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Old March 12th, 2007 (10:57 AM). Edited March 22nd, 2008 by D-Trogh.
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D-Trogh D-Trogh is offline
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    Yeah, so yesterday night I needed a CD for burning an .iso
    I found a CD-RW in my back-pack so.. I was thinking of erasing that data on it..
    Lucky enough I first checked what was on it !
    And yeah, I found this tutorial on it.. togheter with 3 others (Maybe I'll post then too)

    It's from Phantom (You know him, right Don't know if he's still here)
    Ok.. here it is !

    ------------------------------------------------------------------------------------

    Pokémon Ruby Title Screen Hacking
    By: The Phantom ([email protected]) » MAYBE HE'LL ANSWER
    http://aam.pokemods.mihopa.com/poke4yu » DOESN't WORK » DUH


    I. Introduction
    The contents of this page are base on what I have learnt from reading other files and messing with a hex editor...
    I am not an expert, so don't take this page like ultimate source of knowlegde. This page discusses Pokémon
    Ruby Title Screen only. This document may not be modified in any way without prior consent from the author.

    II. Things you need
    - TileMolester
    - PokePic
    - unLZ-GBA
    - Pokémon Ruby US Rom
    - Patience
    *NOTE*
    No, I won't send you the Rom or give you any links for it..


    III. The Fun Starts Here
    First of all, you have to find the part you want to change.. You can that with unLZ-GBA. If you don't know how
    to use it, read the help file... Or you can use PokePic... In this tutorial, we will use PokePic.
    So, open PokePic, load the Rom and go to Advanced. There you will see a simple screen with some commands
    like: DumpRAW, InsertRAW etc.
    Since I'm so good friend o.O, I will give you the offsets.. Now, type one of the following offsets and use the
    DumpRAW command. All the offsets are in decimal..:
    Ruby Version 15331280 - View it in 8bpp mode in TileMolester.
    Pokémon 15325388 - View it in 8bpp mode in TileMolester.
    2003 GameFreak 15324740 - View it in 8bpp mode in TileMolester.
    Groudon 3748432 -View it in 4bpp linear, reverse-order in TileMolester.

    Some people say that the hardest part is Groudon, but i find it no hard... I replaced Groudon with a guy in
    my hack... Open it in TileMolester and set it to 4bpp linear. Here is an example:
    -->
    Was that hard? You just have to erase the old pic and draw the new one...
    Now, for the version name... I find it hard, because I'm not that good artist, but what the hell, atleast
    I changed it... So, insert 15331280 and dump raw image. Open it in TileMolester and set it to 8bpp
    linear. Now you should see Ruby Version, but the colors are all messed up...So, you will have to deal
    with the pallete... Man, I wish I wasn't this good.. Here is the pallete.. Now load the pallete and the
    everything will be ok. So, again, you just have to draw and nothing else... Example:
    -->
    Now, about the Press Start/GameFreak pic.. That's not hard at all, I think Ill just show you and skip
    all the writing... Example:
    -->
    As for the Pokémon part.. Well, insert 15325388 and dump raw. Open in TileMolester and set it to
    8bpp linear. You'll have to load the pallete that I gave you and again draw... Example:
    -->
    And when you insert all those pictures (like all from this tutorial) in your Rom, you get yourself a
    Title Screen.. Here is a Title Screen of my hack:


    IV. Greets and Thanks
    Entei107 - For getting the pallete
    Mewthree9000 - For making the Ruby Pallete

    V. Contact Info
    NAME: The Phantom
    EMAIL/MSN: [email protected] » MAYBE HE'LL ANSWER
    WEBSITE: http://aam.pokemods.mihopa.com/poke4yu » DOESN't WORK » DUH
    © 2000 – 2004 Poké4Yu Inc.
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      #2    
    Old March 17th, 2007 (10:35 AM). Edited March 17th, 2007 by Martin Yiu.
    Martin Yiu Martin Yiu is offline
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      Nice tut,bro, some parts may be also useful for LG/FR. I like it.

      10/10 :D

      And can you put also LG offsets for PokePic?
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        #3    
      Old March 18th, 2007 (3:09 AM).
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      D-Trogh D-Trogh is offline
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        Quote:
        Originally Posted by |Matt| View Post
        Nice tut,bro, some parts may be also useful for LG/FR. I like it.

        10/10 :D

        And can you put also LG offsets for PokePic?
        Hehe, tnx.. but I didn't made it
        Err.. FR/LG DON'T work with PokéPic.. so there are no offsets..
        For editing the FR/LG title screen you need to use UnLZ-GBA..
        Maybe I'll translate a Spanish tutorial on editing the FR/LG Titlescreen
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          #4    
        Old March 18th, 2007 (10:13 AM).
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          Does it work for emerald????
            #5    
          Old March 18th, 2007 (10:52 AM).
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            Quote:
            Originally Posted by lyzmaster View Post
            Does it work for emerald????
            Djeezz.. Look in the topic title ! It's Ruby Titlse Screen Editing..
            The Rayquaza in Emerald is a TileMap btw..
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              #6    
            Old March 18th, 2007 (11:42 AM).
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              I can't make the version of my hack its got crazy signs!
                #7    
              Old March 23rd, 2007 (2:29 AM).
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                who would've guessed ill come back on pc one day.. :D
                D-Trogh thx for posting my tut, long time since i wrote it.. (:
                anyhow, it doesnt work with emerald, the offsets are different, and the rayquazza tile iz quite tricky to change q: ..maybe ill write some new tutorials and post them soon, maybe even a new site.. feel free to pm me if you need help (:
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                  #8    
                Old March 24th, 2007 (1:05 AM).
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                  thanks man searched 3 different forums for this thanks!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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                  unlz number for pokemon sprite 461 in ruby
                    #9    
                  Old March 24th, 2007 (2:36 AM). Edited March 24th, 2007 by Djengo.
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                    Terrific might do a ruby hack instead of my intentional fire red one but I really hae to ask with the red background that groudon would usually be on can u change the red part to different colours and like even put more pics there? I also had a slight issue adding a trainer where groudon would be, I got rid of groudon but i cant like open the trainer sprite in that program so uhh any advice?
                      #10    
                    Old March 24th, 2007 (7:20 AM).
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                    The Phantom The Phantom is offline
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                      well ofc its possible, you can change the color if you know the color pointer.. you have to make sure the title you draw isnt bigger then the one you dumped.. and make sure you draw correctly, see how the groudon is drawed etc etc....
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                        #11    
                      Old March 25th, 2007 (1:23 AM).
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                        Hey people I want to create an intro for Pokémon Ruby like this Click but i'm not able..someone can help me? I don't know to change the palette and the image if somehone can create an intro with this image I would be eternally pleasing
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                          #12    
                        Old March 27th, 2007 (8:22 AM).
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                        DracoMalfoy88 DracoMalfoy88 is offline
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                          up... hey people someone can help me??????? plssssss
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                            #13    
                          Old March 30th, 2007 (12:57 PM).
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                          DiamondDust DiamondDust is offline
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                            This kinda goes off-topic but is there a tutorial you know that lets me know how to edit the stuff with TileMolester because I dunno how to change anything...?
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                              #14    
                            Old April 4th, 2007 (4:55 AM).
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                            The Phantom The Phantom is offline
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                              Quote:
                              Originally Posted by SoulBankai! View Post
                              This kinda goes off-topic but is there a tutorial you know that lets me know how to edit the stuff with TileMolester because I dunno how to change anything...?
                              just open your rom in tm and find the pics that are not compressed.. thats not so hard to do.. and for pokepics and title images, use unlz to uncompress and edit..
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                              my sig pwns ~{:+
                                #15    
                              Old April 6th, 2007 (10:26 AM).
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                                Is it supposed to be black & white? (Groudon and the picture you're gonna replace it with.)
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                                Respect to those people working hard at Game Development and Emulation (and everyone else) !!!
                                  #16    
                                Old April 6th, 2007 (11:05 AM).
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                                The Phantom The Phantom is offline
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                                  well, depends on what pallete you choose when you dump the title.. it doesnt really matter what collor is when you dump it, just make sure you use the same pallete etc...
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                                    #17    
                                  Old April 9th, 2007 (10:47 AM).
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                                  home32 home32 is offline
                                     
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                                    whenever i import anything back into pokepic it says the compressed size is ****** and it is too big it does this with everything even if i just exported it and when i load the rom it's just a white screen help plz??
                                      #18    
                                    Old April 9th, 2007 (11:42 AM).
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                                    The Phantom The Phantom is offline
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                                      Quote:
                                      Originally Posted by home32 View Post
                                      whenever i import anything back into pokepic it says the compressed size is ****** and it is too big it does this with everything even if i just exported it and when i load the rom it's just a white screen help plz??
                                      well then, make sure you draw correctly and the file is the same size.. experiment a little (:
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                                        #19    
                                      Old April 9th, 2007 (11:57 AM).
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                                        it was the exact same size if not smaller its doing this with all dumps even the ones i didn't even touch
                                          #20    
                                        Old April 16th, 2007 (6:28 PM).
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                                          Hey nice tut but I open up unlz-GBA and find my image and note the offset...but it's in HEX format is there any way to translate that into dec?
                                            #21    
                                          Old April 17th, 2007 (1:22 AM).
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                                          The Phantom The Phantom is offline
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                                            well, you can use windoz calc in scientific mode.. :D or you can just convert it manually..
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                                              #22    
                                            Old April 17th, 2007 (10:44 PM).
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                                              Thanks that worked!

                                              Now onto making my screen!
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                                                #23    
                                              Old June 8th, 2007 (10:28 AM).
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                                                Hi, whenever i edit the "ruby version" my pokemon and "ruby version" get all random colours on them.Am i doing anything wrong?
                                                  #24    
                                                Old June 8th, 2007 (4:10 PM).
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                                                The Phantom The Phantom is offline
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                                                  Quote:
                                                  Originally Posted by shadowboy166 View Post
                                                  Hi, whenever i edit the "ruby version" my pokemon and "ruby version" get all random colours on them.Am i doing anything wrong?
                                                  well, you probably are doing something wrong.. make sure you are using the right pallete and.. dunno, same byte size etc..
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                                                    #25    
                                                  Old June 19th, 2007 (5:55 AM).
                                                  jack276 jack276 is offline
                                                     
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                                                    thanks for the tutorial, it made things alot easier. now all i need is some drawing skills
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