed
` Grass Knot
` Stealth Rock
` Recover
` Leech seed
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Comments & Suggestions:
As with many offensive teams, you have to have a pokémon that can supply the rocks to the field early. Since the common Gyarados is a top three lead, celebi gets in quite early to perfectly set up rocks. While at the same time being one of Gyarados main counters. Celebi has such a plethora of usuable moves, suffering from the moveslot syndrome. I could easy put thunder wave in there, but didn't really find it that great. Leech seed adds some nice recovery, and recover, well of course it recovers. A common suggestion for Celebi is Heal Bell, well if you look at the line up once more it would pointless to have it. Heracross really wants that status, and stripping it away isn't helping the course for victory, honestly ripping away that possible burn does not boat well with me. It could have U-turn in there for scouting, but with my previous teams, it wasn't that helpful, however it would help predicting pursuiters coming in. Even though Celebi has an extreme amount of weaknesses (Seven) it's an incredible pokémon, it does it's job, and performs very well, it may not be a powerhouse like the rest of the team, but everything needs it's glue (Such as Swampert was for the Haymakers). Grass knot is in there for the aforementioned Gyarados, and other various pokémon.
Effort value spread is quite standard, but that spread has never really failed me, I've received numerous suggestions for better sets, though this one really does the best with my experience playing celebi. Natural cure is another incredible ability, no worries for thunder waves that heads Gyarados's way. Bold nature boosts defense, decreases attack.
![[PokeCommunity.com] Bashing Berserkers! [PokeCommunity.com] Bashing Berserkers!](https://i28.tinypic.com/qosj6x.jpg)
Metagross @ Choice Band
Ability: Clear Body
Nature: Adamant (+ Attack, - Special Attack)
EVs: 252 HP, 236 Attack, 12 Defense, 8 Speed
` Meteor Mash
` Explosion
` Pursuit
` Earthquake
.......................
Comments & Suggestions:
You wanna talk about power? How does 601 Attack stat sound? Pretty dang deadly if you ask me. Not much safely comes in on these attacks. Yet again another choice item, to give instant process, and no set up. After testing bullet punch or explosion, explosion takes the vote being much more helpful. Not to mention blowing stuff up is fun. Pursuit is pursuit, come in on a somewhat damage Celebi and fire the guns, really hits hard. Meteor mash is pure bliss in power, also the possible achievement of boost in attack. Earthquake provides coverage. You all know where that set comes from (yes, I'm oh so original) It works just fine. Though with the right suggestions, I would be fine to change it around. A great physical force that needs to be reckoned with. >)
![[PokeCommunity.com] Bashing Berserkers! [PokeCommunity.com] Bashing Berserkers!](https://i25.tinypic.com/30dldab.jpg)
Heatran @ Shed Shell
Ability: Flash Fire
Nature: Modest (+ Special Attack, - Attack)
EVs: 244 HP, 136 Special Attack, 128 Speed
` Lava Plume
` Earth Power
` Rest
` Sleep Talk
.......................
Comments & Suggestions:
Okay so, right after D_A suggests Shed shell, I go take a battle with leftovers, and ironic thing that Duggy was annnooooying. So scrapped leftovers, and put in Shed Shell. It's ability is wonderful for the team, seeing as half of it is weak to fire. 128 Speed evs bring it to 222 speed, outspeeding adamant T-tars and other pokémon around that area as D_A suggested that (w/ those comments on it as well) Heatran comes in on gengar & yanmega and easily absorbs sleep. I felt I needed a sleeptalker as recently my teams have had a rough run in power if I can't take and turn the sleep against them. Lava plume > Fire blast as Heatran wants to stick around longer, and PP stallers are not fun. ._. Earth power, yes I know I know, yet another ground attack, but hitting five types is so useful, and I really don't have another fit for it. Roar could be a choice, but I don't think I need, I will be testing it though. Heatran is ind of like another piece of glue and is the final part of the puzzle in the Bulky+Bi+Tran equation.
![[PokeCommunity.com] Bashing Berserkers! [PokeCommunity.com] Bashing Berserkers!](https://i31.tinypic.com/nf17w0.png)
Heracross @ Choice Band
Ability: Guts (Burn me and prepare to be PWNed!)
Nature: Adamant (+ Attack, - Special Attack)
EVs: 4 HP, 252 Attack, 252 Speed
` Close Combat
` Stone Egde
` Megahorn
` Pursuit
.......................
Comments & Suggestions:
Seriously, what do I say here? It's an absolute monster! This thing is just incredible. Isn't countered by Skarmory, and other common defensive walls. Guts compliments the team very well. Here's a recent scenario I had in battle: Salamence comes in on roar for a skarmory. Mence fireblasts as they switch to blissey, then I go to brick break with mence and they switch to Dusknoir. What are they going to do? W-o-w of course, and Heracross kindly absorbs it, and then OHKOs Dusknoir, it's a load of fun. =D People think having such a large amount of choice banders hampers play, well no it doesn't. With the synergy of this team the choice pokémon have an easy time mixing around. Also, Heracross comes in for the Celebi that threatin Gyarados. Two Pursuiting choice banders in my opinion though testing this team is very effective. And a lot of fun if they do happen to think about switching. Close combat murders so many things it's unreal, I'm just speechless how much and how effective CBHera really is. The effort values are meh looking, but they really do just fine. I'll change if I get the right suggestion.
![[PokeCommunity.com] Bashing Berserkers! [PokeCommunity.com] Bashing Berserkers!](https://i31.tinypic.com/xdgdh.png)
Salamence @ Life orb
Ability: Intimidate
Nature: Rash (+ Special Attack, - Special Defense)
EVs: 120 Attack, 252 Special Attack, 136 speed
` Fire Blast
` Draco Meteor
` Brick Break
` Roost
.......................
Comments & Suggestions:
Four months ago w/ the Haymakers, Mixmence was a nice surprise. These days the metagame has adjusted and Mixmence is no longer really a big surprise, but actually since people know it's coming it's boated well for the synergy for the team strangely. Fire blast does nicely to steels, if Heatran gets any ideas...it's brick break time. Brick Break is also for Blissey too. I've always have a perference for Roost, it just does more for the continued destruction of the team. I could use Crunch, but I have enough dark moves on the team, so it isn't really needed. Also the second intimidate in the team, so switching from Gyarados and Salamence can do a number to a foe's attack. Beast also provides a nice fire resis since half the team is weak to fire. =/ Anyway, I love mence and don't think I could use a better set in this team.
Weaknesses & Resistences
Spoiler:
![[PokeCommunity.com] Bashing Berserkers! [PokeCommunity.com] Bashing Berserkers!](https://i30.tinypic.com/ejvi9u.jpg)
Oh noes, half the team weak to fire? Five quad weakness!? This team is terrible!!11! Are you insane!!!!!11!!one!
Actually, I am. as you can see fire can cause some trouble affecting half of the team. However, Heatran absorbs fire to turn it into firepower, and Heracross can absorb the common W-o-w. Not to mention Gyarados and Salamence both resist it, so it evens out.
As you can see, two members of my team take 25% on entry if Stealth rocks lay the field. You wouldn't believe how many people say get a spinner. I have honestly never liked rapid spinners... just something about slowing down to lose some rocks or spikes annoys me, and usually they have a ghost to immune it anyway. I have not had a problem with it, seeing as this team ends matches quickly and swiftly. Another point, I really don't see a Rapid spinner fitting in the synergy this team contains, I just don't see a good fit, that remains berserking.
Review and Strategy
Offensive berserking teams throw walls out the window and focus on resistences and immunities. Celebi usually gets in early, sets up rocks, and then the fun begins. Various situations cause Heracross to absorb status and cause a field day of pain. And yes, with all the quad weaknesses, I really can get smoked if misprediction occurs alot. However, my prediction is on fire lately. Example: Battled clade the other day, won 5-0 and only messed up in prediction twice which caused Salamence to eat a dragon pulse in overprediction. I know the pressure from being so offensive, and I love to thrive in it. Makes playing this game such an incredible rush and blast. Overall, I have a wonderful time playing this team.
Feel free to comment & rate the team~ ;D
Note: do not quote rate, I find it annoying, just comment your suggestions... I don't need to see the team once more in quotes. >>; So please, no quote rates.
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