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The Champion Challenge

Challenges Play your Pokémon games in fresh new ways: anything from The Monotype Challenge to the popular Nuzlocke.

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  #1    
Old January 7th, 2018 (8:55 PM).
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aeternum aeternum is offline
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Introduction

The premise of this challenge follows that you are battling through the various regions in order to become a champion, and with each gym leader or trial captain you become the master of that Pokemon type.

Rules

1. You may only capture 1 HM slave, but once your party is full you must discard it if it's not part of your actual party of 6.
2. You may only capture 1 of each type of Pokemon that you master (including your starter).
3. No hacking in Pokemon, but trading and gift Pokemon are fine.
4. Upon reaching the elite 4 for the first time in any game you must have a party of 6, and they must all be at at least level 35.
5. No hacking in general items. However you may put in evolutionary items or stones after your 4th badge if they're not available before the elite 4.
6. Minus your HM slave, you can't use or catch a pokemon unless you've already beaten the gym leader.
7. You may use only the initial starter you are given, no hatching new more powerful ones and no accepting starters from any region during in game events.
8. If playing in the master mode, you may only capture and use the Pokemon which the gym leaders or trial captains utilize. Meaning beating Brock in RBY would let you use Geodude and Onix, or fighting Ilima in S/M would allow you to use Yungoos or Smeargle.


End

Spoiler:
R/B/Y/FR/LG = Defeat Elite Four and Champion.
G/S/C/HG/SS = Defeat Red
R/S/E/OR/AS = Defeat Elite Four and Steven in R/S/OR/AS. Defeat Elite Four and Wallace in E.
D/P/Pt = Defeat Elite Four and Cynthia.
B/W/B2/W2 = Defeat Elite Four, N and Ghetsis in B/W. Defeat Elite Four and Iris in B2/W2.
X/Y = Defeat Elite Four, Diantha and AZ.
S/M = Defeat the Elite Four and Professor Kukui.
US/UM = Defeat the Elite Four and Pokemon Trainer Hau.


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Game: Specific, not region
Level: normal or master


Challengers


Normal
Spoiler:
.


Master
Spoiler:
.


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Forum Name: aeternum
Game: Gold
Level: Master
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  #2    
Old January 8th, 2018 (12:52 AM).
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Janp Janp is offline
 
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Approved! Good luck!

I only have question. If I get it right, I can only use 6 Pokemon from 8 different types?
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  #3    
Old January 8th, 2018 (1:10 AM). Edited January 8th, 2018 by aeternum.
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Quote:
Originally Posted by Janp View Post
Approved! Good luck!

I only have question. If I get it right, I can only use 6 Pokemon from 8 different types?
Yup, or 7 in the case of S/M. And as long as you don't take on the master version, you can use any Pokemon from those types once you beat their leader. The original thread is pretty similar if you want to check it out. I'm pretty sure I just reworded a few things here and there before reposting https://www.pokecommunity.com/showthread.php?t=322767
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  #4    
Old January 8th, 2018 (2:28 PM). Edited January 8th, 2018 by Disturb Not The Harmony.
Disturb Not The Harmony Disturb Not The Harmony is offline
     
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    Quote:
    If playing in the master mode, you may only capture and use the Pokemon which the gym leaders or trial captains utilize.
    When you say "Geodude and Onix", do you mean "no evolutions beyond those allowed for Master Mode"? (In other words, Geodude but no Graveler or Golem.)

    Can you capture pre-evolutions if you evolve them ASAP? (For instance, no Leader in Kanto uses Oddish or Gloom, but Erika uses Vileplume, which is not obtainable in the wild; is it acceptable to capture a Gloom and immediately feed it a Leaf Stone?)


    Never mind, read your original version and saw the original "Master Mode":
    Quote:
    Master mode requires that you use only the base evolution of each pokemon you choose meaning the stage of the pokemon that you would get if you hatched it from an egg.
    That inherently implies it's allowed to use pre-evolutions. Derp.

    For fringe cases like Kanto's Sabrina, in which Leaders use Pokemon not actually of their type, would Venomoth be unlocked at Sabrina (because she uses it) or at Koga (because he unlocks the Poison-type)?

    Spoiler:

    Okay, so fully-evolved lines allowed in Master RB:
    Onix
    Starmie
    Raichu
    Victreebel |Vileplume | Tangela
    Mr. Mime | Venomoth | Alakazam
    Weezing | Muk
    Rapidash |Arcanine
    Dugtrio | Nidoqueen | Nidoking | Rhydon

    It's interesting to note that you'll be soloing up to Mt. Moon, then leaning on a temporary Geodude until Vermillion (!!!), at which point you unlock Pikachu, and need to run back through Diglett's Cave to grab it.

    Whether you can take a Pokemon after Celadon depends on the above questions.

    It's probably best to sprint to Koga and unlock first Weezing/Muk and then Cinnabar Island (so you can actually get Weezing/Muk). Besides which, if it turns out you can ONLY capture Gym Leader Pokemon, you need Surf to get Tangela, Super Rod at Fuchsia to get Staryu, and Safari Zone for (eventually) Venomoth and (eventually) Rhyhorn. Since you need a full team, unlocking Pokemon before the Silph Co. EXP chunk is helpful.


    Forum Name: Disturb Not The Harmony
    Game: Blue (changed from Red upon realization)
    Level: Master
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      #5    
    Old January 8th, 2018 (5:23 PM).
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    aeternum aeternum is offline
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    Quote:
    Originally Posted by Disturb Not The Harmony View Post
    For fringe cases like Kanto's Sabrina, in which Leaders use Pokemon not actually of their type, would Venomoth be unlocked at Sabrina (because she uses it) or at Koga (because he unlocks the Poison-type)?
    For the normal mode, you unlock the types of Pokemon that the gym's badge is based around. So even though Sabrina uses a poison type, she is still the psychic type master meaning you may now use psychic types on your team. In the master version, you unlock the Pokemon that the leader actually uses. Of course, this means you can use evos of that Pokemon as well as pre-evos.
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    Old January 8th, 2018 (6:13 PM).
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    aeternum aeternum is offline
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    My Update

    Chose Totodile as my starter and ran around doing the fetch quest until I beat my rival. Quickly finished up the quest and then moved on to fight and beat Falkner immediately. Went out and caught a level 3 Pidgey and trained it until it knew Gust before taking it up sprout tower. Got Flash and then went down to Union Cave where Pidgey turned in to Pidgeotto. Saved the game for play on another day.
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      #7    
    Old January 8th, 2018 (9:53 PM).
    Disturb Not The Harmony Disturb Not The Harmony is offline
       
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      Nice.

      That will come in handy on future challenges.

      Spoiler:

      Starting off, since Gym Leaders come in the order of
      Water - Grass - Fire, I pick Charmander. This may go
      against conventional wisdom, but the way I figure it is
      that I'll have both Starmie and Victreebel by the time
      I even UNLOCK Fire the regular way, so Fire starter it is.

      Soloing makes the early game pretty easy - got to
      Cerulean without any troubles, even defeating the L16
      Raticate. Challenged Gary with a L21 Charmeleon;
      didn't even need to switch to backup Geodude to
      cancel Sand-Attack because the Pidgeotto didn't get one
      off.

      Skipped Misty for now. Taught Dig for further use,
      since I'm likely never going to see a true Ground-type
      and 100BP Gen 1!Dig will more than suffice.

      Went through S.S. Anne rapidly and wiped the floor with
      Rival. Returned to Misty at L30, and took out Starmie
      with 3 Digs (which would have been 2 if not for
      X Defend).
      Used HM Serf option to get Farfetch'd. Believe me, it
      will NEVER see combat.

      Beat Surge and grabbed Pikachu, which is only 27 levels
      behind Charmeleon. Oh well.

      Rock Tunnel proved unexpectedly nasty because LOL,
      no answer to Cubones. On the bright side, Pikachu leveled
      heavily.

      After that mess, I sprinted to Celadon for certain
      valuable items, like HM02. Charmeleon evolved during
      the Celadon Gym beatdown, which was nice.

      To my horror and amusement, checking Pikachu's pre-Yellow
      learnset reveals that it's pretty much empty (unless
      you like Swift) before L43, and thus Pikachu receives
      a Thunderstone. This increases its durability immensely.
      In fact, it celebrates by -

      ...

      Oh, Gary doesn't have a Gyarados because I selected
      Charmander. That makes this even easier.

      At any rate, Rocket Hideout and Pokemon Tower proceed
      nicely, though I was grateful for Dig against Giovanni.

      I took an inventory of the Pokemon I could use and
      decided it was sufficient to play 'purist' on Gym
      Leader Pokemon, since Starmie could probably solo E4
      with correct TMs.

      Beat down Koga, with his Weezing being so considerate as
      to blow up in Charizard's face. My temporary HM Serf,
      Snorlax, happily carries me to Super Rod and thus
      Staryu, which takes up the mantle of HM03.

      Head off to Cinnabar and get Tangela along the way. Huh -
      didn't know they came at L30. Nifty...
      The long hunt for Muk lets Staryu get five levels. I take
      it up to L26 before evolving it. I then solo
      Blaine with an L26 Starmie because Gen 1 is silly.

      Saving up the EXP soak that is Silph really helped,
      as Raichu went from low 20s to mid 30s. Pretty easy.
      So was Sabrina.

      Grabbed MARCEL and went off to throw the Fighting Dojo
      EXP at it. I could have ground up an Abra the regular
      way, but that 1.5x EXP helps to get to L35.

      First attempt at Elite Four begins with following team:
      Thunder! the Raichu L36:
      Thunderbolt | Thunder Wave | Quick Attack | Submission
      JSTOR the Starmie L37:
      Surf | Blizzard | Psychic | Tackle
      Charm the Charizard L47:
      Flamethrower | Strength | Slash | Dig
      MARCEL the Mr. Mime L35:
      Confusion | Barrier | Light Screen | Doubeslap
      Cable TV the Tangela L37:
      Absorb | Bind | Stun Spore | Mega Drain
      O HAI MARK the Muk L41:
      Sludge | Poison Gas | Minimize | Disable

      Lorelei... was a disaster, because I badly underestimated
      Lapras and got some very bad Confusion rolls.
      2x Full Restore, 5x Revive, 5x Hyper Potion

      To my undying embarrassment, the joke that is Bruno
      actually KOed MARCEL because of Mega Kick.
      1x Revive, 1x Hyper Potion

      Charizard solos Agatha.
      1x Hyper Potion

      ...and I accidentally walked into Lance with Charizard
      up front. Fortunately, when playing No EXP hacks, I
      discovered that L40 Muk is an incredibly underrated
      Pokemon, so I swept Lance with... a Muk.
      Between Minimize spam and Gen 1 AI abuse (also known as
      All Terrain Venomoth's MVP moment in Twitch Plays
      Pokemon), it's surprisingly effective.
      Revive x3, Hyper Potion x7.

      Thunder! handles Pidgeot, JSTOR breaks Alakazam's bank
      account, Cable TV reduces Rhydon to a hapless couch
      potato, Charm convinces Arcanine and Exeggutor to
      quit the field, and...
      ...
      Photo finish of JSTOR versus Blastoise. It turns out
      Hydro Pump and Blizzard really have GREAT coverage, and
      Blastoise is surprisingly fast versus a giant turtle.
      And all that is a way of saying that JSTOR was actually
      the only thing that could survive a single hit. :\ Ouch.
      5x Hyper Potion, 3x Revive, and a good chunk of my
      dignity.

      Nonetheless, I won.


      Challenge complete.

      Hall of Fame

      Thunder! the Raichu L37: (Lt. Surge)
      Thunderbolt | Thunder Wave | Quick Attack | Submission

      JSTOR the Starmie L39: (Misty)
      Surf | Blizzard | Psychic | Tackle

      Charm the Charizard L50: (Prof. Oak)
      Flamethrower | Strength | Slash | Dig

      MARCEL the Mr. Mime L36: (Sabrina)
      Confusion | Barrier | Light Screen | Doubeslap

      Cable TV the Tangela L39: (Erika)
      Absorb | Bind | Stun Spore | Mega Drain

      O HAI MARK the Muk L44: (Koga)
      Sludge | Poison Gas | Minimize | Disable
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        #8    
      Old January 8th, 2018 (10:17 PM).
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      aeternum aeternum is offline
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      Congratulations on your completion of the challenge! Would you care to take it on again with another version? While playing GSC/HGSS for instance you have numerous more types that you could use since there're 16 badges
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      Old January 8th, 2018 (10:24 PM).
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      BlissyMKW BlissyMKW is offline
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        Game: Red
        Level: Let's go big or go home. I'll pick Master.
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          #10    
        Old January 9th, 2018 (12:09 AM).
        Disturb Not The Harmony Disturb Not The Harmony is offline
           
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          Quote:
          Originally Posted by aeternum View Post
          Congratulations on your completion of the challenge! Would you care to take it on again with another version? While playing GSC/HGSS for instance you have numerous more types that you could use since there're 16 badges.
          Yeah, I was just thinking of that. :)

          I'll probably be going with the team unlocked by Johto, though, because grinding in GSC is annoying and I think Red can be cleared by the best of the Johto options. (I will be taking advantage of the option to add an evolutionary item before E4 because I'm putting Poliwrath on my team.)

          Pre-run thoughts:
          Spoiler:

          Well, this is... interesting. Unlike RB, where Misty
          enables freaking Starmie, Johto leaders are weighted
          towards... not-terribly-great Pokemon. The best of
          the bunch unfortunately require trade evolutions,
          which I won't be using because it requires
          either hacking or working out how to set up emu trading.

          Gym 1: Pidgey line
          Gym 2: Weedle, Caterpie, and Scyther lines
          Gym 3: Clefairy line and Miltank
          Gym 4: Gastly line
          Gym 5: Mankey and Poliwag lines
          Gym 6: Magnemite and Onix lines
          Gym 7: Seel and Swinub lines
          Gym 8: Dratini and Kingdra lines

          Also, Clefairy isn't available until post-E4.
          Fortunately the challenge allows adding evolutionary
          items, so I can get Poliwrath before E4.

          I have two major challenges: E4 and Red. The first
          needs either super-effective attacks or a wall
          against Psychics, a way of dispatching Poison-types
          quickly (and preferably Comrade Forretress as well),
          something that can handle the Fighters, something to
          handle Dark-types and Exeggcute, and a team competent
          at defeating Lance's Dragonite swarm.

          Red needs something at the very least resisting Psychics,
          resisting Thunder, handling the Starter barrage, and
          disposing of that infernal Snorlax.

          We see immediately that Gastly and Magnemite are
          close to mandatory with their fabulous resistances.
          We also observe that Poliwrath, a fast Sleeper, is on the
          table and almost certainly superior to Mankey. We're
          also taking an Ice type because of aforementioned
          Dragonite swarm. Might as well take a Dratini to round
          out the ranks; while the final evolution level of 55
          is horrendous, we may hit that before Red, and it's
          at least neutral to everything but Blastoise. Besides,
          given Pikachu, we may be better off not fully evolved
          anyway.

          Aeternum's already chosen Totodile, so I might as well
          choose a different starter to avoid redundancy. Typhlosion
          can learn Flamethrower, Earthquake, and Thunder Punch,
          so I think it's by far the best option. Plus, it's not
          going to be suffering horribly until Miltank, which can
          hopefully be KOed through overleveling.


          Forum Name: Disturb Not The Harmony
          Game: Gold
          Level: Master
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            #11    
          Old January 9th, 2018 (12:23 AM).
          aeternum's Avatar
          aeternum aeternum is offline
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          decided to go ahead and do some more on my own challenge because why not

          My Update

          Spoiler:
          Totodile evolved just before leaving Union Cave, then went ahead and let him beat up TR
          Switched Pidgeotto to the front so I could breeze by Bugsy and my rival.
          Immediately picked up a Caterpie because it was the first one of Bugsy's Pokemon I found.
          Started leveling up Caterpie so it could be usable. Hatched Togepi along the way and threw it in my box since I can't use it, I just forgot to take it out. Caterpie leveled up and evolved into Metapod and then Butterfree so it could be on somewhat equal footing as my other two Pokemon.
          Went ahead and taught Butterfree Swift so that it could be useful against the drowzee I was trying to level it on.
          Butterfree put in good work on Whitney's Miltank, breaking its momentum up with stun spore. Croconaw ended up cleaning up the rest once it died.
          Decided to skip over picking up a normal type, but beat the kimono girls and then morty. Also going to skip over picking a ghost type, locking me in to having to pick up a pokemon for the rest of the gyms.
          Croconaw evolved into Feraligatr right before reaching the top of the lighthouse. Swapped him down with Pidgeotto so it could evolve as I crossed the sea for the medicine - which it didnt.
          Defeated Chuck with ease thanks to Pidgeotto learning Wing Attack. Went running all over the place in search of a poliwag and finally caught one. Took the medicine back to the lighthouse. Bested Jasmine by letting Butterfree take out the magnemite and beating up Steelix with the freshly caught Poliwag. Went out and caught a Magnemite shortly after.
          Leveled both Magnemite and Poliwag until they evolved. Butterfree put in a lot of work in the rocket hideout. Learning gust helped a lot with some of the hurdles it was having trouble with. And now I'm sitting in front of Pryce's gym, not yet ready to take the challenge that he presents.
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            #12    
          Old January 9th, 2018 (2:17 AM).
          Disturb Not The Harmony Disturb Not The Harmony is offline
             
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            Update:
            Spoiler:

            My first attempt at Falkner went... badly. One Sprout
            Tower run later, I wiped him easily. Incidentally,
            I'd forgotten Quilava evolved so early.

            Uh... ahahaha. I can't catch Pidgey at night. This...
            is... awkward.

            Took on Whitney at L27 and cleared Miltank in three Embers.

            At Morty, was way ahead of the leveling curve. 2HKO'd
            Gengar, OHKO'd the rest. Whew. I FINALLY unlock my
            second team member.

            Gastly starts at L5, but quickly climbs to L13 with the
            help of the Kimono Girls. By Olivine, it's L18. Not to be
            outdone by such rapid progression, Quilava evolves on the
            way to Olivine. Competitive as ever, Gastly evolved on
            the way back. (Chuck took two tries, but nothing more
            needs to be mentioned than his Poliwrath inexplicably
            failing to figure out what move to use against a Fire-type
            on the second attempt.) Poliwag joined the team soon
            afterwards.

            An L38 Typhlosion sweeps Jasmine's whole Gym with OHKOs.

            Rocket Hideout is pretty easy, though I have to wonder...
            why do all these Executives have teams more suited to
            Game Corner Grunts? Were the promotions just self-granted?
            'It's been three years and I haven't reformed or gone
            to jail. I'm an Executive! :U'

            Pryce is easily dispatched, and Poliwag evolves.

            Fun fact: Blackthorn can be accessed without clearing out
            the Radio Tower. A boy in front of the Gym insists Clair is
            training, though.

            Not so fun fact: it turns out Gengar can learn the
            elemental punches, yet Haunter can't. I didn't even know
            it COULD get those, and I'm miffed. Haunter has hands
            too! (Funny note: Dragonite can go for all three punches.
            Turns out you don't have to spend the high-powered TMs
            to give it full coverage.)


            Current Team @ Radio Tower:
            Queen Zeal L24 Swinub
            Gaspar L28 Haunter
            Belthasar L26 Poliwhirl
            Cynefrith L40 Typhlosion
            Melchior L29 Magnemite
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              #13    
            Old January 9th, 2018 (2:38 AM).
            aeternum's Avatar
            aeternum aeternum is offline
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            My Update - Elite 4 win

            Spoiler:
            Magneton and Poliwhirl destroyed the gym, contrary to what I thought would happen. I went on over to the ice path to pick up a Swinub before tackling TR again.
            PIDGEOT FINALLY EVOLVED
            Went ahead and grabbed the EXP share so that I could level Swinub without getting it knocked out every time it fought or having to switch out every single turn.
            It's actually really funny to think that TR has such a weakness to a Butterfree that it can OHKO almost every single one of their Pokemon.
            After making it through the ice cave, I threw Swinub up to the front to take on Claire, hoping that his gains were enough. boy was I wrong. I got paralyzed every time I sent a new pokemon out and then got muk luck all the way to death, but came in again with a freshly healed party that managed to take her down... on our fifth try, thanks to Pidgeot's Fly attack.
            Although I could grab a dragon type here, I'll choose not to since I think that using Dratini in the place of Butterfree would make the game that much easier and I want to really challenge myself.
            Onwards, to the elite four!
            Feraligatr really carried through victory road. Once I got to the rest area, I let Swinub grind on the Sandlash until it evolved then I moved along. Only just managed to beat my rival with Pidgeot once again coming in clutch.
            Fought against the E4 nearly a dozen times before I figured out the right sequence of moves to mow past them with each pokemon. It also took a decent amount of power leveling in victory road. (I had to gain roughly 10 levels per Pokemon, minus Butterfree and Pidgeot since they got crazy high fighting against the rockets and the e4 members they excelled against in those dozen or so runs)
            Honestly, will was such a nuisance for the entire party. He continuously confused my Pokemon and was able to take most of them out in 2 hits even after gaining a number of levels. Every reset was like pulling each and every one of my hairs over and over.
            But I prevailed. Now to hit up Kanto and then Red.

            Spoiler:
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              #14    
            Old January 9th, 2018 (10:39 AM). Edited January 9th, 2018 by aeternum.
            aeternum's Avatar
            aeternum aeternum is offline
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            My Update

            Spoiler:
            Took the ferry over to kanto and let Poliwhirl run all around the ship taking on the various challengers. Then went ahead and let him take out Lt. Surge and his lackeys. Surprisingly, nobody wanted to hit me with electric type attacks despite the fact that its an electric type gym.
            Since it was on the way, I stopped in to fight Sabrina. Poliwhirl went through a couple of trainers before passing out, then Butterfree took its place and knocked down another trainer but died to another person's slowbro. Pidgeot showed off its power once more and took down Sabrina single-handedly.
            Piloswine took on Erika, knocking down most of her Pokemon while Butterfree picked off the last one.
            Sepaking of Butterfree, it solo'd Janine and her entire gym while just barely breaking a sweat.
            Magneton took a turn sweeping a gym, that being Misty's.
            Butterfree puts in work on Brock using its new Giga Drain attack.
            Blaine ended up getting totally destroyed by Poliwhirl.
            Considering that at this point, my strongest Pokemon is only level 52 its a bit of a miracle that I won against blue without using any items.
            Anyways, now we're off to see about Red and hopefully gain a few levels for ourselves.
            Tried to fight Red several times, angrily resetting each time that I got halfway through the battle and then promptly destroyed. Headed over to the E4 for some grinding. Many... many... many hours of painfully slow and irritating grinding.
            Finally pulled off the win. It's over. This was so much harder than I remembered it being last time around.
            Spoiler:

            I ended up giving up on leveling Piloswine because it literally did nothing for me except for let Pikachu use up its moves so I could belly drum with Poliwhirl and then take out Venu who was actually giving me a bit of trouble.


            I suppose next up would be a run of Ruby.

            Forum Name: aeternum
            Game: Ruby
            Level: Master
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              #15    
            Old January 9th, 2018 (4:59 PM).
            Disturb Not The Harmony Disturb Not The Harmony is offline
               
              Join Date: May 2016
              Posts: 87
              E4 Update:
              Spoiler:

              Radio Tower cleared. Magnemite evolved. Got Mystic Water.

              A certain amount of grinding was necessary before Clair
              because I forgot Swinub evolved at L33. Taught Poliwhirl
              Ice Punch by way of... insurance.

              ...hahaha, WAIT a moment. Poliwhirl can survive
              Hyper Beam?

              Twas a long and deeply ugly matchup, and the MVP was...
              ...
              HAUNTER?

              Yes, super-effective moves were as nothing beside a
              Haunter with a whole bunch of recovery items supporting
              it. I... am somewhat bewildered, but all right.
              (Poliwhirl was also a significant contributor by stalling
              Kingdra.)

              For an extra challenge, I boxed my starter on the way
              to Victory Road. (Obnoxious need for a Waterfall HM Serf
              and all...) Rival was surprisingly easy, especially
              since I baited his Haunter into suiciding via Curse.
              That really is a terrible A.I. flaw. In celebration,
              Dratini evolved at the end of the fight.

              (A brief digression and rant: while I understand the
              desire to expand beyond Gen 1, needing FIVE HMs at
              various points (Cut, Strength, Surf, Waterfall,
              Whirlpool) is just obnoxious. It wouldn't be so bad
              if Whirlpool was better or Cut had been buffed, but
              two dud moves and one redundant Water move is irritating.)

              Fortunately there wasn't TOO much grinding left to get
              everyone to L35, so I did that on Victory Road. I then
              *cough* ADDED a Water Stone on account of GSC's batty
              embargo on evolutionary items and evolved Poliwrath.
              With a team of L35-L42s, I then prepared to die. :D
              Spoiler:

              Melchior L35 Magneton
              Belthasar L35 Poliwrath
              Gaspar L35 Haunter
              Schala L35 Dragonair
              Queen Zeal L35 Piloswine
              Cynefrith L42 Typhlosion


              On the bright side, it turns out Magneton + Typhlosion
              can roll Will fairly well. ...and Koga! And... okay,
              Bruno can handle me pretty well because I lack Dream
              Eater yet. Still, disturbingly good first E4 run. I'm used
              to just dying horribly.

              Second attempt, I... get through Bruno? Huh. And Karen?
              This... is very odd. And...

              ...Champion Lance?

              ...

              Um, so I just cleared E4 second try. I... wow.

              I didn't even USE Schala (though I did forget to take
              EXP Share off of her until around Karen). Jeez.

              A few thoughts on E4 for anyone else attempting this challenge:
              Spoiler:

              I actually think Cyndaquil is the best starter for this challenge because of ludicrous coverage in its final form.

              Magneton is essentially required, as it does a fabulous job of walling and countering with strong Electric attacks. Poliwrath is also a good option for fast Hypnosis and decent versatility.

              Haunter is a great counter to Bruno with lucky Sleeps, but it should get Dream Eater first for best usage.

              I didn't use Dragonair at all. 8P


              Johto Hall of Fame:

              Melchior the L37 Magneton:
              Thundershock | Lock-On | Thunder Wave | Swift

              Gaspar the L35 Haunter @Amulet Coin:
              Hypnosis | Lick | Night Shade | Confuse Ray

              Belthasar the L37 Poliwrath @Mystic Water:
              Surf | Hypnosis | Body Slam | Ice Punch

              Queen Zeal the L35 Piloswine @NeverMeltIce:
              Powder Snow | Mud-Slap | Endure | Take Down

              Cynefrith the L45 Typhlosion @Charcoal:
              Flame Wheel | Thunder Punch | Earthquake | Strength

              Schala the L40 Dragonair @Dragon Fang:
              Surf |Dragon Rage | Thunder Wave | Twister

              Now comes Kanto and Red. I don't think I'll be able to get through HIM with luck and a prayer, unless the AI is extremely compliant.
              Spoiler:

              Queen Zeal hard counters Pikachu, Gaspar hard counters Snorlax, Cynefrith counters Venusaur, some combination of Belthasar and Melchior should be able to beat Blastoise, and some combination of Cynefrith and Belthasar should be able to down Charizard. Espeon is very, very unpleasant, and I don't know what walls it. I might have to just go on a Revive circus and run it out of Mud Slap PP, at which point Melchior walls it effectively.

              I think E4's going to see a few return visits before I clear Red.
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                #16    
              Old January 9th, 2018 (9:23 PM). Edited January 9th, 2018 by Disturb Not The Harmony.
              Disturb Not The Harmony Disturb Not The Harmony is offline
                 
                Join Date: May 2016
                Posts: 87
                Kanto update:
                Spoiler:
                Kanto is uneventful. Collect Misty as my first Badge.
                Surge is my second, with his Electrode proving very
                irritating. (Double Team spammed, and every hit missed
                but a critical Take Down for the OHKO. Amusing.)
                Erika is as easy as you'd expect for a Fire starter.
                Blaine was, as usual, easy Surf bait.
                Janice was a OHKO failfest, thanks to Dream Eater.
                Sabrina... was painful. I do not look forward to Espeon -
                er, Red.
                Blue was... excruciatingly painful. I will have to grind
                before Red. Revives and Hyper Potions carried me, though.

                There IS a benefit to having 4/6 Pokemon have status moves.

                Yeah, I don't think L42/47/41/40/43/45 can handle Red.
                Not against Espeonhax.

                Red attempt #3 or so:
                Queen Zeal hard counters Pikachu.
                Thunder Wave from Schala makes Charizard survivable.
                Blastoise was hell. Lucky Body Slam made it survivable.
                Literally Revive-stalled Espeon out of Psychic PP.
                After all that, Venusaur was a joke. Flame Wheel,
                Flame Wheel, Flame Wheel.
                Let us attempt to stall Snorlax out of PP...
                Had to stall it out of PP and then slowly whack it to
                death. An exercise in patience. Would have been even
                worse if this were a Nuzlocke and I couldn't abuse Revive-
                stall. >_>

                And thus Red was beaten by about 35 Revives and 30
                Hyper Potions.

                Challenge... completed? Ah heck. At these levels, any completion is legitimate.

                Red thoughts; I should have done more than one Elite Four rematch before heading into him, that's for sure.
                I forgot the implications of the combination of Charizard's Wing Attack and Poliwrath's Fighting type. On the other hand, I needed the stat boost to survive two Surfs from Blastoise, so it worked out.
                Venusaur and its obsession with Solarbeam made it by far the easiest of Red's Pokemon (save for Snorlax, which I literally could not lose against with Haunter alive).
                Blastoise was horrific, as it turns out Magneton lacked the Sp. Def to take even one hit from it. I was basically saved by Poliwrath, though I probably could have Revived Dragonair 5x to run it out of Blizzard PP and then just used the Water resistance to stall. Hindsight, hindsight.
                Espeon was an utter mess, as Magneton ALSO lacked the Sp. Def to survive Psychic even WITH resistance. What a screw-up. I don't see how I could have done any better, though, unless I leveled Magneton... in which case I would have had to stall out Mud-Slap on some other Pokemon. Should I have evolved Dragonair...?
                Charizard was what screwed me up on the first two attempts, and then it turned out it was just a matter of using Dragonair's turn against it on Thunder Wave. Derp.
                Pikachu made Piloswine worth it just to stall it and Red's two Full Restores out.

                Special mention to Typhlosion, Poliwrath, and Dragonair for making this livable. Even healing items wouldn't have saved me without Pokemon who could actually survive one or two attacks.


                This run has been sponsored by your local PokeMart association. Remember to always support your local communities by spending all the money you've looted off local Trainers. And remember: there's no better way to avoid losing money to blacking out against the Elite Four than blowing it all on healing items first!

                Defeaters of Red:

                Queen Zeal the L40 Piloswine @NeverMeltIce: (Pryce)
                Powder Snow | Mud-Slap | Endure | Take Down

                Melchior the L42 Magneton: (Jasmine)
                Thundershock | Flash | Thunder Wave | Swift

                Gaspar the L42 Haunter @Amulet Coin: (Morty)
                Hypnosis | Dream Eater | Night Shade | Confuse Ray

                Belthasar the L44 Poliwrath @Mystic Water: (Chuck)
                Surf | Hypnosis | Body Slam | Ice Punch

                Cynefrith the L49 Typhlosion @Charcoal: (Prof. Elm)
                Flame Wheel | Thunder Punch | Earthquake | Strength

                Schala the L50 Dragonair @Exp. Share: (Clair)
                Surf |Dragon Rage | Thunder Wave | Twister

                Challenge complete!

                (I might go back and level a bit to see if I could do this without healing item spam...
                EDIT: Did so, just out of sheer curiosity, and concluded that Dewgong is superior to Piloswine for this challenge because it walls Red's Blastoise, which is the Pokemon that can't be handled by leveling Magneton more. Also, Snorlax can be gamed by swapping Haunter and a non-Ghost back and forth to exhaust its Amnesia and Body Slam PP. Hm.)
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                  #17    
                Old January 10th, 2018 (2:10 AM).
                BlissyMKW's Avatar
                BlissyMKW BlissyMKW is offline
                Rawr
                   
                  Join Date: Sep 2010
                  Location: The Shadow Realm
                  Age: 23
                  Nature: Timid
                  Posts: 1,082
                  So, without further delay, let's get this show on the road.

                  Episode 1 - Bowser Jr. the Carry

                  So you see, I'm the kind of person who will use the starter he's used to. In this case, it's Squirtle. Bowser Jr. the Squirtle. After a long Tackle marathon with Stizh (my rival's name), I headed on over to Viridian City to be Oak's delivery boy and get his parcel for him so he would hand me over the Pokedex (let it also be known that he's a stingy little one and refuses to give me Poke Balls, but I know I can't beat Stizh's Pidgey and Bulbasaur with just Bowser Jr. Trust me, I tried. I actually saved before attempting and got Sand-Attack screwed to oblivion, then just reset.)

                  Anyway, Viridian Woods was uneventful. Once Bowser Jr. got Bubble, it was just "spam Bubble to win every battle and heal if needed." Brock and his gym minion followed the same formula, thus giving me access to Onix and the Geodude line...or Geodude and Graveler to be exact.

                  Bide is a trash move, so of course I boxed that garbage right away and stocked up on a few Poke Balls since Oak is a stizh and refuses to give me any so I have to get my own, and some more potions, and we're on our way once again, obliterating anyone who dares to get in my way until Mt. Moon. Let it also be known that along the way, Bowser Jr. got a better Water move for me to abuse. Fantastic.

                  Welp, Mt. Moon time, and after destroying every trainer on Route 3, my boy Bowser Jr. is now an almighty Wartortle. Just one step away from his true glory. But anyway, Mt. Moon is my first chance to snag a Geodude, but I opted against it since it would give me a shared Grass weakness, and looking at my team right now and how Stizh is running around with a Bulbasaur, having Geodude will be a long term bad idea. Oh well, looks like we're soloing until something comes along that could be long term better for my team.

                  Anyway, with Mt. Moon out of the way and no Geodude in the party, the next hurdles are Misty, Surge, and the next encounter with Stizh. I don't have a choice but to face Misty for Cut access outside of battle, but with Bowser Jr. already in my party, having access to the Staryu line won't be helpful to me even though Starmie is really good. First things first, and that's getting to Vermillion City so I can get the Cut HM. This will also help me with some more experience that will make Misty laughably easy despite having a Water type.

                  So a Lv. 23 Wartortle vs. a team of four...well, technically three since Abra is next to useless since it only has Teleport. Well, Pidgeotto spamming Sand-Attack a little to lower my accuracy didn't help. Abra was basically free healing time, I crit the Rattata, and then Sand-Attack really came to bite me with constant Tackle misses while Bulbasaur wailed on Bowser Jr. with Vine Whip and eventually a Leech Seed, but it was dead by the time it threw out the seeds. So, not a bad run for a solo Water type.

                  So between a boatload of battles, refusing to join the best evil team, fixing up Bill and getting the SS Ticket, and a close call with poison thanks to a Poisonpowder Butterfree and two required trainers shortly afterward, we're here in Vermillion City...even though I'm only here for one thing, and that's the S.S. Anne. So, it's time to storm in and wipe out every trainer, including a certain stizh and get myself a Cut HM.

                  So let me just say one thing. I officially hate Sand-Attack. I missed five attacks in a row after two Sand-Attacks. Sure, I crit his Ivysaur to death with Bite (I got two in a row) and the Kadabra was pretty unintimidating, but otherwise, that battle was pretty cancer. At least I got my Cut HM and went to scoop up the Bike Voucher for later when I slide over to Fuchsia City. Now, how about we go blow up Misty for access to Water types I have no intention of using.

                  A shiny new Cascade Badge, access to useless Water types, and a bike. Of course, I'd rather just abuse the speedup button, but that's kind of standard. But that aside, Rock Tunnel is coming up, and I could get Onix, but...it goes right back to the whole "weak to Grass" problem. Not happening.

                  But on another note, don't be like me. Buy your healing items before you mindlessly go charging into Rock Tunnel without Flash. I got lucky that I still had a few spare Potions for any heals I would've needed. But that aside, my goal is Celadon to get some Grass type access outside of my Oddish HM slave because I needed it for Cut. Celadon's a hot spot because of that (mostly) free Ice Beam TM.

                  And now, for the synopsis of Celadon City Gym.

                  Step 1: Teach Bowser Jr. Ice Beam
                  Step 2: Wipe out everything with a combination of Ice Beam and Bite
                  Step 2.5: Bro, you're Lv. 40+ and nothing in this gym will be any threat anymore
                  Step 3: Blow up a Victreebel, Tangela, and Vileplume
                  Step 4: Profit...by having access to the Bellsprout and Oddish lines...and Tangela, I guess.

                  Actually, I'm wrong. I can't get any member of the Bellsprout line at all because I'm playing Red, so I only now have access to Tangela and the Oddish line. rip having a Victreebel. Looking at routes on Serebii, Tangela is my best bet for a decent mon...if I didn't require Surf. At the same time, Gloom is available only on routes I can't access yet because of Snorlax. I've really put myself in a corner with my strategy here. 3 gyms done and I haven't caught a single thing. Welp, this is the path I chose. Gotta take it to the end. My Surf required mons plan hasn't changed. I'll just have to blow up Team Rocket real quick and prove that Bowser Jr. is pretty much going to carry the rest of the game, even when I start piecing the team together.

                  Everything that happens prior to me reaching Fuchsia City is information that shouldn't need to be described. I have a Blastoise that's nearly level 50. Nothing is a threat to me anymore. So after a brisk walk through the Safari Zone (the one place in R/B/Y where I don't use the speedup button like some kind of lunatic) and picking up both Surf and the Gold Teeth for the totally required Strength HM, you must be wondering something if you've been reading this far. "This guy has had the chance to catch a Geodude or an Onix for a long time, but instead, he completely denies them and chooses to even not face Surge yet. What's this strategy he's raving on about and why is Surf so important?"

                  Well, that answer is simple. Fake item Electrode. It's available at a high level but you require Surf to reach the Power Plant to pick it up. I get two chances, and if that goes under, a Lv. 40 Voltorb is still available. Tangela, as we already covered, is Surf blocked, as if Cinnabar Island. Ponyta and Growlithe, along with Koffing are all able to be caught over there. Put Electrode, Ponyta, and either Koffing or Grimer in and we've got a solid team of 5 counting Tangela. I've had this all planned out, and the one key component that was missing for this scheme was the late availability of Surf. So once Koga's done, I get access to some solid mons, so let's go and blow him up.

                  Today, on the "spam the STAB move in order to win with next to no challenge at all because you're using a Lv. 49 Blastoise," we have Koga and his gym minions. There were no survivors from the drowning of Fuchsia City gym. Koga did leave the rights to the Koffing and Grimer lines, though, so it's still a win for us. Now that Surf is usable outside of battle, we have some work to do. Let's go catch us a Tangela.

                  So after a long walk back to Pallet Town and a single Ultra Ball, Tangled the Tangela has joined the squad. Operation Gather the Squad has officially begun. Now it's time to rip Surge a new one in order to have access to the Pikachu and Voltorb lines. To the Power Plant after the world's worst gym puzzle!

                  Fun fact: I save stated before the puzzle because it sucks, but I ended up getting it first try. GGs game. Anyway, that's beside the point.

                  *8 or so SRs because Selfdestruct later*

                  Finally got him. Tangled got enough explosions to the face to last a lifetime, and I learned of another Rare Candy spot...even though it's too far out of the way for solo runs. Whatever, Smiles the Electrode is here. But with that detour aside, I'm gonna take the trip back to Pallet Town so I can Surf to Cinnabar Island and end it there. Episode 2 will probably cover the rest of the run, so ye. It'll be a fun time.

                  Team Zero


                  Bowser Jr. (Blastoise) Lv. 51
                  Moves: Bite, Withdraw, Surf, Ice Beam


                  Tangled (Tangela) Lv. 30
                  Moves: Constrict, Bind, Mega Drain, Absorb


                  Smiles (Electrode) Lv. 43
                  Moves: Sonicboom, Thunder, Light Screen, Swift

                  Useable Pokemon
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                    #18    
                  Old January 10th, 2018 (5:20 AM).
                  Xander729 Xander729 is offline
                     
                    Join Date: Dec 2015
                    Gender: Male
                    Posts: 102
                    I'd like to sign up here

                    Xander 729
                    Alpha Sapphire
                    Master of course
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                      #19    
                    Old January 13th, 2018 (2:04 AM).
                    aeternum's Avatar
                    aeternum aeternum is offline
                    Not Suitable For All Ages
                     
                    Join Date: Mar 2013
                    Location: Indiana
                    Nature: Naughty
                    Posts: 13,190
                    Had to switch over to Emerald since I couldn't get any other version to work. Also, I won't be getting my second permanent Pokemon until the second gym, which won't really cause much trouble but is interesting since last run I grabbed an additional Pokemon the first chance I had.

                    My Update

                    Spoiler:
                    Chose Mudkip as my starter since I won't get a decent water type until the final gym otherwise.
                    Beat up May for the first time.
                    Water Gun ensured that I had an easy time all the way up to and through Roxanne. Mudkip had an evolution against one of the trainers in the gym as well due to hitting an obscene amount of battles leading up to the gym.
                    Picked up a Nincada so I could use Cut.
                    Took out May handily for a second time.
                    Took Brawly down with Marshtomp's Mud Shot.
                    Captured a Makuhita.
                    Beat up Team Aqua.
                    Evolved Makuhita.
                    Teaching Hariyama Rock Tomb was a good choice, since it completely destroyed May thanks to it.
                    Hariyama proceeded to completely sweep Watson's gym, following which I went off to pick up an Electrike.
                    Picking it up again tomorrow to get through another 3 or 4 gyms
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                      #20    
                    Old January 14th, 2018 (3:41 PM).
                    aeternum's Avatar
                    aeternum aeternum is offline
                    Not Suitable For All Ages
                     
                    Join Date: Mar 2013
                    Location: Indiana
                    Nature: Naughty
                    Posts: 13,190
                    My Update

                    Spoiler:
                    Elektrike evolved.
                    Marshtomp evolved.
                    Swept through Flannery with Swampert.
                    Destroyed Norman with Swampert after learning Muddy Water.
                    Picked up a Slakoth and then trained it up, evolving it into Vigoroth.
                    Vigoroth and Manectric made quick work of Winona and her gym.
                    Backtracked to capture a Swablu.
                    Vigoroth evolved.
                    Beat down Tate and Liza.
                    Caught a Baltoy to round out the team.
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