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FireRed Pokemon Vega Minus

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  #1    
Old October 15th, 2017 (4:29 PM). Edited November 14th, 2017 by MKCocoon.
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MKCocoon MKCocoon is offline
     
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    Pokemon Vega. Probably one of the most well-known foreign language hacks, and regarded as one of the, if not the best. By far its most glaring problem? The absolutely brutal difficulty.

    I'm here to fix that.

    This is Pokemon Vega Minus, basically just a difficulty patch of Pokemon Vega. The entire game has been edited, and barring minor bugs, the patch is complete. In general, I have:

    - Lowered levels across the board
    - Drastically reduced the stupid coverage that boss trainers have (it comes back in postgame though)
    - Replaced or removed all the hax held items that boss trainers' Pokemon have.

    In addition, to facilitate more game balance I have lowered the levels of or moved to postgame many of the legendaries throughout.

    The game is still meant to be somewhat difficult, I would say slightly harder than Platinum.

    Some level changes so you can get the idea:
    Spoiler:
    1st gym: 15 -> 13
    2nd gym: 24 -> 21
    3rd gym: 30 -> 26
    4th gym: 39 -> 33
    5th gym: 46 -> 38
    6th gym: 52 -> 43
    7th gym: 56 -> 45
    8th gym: 63 -> 51
    Champion: 80 -> 63
    Postgame: 83 -> 65
    Postgame rematches are levels 75-80 instead of 100.


    Miscellaneous notes:
    Spoiler:
    - Added Darthatron's BW2 repel system port
    - Buffed Cut and Flash
    - Revives are now sold after the fifth gym
    - Some nonsensical cutscenes have been edited to make more sense
    - Unreasonable puzzles have been removed or given hints, such as the first gym windows.
    - You can get back up the stairs in postgame Chateau of Time
    - Phantonate no longer breaks the game.
    - Move relearner is free
    - You can now fly from the roofs of buildings.
    - Aesthetic changes: better move animations for many moves, fixed the Fly sprites
    - Some lategame Pokemon have been added to earlier routes to increase diversity


    Known bugs:
    Spoiler:
    No major bugs. Please report any you find!


    Credits:
    Spoiler:
    The Vega Translation Team for translating this game into English in the first place
    The original Vega development team, whoever they are. They are still working on Procyon/Deneb, go check it out!
    Dr. Akimbo for programming help and his Translator's Notes run, which was very useful as a reference
    DoesntKnowHowToPlay for programming help and a bunch of move animations
    Darthatron for his script
    FBI for helping me figure out egg moves

    AdvanceMap
    Advanced Series
    APE
    G3HS
    G3T
    HxD
    GoldFinger
    GBA Graphics Editor
    PKSV
    Unnamed Trainer Editor
    HTE
    NTME
    XSE
    unLZ-GBA


    And some screenshots:
    Spoiler:


    Here's the download: Version 1.02

    If you have any feedback on how I can further balance or improve the hack, please let me know.
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      #2    
    Old October 19th, 2017 (2:47 PM). Edited October 19th, 2017 by SH60.
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      Thanks for making this. :D
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        #3    
      Old October 19th, 2017 (9:18 PM).
      ablahblah987 ablahblah987 is offline
         
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        I appreciate that this was done. I might have to revisit this game having given up on the post-game of the original.
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          #4    
        Old October 20th, 2017 (3:25 PM).
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        Mosmero Mosmero is offline
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          Looks great! Is it possible that you can increase the variety of wild Pokemon in the beginning of the game? Like from Route 501 to Gamboge City?
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            #5    
          Old October 20th, 2017 (6:44 PM).
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            @Mosmero: There's already decent diversity, I think, but having played the game through four times while playtesting, I kind of get where you're coming from. What did you have in mind exactly?
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            Old October 20th, 2017 (9:05 PM).
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              Like obtaining Maneko and Embird a lot earlier, since in the original you can get them after the 7th badge, which is pretty late in the game
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                #7    
              Old October 23rd, 2017 (4:07 PM).
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                Quote:
                Originally Posted by Mosmero View Post
                Like obtaining Maneko and Embird a lot earlier, since in the original you can get them after the 7th badge, which is pretty late in the game
                I agree with this, plus from what I saw in a youtube Let's Play of this game by a user called ShadyPenguin a few moths ago it would be nice if all or most of the proper official pokemon that recived new fakemon evolutions in Vega are avaliable before post game too.

                Otherwise thank someone for finally doing something like this for Vega! Been really wanting to try out the hack for myself finally but felt the brutal difficulty would be too much for me.
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                  #8    
                Old October 23rd, 2017 (4:38 PM).
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                MKCocoon MKCocoon is offline
                   
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                  Main post has been updated. The hack is now more or less complete, every single area is now edited.

                  There were also a few bugfixes, and per suggestion there were more Fire, Electric, and Water types added to the earlier routes to spice things up a little bit.

                  @Da Man: I can't add those official mons to before postgame, because that would basically require me to do a 386 patch and I'm not doing that, sorry. Already took me too long to finally finish this :P

                  That being said, yeah I'm still planning on fixing the broken egg moves. Currently busy with school though, so don't expect it until at least mid-November (if at all).

                  Thanks for playing, everyone! Really appreciate it.
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                    #9    
                  Old October 23rd, 2017 (5:32 PM).
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                    Quote:
                    Originally Posted by MKCocoon View Post
                    @Da Man: I can't add those official mons to before postgame, because that would basically require me to do a 386 patch and I'm not doing that, sorry. Already took me too long to finally finish this :P
                    That's understandable I suppose but still a shame, least you added more pokemon in the wild early game anyway so that's a consolation.
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                      #10    
                    Old October 23rd, 2017 (7:01 PM). Edited October 23rd, 2017 by jastolze007.
                    jastolze007 jastolze007 is offline
                       
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                      Wait i thought the last mission required you to obtain all 386 Pokes before you could even do the mission? So not all pokes are available? Or is that just before the post game?

                      Also what were the most recent changes?
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                        #11    
                      Old October 23rd, 2017 (7:39 PM).
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                        Haven't seen any added pokemon in route 501 and 502 so far, gonna assume its the ones coming up where they are.

                        Got my first badge now and just thought of a idea, how about making the TMs infinite use like the later gens if possible? Maybe make the prices of the ones you buy more expensive to make up for it.
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                          #12    
                        Old October 23rd, 2017 (8:04 PM).
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                          @jastolze: Yes, last mission requires a complete dex. But it's just like vanilla FireRed, there's only 151 Pokemon available before you enter the Hall of Fame, and the other 235 become available in postgame. So you can catch 'em all and do the final mission.

                          Detailed changelog:
                          - Wilds in Sphere Ruins levels lowered to 59-70 instead of like 65-100 or whatever it was in vanilla.
                          - Asphere lowered to lv 80.
                          - The three trainers' levels were lowered to 70-72.
                          - The final mission's enemy Pokemon are level 90 instead of 100, letting you have a level advantage.
                          - Fixed a bug in Darthatron's Repel script where if you said "no" after a Repel ran out and there was a moving NPC on the screen at the same time, and then you talked to the NPC, the game would softlock. All I did was add a "release" command.
                          - Reverted my Raging Flame custom animation because it softlocked the game if I leveled up on the turn an opponent used it. Weird glitch, didn't want to figure out the cause.
                          - Nerfed Psyburn to 70 accuracy and removed its +SpDef effect.
                          - Nerfed Geo Impact to 80 accuracy
                          - Added Buizel, Elekid, Maneko, and Magnemite to Spirit Mansion and the routes surrounding Russette City. (Sorry if you guys wanted a bit more, but I didn't want to go overboard. This should provide enough elemental diversity until lategame.)

                          @Da Man: There's a bunch of TM shops in this game, along with one with all 50 TMs in the final postgame area. Level-up moves are generally very good too, so don't worry. also i grew up with gen 3 and i'm used to single use tms
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                            #13    
                          Old October 25th, 2017 (7:14 AM).
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                          Mantager Mantager is offline
                             
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                            Vega isn't really that hard, though. Unless you're a casual.
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                              #14    
                            Old October 25th, 2017 (8:02 AM).
                            jastolze007 jastolze007 is offline
                               
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                              Quote:
                              Originally Posted by Mantager View Post
                              Vega isn't really that hard, though. Unless you're a casual.
                              Try telling that to the numerous people doing playthroughs of Vega that lose at least the first time to every gym leader before going on. I had to grind like crazy to beat the game. What team did you have that made you feel it was simple?
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                                #15    
                              Old October 25th, 2017 (10:02 AM).
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                                Quote:
                                Originally Posted by Mantager View Post
                                Vega isn't really that hard, though. Unless you're a casual.
                                The point of this hack was to make Vega easy enough to be playable by casuals. :)
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                                  #16    
                                Old October 25th, 2017 (12:21 PM).
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                                  I hope the Mos remains as always xD
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                                    #17    
                                  Old October 25th, 2017 (12:44 PM).
                                  jastolze007 jastolze007 is offline
                                     
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                                    Quote:
                                    Originally Posted by sz View Post
                                    I hope the Mos remains as always xD
                                    Mos makes me laugh too often. And that first battle with him in Vanilla Vega, didn't expect that last Pokemon he used that early on.
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                                      #18    
                                    Old October 26th, 2017 (12:43 AM).
                                    Silent S Silent S is offline
                                       
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                                      Are you planning to add the Stats Judge in a future update? I've seen a couple of FR hacks that have it and I'm actually a bit annoyed that there isn't one here.

                                      Also, were there any plans to edit the learnsets of certain Pokémon? My biggest problem with the regular Vega isn't the difficulty, but with the learnsets. In particular, with how Zapdos lost access to Thunderbolt while many other Electric-types were given access to Hydro Pump via the Move Tutor.
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                                        #19    
                                      Old October 26th, 2017 (5:05 AM).
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                                        You are doing the Lord's work here, just wanted to let you know <3
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                                          #20    
                                        Old October 26th, 2017 (11:44 AM).
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                                        MKCocoon MKCocoon is offline
                                           
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                                          Quote:
                                          Originally Posted by Silent S View Post
                                          Are you planning to add the Stats Judge in a future update? I've seen a couple of FR hacks that have it and I'm actually a bit annoyed that there isn't one here.

                                          Also, were there any plans to edit the learnsets of certain Pokémon? My biggest problem with the regular Vega isn't the difficulty, but with the learnsets. In particular, with how Zapdos lost access to Thunderbolt while many other Electric-types were given access to Hydro Pump via the Move Tutor.
                                          ...annoyed that there isn't a stats judge? lol. I don't know how to implement that and it's completely unnecessary anyways. This is supposed to be a casual game, not Smogon.

                                          About the learnsets, well... I wasn't planning to go through every mon and tweak their sets. I did it for some - Phantonate lost all access to TMs and tutor moves so you can't solo the game with it anymore. Suppose I could give Zapdos Thunderbolt back if you'd like, but about Hydro Pump I think if the player has access to it (which you do), it's fair game. Pretty sure I took off any instances of Hydro Pump on electrics anyways until postgame.
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                                            #21    
                                          Old October 26th, 2017 (8:11 PM).
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                                          rwbonesy rwbonesy is offline
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                                            I finished Vega once but didn't bother with the post-game because it was just too damn tedious. Thank you very much for working on this, now I might play it again!
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                                              #22    
                                            Old October 30th, 2017 (7:48 AM).
                                            Mercilec Mercilec is offline
                                               
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                                              i just patch this over a clean FireRed rom, right?
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                                                #23    
                                              Old October 30th, 2017 (9:10 PM).
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                                              rwbonesy rwbonesy is offline
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                                                yes
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                                                  #24    
                                                Old October 31st, 2017 (7:32 AM).
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                                                The Only God The Only God is offline
                                                   
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                                                  Wait the game wasn't even hard lol.
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                                                    #25    
                                                  Old October 31st, 2017 (4:47 PM).
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                                                    I don't know what game you were playing but there were parts of Vega that were flat out not fun.
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