I say go with psycho cut on Absol, so SDVenusaur doesn't lol at it.
Otherwise, seems pretty good, though 4/6 of it could be taken down by my EQ/Seed Bomb Venusaur (I think), so go with Scarf on Claydol, so it doesn't get sleeped before venusaur gets the scarf. Would probly apply to other things as well.
Sorry, but SD Venusaur sucks =] Not only that, but Sucker Punch is going to hit it hard enough for Sharpedo to rip it a new one (or just have Ninetales revenge kill it) In other words, it's not a threat.
ORLY?
*sets out on an epic quest to prove SD Venusaur can pwn your team*
Absol gets sleeped, or saur just repeatedly SDs up until you stop sucker punchingor I lose my patienceand then I'll EQ, so that Ninetales cannot switch in either.
Calcs:
Venusaur after 1 SD against Claydol, Seed Bomb - 98.77% - 117.28%
Against Absol with either EQ, Seed Bomb, or Outrage - 117.34% - 138.38%
Against Poliwrath with Seed Bomb - 114.58% - 134.9%
101.65% - 120.13% on Probopass without a swords dance with EQ
Not going to bother with the other two, as noone would leave saur in against them.
Ninetales Fire Blast against Venusaur (UNboosted) - 95.68% - 112.29%
Sharpedo Ice Beam against Saur - 55.81% - 65.78%
The only thing that can beat Saur without getting 1-2HKO'd in the process is Ninetales, which is taken down by EQ, and there is a 15% chance that you will miss, as well as a 1/3 chance that it will not OHKO saur.
Sharpedo and Absol can both take out Venusuar, as they both outspeed it (unless Venusaur is running Max Speed, which is dumb imo) The crit chance from Psycho Cut is so high, it's nearly guaranteed. Sharpedo can clean up Absol's mess with Ice Beam if need be (but it won't be living no Psycho Cut)
Ninetales is guaranteed to kill it, no need to go further. Stealth Rock also means that the "1/3 chance that it will not OHKO Saur" turns into a GUARANTEED OHKO >=].
SDSaur ALWAYS runs max speed.
Also, Ninetales can't switch in and can only revenge unless you bait SDSaur with something, or it gets killed by EQ.
And yes, I forgot to factor in SR, my bad.
Ninetales comes in on Swords Dance. Ninetales OHKO's with unboosted Fire Blast.
>=]
Except SDsaur is designed to be used as a lead. Which means that you will still have a 1/3 chance of not OHKO'ing, and a 15% miss rate.
Right there that shows me you're not using it right ._. If it's a set up sweeper, it won't be doing much early game. Not to mention I can Trick a Scarf onto it, making it basically useless as it Sleep Powders me.
It outspeeds Claydol.
And D_A, Jolly Saur outspeeds his sharpedo by 50 points or so.
Ninetales can be taken down by EQ, and has a 48.53% chance of not OHKO'ing saur with Fire Blast (criticals not taken into account, 1/3 + 15/100)
Ninetales can be taken down by EQ, and has a 48.53% chance of not OHKO'ing saur with Fire Blast (criticals not taken into account, 1/3 + 15/100)
And D_A, Jolly Saur outspeeds his sharpedo by 50 points or so.
It outspeeds Claydol, sleeps it, and either SDs up and OHKOs, or 2HKOs with Seed Bomb.
It outspeeds Claydol, sleeps it, and either SDs up and OHKOs, or 2HKOs with Seed Bomb.
And D_A, Jolly Saur outspeeds his sharpedo by 50 points or so.
Ninetales can be taken down by EQ, and has a 48.53% chance of not OHKO'ing saur with Fire Blast (criticals not taken into account, 1/3 + 15/100)
I'm starting to wonder if you're just trolling. How does SD Venusaur outspeed Scarf Claydol or Scarf Sharpedo? Nevermind that Claydol is gonna Trick a Scarf onto you while you're stuck on Sleep Powder, then I can bring in either Poliwrath, Ninetales, or even Absol to set up and destroy the rest of my opponents team.
Woops, didn't realize Sharpedo was scarfed. nonetheless, Sharpedo can't OHKO saur. And SD saur is exactly the reason Claydol should be scarfed and not banded. That is the point I am trying to make.