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This article will detail Gold, Silver, and Crystal Versions, and Black Version 2 and White Version 2. It will compare and contrast the two sets of games as being "indirect" and "direct" sequels, respectively. In doing so, it will detail the different approaches they take to their characters and narrative in relation to their prequels. The article will also detail reasons as to why gen 1 and gen 5 received sequels, whereas other games, such as X and Y, did not. This will put a focus on the gen 1 games being the most "devoid" of story (in regards to the Pokémon series), compared to gen 5, games which are generally considered to have the best story in the series, and how they "prepared themselves" for their sequels. There will also be discussion of whether or not sequels are inherently better than the retellings provided by "third versions," and go over how sequels should be done on a case-by-case basis, rather than be an obligatory replacement for the enhanced version.