unity

  1. manurocker95

    [Completed] [Unity Engine] Pokémon Pichu Playground - v1.0.0 - ESP/ENG/FR/IT/PT/DE - Windows, MacOS, Linux, Android & iOS

    Hey! Another day, another lost media recreation! Today I bring you Pokémon Pichu Playground Unity (PPPU), a fangame/tech-demo that allows you to interact in various ways with Pichu on your mobile or desktop device. Plot and Features: PPPU tries to recreate the experience of "Pikachu DS", the...
  2. Glader

    [Developing] QuestMon - Pokemon Inspired MMORPG

    QuestMon - Pokemon Inspired MMORPG About Project: QuestMon is a crossplatform (PC/Web/Mobile) Pokemon inspired MMORPG game developed in Unity3D. The concept/goal of the game is to provide a Pokemon-inspired online experience with monster catching, collecting, training and battling. All in the...
  3. manurocker95

    [Completed] [Unity Engine] Pokémon Turwig's Target Smash 3D - ESP/ENG/FR/IT/PT/DE - Windows, MacOS, Linux, Android, iOS, Nintendo Switch

    Pokémon Turtwig's Target Smash 3D (PTTS-3D) is a fangame that tries to recreate the experience of the Flash game that TPC published in pokemon.com back in 2010; applying changes and improvements to it. In PTTS-3D players take the role of a Turtwig on a wooden platform and must use an Energiball...
  4. manurocker95

    [Completed] [Unity Engine] PokéROM Sanctuary - ENG/ESP - Windows, MacOS, Linux, Android, iOS

    Hello folks! New day, new fangame. Today I bring PokéROM Sanctuary, a fangame that tries to recreate the interactive experience developed by The Learning Company in 2000 made from scratch in Unity Engine. In PokéROM Sanctuary we can access the Observatory, where we can find and capture the...
  5. manurocker95

    [Released] Pokémon E-Reader Minigame Collection [Unity Engine] - Windows, MacOS, Linux, Android, iOS - ENG/ESP/FR/DE/PT/IT

    Hey folks! I've been planning this project for a while and what better excuse than the "Beta Contest in 30 days" challenge of the Spanish community to finally put it onto the table. For context, most people have played the third generation Pokémon games. However, not everyone knows that they...
  6. manurocker95

    [Released] Pokémon Jukebox Unity [Unity Engine] - Windows, MacOS, Linux, Android, iOS, Nintendo Switch - Beta v0.0.7

    Hey folks! New day, new fangame. Today I bring you my last work: Pokémon Jukebox Unity! Pokémon Jukebox Unity (PJU) is a remake of Pokémon Jukebox in Unity Engine. Pokémon Jukebox was the first application developed by The Pokémon Company for Android smartphones with Pokémon content. Pokémon...
  7. manurocker95

    [Released] Pokémon Sushi-Go-Round! [Unity Engine] - ENG/ESP/FR/DE/IT/PT/JAP - Windows, MacOS, Linux, Android, iOS

    Hey, folks! Following the last fangames I've been making, I bring today one more minigame that will be included in Pokémon Stadium Club: Pokémon Sushi-Go-Round Unity (PSGRU). Plot and features: You play as a Lickitung, in a gluttonous battle against three others to eat the most valuable sushi...
  8. manurocker95

    [Completed] Pokémon Stadium Club [Unity Engine] - ENG/ESP/FR/DE/IT/PT/JAP - Windows, MacOS, Linux, Android, iOS - Release 0.1.0

    Hey, folks! Following the last fangames I've been making, I bring today a compilation of them in my new fangame: Pokémon Stadium Club (PSC). Plot and features: PSC acts as a "hub" to select the minigame to play. This does not mean that the games are loaded from the executables independently...
  9. manurocker95

    [Released] Pokémon Snore War [Unity Engine] - Windows, MacOS, Linux, Android, iOS - ENG/ESP/IT/FR/DE/JAP/PT

    Hey, folks! As last week I made a remake of the Rock Harden minigame from Pokémon Stadium, today I bring you one more fangame: Pokémon Snore War Unity (PSWU)! Plot: PSWU is an arcade game in which four Drowzee (one of which you control) are standing around a pendulum. There's a yellow curve...
  10. manurocker95

    [Completed] Pokémon Pikachu Volleyball! [Unity Engine] - Windows, MacOS, Linux, Android, iOS - ESP/ENG/FR/IT/DE/PT

    Hey, folks! Today I bring you another little fangame I made: Pokémon Pikachu Volleyball! This minigame is part of another of my fangames: New Pokémon Camp, but I decided to bring it independently. Well, inspired by an old bootleg from the early 2000's: Pikachu Volleyball, I have remake the...
  11. manurocker95

    [Completed] Pokémon Matching Card Game! - [Unity Engine] - Windows, MacOS, Linux, Android, iOS - ESP/ENG/FR/IT/DE/PT/JAP

    Hey, folks! Today I bring you another little fangame I made: Pokémon Matching Card Game! This minigame is part of another of my fangames: New Pokémon Camp, but I have decided to bring it independently. It is nothing more and nothing less than an arcade card game in which we will test our...
  12. manurocker95

    [In Progress] PokéPark Fishing Rally 3D Unity (PPFR3DU) [Unity Engine]

    Hey folks! These days I have started to remake from scratch a game I made some years ago and that you have in this forum: PokéPark Fishing Rally Unity (PPFRU). This is PokéPark Fishing Rally 3D Unity or PPFR3DU. PPFR3DU Plot: The game is similar to the original in concept but not in...
  13. Yotes

    BGP DevLog #177 (Sculpting a World)

    It's finally happening! Converting the maps from graph paper notes and doodles into working sandboxes that I can actually roam around in the Unity engine! Every single map in Battle Gem Ponies is coming to life AS. 👏 WE.👏 SPEAK.👏 Getting all the different tiles, placeholders, and...
  14. Yotes

    BGP DevLog #170 (Re-Coding)

    Once again, starting from scratch. But this time it's in regard to how I code things. Going forward I'll be using new organization tricks to make sure I understand how the entire game works inside and out. No more endless bug hunts because I'll know exactly where they are and what that line of...
  15. Yotes

    BGP DevLog #161 (Wednesday Milestones)

    Release feels so close. It's like the pieces are all in my lap and I just have to follow the instructions to put them together. The final version of Battle Gem Ponies is so clear in my head now that I'm fanboying over it sometimes. In the last 7 days I charted out exactly how all 360...
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