machomuu
Stuck in Hot Girl Summer
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- Take a left, turn right at the next stop, bear lef
- Seen Jun 16, 2024
Touhoumon: Another World Remix
A Hack of Pokemon Fire Red
A Hack of Pokemon Fire Red
What is Touhoumon?
For those of you that don't know, Touhou Puppet Play (also popularly known as Touhoumon) is originally a hack of Pokemon Fire Red. The hack replaces Pokemon with Touhou characters, in a similar fashion to how Moemon replaces Pokemon with Moemon. However, it does have its differences, specifically, moves, types, capturing apparatus, and various other features help to make the game differ from Fire Red. Originally it was simply the same adventure with Touhoumon characters, but then people started to take interest. Eventually, Touhoumon became a template for other Touhoumon hacks featuring various other changes, these changes ranged from entirely new regions and stories to smaller additions and patches such as new main characters and music. Touhoumon: Another World is one such variation of Touhoumon created by Aichiya Sanae. Another World is actually a remake and a translation of another hack that was halted, it went by the name of Touhoumon Ningyougeki: Gensokyo Scenario. Another World is a finished hack and modification of Touhou Puppet Play, which is, in turn, a hack of Pokemon Fire Red.
What is Another World Remix?
Another World Remix is a hack of a hack. This hack aims to cure some of the hiccups that came with Another World, most of which were not creative choices, such as spelling errors and the like. This hack also strives to make the game more balanced without disrupting the states of the Touhoumon (or Boneka, as they are called) themselves. It will no doubt be easier than Another World is, but that doesn't necessarily mean it is going to be easy. This hack is meant to make the frustration from a loss one of understanding rather than something that is completely out of the player's hands, but it will still, in many cases, try be unforgiving.
At its base, Another World Remix hopes to be a collection of fixes and changes that will make playing Another World a smoother and more enjoyable experience. What these changes include are fixed typos, justifiable text changes, trainer loadout and level changes, wild Boneka dispersion, and the like. At its base, its target is to reduce grinding (which is largely a problem in the early game) and make the game fairer and more intuitive.
Features
I considered not adding a features section but this does help to keep me in line and keep track of where I am and what I want to do, so here's just that. Note that this doesn't include things such as rebalancing, dialog fixes, and stuff like that since that's explained above and in the Changelog (which is currently being updated as I make progress), but instead refers to other changes the hack intends to make.
New Features and Changes
- Cut does not need to be taught to a Boneka to be used. As long as you have the HM, you can use it to cut down trees.
- Physical/Special Move Split
- Typos zapped and broken dialog rewritten (In-Progress)
- The opening cutscene is now skippable
- XY-Styled Capture Experience
Intended Features and Changes
- Smooth out the transition between Gensokyo and Kanto
- Translate all of the Japanese
- Rewrite/Proof Dex Entries
- Insert updated 1.8 trainer sprites
- Remove Zero Forms
Bugs
Spoiler:
Because the bugs in Another World are so prominent and are a pretty large part of why I'm working on this hack at all, I'll be listing the bugs here and crossing them out as they. They'll be color-coded in order of how problematic they are (from greatest to least, Red,Blue,Green):
- Items Respawning (Pretty easy to fix, so long as I have the flags for them)
- OWs overlapping with other OWs. (Examples, according to Aichiya, this may possibly be because of stream data overlapping, which doesn't bode well but it at least gives me a starting place)
- Music suddenly stopping in battle or when bumping into a wall (or other objects)
- Music can tend to cause audio clicks (not a big problem and mostly seen in uncompressed .wav songs, but worth mentioning)
Screenshots
Spoiler:
![[PokeCommunity.com] Touhoumon: Another World Remix [PokeCommunity.com] Touhoumon: Another World Remix](https://i.imgur.com/caHtao5.png)
![[PokeCommunity.com] Touhoumon: Another World Remix [PokeCommunity.com] Touhoumon: Another World Remix](https://i.imgur.com/KYTHR4W.png)
![[PokeCommunity.com] Touhoumon: Another World Remix [PokeCommunity.com] Touhoumon: Another World Remix](https://i.imgur.com/UdJDVqo.png)
![[PokeCommunity.com] Touhoumon: Another World Remix [PokeCommunity.com] Touhoumon: Another World Remix](https://i.imgur.com/NlEF4KB.png)
![[PokeCommunity.com] Touhoumon: Another World Remix [PokeCommunity.com] Touhoumon: Another World Remix](https://i.imgur.com/447RMjY.png)
![[PokeCommunity.com] Touhoumon: Another World Remix [PokeCommunity.com] Touhoumon: Another World Remix](https://i.imgur.com/2xotv8M.png)
![[PokeCommunity.com] Touhoumon: Another World Remix [PokeCommunity.com] Touhoumon: Another World Remix](https://i.imgur.com/Yys7U3U.png)
![[PokeCommunity.com] Touhoumon: Another World Remix [PokeCommunity.com] Touhoumon: Another World Remix](https://i.imgur.com/NtM1irF.png)
![[PokeCommunity.com] Touhoumon: Another World Remix [PokeCommunity.com] Touhoumon: Another World Remix](https://i.imgur.com/COBy35w.png)
![[PokeCommunity.com] Touhoumon: Another World Remix [PokeCommunity.com] Touhoumon: Another World Remix](https://i.imgur.com/6dKW7L6.png)
![[PokeCommunity.com] Touhoumon: Another World Remix [PokeCommunity.com] Touhoumon: Another World Remix](https://i.imgur.com/RfHda5E.png)
![[PokeCommunity.com] Touhoumon: Another World Remix [PokeCommunity.com] Touhoumon: Another World Remix](https://i.imgur.com/xdz7lqU.png)
![[PokeCommunity.com] Touhoumon: Another World Remix [PokeCommunity.com] Touhoumon: Another World Remix](https://i.imgur.com/ULzMk5d.png)
Downloads
Spoiler:
(New) Alpha 09/25/15
https://www.dropbox.com/s/9c70avhng6b1efs/Another World Alpha 1 V3.rar?dl=0
Patching
Spoiler:
If you have a rom of Pokemon Fire Red (U), use the .ups patch.
This is important, as the .ips will not work on Fire Red. The .ups might work on Another World but there's no real reason to get that in place of the .ips, it's better just to avoid issues.
For now there's not really any reason to use the .ips patch unless maybe you have an existing save of Another World (vanilla) and just want the Physical/Special Split. If you do, post and I'll add a .ips version.
Those of you that want just the Physical/Special Split, the .ips file for that (with some changes earlier in development) can be found right here!
Changelog
Spoiler:
Pre-Alpha (V3)
Hakurei Shrine:
- Fixed Starter Typos (and removed a strange bit of dialog by Reimu)
- Fixed Cirno and Mystia dialog
Human Village:
- Translated people speaking romajic Japanese in the bar
- Translated (most) and rewrote dialog
- The Hieda Mansion's music has been changed to Oak's Lab's theme (as it was in Gensokyo Scenario)
Northern Road:
- Moved chatty fairies blocking the road from first ledge to the second, opening up a small patch of grass and a trainer
- Added CYousei (6-8) for continuity and diversity
- Fixed Chatty Fairies dialog
- Changed and fixed Aya dialog
- Added CFlandre (5-5) outside the Abandoned Mansion
Scarlet Devil Mansion:
- Changed Meiling's party so you're not forced to grind.
- Fix the Great Library text
- Changed Maid dialog so that they're cleaning and not all...playing Hide-and-Seek.
- Changed Sakuya's dialog to be more appropriate
- Changed Remilia's CRemilia's Heart Break to Bite. Lower level to 13 and change Faint Attack to Pursuit. Changed CSakuya to 12.
Prismriver Mansion:
- Prismriver Sisters reduced to level 15, items changed to be fairer. Since it's implied that you're battling the Sisters themselves, they won't use their pre-evolved forms despite their level, which is part of the reason their levels have been lowered. Initially, they were level 17 so, really, it's only been made less unfair. To keep the challenge, their movesets have been made less overpowered but it's a Double Battle now and their movesets are designed for said format.
Forest of Magic:
- Right angel now translated
- Fixed dialog errors
Pallet Town:
- Area leading to Gap Zone blocked off by cuttable tree.
Moveset Changes:
- CSakuya now learns Pursuit at level 1.
- The Reimu line no longer learns Bullet Seed. Because it's Bullet Seed.
Gensokyo (General)
- Getting from Gensokyo to Kanto (the first time) has been simplified.
General:
- You can now use the Running Shoes in places you previously couldn't (ie. indoors)
- Similar to in XY, you now gain exp when you capture a Boneka.
- So long as one has cut, all trees can be cut without the HM having to be applied to a single Boneka.
- Added an option to skip the cutscene at the beginning.
- Reverted class "Anak Muda" back to "Youngster"
- Renamed "Nameless" Fairy/Ghost to "Mysterious" since it's more accurate.
- Starter CSanae changed to CSakuya. Aichiya's gonna hate me for this but that's how it was in Gensokyo Scenario and, really, Sanae has a horrible disadvantage for most of the pre-Kanto portion of the game.
- (Most) 1.5 sprites switched out for 1.8 sprites
- Early Pokedex entries rewritten
Moves:
- Changed several move descriptions to be less memetic and/or more descriptive.
- Destroy has been severely nerfed. Its effect is in tact, but now it has an accuracy of one. It has use with Lock-on and Foresight users, but it's now more easily avoided and, for regular use, has a 99% chance of failure.
- Physical/Special Split Implemented
Hakurei Shrine:
- Fixed Starter Typos (and removed a strange bit of dialog by Reimu)
- Fixed Cirno and Mystia dialog
Human Village:
- Translated people speaking romajic Japanese in the bar
- Translated (most) and rewrote dialog
- The Hieda Mansion's music has been changed to Oak's Lab's theme (as it was in Gensokyo Scenario)
Northern Road:
- Moved chatty fairies blocking the road from first ledge to the second, opening up a small patch of grass and a trainer
- Added CYousei (6-8) for continuity and diversity
- Fixed Chatty Fairies dialog
- Changed and fixed Aya dialog
- Added CFlandre (5-5) outside the Abandoned Mansion
Scarlet Devil Mansion:
- Changed Meiling's party so you're not forced to grind.
- Fix the Great Library text
- Changed Maid dialog so that they're cleaning and not all...playing Hide-and-Seek.
- Changed Sakuya's dialog to be more appropriate
- Changed Remilia's CRemilia's Heart Break to Bite. Lower level to 13 and change Faint Attack to Pursuit. Changed CSakuya to 12.
Prismriver Mansion:
- Prismriver Sisters reduced to level 15, items changed to be fairer. Since it's implied that you're battling the Sisters themselves, they won't use their pre-evolved forms despite their level, which is part of the reason their levels have been lowered. Initially, they were level 17 so, really, it's only been made less unfair. To keep the challenge, their movesets have been made less overpowered but it's a Double Battle now and their movesets are designed for said format.
Forest of Magic:
- Right angel now translated
- Fixed dialog errors
Pallet Town:
- Area leading to Gap Zone blocked off by cuttable tree.
Moveset Changes:
- CSakuya now learns Pursuit at level 1.
- The Reimu line no longer learns Bullet Seed. Because it's Bullet Seed.
Gensokyo (General)
- Getting from Gensokyo to Kanto (the first time) has been simplified.
General:
- You can now use the Running Shoes in places you previously couldn't (ie. indoors)
- Similar to in XY, you now gain exp when you capture a Boneka.
- So long as one has cut, all trees can be cut without the HM having to be applied to a single Boneka.
- Added an option to skip the cutscene at the beginning.
- Reverted class "Anak Muda" back to "Youngster"
- Renamed "Nameless" Fairy/Ghost to "Mysterious" since it's more accurate.
- Starter CSanae changed to CSakuya. Aichiya's gonna hate me for this but that's how it was in Gensokyo Scenario and, really, Sanae has a horrible disadvantage for most of the pre-Kanto portion of the game.
- (Most) 1.5 sprites switched out for 1.8 sprites
- Early Pokedex entries rewritten
Moves:
- Changed several move descriptions to be less memetic and/or more descriptive.
- Destroy has been severely nerfed. Its effect is in tact, but now it has an accuracy of one. It has use with Lock-on and Foresight users, but it's now more easily avoided and, for regular use, has a 99% chance of failure.
- Physical/Special Split Implemented
Last edited: