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unity

  1. manurocker95

    [Released] Pokémon Sushi-Go-Round! [Unity Engine] - ENG/ESP/FR/DE/IT/PT/JAP - Windows, MacOS, Linux, Android, iOS

    Hey, folks! Following the last fangames I've been making, I bring today one more minigame that will be included in Pokémon Stadium Club: Pokémon Sushi-Go-Round Unity (PSGRU). Plot and features: You play as a Lickitung, in a gluttonous battle against three others to eat the most valuable sushi...
  2. manurocker95

    [Released] Pokémon Stadium Club [Unity Engine] - ENG/ESP/FR/DE/IT/PT/JAP - Windows, MacOS, Linux, Android, iOS

    Hey, folks! Following the last fangames I've been making, I bring today a compilation of them in my new fangame: Pokémon Stadium Club (PSC). Plot and features: PSC acts as a "hub" to select the minigame to play. This does not mean that the games are loaded from the executables independently...
  3. manurocker95

    [Released] Pokémon Snore War [Unity Engine] - Windows, MacOS, Linux, Android, iOS - ENG/ESP/IT/FR/DE/JAP/PT

    Hey, folks! As last week I made a remake of the Rock Harden minigame from Pokémon Stadium, today I bring you one more fangame: Pokémon Snore War Unity (PSWU)! Plot: PSWU is an arcade game in which four Drowzee (one of which you control) are standing around a pendulum. There's a yellow curve...
  4. manurocker95

    [Completed] Pokémon Pikachu Volleyball! [Unity Engine] - Windows, MacOS, Linux, Android, iOS - ESP/ENG/FR/IT/DE/PT

    Hey, folks! Today I bring you another little fangame I made: Pokémon Pikachu Volleyball! This minigame is part of another of my fangames: New Pokémon Camp, but I decided to bring it independently. Well, inspired by an old bootleg from the early 2000's: Pikachu Volleyball, I have remake the...
  5. manurocker95

    [Completed] Pokémon Matching Card Game! - [Unity Engine] - Windows, MacOS, Linux, Android, iOS - ESP/ENG/FR/IT/DE/PT/JAP

    Hey, folks! Today I bring you another little fangame I made: Pokémon Matching Card Game! This minigame is part of another of my fangames: New Pokémon Camp, but I have decided to bring it independently. It is nothing more and nothing less than an arcade card game in which we will test our...
  6. manurocker95

    [In Progress] PokéPark Fishing Rally 3D Unity (PPFR3DU) [Unity Engine]

    Hey folks! These days I have started to remake from scratch a game I made some years ago and that you have in this forum: PokéPark Fishing Rally Unity (PPFRU). This is PokéPark Fishing Rally 3D Unity or PPFR3DU. PPFR3DU Plot: The game is similar to the original in concept but not in...
  7. Yotes

    BGP DevLog #177 (Sculpting a World)

    It's finally happening! Converting the maps from graph paper notes and doodles into working sandboxes that I can actually roam around in the Unity engine! Every single map in Battle Gem Ponies is coming to life AS. 👏 WE.👏 SPEAK.👏 Getting all the different tiles, placeholders, and...
  8. Yotes

    BGP DevLog #170 (Re-Coding)

    Once again, starting from scratch. But this time it's in regard to how I code things. Going forward I'll be using new organization tricks to make sure I understand how the entire game works inside and out. No more endless bug hunts because I'll know exactly where they are and what that line of...
  9. Yotes

    BGP DevLog #161 (Wednesday Milestones)

    Release feels so close. It's like the pieces are all in my lap and I just have to follow the instructions to put them together. The final version of Battle Gem Ponies is so clear in my head now that I'm fanboying over it sometimes. In the last 7 days I charted out exactly how all 360...
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