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FireRed hack: Pokemon:Prehistoric Dawn

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pika247

Pikachu Trainer
  • 28
    Posts
    14
    Years
    • Seen Jul 31, 2012
    Okay, so this is my first hack, so I'm going to say this here and now:I need a scripter and a spriter(OW, Back, and normal sprites needed)


    Story
    Spoiler:



    Features:
    -A new(and un-named and undesigned as of yet) villainous organization, bent on finding and harnessing the power of Spydrogon and Gigafirma, in hopes of unleashing Tyranight and gaining control over it.

    -All new fakemon, based off of many prehistoric creatures.

    -Old Favorites Returning
    Spoiler:



    Screenshots
    Heroine in Sorna Valley:
    [PokeCommunity.com] Pokemon:Prehistoric Dawn

    Heroine in Sorna Ruins(Professor Oak will be replaced with Prof. Ginko when his sprites are complete)
    [PokeCommunity.com] Pokemon:Prehistoric Dawn


    Hero on Route 228(Red's Sprites will be done after Leaf's are. I did Leaf's first since her concept came to mind first)
    [PokeCommunity.com] Pokemon:Prehistoric Dawn


    Hero in near the Trainer's School in Tethys Town(note Omanyte and Pikachu :P )
    [PokeCommunity.com] Pokemon:Prehistoric Dawn


    Hero near the 'hub' of Tethys Town
    [PokeCommunity.com] Pokemon:Prehistoric Dawn




    Fun Facts:
    -Tethys Town is named after the Tethys Ocean, which was was an ocean that existed between the continents of Gondwana and Laurasia during the Mesozoic era before the opening of the Indian Ocean.
    -Sorna Valley is named after the Island in The Lost World:Jurassic Park and Jurassic Park ///, Isla Sorna.
    -Sorna Valley, Route 228, and Tethys Town all have downgrading varieties of rainy weather. Sorna Valley has Intense Rain w/thunderstorm, Route 228 has Rain w/thunderstorm, and Tethys Town has regular Rainy weather. The next rout will be mist covered, and the city after that will be clear weather. This shows that the epicenter of the thunderstorm is Sorna Valley, and each area away from the epicenter has less intense weather from that storm.

    Fakemon Concepts:


    Bugs:
    -Leaf's Intro sprite is all inverted like this, when she should look like this
    -Yanmega's backsprite is oddly colored like This
    -When getting the Pokedex, your rival walks up and through the back wall of the lab
    -Squirtle(eventually Plioreef) and Pyrecrest's Poke Balls reappear on the table once you step away from it, even if you and your rival took them. Not sure about Treecko's(soon to be Beipialeaf) Poke Ball
    -Many people repeat what the say once or twice(The professor said he gave me poke balls three times O_o Guess my script editing sucks. This is why I need a scripter, people.)

    Credits:
    Pika247:hack name, fakemon concepts, mapping, trainer sprite editing, storyline.
    jodonel:Spriter
    Scytha-Spriter

    Help Needed:
    -Spriter for Fakemon(Front & Backsprites; OW Sprites for Tyranight, Gigafirma, and Spydrogon)
    -Scripter
    -Someone with Photoshop. Leaf's intro sprite is like that because her palette was not saved as a .act file. My trial of CS4 ran out.

    ^If you wish to take either job, PM me.
     
    Last edited:
    My very first Fakemon ingame, meet Pyrecrest, the Fire Starter
    [PokeCommunity.com] Pokemon:Prehistoric Dawn


    He still needs a backsprite and a party Icon.

    He's an amalgamation of Totodile(the eyes), Magby(Legs, body, and tail), Quilava(crests) and Ekans(base for the head, now heavily modified)

    and here's Leaf's new in battle sprite
    [PokeCommunity.com] Pokemon:Prehistoric Dawn

    ^still have to add Yanmega though, but I told you Yanma was making a return :P

    Why?
    Straight from Wikipedia:
    Wikipedia @ Meganeura said:
    In the Pokémon franchise, Yanma's evolved form Yanmega is based upon the ancient dragonfly, Meganeura.
     
    The maps have lots of empty spaces. And that house in the 4th picture isn't supposed to be like that, so those are some tile errors.And the first screen's tree in the middle of nowhere, plus that's the wrong tree, it isn't supposed to have a shadow on it. But since it is your first hack, I guess it's not that bad.. But you need to fix some stuff.
     
    The maps have lots of empty spaces. And that house in the 4th picture isn't supposed to be like that, so those are some tile errors.And the first screen's tree in the middle of nowhere, plus that's the wrong tree, it isn't supposed to have a shadow on it. But since it is your first hack, I guess it's not that bad.. But you need to fix some stuff.

    Empty spaces: Another easy fix, I just gotta be careful on what I use to fill those voids.

    Roof:Well, the intent was to change up the roof a bit, the Indigo Plateau tiles don't have a complete set of roof tiles(corners, back side), so I may change that.

    Random Tree: Yeah, good point, don't know what went through my head there, but that can be fixed easily.

    I appreciate this, that's the kind of feedback I like to hear, the kind that makes me strive to work harder.
     
    I highly recommend you to change the tiles, use a rom base or something like that, your hack will look a lot better. But well, it's your first hack, so it's not so bad. Continue working on your hack rom!
     
    I Highly recommend you change the professor's name :L
    But anyway's good luck!
    I'm guessing it's too long, eh?

    What about Professor Ginko? (Apparently Ginkoes were thought to be extinct and are living fossils. Heh, the things you learn when you type "Prehistoric Trees" into Google, lol)

    I highly recommend you to change the tiles, use a rom base or something like that, your hack will look a lot better. But well, it's your first hack, so it's not so bad. Continue working on your hack rom!
    Okay, noob question: what on earth is a rom base?
     
    I'm guessing it's too long, eh?

    What about Professor Ginko? (Apparently Ginkoes were thought to be extinct and are living fossils. Heh, the things you learn when you type "Prehistoric Trees" into Google, lol)


    Okay, noob question: what on earth is a rom base?

    A ROM file that has no edits except the tiles have been replaced. they come as patches.

    Btw nice hack ive always been interested in fossil pokemon
     
    Pretty ok for a hack. Also I think you should insert tile that look like the dinosaur age. Good luck!
     
    I'm kinda new to this whole hacking thing but it looks pretty sweet. Does those levels actually work on the ds games? Or is it just a mod for the computer?
     
    what about the totodile family, Feraligator is and alligator which have been around for 200 million years. and Lapras is a large sea creature which resembles a plesiosaur. Bagon resembles a Pachycephalosaurus.
     
    Last edited:
    A ROM file that has no edits except the tiles have been replaced. they come as patches.

    Btw nice hack ive always been interested in fossil pokemon
    Thanks, where could I find a decent Rom base for Fire Reed though?

    I'm kinda new to this whole hacking thing but it looks pretty sweet. Does those levels actually work on the ds games? Or is it just a mod for the computer?
    It's a hack for the rom of Fire Red. You would play it on an emulator for the computer, unless you could find a way to port it to a GBA cartridge

    what about the totodile family, Feraligator is and alligator which have been around for 200 million years. and Lapras is a large sea creature which resembles a plesiosaur. Bagon resembles a Pachycephalosaurus.
    I wanted to keep only the three new starters, believe me, I had also considered The Bulbasaur and Chikorita lines. I'll probably make some Postosuchus, Deinosuchus, or Sarcosuchus Pokemon to fill the Crocodilian Void.
    Good point about Lapras, I guess it shall also be included.
    Bagon, meh, but Salemence is a Dragon through and through. Craniodos and Rampardos fit the Pachycephalosaur role better.
     
    Awesome idea man! Do this right, and this could be big!
    But there are other pokemon you should consider as they are based on dinosaurs:
    nidoking, nidoqueen, rhydon (rhyperior), kangaskhan, sceptile, aggron, and of course grass starters of the 1st and 2nd gen, and totodile evo line!
    But don't think that just by adding usual starters in the game they have to be starters in your hack! Just make them catchable in the wild!
     
    Awesome idea man! Do this right, and this could be big!
    But there are other pokemon you should consider as they are based on dinosaurs:
    nidoking, nidoqueen, rhydon (rhyperior), kangaskhan, sceptile, aggron, and of course grass starters of the 1st and 2nd gen, and totodile evo line!
    But don't think that just by adding usual starters in the game they have to be starters in your hack! Just make them catchable in the wild!
    Nidos: Definately not dinos, not sure what they are
    Kangaskhan:based off of a Kangaroo and Genghis Kahn actually
    Sceptile:It's a gecko
    Rhydon/Ryperior:I consider them bipedal Rhinos
    Aggron/Lairon/Aron:yeah, you're right
    Starters:I guess I could do the Chikorita and Totodile lines, but I need to overwrite Bubasaur with Beipialeaf so that Beipialeaf appears as one of the choices in the lab. Unless I somehow edit the data so that Treecko is swapped with Bulbasaur as the starter, then overwrite Treecko's data
     
    Last edited:
    Nidos: Definately not dinos, not sure what they are
    Kangaskhan:based off of a Kangaroo and Genghis Kahn actually
    Sceptile:It's a gecko
    Rhydon/Ryperior:I consider them bipedal Rhinos
    Aggron/Lairon/Aron:yeah, you're right
    Starters:I guess I could do the Chikorita and Totodile lines, but I need to overwrite Bubasaur with Beipialeaf so that Beipialeaf appears as one of the choices in the lab. Unless I somehow edit the data so that Treecko is swapped with Bulbasaur as the starter, then overwrite Treecko's data

    You can change the data. Go to this thread and look for starter editor ;)
    https://www.pokecommunity.com/showthread.php?t=85025

    Oh and I'll be following this hack for sure.:cool:
     
    Last edited:
    You can change the data. Go to this thread and look for starter editor ;)
    https://www.pokecommunity.com/showthread.php?t=85025

    Oh and I'll be following this hack for sure.:cool:
    Okay, thanks.

    Just a note:
    One of my biggest motives behind this project(besides having fun and trying my hand at hacking) is creating Fakemon based off of some of the most unique prehistoric creatures of all time: Dimetrodon, Arthopleura, Brontoscorpio, Deinocheirus, Dunkleosteous, Cryolophosaurus, Gorgonops, etc, and showing how weird and wonderful those creatures were. If I fill up the Mezo Pokedex with old Pokemon based off of generic Dinosaurian appearance, I can't convey as many of those.

    So the returning favorites list is final, okay?
    (If I did every Pokemon with prehistoric roots, I'd have to include every bird Pokemon, every bug Pokemon, every reptilian pokemon, every crustacean Pokemon, every fish Pokemon, etc.)
     
    I'm currently revamping the three areas I've already mapped, but i do have two small updates:

    Yanmega ingame
    [PokeCommunity.com] Pokemon:Prehistoric Dawn


    and thanks to jodonel, a rather stylized Megaleapth ingame
    [PokeCommunity.com] Pokemon:Prehistoric Dawn



    Only problems are Yanmega's backsprite(see the bugs section) and the fact that, in the Pokedex, Yanmega's placed in "Grassland Pokemon" because it overwrites Farfetch'd and Megaleapth is placed "Forest Pokemon" because it overwrites Tangela. I'm sure that's something scripting could fix(YAPE has no option to change their habitats)

    Yanmega should be in "Forest Pokemon"
    Megaleapth should be in "Sea Pokemon"
     
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