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[Released] Pokémon Sushi-Go-Round! [Unity Engine] - ENG/ESP/FR/DE/IT/PT/JAP - Windows, MacOS, Linux, Android, iOS

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  • Hey, folks! Following the last fangames I've been making, I bring today one more minigame that will be included in Pokémon Stadium Club: Pokémon Sushi-Go-Round Unity (PSGRU).
    Plot and features:


    You play as a Lickitung, in a gluttonous battle against three others to eat the most valuable sushi in a limited time. The hard part? You have to remember which types are of higher value, all the while competing against three voracious Lickitung. Before the game begins, you are shown the eight types of sushi along with their price. When the game starts, twelve random types of sushi appear on a rotating counter and you must run around (analog stick) and eat as much sushi as you can (to eat simply press the A Button). Try to eat the more expensive sushi to get a higher bill. In the second screenshot you can see the differen types of each sushi, its real name, and its value in the game. There is a 10% chance of being Shiny!

    Controls:

    For controls we just need to press (A) on a gamepad controller and the left joystick to move, tap the touch screen within the virtual touch pad on mobile or press the space bar + WASD on a keyboard. Tapping on Lickitung in the main menu you can change between PvE and EvE modes (so the AI plays on its own).

    Platforms:

    The game is playable on Windows, Linux, MacOS, Android, iOS and Nintendo Switch.

    Languages:

    The game is available in English, Spanish, French, German, Italian, Portuguese and Japanese.

    Screenshots:
    screenshot_0.png screenshot_1.png

    screenshot_2.png screenshot_5.png

    screenshot_6.png screenshot_9.png


    Video:


    Download: Zelda

    Credits:

    • The Pokémon Company
    • Creatures Inc
    • Game Freak
    • Jackster (original UI ripping and upload to VGResources)
     
    Last edited:
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