Gelius3
Certified Idiotic Potato
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- Age 24
- Seen Apr 25, 2025
Pokemon Mystery Dungeon - Green Rescue Team. A Rom Hack of PMD Red Rescue Team
Origins.
This is a Rom Hack started as a mere "Third Version" unifying both Red and Blue Rescue Team in one, while giving some quality of life changes.
Started? You mean, it's no longer the same?
Started? You mean, it's no longer the same?
Change.
It all changed when i decided i should aim for more. Currently i try to learn as much about editing the Hex Code, but i decided that i wanted the Games to take on a harder variant. It's no longer just a "Quality of Life Changes" hack.
Result.
The result is a Rom Hack with a higher difficulty curve, various quality of life changes, but the same story, with a couple dungeons renamed and changed. Some Pokemon were updated or even given new ways of being used due to new typings or abilities.
Features:
-Most Dungeons change somehow, be it name, scenario, music, name on the second half, Pokemon or even how they function.
-Higher Difficulty Curve (Pokemon in Tiny Woods are at Level 5, Pokemon in Sky Tower have a minimum level of 25. And no Post Game Dungeons will have levels lower than 30, barring a few exceptions.)
-Altered text to reflect on the dungeon's new names (Except Sky Tower, due to limitations)
-Pokemon who didn't have a second ability were gifted one, be it their hidden ability, abilities gifted to them in later generations, abilities that resembled those in case of lack of ability, or in case of abilities that resembled such cases, abilities that would benefit them. Some even had completely new abilities.
-Some Pokemon changed Typings. Cases like this are: Fire/Ground Typhlosion, Grass/Fire Sunflora, Water/Steel Blastoise, Rock/Electric Nosepass, and many more.
-Munchlax is recruitable, complete with ability, stats, friend area location and evolution method. However, due to the lack of capabilities, and the fact that Munchlax canonically has no moves in this game, it's move pool is dummied out. Considering, however, that this is Gen 3, it kinda fits, making it feel like a brand new Pokemon. Munchlax might be a completionist's trophy.
-In favor of Munchlax being in the same friend area as Snorlax in it's friend area, Aipom was moved to the Jungle Friend Area.
-Regarding to Friend Areas, all of them got name changes to their DX names, or closer to those names. Additionally, all friend areas are purchasable from the start, with the exception of those you can only obtain via recruiting a Legendary Pokemon and Darkness Ridge, which is still given to you by Absol. Prices were also adjusted to reflect their new availability.
-All Main Story Dungeons will allow you to bring 4 Pokemon. Trust me, you might need it.
-Most items got a palette swap. It adds that extra flair and ease of distinction.
-All Pokemon are recruitable. Long gone are the days of only getting certain Pokemon via evolution. However, it might be best if you still evolve Pokemon, in case you don't want to miss out on certain moves.
-You may recruit Pokemon in Purity Forest, making it slightly more tolerable. However, it is still the ultimate dungeon.
-There are no version exclusives.
-The "DLC" dungeons Oddity Cave, Marvelous Sea, Fantasy Strait and Remains Island all got differences, and the codes to access them still works.
Screenshots:
Here will be a couple screenshots i took. Didn't want to spoil the game too much.
Status of Completion:
Currently, the Game is practically complete. While further updates to fix issues or for re-balancing purposes could come out, it's practically complete. Currently, i'm trying to wrap my head around Hex Editing so i can expand my scope of hacking. Other than that, though, the game's practically finished. If any new updates come out or are on the works, then i will mention it.
How to Patch:
Instructions will be on the Download.
Frequently Asked Questions:
Will be in the README.txt in the download.
Credits:
First, big thanks to FragOnCrack and Nahnegnal, for they not only helped me with some things i had issues on, but they also served as an inspiration. I seriously recommend playing their ROM hack "Pokemon Mystery Dungeon Advanced" if you haven't already, they are amazing and i assure you it's better than mine.
Additional Credits to Nahnegnal for his willingness to teach me the language of wizards: Hex Code Editing. It's not easy, and i'm still on the process of learning, but i'll get there.
Credits for the creator of PMDe (Forgot what's their name sadly, if anyone knows, do tell me).
Huge shoutout to the PMD Advanced Discord Server, as they were there when i was making this. It also happens to be where a lot of the Red Rescue Team Hacking community is.
Additionally, big thanks to the SkyTemple Discord Server, as some people there assisted me in some stuff down the line (Even though it's a Server dedicated to EoS). They're making a EoS editing tool, so i recommend you check it out.
Big thanks to my Beta Testers (Whom i'm keeping in secret).
Big, big shoutout to Mystaldi and his Discord Server. He has provided a real good modding tutorial, and his community is super nice! Check out their channel, as they're amazing.
Also credits to Nintendo/Pokemon Company/Gamefreak because they own Pokémon, as usual.
And for Chunsoft (Later named Spike Chunsoft) for creating both Red and Blue Rescue Team and Rescue Team DX, as it served as some inspiration to some of the changes.
Frequently Asked/Possible Questions:
It is in the README.txt file, but i will also provide it here.
Add-ons:
Currently, the only mod that's compatible is the Red Rescue Team Complete Team Control Hack/Mod, also known as "Manual Movement" by Jirt. While you could try to play without it, given the general raised difficulty, you may prefer having full control of your team rather than leaving it all to a dumb AI.
Download:
Here will be the .rar file which you'll find the patcher i used, the patch itself, the README.text, as well as another file that gives you locations of Kecleon Shops.
Final Word:
That would be all. I hope you have fun playing this and you seriously enjoy yourselves playing through this thing i put together.
Features:
-Most Dungeons change somehow, be it name, scenario, music, name on the second half, Pokemon or even how they function.
-Higher Difficulty Curve (Pokemon in Tiny Woods are at Level 5, Pokemon in Sky Tower have a minimum level of 25. And no Post Game Dungeons will have levels lower than 30, barring a few exceptions.)
-Altered text to reflect on the dungeon's new names (Except Sky Tower, due to limitations)
-Pokemon who didn't have a second ability were gifted one, be it their hidden ability, abilities gifted to them in later generations, abilities that resembled those in case of lack of ability, or in case of abilities that resembled such cases, abilities that would benefit them. Some even had completely new abilities.
-Some Pokemon changed Typings. Cases like this are: Fire/Ground Typhlosion, Grass/Fire Sunflora, Water/Steel Blastoise, Rock/Electric Nosepass, and many more.
-Munchlax is recruitable, complete with ability, stats, friend area location and evolution method. However, due to the lack of capabilities, and the fact that Munchlax canonically has no moves in this game, it's move pool is dummied out. Considering, however, that this is Gen 3, it kinda fits, making it feel like a brand new Pokemon. Munchlax might be a completionist's trophy.
-In favor of Munchlax being in the same friend area as Snorlax in it's friend area, Aipom was moved to the Jungle Friend Area.
-Regarding to Friend Areas, all of them got name changes to their DX names, or closer to those names. Additionally, all friend areas are purchasable from the start, with the exception of those you can only obtain via recruiting a Legendary Pokemon and Darkness Ridge, which is still given to you by Absol. Prices were also adjusted to reflect their new availability.
-All Main Story Dungeons will allow you to bring 4 Pokemon. Trust me, you might need it.
-Most items got a palette swap. It adds that extra flair and ease of distinction.
-All Pokemon are recruitable. Long gone are the days of only getting certain Pokemon via evolution. However, it might be best if you still evolve Pokemon, in case you don't want to miss out on certain moves.
-You may recruit Pokemon in Purity Forest, making it slightly more tolerable. However, it is still the ultimate dungeon.
-There are no version exclusives.
-The "DLC" dungeons Oddity Cave, Marvelous Sea, Fantasy Strait and Remains Island all got differences, and the codes to access them still works.
Screenshots:
Here will be a couple screenshots i took. Didn't want to spoil the game too much.
Status of Completion:
Currently, the Game is practically complete. While further updates to fix issues or for re-balancing purposes could come out, it's practically complete. Currently, i'm trying to wrap my head around Hex Editing so i can expand my scope of hacking. Other than that, though, the game's practically finished. If any new updates come out or are on the works, then i will mention it.
How to Patch:
Instructions will be on the Download.
Frequently Asked Questions:
Will be in the README.txt in the download.
Credits:
First, big thanks to FragOnCrack and Nahnegnal, for they not only helped me with some things i had issues on, but they also served as an inspiration. I seriously recommend playing their ROM hack "Pokemon Mystery Dungeon Advanced" if you haven't already, they are amazing and i assure you it's better than mine.
Additional Credits to Nahnegnal for his willingness to teach me the language of wizards: Hex Code Editing. It's not easy, and i'm still on the process of learning, but i'll get there.
Credits for the creator of PMDe (Forgot what's their name sadly, if anyone knows, do tell me).
Huge shoutout to the PMD Advanced Discord Server, as they were there when i was making this. It also happens to be where a lot of the Red Rescue Team Hacking community is.
Additionally, big thanks to the SkyTemple Discord Server, as some people there assisted me in some stuff down the line (Even though it's a Server dedicated to EoS). They're making a EoS editing tool, so i recommend you check it out.
Big thanks to my Beta Testers (Whom i'm keeping in secret).
Big, big shoutout to Mystaldi and his Discord Server. He has provided a real good modding tutorial, and his community is super nice! Check out their channel, as they're amazing.
Also credits to Nintendo/Pokemon Company/Gamefreak because they own Pokémon, as usual.
And for Chunsoft (Later named Spike Chunsoft) for creating both Red and Blue Rescue Team and Rescue Team DX, as it served as some inspiration to some of the changes.
Frequently Asked/Possible Questions:
It is in the README.txt file, but i will also provide it here.
Spoiler:
Q: Which ROM i should use?
A: Apply it to either an USA or Australian version of Pokemon Mystery Dungeon: RED Rescue Team. It will not work with Japanese or European versions of the game, nor will it work with any versions of Blue Rescue Team.
Q: Where can i get the ROM?
A: Not telling you
Q: Is the game harder than the regular one?
A: Yes, absolutely. While play-testing for the first time, we found the game to actually be harder. Release 1 was moderately harder, but Release 2 now will be rather hard with the difficulty changes we applied.
Q: Can i ask for the ROM?
A: No, get it yourselves.
Q: Have you touched the Post Game?
A: Yes, the Post Game had alterations, namely difficulty. This means the hack is somewhat complete
Q: Wait, "Somewhat complete"? Does this mean there'll be no updates?
A: While they're not on the scope right now, new updates aren't out of question! If PMDe gets updated with new features, i might have an easier time making updates. Currently, editing the Hex Code is so convoluted for myself it would take ages for me to fully understand it. Updates based on feedback (for balancing purposes) can happen, but asides that, Release 2 could very well be the final update.
Q: Have you used the unused Dungeons?
A: As much as i'd want, currently, that's impossible. The dungeon Count is still the same as the original. Plus, if i wanted to add any dungeon anyways, it'd be Wondrous Sea. Which, like i said, with my current scope, it's impossible. Same with recreating the Illusory Grotto.
Q: If Munchlax's in, where's the rest?
A: Only Munchlax was added because it ALREADY exists in the game files, it just wasn't complete. Even completing it wasn't possible currently. Which makes sense, since at the time you didn't know nothing about Munchlax. So it kind of makes sense it has no move pool (though it sucks you can't really do much with it). I guess relive Gen 3.
Q: I bought this game on a cartridge.
A: Then you probably were ripped off. It's your money, i don't hold responsibility for that. All i say is that this ROM hack's free anyways, so if you paid money for it, you were ripped off big time, my pal.
Q: Can i stream/let's play this hack?
A: Yes! You can! Just be sure to credit the ROM hacker (AKA, Gelius), obviously!
Q: Can i edit the hack?
A: While yes, you can, it will not be considered an official update. As such, any edits you do, will not be deemed as official. They could be eventually implemented, but it's unlikely.
Q: HURR DURR YOUR HACK SUXKZ, GO AWAY
A: Then why did you play it in the first place?
Q: The game doesn't look like much.
A: Understandable view. I too don't see it as much. It's just a small thing i started making for myself. If you enjoy it, then thanks. If it isn't a big thing for you, decision accepted. Just don't be like the sentence mentioned above. That's not criticism, that's just being a jerk.
Q: Do you have a Discord Server?
A: I have Discord, but not a Server. You can find me in Nahnegnal's Discord Server/PMD: Advanced Discord Server, The Spinda Cafe Discord Server and the SkyTemple Discord Server though. Of course, don't flood the room with questions of my ROM hack, it's their server after all!
Q: Any particular part you see being difficult?
A: Considering i just updated the entire game to ramp up the difficulty, i might just say the entire game.
Q: Do you plan to make "Yellow Rescue Team" or do something for Blue Rescue Team?
A: No plans for Yellow Rescue Team exist as of now (as there's already a hack doing that anyways), and currently, there's not enough to hack in PMD Blue.
Q: The Rom Hack's too difficult.
A: Yeah that's exactly what may happen. Even i fear my own creations sometimes.
Q: Release 1 and Release 2? But isn't this your first ever Release?
A: Yes and no. At first, i released Release 1 to a smaller amount of people on the servers mentioned above, plus a few others. This means that sadly, Release 1 is unavailable to most, if not everyone now. Release 2, on the other hand, is the first ever release i decided to release on PokeCommunity, thus being available for the wider variety of public to play. It is also the Release i prefer others to play, as it offers more on the table than Release 1.
Any further questions, feel free to ask!
A: Apply it to either an USA or Australian version of Pokemon Mystery Dungeon: RED Rescue Team. It will not work with Japanese or European versions of the game, nor will it work with any versions of Blue Rescue Team.
Q: Where can i get the ROM?
A: Not telling you
Q: Is the game harder than the regular one?
A: Yes, absolutely. While play-testing for the first time, we found the game to actually be harder. Release 1 was moderately harder, but Release 2 now will be rather hard with the difficulty changes we applied.
Q: Can i ask for the ROM?
A: No, get it yourselves.
Q: Have you touched the Post Game?
A: Yes, the Post Game had alterations, namely difficulty. This means the hack is somewhat complete
Q: Wait, "Somewhat complete"? Does this mean there'll be no updates?
A: While they're not on the scope right now, new updates aren't out of question! If PMDe gets updated with new features, i might have an easier time making updates. Currently, editing the Hex Code is so convoluted for myself it would take ages for me to fully understand it. Updates based on feedback (for balancing purposes) can happen, but asides that, Release 2 could very well be the final update.
Q: Have you used the unused Dungeons?
A: As much as i'd want, currently, that's impossible. The dungeon Count is still the same as the original. Plus, if i wanted to add any dungeon anyways, it'd be Wondrous Sea. Which, like i said, with my current scope, it's impossible. Same with recreating the Illusory Grotto.
Q: If Munchlax's in, where's the rest?
A: Only Munchlax was added because it ALREADY exists in the game files, it just wasn't complete. Even completing it wasn't possible currently. Which makes sense, since at the time you didn't know nothing about Munchlax. So it kind of makes sense it has no move pool (though it sucks you can't really do much with it). I guess relive Gen 3.
Q: I bought this game on a cartridge.
A: Then you probably were ripped off. It's your money, i don't hold responsibility for that. All i say is that this ROM hack's free anyways, so if you paid money for it, you were ripped off big time, my pal.
Q: Can i stream/let's play this hack?
A: Yes! You can! Just be sure to credit the ROM hacker (AKA, Gelius), obviously!
Q: Can i edit the hack?
A: While yes, you can, it will not be considered an official update. As such, any edits you do, will not be deemed as official. They could be eventually implemented, but it's unlikely.
Q: HURR DURR YOUR HACK SUXKZ, GO AWAY
A: Then why did you play it in the first place?
Q: The game doesn't look like much.
A: Understandable view. I too don't see it as much. It's just a small thing i started making for myself. If you enjoy it, then thanks. If it isn't a big thing for you, decision accepted. Just don't be like the sentence mentioned above. That's not criticism, that's just being a jerk.
Q: Do you have a Discord Server?
A: I have Discord, but not a Server. You can find me in Nahnegnal's Discord Server/PMD: Advanced Discord Server, The Spinda Cafe Discord Server and the SkyTemple Discord Server though. Of course, don't flood the room with questions of my ROM hack, it's their server after all!
Q: Any particular part you see being difficult?
A: Considering i just updated the entire game to ramp up the difficulty, i might just say the entire game.
Q: Do you plan to make "Yellow Rescue Team" or do something for Blue Rescue Team?
A: No plans for Yellow Rescue Team exist as of now (as there's already a hack doing that anyways), and currently, there's not enough to hack in PMD Blue.
Q: The Rom Hack's too difficult.
A: Yeah that's exactly what may happen. Even i fear my own creations sometimes.
Q: Release 1 and Release 2? But isn't this your first ever Release?
A: Yes and no. At first, i released Release 1 to a smaller amount of people on the servers mentioned above, plus a few others. This means that sadly, Release 1 is unavailable to most, if not everyone now. Release 2, on the other hand, is the first ever release i decided to release on PokeCommunity, thus being available for the wider variety of public to play. It is also the Release i prefer others to play, as it offers more on the table than Release 1.
Any further questions, feel free to ask!
Add-ons:
Currently, the only mod that's compatible is the Red Rescue Team Complete Team Control Hack/Mod, also known as "Manual Movement" by Jirt. While you could try to play without it, given the general raised difficulty, you may prefer having full control of your team rather than leaving it all to a dumb AI.
Download:
Here will be the .rar file which you'll find the patcher i used, the patch itself, the README.text, as well as another file that gives you locations of Kecleon Shops.
Final Word:
That would be all. I hope you have fun playing this and you seriously enjoy yourselves playing through this thing i put together.