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Yugioh and the current meatgame. Discussion

Zaikiro

The offgoining vet
  • 1,706
    Posts
    19
    Years
    • Seen Jan 26, 2014
    Last edited:
    well if we're having the thread here...

    If you ask me I think Nepthys is thrid;. It's more played. V Lord is tied with Gravekeepers for 4th from what I see. And doe'snt this seem offtopic? This is card of the week.

    Like I said before, Nepthy deck becomes useless at the hand of DD Warrior Lady and DD Assailant. There's 4 of these guys for every 1 of Phoenix, regardless of Phoenix's tutors. If Phoenix deck loses the Phoenix, it is completely destroyed as a deck. There's only one phoenix maximum too... Should chance ever present itself even though this is unlikely, Tsuku/Moon + Crossout also destroys it.

    Other decks like zombies and necrovalley do not fall so easily. V-lord still got tons of underlings even if they are removed themselves. Necrovalley got magician of faith as backup should all 3 copies of necrovalley be destroyed (then again, if you play necrovalley and this is happening to you, maybe you do deserve to lose), and Rite of Spirit is still there for mass recursion swarm. These decks don't rely on one single card so easily, or they got many ways to retrieve the lost card. Phoenix invites itself to be removed from play. When the new ban list is confirmed and ready to be in use, people will realize that soon enough.

    Bring those bottomless trap holes into the maindeck, boys! (especially necrovalley... you don't want the bird to revive and wipe out Necrovalley, never)

    Phoenix is strong, but too risky for my taste to put all my hopes of winning on ONE single card.
     
    frostweaver said:
    well if we're having the thread here...



    Like I said before, Nepthy deck becomes useless at the hand of DD Warrior Lady and DD Assailant. There's 4 of these guys for every 1 of Phoenix, regardless of Phoenix's tutors. If Phoenix deck loses the Phoenix, it is completely destroyed as a deck. There's only one phoenix maximum too... Should chance ever present itself even though this is unlikely, Tsuku/Moon + Crossout also destroys it.
    That is true. And don't forget Dark Core. Nepthys can be cleared easily. I hope that post did not offend you. I was saying I see Nepthys played more than V lord. And it was a ranking for what's played.
    frostweaver said:
    Other decks like zombies and necrovalley do not fall so easily. V-lord still got tons of underlings even if they are removed themselves. Necrovalley got magician of faith as backup should all 3 copies of necrovalley be destroyed (then again, if you play necrovalley and this is happening to you, maybe you do deserve to lose), and Rite of Spirit is still there for mass recursion swarm. These decks don't rely on one single card so easily, or they got many ways to retrieve the lost card. Phoenix invites itself to be removed from play. When the new ban list is confirmed and ready to be in use, people will realize that soon enough.
    lol, so true. :\ A nepthys deck is one swarm. GraveKeppers and Zombies are a whole swarm.
    frostweaver said:
    Bring those bottomless trap holes into the maindeck, boys! (especially necrovalley... you don't want the bird to revive and wipe out Necrovalley, never)
    That is true. It can screw up some decks, unless you have Magic Deflector .There is many ways to kill Nepthys.
    frostweaver said:
    Phoenix is strong, but too risky for my taste to put all my hopes of winning on ONE single card.
    That is the same for Chaos to be honest. The main goal is to bring out BLS,CC,or CED. Phoenix and Chaos is the same to be honest. Most don't care.
     
    Last edited:
    Chaos is different. Just like zombie and necrovalley, chaos can stand even if the BLS got removed. Chaos Sorcerer isn't at all that bad, and all the chaos food menu are powerhouse on their own. Blade Knight, DD Survivor (which will force your opponent's DD family members to reconsider twice before striking a face down card should Nobleman be all used up already), Airknight with its strong draw power, and many, many more possibilities. The Chaos food menu can stand on their own. They won't be as powerful without their hero BLS, but they aren't wiped out.

    Phoenix on the other hand... well just what can the Hands do without the Phoenix?

    Am I offended? Nah... ;p
    Unless Konami is too bored and decide to re-introduce Yata-lock...
     
    frostweaver said:
    Chaos is different. Just like zombie and necrovalley, chaos can stand even if the BLS got removed. Chaos Sorcerer isn't at all that bad, and all the chaos food menu are powerhouse on their own. Blade Knight, DD Survivor (which will force your opponent's DD family members to reconsider twice before striking a face down card should Nobleman be all used up already), Airknight with its strong draw power, and many, many more possibilities. The Chaos food menu can stand on their own. They won't be as powerful without their hero BLS, but they aren't wiped out.

    Phoenix on the other hand... well just what can the Hands do without the Phoenix?

    Am I offended? Nah... ;p
    Unless Konami is too bored and decide to re-introduce Yata-lock...
    I seriously see your point. Yata-lock? I perfer Time Seal instead.Few Chaos aren't like that but most are.

    I have been seeing one part of the dsc instead of the rest..XD
     
    As a topic. What does everyone think the new theme will be if BLS is banned?
     
    -Zombie deck (from the #2 deck to be the #1 now)

    -Necrovalley

    -Machine/Cyber Dragon family

    Machine will probably drop in popularity again after the great cyber dragon fad is over though... afterall, it will depend on limiter removal in the end. If it's also restricted down to 1 again, then machine deck will go back to being a playable deck, but no cookie cutter.

    Chaos will still live, but no longer as common as it is.
     
    I think aggro will be the top deck played. Zombie/Phoenix will get a lot of play at first, but will probably die down after a month.

    My guesses of what will be tier 1:

    Aggro
    Gravekeeper
    Mill
    Horus
    Trample
     
    Latios Master said:
    I think aggro will be the top deck played. Zombie/Phoenix will get a lot of play at first, but will probably die down after a month.

    My guesses of what will be tier 1:

    Aggro
    Gravekeeper
    Mill
    Horus
    Trample
    I though the same thing about Arrgo. Phoenix and Zombie playablity? It may depend om what the top 8 at the SJC in October. Because everyone will follow that, like they did with chaos. :\


    GraveKeepers. I believe they will rise. They just need more support.

    Machienes could have been it but Liter got sent to >__>..

    Mabye we just have to wait and see. I vote Arrgo and Gravekeepers.
     
    and i say Burn kills them all!!! er, sorry about that. i just play with a Burn deck (LG stall) and it does consistently well. some of my wins & losses have come down to luck, though.
     
    Burn deck will never be a "tier 1" deck because of King Tiger Wanghu in everyone's sidedeck (if you haven't sidedecked this thing, seriously... get 2 in there). Spiritual Fire Art will greatly boost burn decks' power though. They can finally use Thanatos as a method to destroy Wanghu, along with a heavy 2400 dmg after that. Still, I don't think that Burn deck can ever reach the tier 1.

    Phoenix is too overrated as I stated too many times here.

    Right... how did I forget Aggro and warriors... o.o;
     
    Warriors will still be in the top 3, with Marauding's supposed coming to 3's.

    Also, with CRV's release, I think we'll see a new type of deck emerge--self-hand depletion. I mean, think about it--how many cards in the set go around that theme? Practically all of them...and there's the famous Blade Knight, too...
     
    PikaPika! said:
    and i say Burn kills them all!!! er, sorry about that. i just play with a Burn deck (LG stall) and it does consistently well. some of my wins & losses have come down to luck, though.
    I have to agree with frosty. Burns will never be the new Tier 1. They are good but not really used in the meta. Warriors? If DDA does not get restricted to one, mabye
     
    Blade Knight is slightly overrated... it is a good card, but it's suicide to base a deck around it with self-hand depletion. Self-hand depletion is a living hell for yugioh, where deck drawing power is severely limited.

    Guess it's possible that there maybe self-hand-destruction in order to use the new cards. Blade Knight, Cybernetic cyclopean, cyber archfiend (omgoodness draw power and defense wall all in one! Did I say that this is only a common?) are all possible candidates. There are some older spell cards that should help a lot too, like a feather of the phoenix and monster reincarnate. However, this entire deck shall cry at the sight of one card- nobleman of crossout. Should the archfiend ever got hit by crossout, it's gg... You just need the double draw power to make up for the serious hand disadvantage from all the cards that forces you to burn your own cards.

    It's the Phoenix problem... decks that rely on one card so much will seriously crumple quickly when you get into the serious part of the metagame.
     
    frostweaver said:
    However, this entire deck shall cry at the sight of one card- nobleman of crossout. Should the archfiend ever got hit by crossout, it's gg...

    HUH!? OH NO, MY FACE-DOWN CARD IS REMOVED! HOW WILL I SURVIVE WITH JUST TWO MORE OF THEM!??

    Nobleman's no more of a threat to this deck tham Cyber Jar is to beatdown...it doesn't remove them all unless they're FLIP effects, which none of the new cards I'm talking about are.

    Also, there's Mechanical Hound to take care of those...Self-hand-depletion WILL start getting popular, mark my words...
     
    Sorry sorry my bad ^^; Somehow I was thinking that NoC will wipe out all 3 copies if it targetted any effect monster


    Hmm... With that crazy confusion out of the way, then hand-depletion is definitely plausible... The only problem in my mind about this deck is that this deck is pretty screwed against any form of forced switching from attack to defense mode. Book of Moon and Tsuku maybe restricted, but there's still the popular necrovalley to worry about... Against Aggro, it may end up just brute force vs brute force. It all depends on how fast that mechanical hound comes out, as hound is definitely the star player of the entire deck.

    Assuming that the asia banlist is what we're going to get...


    Incomplete Self-Hand depletion Deck

    Monsters (19)
    -Mechancial Hound
    -Mechanical Hound
    -Gyroid
    -Gyroid
    -UFORoid
    -UFORoid
    -Blade Knight
    -Blade Knight
    -Blade Knight
    -Cyber Archfiend
    -Cyber Archfiend
    -Cyber Archfiend
    -Cybernetic Cyclopean
    -Cybernetic Cyclopean
    -Cybernetic Cyclopean
    -Drillroid
    -Drillroid
    -Sangan
    -Magician of Faith

    Magic (17)
    -Premature Burial
    -Snatch Steal
    -Brain Control
    -Brain Control
    -Pot of Greed
    -Swords of Revealing Light
    -Mystical Space Typhoon
    -Heavy Storm
    -Lightning Vortex
    -Nobleman of Crossout
    -Nobleman of Crossout
    -Monster Reincarnation
    -Monster Reincarnation
    -Tribute to the Doomed
    -Tribute to the Doomed
    -A Feather of the Phoenix

    Trap (4)
    -Call of the Haunted
    -Royal Decree
    -Royal Decree
    -Royal Decree


    I fail to recall more magic cards that assist with the unimaginable slow speed Mechanical Hound can come out. There gotta be some better ways besides dump/revive and stealing opponent monsters to help with tribute in order to get out the Hound.

    Without the hound, this deck is too useless. With the hound however... no magic and no trap? Better start trusting in the heart of the cards for that one single DDWL in your deck before swarming begins.

    5 cards assist with wasting your hand away in order to activate all the effects from an empty hand. Again, I can't recall other dumping card that got a decent effect (screw Pot of Generosity.) I added as many searchers as I can that will fit. UFORoid can always call out Gyroid to stall (ooo it's like spirit reaper all over again!)

    It may not be a bad deck at all, if you ignore the price tags.
     
    frostweaver said:
    Sorry sorry my bad ^^; Somehow I was thinking that NoC will wipe out all 3 copies if it targetted any effect monster


    Hmm... With that crazy confusion out of the way, then hand-depletion is definitely plausible... The only problem in my mind about this deck is that this deck is pretty screwed against any form of forced switching from attack to defense mode. Book of Moon and Tsuku maybe restricted, but there's still the popular necrovalley to worry about... Against Aggro, it may end up just brute force vs brute force. It all depends on how fast that mechanical hound comes out, as hound is definitely the star player of the entire deck.

    Assuming that the asia banlist is what we're going to get...


    Incomplete Self-Hand depletion Deck

    Monsters (19)
    -Mechancial Hound
    -Mechanical Hound
    -Gyroid
    -Gyroid
    -UFORoid
    -UFORoid
    -Blade Knight
    -Blade Knight
    -Blade Knight
    -Cyber Archfiend
    -Cyber Archfiend
    -Cyber Archfiend
    -Cybernetic Cyclopean
    -Cybernetic Cyclopean
    -Cybernetic Cyclopean
    -Drillroid
    -Drillroid
    -Sangan
    -Magician of Faith

    Magic (17)
    -Premature Burial
    -Snatch Steal
    -Brain Control
    -Brain Control
    -Pot of Greed
    -Swords of Revealing Light
    -Mystical Space Typhoon
    -Heavy Storm
    -Lightning Vortex
    -Nobleman of Crossout
    -Nobleman of Crossout
    -Monster Reincarnation
    -Monster Reincarnation
    -Tribute to the Doomed
    -Tribute to the Doomed
    -A Feather of the Phoenix

    Trap (4)
    -Call of the Haunted
    -Royal Decree
    -Royal Decree
    -Royal Decree


    I fail to recall more magic cards that assist with the unimaginable slow speed Mechanical Hound can come out. There gotta be some better ways besides dump/revive and stealing opponent monsters to help with tribute in order to get out the Hound.

    Without the hound, this deck is too useless. With the hound however... no magic and no trap? Better start trusting in the heart of the cards for that one single DDWL in your deck before swarming begins.

    5 cards assist with wasting your hand away in order to activate all the effects from an empty hand. Again, I can't recall other dumping card that got a decent effect (screw Pot of Generosity.) I added as many searchers as I can that will fit. UFORoid can always call out Gyroid to stall (ooo it's like spirit reaper all over again!)

    It may not be a bad deck at all, if you ignore the price tags.


    This deck can see a lot of play. Mabye the new tier 1.

    You said without the hound the deck is useless? Not true to be exact. This deck can be good alone without it. It's just like a chaos deck without BLS.

    The deck have other cards that can support it. With the new series elemental enegry comming out. The Dark Realms cards can give this card more support.

    One little thing I can't get out of my head.

    -Drillroid
    +Swift Giga the Firce Knight

    I know. Call me Crazy.

    And one other thing.

    -Tribute to the Doomed
    +Special Hurricane

    It helps since you have 2 special summon cards in your deck only.

    BWT: Could a mod please edit the title of my thread from meat to meta.
     
    ...MEATgame?? I didn't even notice that before...LOL.

    Zaikiro, sure, Swift Gaia could help in here, but Fiend Megacyber might be a better choice, since it's easy enough to keep your hand empty, but the trick is emptying it in the first place (which Megacyber has done fantasitcally for me). However, part of the idea is getting Hound out FAST, which is best done by Special Summoning.

    frostweaver: I have a couple things to add:

    -1 Royal Decree
    +1 Skull Lair

    -1 Drillroid
    +1 DDM-Different Dimension Master (see above ;))
     
    If we are using DDM, then there must be more ways to remove monsters, and I definitely dislike relying on that ONE skull lair to help with that ONE DDM.

    I did consider DDM at first, but the problem is that what if you got DDM already but there's nothing removed yet? Then DDM sits there as a dead draw, and dead draws that linger in your hand kills this deck... Same problem applies to Gaia if Gaia isn't in the opening hand.

    The deck becomes useless without the hound because you're suiciding your card advantages. The results of giving up your hand better be *REALLY* good for such major sacrifice, and only hound's anti-magic together with the royal decree can justify the reason for suiciding your hand.
     
    Ichapokemr said:
    ...MEATgame?? I didn't even notice that before...LOL.

    Zaikiro, sure, Swift Gaia could help in here, but Fiend Megacyber might be a better choice, since it's easy enough to keep your hand empty, but the trick is emptying it in the first place (which Megacyber has done fantasitcally for me). However, part of the idea is getting Hound out FAST, which is best done by Special Summoning.

    frostweaver: I have a couple things to add:

    -1 Royal Decree
    +1 Skull Lair

    -1 Drillroid
    +1 DDM-Different Dimension Master (see above ;))


    Yes meat >__> Want me to make some burgers? ><

    I see the combo but that does not fit well in the deck. to be honest. It could be a little better by.

    -1 Royal Decree
    +Magical Explosion.

    The effect is useful in the deck and it could be game ending. 2 Decrees is enough. 3 is just overkill to be honest and not such a good topdeck.
     
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