Emerald hack: Nearly Complete - Pokemon R.O.W.E. - an Open World Version of Pokémon Emerald(Gen 8, Following Pokémon, Costumes and much More) - The PokéCommunity Forums
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Posted 3 Weeks Ago
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9.5 Years



Introduction
Pokémon R.O.W.E is my first published project started back in 2021 this game was made with the objetive of being an open world version of Hoenn with a lot of Quality of Life changes to make teambuilding easy without having to breed for anything and a lot of replay value with a lot of modes that changes how you play the game and what kind of team you can use to beat the league since all the Pokémon are obtainable from the start so you can try any team you can think of, there are also a lot of features from future games like Wondertrade, Following Pokémon, Updated mechanics up to Gen 8, etc.


Features
  • Explore the region in any order you want.
  • Following Pokémon
  • Tons of QoL Changes to get your team without having to Breed to get good Ivs/Abilities
  • Egg Move Tutor
  • Chose between 9 starters or get one randomly.
  • 3 Different Game Difficulties - Easy, Normal and Hard
  • Regional Music Options(Chose between Kanto, Jotho, Hoenn and Sinnoh Music)
  • Randomized Mode
  • Double Battle Mode(Every fight is a Double Battle)
  • Inverse Mode(Inverted type chart)
  • Perfect Ivs Mode(everything has 31 ivs)
  • No Evs mode(Nothing has evs)
  • Random Party Mode
  • Little Cup like mode
  • No need for HMs
  • In Game Wonder Trades
  • Nature Mints
  • A way to change the Poke Balls of already caught Mons
  • Pokémon from all the 8 Gens
  • Auto Run Options
  • Up to 120 Tms
  • Physical/Special Split(This can be removed by an In-game Mode)
  • Daily Gym Leader Rematches
  • Level scaling based on your number of badges with evolution system for both trainers and wild Pokémon
  • Re-Usable TMs
  • Mega Evolutions
  • Find rare Pokémon with the DexNav. (by ghoulslash's)
  • Gen 8 Flying Taxis from the beginning. (by surskitty)
  • Name Rater, Move Reminder, Move Deleter and Iv checker on all the Pokémon Centers.
  • Decapitalized Text. (by Wyrserth and AsparagusEdu)
  • Press B to Surf faster. (by ghoulslash)
  • Pokémon Clover Soft Level Cap in Hard Mode (by PokémonCrazy)
  • Gen 7 Daycare System
  • A beautiful and useful Pokedex. (by TheXaman)
  • Gen 6 Exp.Share that you can always turn off (by Lunos)
  • Fly without the need of the move by having a Pokémon that could learn it in your party (by Buffelsaft)
  • Eon Flute
  • And more...


Screenshots








FAQ
  • Where can i find [Evolution Stone]?
    All the evolution items are sold in Lilycove Dept after you get 4 badges.
  • Are every Pokémon Available in this game?
    Every Pokémon is available in some form with the exceptions of some Mythicals and Legendaries that are going to be added to the game in a future update.
  • What is the Surprise Me Option in the starter selection?
    It gives you any First Stage Pokémon randomly(the only exceptions are mythicals and legendaries).
  • How can i evolve Pokémon that evolve by trade?
    Go to the Name Rater house in Slateport, talk to the Tradeback Guy and chose the Pokémon you want to evolve.
  • How many badges do i need to use the Egg Move Tutor or the TM Move Tutor on every Pokémon Center?
    For the Egg Move Tutor you need 6 badges and for the TM Move Tutor you need 8.
  • Can i change my Pokémon Abilities/Natures?
    Yes, to change the ability of your Pokémon for the other normal Ability you need an Ability Capsule that can be bought in Oldale Town in the house behind the Pokémon Center, and for a Hidden ability you need an Ability Patch, you can get it in Pacifidlog Town in exchange for 1 Yellow Shard
  • How does [Pokémon] Evolves
    You can check the in-game Pokédex to see how the Pokémon Evolves and a lot of other useful information(Base Stats, Abilities, Movesets, Ev Yield, etc).
  • What is the shiny rate in this game?
    The Shiny Rate is the same as Vanilla emerald but if you want to shiny hunt, I highly recommend using the DexNav.
  • What Mythicals/Legendaries are obtainable?
    Articuno, Moltres, Mew, Entei, Ho-oh, Lugia, Registeel, Regice, Regirock, Latios, Latias, Groudon, Kyogre, Rayquaza, Deoxys, Heatran and Shaymin.


Links
You can easily patch ROWE using the
Pokemon R.O.W.E. Online Patcher
you just need to provide a 1986 Pokemon Emerald (U)(Trash Man) rom and let this patcher do everything for you, or you could download the patch and patch it yourself with the links below:
1.6.4.1 Documentation
Download Beta 1.6.4.1
Discord Server Link

Source Code

How to Patch the Game
Video Tutorial

Difficulty Options
Spoiler:
  • Hard Mode:
  • The Level of the Trainer and Wild Pokémon is Higher than in Normal/Easy Mode.
  • Battle Mode is always set to "Set".
  • The AI is smarter than in Easy Mode.
  • Trainers will have more Pokémon early in the game.
  • This mode has Pokémon Clover level Cap, making you unable to get over the next Boss Ace level.
  • Gym Leaders Pokémon number scales depending on the number of Pokémon on your team on the first fights.
  • You can`t use items on a Trainer battles.
    Normal Mode:
  • The AI is smarter than in Easy Mode.
  • The Level of the Trainer and Wild Pokémon is Higher than in Easy Mode.
  • Trainers will have more Pokémon early in the game.


What is not done
Spoiler:
  • Battle Frontier still has the vanilla sets
  • Some Legendaries cant be caught yet


Changelog
Spoiler:

Changelog 1.6.4.1
-Added a move Power limiter, if a Move has a Power over this limit its power will go down to match that limit
-Example: If you use Earthquake with 0 badges the move becomes a 60bp move instead of 100
-Example 2: If you use Psychic with 0 badges the move becomes a 60bp move
This is to balance the game since you can get most TMs early in the game or some Pokemon like Mawile
get powerful moves at level 1 like Iron Head or Fire Fang
Note: This will also make some Leaders have powerful moves early on like thunderbolt or ice punch but those
moves will also be limited in their power since it also affects NPCs(only on Normal and Hard Mode)
-Added some new Signature moves to Pokemon like Qwilfish, Linoone, Mihtyenna and other Pokemon
(Check the new file in the Documentation called Signature Moves to see all of them)
Examples
-Using Extremespeed with Linoone will make your Pokemon Raise its speed stat by 1
-Using Pin missile with Qwilfish makes the move Poison type and have a Poison Chance after each hit
-Rain Dance weather duration becomes 8 if used by Ludicolo without holding a Damp Rock
-Crunch becomes Dragon type if used by Tyrunt and its Evo
-Added two new Abilities:
-Early Evolver(Beautifly and Butterfree)
Boost moves with less than 40 base power by 2 if the Pokemon Level is over 50, if its between level 30 and 50 they gets boosted by 1.5
it also boost moves with a base power between 41-60 by 1.5 if the user is over level 30
-Cacaphony(Whismur Family)
Boost Sound Moves and Hits ghost types with Normal type sound based moves
-More Balance changes to the first part of Hoenn Pokemon
-Reworked Norman Battle script to avoid any problem while getting the final badge
-Reworked some Leader movesets to have better coverage in Normal/Hard Mode early in the game but some moves will get their power limited so they won't
be as powerful as other difficult games.
-Other bugfixes and changes

Changelog 1.6.4
-You can now Redistribute your Pokemon Evs however you like if your Pokémon has reached level 90 using the Summary Screen(use it by Pressing A in the summary screen)
-The Bag menu graphics have been updated
-Made Moltres and Entei obtainable without trading
-Added Hyper Voice and Close Combat as new Move Tutors
-Now the Exiolite is a consumable item that prevents your Pokémon from evolving and Boost your stats if the
Pokémon is able to evolve so now you are able to hold other items while using the exiolite boost(eviolite will not work with the exiolite boost)
-You can see if you have used the exiolite in a specific mon in the summary screen checking the blue exiolite icon near the Pokémon level
-Vigoroth now gets Slaking HP, Def, Sp.Atk and Sp,Def with exiolite
-Changed the summary screen to display the hidden power type
-Added an item that changes a Pokémon speed IV to 0, you can buy it in the Pokemon League and Oldale Town
-Now you can buy Power Candies in the Pokemon League shop without having to talk to the NPC
-Power Candies now power ups your Pokemon Ivs by 1 to 6 Ivs in each stat depending on your luck
-You can now buy Ability Patches in the Pokemon League with the NPC that used to sell you Power Candies for 9000
-Fixed Wimp out and Emergency Exit triggering with 1 Pokemon in your Party
-Fixed the Dexnav Perfect Ivs bug
-Fixed Egg Move Tutor not taking into account alternate forms
-Fixed Shiny Milotic Palette
-Fixed other bugs and some other misc changes

Changelog 1.6.3.3
-Fixed Nature Mints NPC
-Fixed followers being able to use Fly if its known by one of your Party Mons
-Now Dexnav search level won't reset if you find an evolved form of that mon
-Fixed Silvally not working with Memories
-Fixed Dragon Darts
-Fixed being able to use followers while surfing
-Other little fixes and changes

Changelog 1.6.3.2
-In Normal Difficulty Pokémon that level up past the hard mode level caps won't get better stats
until you win the next badge, you can still learn new moves.
(your Pokémon will get their proper stats after you win that badge and level up or put them in the PC)
-You will now be able to battle Red after you defeat Steven(if you defeated it before this update you have to beat him again)
-Modified Steven team
-Removed traded Pokémon getting more experience in battle
-Added two new followers: Dragapult and Kommo-o making every pseudo legendary available as follower
-Added a lot of new Move tutors to the game, here is the list:
[*]Mega Punch
[*]Swords Dance
[*]Mega Kick
[*]Body Slam
[*]Double Edge
[*]Counter
[*]Seismic Toss
[*]Mimic
[*]Metronome
[*]Soft Boiled
[*]Dream Eater
[*]Thunder Wave
[*]Rock Slide
[*]Substitute
[*]Dynamic Punch
[*]Rollout
[*]Psych Up
[*]Snore
[*]Icy Wind
[*]Endure
[*]Mud Slap
[*]Ice Punch
[*]Swagger
[*]Sleep Talk
[*]Swift
[*]Defense Curl
[*]Thunder Punch
[*]Fire Punch
[*]Fury Cutter
[*]Body Press
[*]Draco Meteor
[*]Frenzy Plant
[*]Hydro Cannon
[*]Blast Burn
[*]Knock Off
[*]Outrage
[*]Tailwind
[*]Dual Wingbeat
[*]Signal Beam
[*]Seed Bomb
[*]Superpower
[*]Recycle
[*]Drill Run
[*]Volt Tackle
[*]Flip Turn
[*]Rock Smash
[*]Strength
[*]Cut
[*]Ice Fang
[*]Fire Fang
[*]Thunder Fang
[*]Dragon Pulse
[*]Heat Wave
[*]Flash
-The learnsets for these move tutors come with the documentation, be sure to read them
-Fixed some palette errors with the main character and rival in some cases
-Other little changes

Changelog 1.6.3.1
-Enabled Trading between 2 Pokémon ROWE
-Added Move Tutors to the Pokémon Center on the window that used to be for Egg Moves and now has both Move Tutors and Egg Moves
-Balanced all the remaining Jotho Pokémon and Documented those changes
-Fixed Mega Evolved Pokémon not changing types
-Moves like U-Turn and Teleport now get priority if used by a Pokémon with Run Away
-Pokémon with Run Away now get a 25% boost on speed
-Now Gale Wings works if your Pokémon has over 75% of its max health
-Fixed Steelix Follower sprite
-Fixed some issues with level caps
-Modified Flannery team
-Gave Volt Tackle to Luxray as Move Tutor and Super Power to Lurantis and Malamar
-Other misc changes

Changelog 1.6.3
-a lot of Battle Tower Pokémon were changed and updated to take into account new Mechanics and Species(Thanks to Jastolze)
-Added the next Follower Pokémon[*]Silvally[*]Wigglytuff[*]Magnezone[*]Dodrio[*]Dragonite[*]Mewtwo(Available by trading to vanilla FRLG)[*]Metagross[*]Venusaur[*]Charizard[*]Blastoise[*]Alakazam[*]Kangaskhan[*]Aerodactyl[*]Ampharos[*]Aggron[*]Medicham[*]Manectric[*]Banette[*]Abomasnow[*]Beedrill[*]Pidgeot[*]Slowbro[*]Steelix[*]Sharpedo[*]Camerupt[*]Altaria[*]Glalie[*]Audino[*]Diancie(Not obtainable yet)
-this means that every Pokémon that has a Mega Evolution can be used as follower
-Now the Follow option will not appear for Pokémon without follower sprites to avoid confusion
-The next Pokémon now are able to use exiolite and eviolite because one of their forms has an evolution or got a new evolution in the most recent games[*]Qwilfish(Jotho) now gets Overquill stats with an exiolite after level 30 and gets eviolite boost[*]both Basculin forms now get Basculegion stats with an exiolite after level 43 and get eviolite boost[*]Stantler now gets Wyrdeer stats with an exiolite after level 36 and gets eviolite boost[*]Corsola(Jotho) now gets Cursola stats with an exiolite after level 38 and gets eviolite boost[*]Linoone(Hoenn) now gets Obstagoon stats with an exiolite after level 35 and gets eviolite boost[*]Farfetch'd(Kanto) now gets Sirfetch'd stats with an exiolite after level 36 and gets eviolite boost[*]Mr.Mime(Kanto) now gets Mr.Rime stats with an exiolite after level 42 and gets eviolite boost[*]Ursaring now gets Ursaluna stats with an exiolite after level 49 and gets eviolite boost
-Now Exiolite also prevents evolution
-Now you can buy Silvally Memories in Devon Corp in the first Floor
-Now you can reset your steps by pressing the select button in the main menu
-Made some improvements and some fixes(not really)

Changelog 1.6.2.1
-Modified how the Random Party Mode gets your Pokémon moves so you will get more damaging moves because you could get 4 useless moves
making it really difficult at the start of the game
-Added a new Mystery gift: Spiky Eared Pichu, you can get it in Mauville Pokémon center, it comes with Exiolite and works with it like a normal Pichu
-Fixed some typos and added some misc changes like dragon darts "working" again
-Added Red Location to the documentation for those who actually read things

Changelog 1.6.2
-Added a new mode, Random Party Mode, this mode randomizes your whole Party to a different species depending to your
badge count and the Pokémon level and also Randomizes every enemy Pokémon
-Added a new Start Menu with a lot of features and easier to understand than the start menu on other updates
-Remade the Hoenn Map to look better and list some locations like Meteor Cave, Shoal Cave and other places like in future games
-Made all the Pokémon have different colors based in their personality like in Pokémon Stadium, these colors are
only noticeable in battle and have no impact in the gameplay
-Added a new evolution method for Meltan, you will need a party full of meltans and level it up to level 53 for this to work
-Now evolving a spewpa should give you a random colored Vivillon
-Now the game won't randomize Audino on any mode, this will make every save have the same spots where you could find audino, it does not matter if you
have Randomized mode or Random Party mode to make it easier to level up your Pokémon
-Added daily rematches to some trainers to make it easier to train and get money
-Fixed some field effects palette being wrong(arrows, exclamation bubbles, etc)
-Remade the Slowbroite and Shell bell script to account for the changes made to the Shoal Cave
-Added trade compatibility with Vanilla games, this way you can transfer your Pokémon up to Gen 8 but they won't be legit but that is another matter, trading
master balls from another game won't work since they will work as normal pokeballs, but you can trade some unobtainable legendaries to ROWE like Suicune, Raikou and Entei, trades are disabled for Full Randomized Mode and No Evolution Mode.
-Now normal trainers will have random evs based on your badge count, this is disabled on easy mode.
-Fixed Scyther and Gligar families not learning Roost
-Removed the Master Ball from the lottery corner
-Fixed the Summary Screen not taking into account the hidden nature when coloring the stats
-Fixed rare candies going over the level caps
-Fixed some typos
-Fixed the move tutor freezing your game if you don't have enough money
-Fixed other bugs, added some improvements and changes over the last version

Changelog 1.6.1.1
-Added a mechanic for Signature Moves where a move may get boosted on some way if used by an specific Pokémon
Example: if you use Chatter with a Chatot the move power will raise from 70 to 85
Example 2: if you use High Jump Kick with a Hitmonlee its accuaracy will get boosted
Example 3: if you use Electro Ball with an Electrode the move will become an speed version of body press with a power of 80
these signature moves effects are documented in the Balance Changes.txt that comes with the patch, i will add more in the future
-Balanced some moves effects and changed their BP and other things this is also documented in the Balance Changes.txt
-Balanced some Pokémon stats, abilities and learnsets, those are documented in the Pokémon Changes.txt, not all the changes are documented
yet but they will be in the future
-Added Body Press and gave it to some Pokémon that may need it as level up moves(Skarmory, Aggron, Probopass, Regigigas, Corviknight, etc).
-Added a new signature ability to Ledian, its an ability that boost punching moves and fighting-type moves.
-Added Nature coloring to the summary screen
-A lot of balance changes listed in Balance Changes.txt
-Fixed Gen 4+ Pokéballs now working, you can use Pokéball Seals to change your Pokémon Pokéball you can buy them
in Devons Corp on the First floor by talking to the lady in the counter.
-Fixed the bug where you could use a follower while surfing
-Fixed Beak Blast crashing the game and gave it back to Toucannon.
-Documented other things like new abilities, items and Battle mechanic changes.

Changelog 1.6.1
-Added a new Area east to Petalburg Woods where you can find Shaymin in the postgame or explore at any time
-Added 5 new followers Heracross, Pinsir, Zangoose, Mamoswine and Shaymin
-Added 3 new modes:
Leveless Mode:
this mode will make all your Pokémon stats be based on your badge count
rather than on their levels to make grinding basically non-existent, you will still need to level up to
learn new moves or evolve your Pokémon
If you use the No Evolution mode + Leveless Mode the stats of all the Pokémon will be the stats of a level 5 Pokémon for a
Little Cup like Experience(I will remove moves like Seismic Toss and Dragon Rage if these 2 modes are enabled in the future
or change how they work) this also disables the boost of Huge Power, Pure Power and the new Ability Feline Prowess
No Split Mode:
Removes the Physical-Special Split added on gen 4 for a gen 3 like experience
If you use the No Split Mode + Inverse Mode you will get the opposite move category(ex Water moves will be physical and
flying moves Special)
Vanilla Mode:
This mode removes the base stats/abilities/type changes made for this hack but does not removes the move changes
There are no type changes yet but if there is any in the future they will be removed with this mode
-Added 4 new abilities based on Radical Red and Pokémon Clover and gave them to some Pokémon
-Striker
Description: Powers up Kicking Moves
Pokémon with that Ability: Hitmonlee and Tseerena
-Sage Power
Description: Special Version of Gorilla Tactics
Pokémon with that Ability: Simisage, Simipour, Simisear and Oranguru
-Blade Master
Description: Powers up Slashing Moves
Pokémon with that Ability: Farfetch´d, Kabutops, Samurott, Leavanny, Honedge, Doublade, Sirfetchd and Mega Gallade
-Feline Prowess
Description: Special Version of Huge/Pure Power
Pokémon with that Ability: Persian, Alolan Persian and Delcatty
-Rebalanced some Gen 1 Pokémon with new abilities, stats and moves based on Pokémon Radical Red since im no good with rebalancing stuff(I will rebalance stuff in the
following days, this is disabled in Vanilla Mode)
-Added Ice Scales functionality and added it to Dewgong and Alolan Sandslash
-A Pokémon with Corrosion can now hit Steel Type Pokémon with Poison Moves
-The move Thief and Snatch should now add the item directly to your Bag in a wild battle and made it work like knock off
in Trainer Battles(Your Pokémon shouldn't have any held item to work)
-Light ball now works with all the Pikaclones including Raichu and Alolan Raichu but now it only boost special moves(it used to boost both type of moves) by 1.5 instead of 2
-If you make a Kantonian Farfetch hold a Stick after level 36 it will gain Sirfetch Base Stats
-If you hold a Power Item your Pokémon will only gain the EV in that stat to make EV training easier
-Ability Patch can now be used to go from Hidden Ability to a normal Ability
-Remove the changes made to the Dexnav in the past version where you could only get first stages for easier grinding
-Level 100 Pokémon now should be able to gain EVs
-Pokedex now should show evolved forms locations
-Added Weakness Policy, Toxic Orb, Rocky Helmet and Flame Orb to Lilycove Dept. Store
-Removed Grass Knot TM from Lilycove Dept. Store and added it to the new Area
-Changed the need of 6 Badges to buy Evolution Items and now you will only need 4
-Removed the option to disable music since it caused a lot of freezes when evolving your Pokémon
-Removed the badge boosts since they were in the game for some reason
-Fixed some forms backsprites(Ex Rotom)
-Fixed Tate & Liza overworld Palettes being reversed
-Fixed Oricorio Forms TM Learnsets
-Fixed Roxanne overworld sprite elevation
-Fixed Luxray Follower crashing the Game
-Fixed Battle Bond Greninja TM learnset and Move tutors
-Removed the Battle Bond Greninja Mystery gift since it was exclusive to the last version(it will be available again in a future update)
-Further improvements to overall game stability and other minor adjustments have been made to enhance the user experience.
-Updated the Documentation Wild Pokémon Locations and added a TM Location Section in the Important NPC and Item Location and added a Base Stats held items abilities
and more document

Changelog 1.6.0.1
-Fixed the game crashing near the daycare
-Fixed Lugia and Ho-oh follower sprite
-Fixed the Level cap bug after catching Rayquaza

Changelog 1.6
-Added a Following Pokémon system like HGSS for some species, mostly final evolutions(Thanks to theXaman and Merrp)
-Added a new status screen for Pokémon with more functionalities like looking at Evs and Ivs
-Added a new Pokémon Party Menu to go with the summary screen
-Updated all the overworlds to a FRLG variants(HGSS variants for Pokémon)
-Added shadows to all the NPCs to make the game look better(Big thanks to Merrp)
-Modified some tilesets to match with the FRLG overworlds
-Removed the Iv viewer in every Pokémon Center and changed it to a Costume Changer
-Added 3 Costumes per gender based on the gen 3 main games
-FRLG Red & Leaf
-RS Brendan(RS) & May(RS)
-E Brendan(E) & May(E)
-Revamped Scorched Slabs and made Heatran available after you catch Rayquaza
-Revamped Shoal Cave and made Articuno available after you catch Rayquaza
-Added a new item: Exiolite, this item will make unevolved Pokémon use their evolution
base stats if they reach the evolution criteria to make using unevolved Pokémon more viable
(The changes take place after you level up while holding the item or by depositing and taking it from a box)
-Added this game first mystery gift, Battle Bond Greninja, go to Mauville´s Pokémon Center after 6 badges and
talk to the Mystery Gift Guy
-Changed Sky Drop TM for Roost and gave all the TMs icons based on move types
-Added Gorilla Tactics funcionality and gave it to Primeape as HA
-Added Ice Body functionality
-Added a no Evolution Mode this mode will make you unable to evolve anything and all the
NPC trainers will have first stages(Mega evolutions are disabled too)
-Added a hidden boss fight somewhere in the game
-Changed Wild Encounters
-Changed in-game traded Pokémon for the Galar Fossils
-Updated Sitrus Berry effect for gen 4+
-Made some QoL changes to the Dexnav for easy chaining and Shiny hunt and fixed some issues
-Dexnav will always find first stages for better chaining
-Added Type-Null and Silvally to the blacklist of Pokémon you can get by Wonder trade
-Fixed randomized mode using a lot of grass starters
-Fixed Wally battle team not working as intended and modified his dialogue
-Fixed Headbutt Trees
-Fixed the Level cap bug after catching Rayquaza
-Fixed some other bugs
-A lot of minor changes I forgot to list here
-Further improvements to overall game stability and other minor adjustments have been made to enhance the user experience.

Changelog 1.5.2
-Added a Shop that sells all the Nature Mints for 8000 and Ability Capsules(no badges requiered)
-Added an evolution check for Randomize mode, now you wont have to fight underleveled evolved Pokémon
-Removed the step counter for Safari Zone
-Removed the Safari Ball window in the Safari Zone to avoid errors with the other menu
-Hard mode now forces Set battle style
-Fixed the bug with hard mode and being able to use items on trainer battles
-Fixed most of the crashes in Randomized mode
-Fixed some Story related Dialogues
-Tweaked some movesets
-Further improvements to overall game stability and other minor adjustments have been made to enhance the user experience.

Changelog 1.5
-FINALLY added the music update for this game, now you can choose between Kanto, Jotho, Hoenn and Sinnoh
you can change it on the options menu(i found a some unused save data space so i could fit it on any save
and will NOT corrupt past saves so you can play right away)
-Added a Music Test to the game, you can press B + Right + Select in the Title Screen to access to it
-Upgraded the Sound Engine of the game, technically it sounds better but it uses the same Sound Samples to it only
affects new music
-Split the Move Relearner and the Egg Move Tutor menus
-Egg Move Tutors will now cost 3000 per move
-Added a TM tutor, this tutor will teach your Pokémon any TM move for 6000 for those who only want to teach
a move one time or are too lazy to find the TM(but if you find you can use that TM all the times you want so getting it its still better.
also there is a limit for the moves that can be shown so you will only be able to teach the first 45 moves that your Pokémon can learn)
-To access these tutors go to the guy next to Nurse Joy, you need 6 badges for the Egg Move tutor and 8 for the TM move tutor
-Changed the GAMEFREAK part of the Title Screen
-Added Rayquaza's Cry when you press Start at the Title Screen like all the other Gen 3,4 and 5 games do
-Updated the Tall Grass Battle terrain graphics
-Added a girl that sells you a random Pokémon for 500 casino coins
-You can now change bikes in the Safari Zone
-You can now buy Apricorn Pokeballs from Lilycove Store after you have 6 badges
-You can now buy Apricorn Pokeball Seals from Devon Corp on the first floor after 6 badges
-Gave Tm learnsets to all the Galar Forms since for some reason they didn't
-Made all the Gen 8 Pokémon learn Toxic and Hidden Power
-Gave Poliwrath Ice Punch as a level up move
-Tweaked Applin moveset and stats for people using it early in game
NOTE: Everything music related from here was thanks to CyanSMP64 since he made the DS Music Expansion
and the Music Test menu you can find it here https://www.pokecommunity.com/showthread.php?t=458252


Bugs
Spoiler:
  • Some graphical errors may happen after a mega evolved Pokémon faints
  • Evolution for the regional variants of some Pokémon are not listed in the Pokédex
  • Start Menu glitches Inside Brawly´s gym before you defeat him
  • Battle Arena Crashes the game


Credits
Spoiler:
AsparagusEdu
Bee-rye
Jastolze
Faebrgleiss
KaiaWolf
GamblinFever
zef
TheXaman
Lunos
Jaizu
CyanSMP64(Furret) for the Amazing music expansion
Merrp
Josh
PokémonCrazy
ghoulslash
Feliz Navidaddy
surskitty
Diego Mertens
WiserVisor
Dizzyegg
Pyredrid
Buffelsaft
Sapphire Jester
LarryTurbo
Drayano
Poffin_Case
Anarlaurendil
KingOfThe-X-Roads
Everyone in the RHH discord for answering my silly questions
Radical Red/Pokémon Clover Team for the balancing changes and new abilitites
Pokeemerald Team
RHH Team
/rheg/
Everyone that contributed to the Gen 8 Sprite Project


Dr. Seuss

Eins, zwei, drei. Schicke Schicke, Schweine...

Age 26
Male
Guatemala City
Seen March 15th, 2022
Posted December 24th, 2021
509 posts
8.2 Years
Oh yes. New decomp romhack. Approved!



Nice to see another open world romhack. I hope it i as fun as others like Crystal Clear.
Graphic design is my passion...

Click on the picture to see the best hack ever created (?
Seen February 24th, 2022
Posted February 24th, 2022
19 posts
3.9 Years
hey so here's some notes to keep in mind, got up to beating Tate & Liza. My progression was Winona, Wattson, Flannery, Roxanne, Brawly, Norman, T&L

- !! Dive script is not working for me so I can't finish the game past Tate and Liza
- Guy who typically gives TM36 Sludge Bomb in Dewford after 5 badges/Norman does not show up, so my Roselia had no Poison stab
- There's no clear indication on where to get the newer evolution stones/items (Dusk Stone, Dawn Stone, Shiny Stone, Protector, etc..) so many of my Pokemon could not be fully evolved by my 7th gym badge, nor was there an Eviolite available so sometimes they held my team back
- TM27 Return is given twice, once in Fallabar from Prof. Cozmo, and once in Pacifilog
- Pokemon that should learn a move upon evolving don't learn the move. For example, my Combusken should have learned Double Kick at 16, but because it evolved from Torchic at that level, I did not receive the prompt to teach it Double Kick.
- Lack of an Exp. Share due to Steven's Letter quest not existing.
- Lack of access to New Mauville due to Wattson's quest not existing.
- Alolan Vulpix cannot learn certain moves that every Pokemon gets, such as Protect I believe (if not Protect, Hidden Power); not sure if it is just A-Vulpix, regional formes, or an Alola Pokemon issue, but TM compatibility for newer Pokemon should be checked

and then besides those bugs, here are just some recommendation notes, not necessarily anything thats needed to be fixed, but would improve the game
- Move Tutors only teach once, unlike TMs. I know fixing this is as simple as the Infinite TM script if im not mistaken.
- Many Pokemon lack decent movesets, as they rely on modern TMs like Dark Pulse, Poison Jab, Dazzling Gleam, etc.. while some are just for viability, some Pokemon, especially Poison types, often lack a usable stab for their preferred offensive stat or in general, so potentially adding TMs or relearner moves to those who need coverage.
- This may take a bunch of effort, and is not neccessary at all, but potentially updating movesets to USUM or SWSH may help alleviate the previous note's issue, as most of these current movesets in-game are from XY or ORAS.
- Providing a Wild Pokemon/Item info document would really be neat too for effective team building.

Overall, this is an amazing beta, I was really impressed by how much fun I had team building. While the wild pokemon curve can get annoying, and Norman was a pretty hard match compared to other leaders, I thoroughly enjoyed this open world version of Hoenn, and once some of the bugs are fixed, I can see myself replaying this a bunch of times. Good work!
Male
Seen 1 Day Ago
Posted 3 Weeks Ago
126 posts
9.5 Years
Im currently working on fixing most of the issues, so i will upload an update later today, the evolution items are sold on lilycove after getting the sixth badge.
You can get into sootopolis without needing dive by talking to archie outside the big white rock(but i will fix dive anyway)

EDIT: The update is out now, tell me if you find any bug
Seen January 8th, 2021
Posted December 20th, 2020
1 posts
1.4 Years
Cheats doesn't seem to work, tried Emerald, Ruby and Fire Ree cheats

Also, Mauville gym is bugged, if you battle against Watson and your pokemon is defeated, or you try to switch them, or try to use the bag the screen will go black, and then you can't get out of that black scrren, loved the rom, please fix that!!
Male
Seen 1 Day Ago
Posted 3 Weeks Ago
126 posts
9.5 Years
Sorry for the lack of updates, i have been busy litely but i think i will have more free time now.
My current plan for this hack is to redo everything from scratch, since i made this hack to become familiar with the Pokemon emerald code it had a lot of weir bugs, unfinished stuff. Since the gen 8 update for the pokemon expansion is starting to roll out im going to use that so i think the next version will have gen 8 mons but it will take a while to complete, any suggestion for the next version would be appreciated and considered.
on a side note, would anyone would like to do a gen 3 version of this?, i mean without using the pokemon expansion, and item expansion for those who liked the gen 3 mechanics.
Seen June 20th, 2021
Posted March 31st, 2021
20 posts
1.4 Years
Sorry for the lack of updates, i have been busy litely but i think i will have more free time now.
My current plan for this hack is to redo everything from scratch, since i made this hack to become familiar with the Pokemon emerald code it had a lot of weir bugs, unfinished stuff. Since the gen 8 update for the pokemon expansion is starting to roll out im going to use that so i think the next version will have gen 8 mons but it will take a while to complete, any suggestion for the next version would be appreciated and considered.
on a side note, would anyone would like to do a gen 3 version of this?, i mean without using the pokemon expansion, and item expansion for those who liked the gen 3 mechanics.
Although it's not pretty to say, I think you should look at some of the features Crystal Clear has.. For example, when starting in a city, instead of generating in front of the Pkmn Center, it would be prettier to generate in the nearest "secret cave" (the ones with the indentation in the rock)
Or, like I already anticipated you, giving a wider selection to choose the starter from, instead of the classic water/grass/fire trio!
And in general, the rematch feature for the gyms in which you can choose the team to face!

In general, there are so many features you could add little by little, it's like a sandbox!
Male
Seen 1 Day Ago
Posted 3 Weeks Ago
126 posts
9.5 Years
Here are some suggestions:
-A way to check your Pokemon's EV's and IV's
-Evolution items being buyable in Lilycove City
-A Genetic Code Mapping System like the one from Pokemon Emerald Enhanced
I have to take a look at Pokemon Emerald Enhanced to see how it works, but i was planning adding a way to get 31 IV mons easily.
You can buy evolution items in Lilycove after you get 6 badges there.
Although it's not pretty to say, I think you should look at some of the features Crystal Clear has.. For example, when starting in a city, instead of generating in front of the Pkmn Center, it would be prettier to generate in the nearest "secret cave" (the ones with the indentation in the rock)
Or, like I already anticipated you, giving a wider selection to choose the starter from, instead of the classic water/grass/fire trio!
And in general, the rematch feature for the gyms in which you can choose the team to face!

In general, there are so many features you could add little by little, it's like a sandbox!
I haven´t played crystal clear in a lot of time i think the last version i played was the one that included following mons, how does those secret caves work?
yeah other starters would be good since adding all the starter up to gen 8 would be a lot and boring choices so i would redo the whole starter list
Seen June 20th, 2021
Posted March 31st, 2021
20 posts
1.4 Years
I haven´t played crystal clear in a lot of time i think the last version i played was the one that included following mons, how does those secret caves work?
yeah other starters would be good since adding all the starter up to gen 8 would be a lot and boring choices so i would redo the whole starter list
I haven't played 3rd gen much, but if I recall correctly there are some indentations in certain walls that, upon interacting with them, become a secret base that you can decorate in any way you want! If anyone can explain better than I can, please do 🤣
Male
Seen 1 Day Ago
Posted 3 Weeks Ago
126 posts
9.5 Years
I will have a new update today or tomorrow, since i used Pokémon Infused Emerald as a Base it sped up a lot of things and made adding a lot of features possible, Big thanks to @AsparagusEdu for making this possible, i will update the screenshot in a little and make my source code available for anyone to take a look and change it however they want.
Im also going to update the credits in the first post, be sure to tell me if you find any bug when you play since i couldn't test everything.
EDIT: the new update is out now, tell me if you find any error or have any question.
Seen January 30th, 2022
Posted October 5th, 2021
262 posts
2.3 Years
Just downloaded it like an hour ago, and loving it!! VERY WELL made!!
EDIT: GAME BREAKING BUG! Do not enter either home in Littleroot! It makes you walk into the wall and do the "Dad giving you the ticket and [email protected]" event like you've beaten the champ. You are stuck in the wall after. Luckily I had a savestate from a few moments before I entered the house.
Male
Seen 1 Day Ago
Posted 3 Weeks Ago
126 posts
9.5 Years
How many badges did you had when this happened?
i want to fix it as fast as possible but it doesn't happen in my save, i think its something related to the badges you have(since i have 2 badges right now and i can´t replicate it)
Edit: I just released a new update that hopefully fixed that issue, the saves are compatible with the last version.