A Revelation Story

Chapter 18: "They're There..."

"Huh? Where am I?" The voice was that of Ash, but he was wearing a leather suit, a red sash, and a pair of goggles. He was also holding a large sickle in his hand. He quickly realized who he was.
"I'm the warrior. But what am I supposed to do?" He was standing in a large room with a large statue which was stabbed with little blades. Suddenly, a man was standing near the entrance. He started to speak in an unknown language, but strangely, Ash was able to understand it.
"I have a task for you."
"You do?" As he said the words, they were turned into the unknown language.
"Yes. I need you to go to Riven. As you know, there is a linking cage near the large dome. I need you to watch the linking cage. If you find someone confronted by Gehn's guards, shoot the guards. If you find any books, bring them back here."
"Sure."
"The Riven book is at the statue. Be careful."
"I will." The warrior placed his hand on the linking image.

He arrived in a room with stones. The warrior exited the room, walked through a long tunnel, and pulled a handle at the end of the tunnel. A wall slid back to allow access to a cell. He exited the cell, made his way through the lake and the jungle to the railcar station, and traveled to the temple. Once he arrived, he took the temple back door, made his way through the tunnel and the bridge, and stopped at the intersection. Near the cage below the intersection was a guard. He hid next to the stairs and waited. For a long time, there was nothing. He heard the sound of somebody linking into the cage.
"Oh no," he said to himself as he realized what was going to happen. The guard came to the trapped person, took a book from him, and opened it up. The warrior then took the blowgun from his back and shot a dart into the guard's back. The guard looked back and then fell forward. The warrior dragged the guard's body away, looked at the person in the cage, opened the cage, planted a blade into the cage lever, and ran off with the book across the bridge.
"What do I do now?" the warrior thought to himself. "Oh, wait. Maybe if I went back..." The warrior made his way to the railcar, and traveled back to the island with the jungle. Once in the jungle, he quickly traveled back to the tunnel, walked to the stone room, pushed in order five stones to reveal a Linking Book, and placed his hand on the linking image.

The warrior arrived back in the large room with the stabbed statue.
"Well done." The same man was standing near the entrance to the room. "We need the book."
"What for?"
"We need to question Catherine about the book."
"Why?"
"Because we're not sure what it's used for."
"But it is a Linking Book."
"It is, but it could be much more than that." The man then grabbed the book. "We need the book. We need Catherine..."

"Ash, we need to get the book," said Misty. The Riven sky was still dark, with a hint of blue.
"Um..." said Ash drowsily.
"Wake up, Ash." Ash opened his eyes. He screamed for a brief second.
"Hey, were you dreaming?" asked Brock.
"I think I was," replied Ash. "I remember I was the guy in the leather suit, but I can't remember anything else."
"Did you come across the book?"
"I think I did, but I didn't find out anything more about it."
"Maybe there's more in Atrus' journal?" said the Professor. He was also awake. Jessie and James were also just waking up.
"Professor, you're right. I haven't pulled out that journal since I got it. Maybe Atrus did write something." Ash pulled out Atrus' journal from a shirt pocket. The group opened the journal and began reading. "It seems the journal talks about Atrus trying to keep Riven alive."
"But he also talks about Gehn - he created Riven, but Atrus trapped him there in order to protect the D'ni," said Brock. "Although he can't influence the D'ni anymore, he can still take advantage of the Riven people, and that may be a problem.
"You're absolutely right, Brock," said the Professor.
"And there's something about the Prison Book," said Ash. "Let's see if I get this right - by changing the way that the book is written, a person that linked would be trapped and the next person that linked would switch places. Am I right?"
"You're exactly right."
"And Atrus mentioned that we may need to use the Star Fissure to somehow signal him," said Misty. "Could it have been that cone device near the cage?"
"It could very well be," said Brock. "Say, it's almost morning." The group looked up at the sky; it was just turning blue. Ash put Atrus' journal in a shirt pocket, and they waited until the sun came out.
 
Chapter 19: The Sudden Impact

It was morning on Riven. The group was already awake and prepared to go.
"Everybody ready?" called out Brock. All replied, "Ready," but as soon as they did that, the ground began to rumble. The forest was full of sounds as the animals sought shelter. The rumbling grew louder with each passing second. Then, just as suddenly as it had started, it stopped.
"What was that?" asked Jessie.
"That was an earthquake," explained the Professor. "Remember how we read in Atrus's journal that there were tremors in Riven? If you recall, this age was written by Gehn, Atrus's maniacal father. In every age he wrote, there was a flaw, a quirk, an imperfection, if you will, in his style of creating Ages. That resulted in his Ages being unstable, which then led to the death of the Age. Riven is one of them, but for Riven, that end could be near."
"Hopefully Atrus is doing everything he can to delay that," said Brock.
"So we need to find that book quickly, then," said James.
"Right. Where shall we go next?"
"How about that dome?" said Ash as he pointed to the spinning dome. "If we got close to the dome back on the island with the crater, we should be able to get up there, too."
"Good observation," said Brock. "I think I see a walkway, and it looks like it's heading towards the clearing with the statue."
"Let's follow it." The group walked towards the statue and looked up.
"The walkway ends there, but there seems to be a shaft there."
"I'm guessing we need to ride an elevator there."
"Exactly. I wonder where it is, though." The group started to examine the area.
"There's a fire marble light here," said Misty, pointing to two spheres on the edge of the walkway. "Wait, there's something with this right lamp. It looks like there might be a switch here." Misty touched the knob-like tip on the right lamp. The tip raised and gears started grinding to open the mouth of the statue.
"It is a switch after all," said James.
"I have a feeling about this," said Brock. "I can't be sure, though, but I'd like to find out. I think if we go into the statue the elevator might be in there."
"Well, let's find out, then," said Jessie. The group entered the statue, walked up the stairs, and stopped at a chamber with a blue button and a handle.
"An elevator," everyone noted.
"And there's a blue button here," said Ash. "But the railcar is a long way from here."
"Maybe there's another one here," said the Professor. "But I don't see a station."
"Maybe we'll find out later," said Brock. "Let's go up." Brock pulled the handle upwards. The statue staircase closed up, the chamber rotated slightly left, and began to rise. The elevator stopped at the upper walkway, and they all exited the elevator.
"There's the dome!" said James. The group walked to the dome.
"It has eyes like that other dome back in the crater," said Professor. "But I can see a different eye highlighted."
"You're right," said Misty. They heard a series of faint clicks. "Where are those clicks coming from?" The group looked behind them. A device was rotating and making clicks.
"It's coming from that device on the other path," said Brock. They walked to the other path and to the device.
"It looks like a scope," said Ash. He looked into the scope. "The scope's pointing at the eye markings on the dome. It looks like the eye is opening and closing."
"There's a button here," said Brock. "Can you see the highlighted eye?"
"Yes, I can, but it only comes once in a while. Hey, I have an idea - maybe we need to push the button when the highlighted eye comes up."
"Let's try that." Ash looked into the scope, while Brock readied his hand on the button. Ash gave a signal that the highlighted eye was coming, and Brock pushed the button. They missed the eye at first, but they got the eye the second time. The dome rotation started to slow down, and so did the scope. When both stopped, the scope viewed the highlighted eye. "Well, that did something."
"The eye looks like it's half-closed." Suddenly, the metal dome flipped around to reveal a golden dome, with a pedestal in the middle. A smaller dome flipped over the pedestal.
"Uh-oh. What could have been in that pedestal?" asked Misty.
"Something very important, probably," said Brock. The group then ran back to the dome. The dome was now golden, and a middle section was carved out of the smaller dome. The smaller dome had a window, a slider with 5 sliders, and a button. The group looked into the window.
"It's a book," said James.
"If it's a Linking Book, then where does it lead?" asked Jessie.
"I think we have to open this dome to find out," said Brock. "The sliders look like a combination machine." He tried moving the sliders to certain places and pushed the button. The sliders reset themselves to the left and nothing happened.
"I don't think we can get this combination by just guessing," said the Professor. "There are way too many combinations. I would think somebody has written it down somewhere."
"Maybe Gehn wrote it down," said Ash.
"Most likely so." He then thought for a moment. "That reminds me. We have not checked out that glass building on the island with the crater."
"Maybe the combination's in there," said Ash.
"You could be right," said Brock. "Let's go back there by the dome bridge - it'll be quicker than the cart."
"And less bumpy, too," said James. "By the way, there's another walkway here that leads out into the open." He walked up the walkway. Ash followed him.
"Are you sure it's safe?" asked Ash.
"I guess we'll find out." The two walked up the walkway. Suddenly, the two saw a guard pod and slowly backed away until they reached the dome.
"I'm guessing there's another guard pod," said Brock.
"Yeah, there is," said Ash. "Why don't we get out of here now?"
"Okay." The group walked back to the elevator and took the elevator down.
"Wait, how are we going to get out of the statue?" asked Misty.
"Maybe this lever will do it," said Ash while pointing to a lever outside the elevator. The statue staircase reopened, and they walked out to the clearing. Once everyone was outside, they walked out of the statue clearing. Suddenly, they saw a little girl at the pathway. The group screamed and the girl ran away.
"Who was that?" asked Misty.
"Probably just a curious little girl," said the Professor. They continued walking through jungle, the forest clearing, and the tunnel, and to the railcar. The group boarded the railcar and arrived at the temple.
"Hey, the door's closed," said Jessie.
"Maybe it automatically closes when we leave," said James. The group approached the door, and the door opened up to let them in. Suddenly, they saw the image of a man's head in the cage just a short distance away, and they screamed. The image then dissipated, and they entered the temple.
"Who was that?" said Meowth.
"Gehn, more than likely." said the Professor. "He looks much too old to be a native."
"Wait, if the image is gone, then- uh-oh."
"What is it, Brock?" asked Ash.
"I have an idea. Professor, if you see an image in the cage, stand and wave. Ash, come with me." The two exited the side door of the temple, went up the tunnel, and entered the room with the metal door. The chair cage in the room opened up.
"What do I do, Brock?"
"Sit in the chair, close the cage, and pull the lever like before. I'm going to look through the red viewer." Brock looked through the red viewer, which displayed the temple grounds as well as the rest of the group. Ash closed the cage and pulled the lever. The same heavy humming sound was heard as Ash sat in the cage.

Meanwhile, at the temple...
"Where is Gehn, anyway?" said Misty. Just then an image came into view inside the cage. The image was of Ash's head.
"Whoa!" yelled Jessie and James. They bunched up with Misty and Meowth behind Professor Oak. Professor Oak then stood up and waved his arms.

Back in the viewing room...
"Ash, I see the Professor waving through the red viewer. You can stop now."
"Okay." Ash pulled back the lever and opened the cage. The two exited the room and went back to the temple.
"Hey, Ash, I saw you in the cage," said the Professor.
"Just as I expected," said Brock.
"What is it?" asked Jessie.
"That smaller room with the viewers is used to broadcast Gehn's image here into the temple."
"Thus making him look like a supreme being," said James.
"Exactly. This man's pure evil at its best; if this is one of his tricks, you never know what other tricks he's got up his sleeve."
"And what about that image we saw earlier?" asked Ash.
"That image is more than likely prerecorded. Gehn's a busy man; he wouldn't have wasted time every day staying in that chair."
"You're right. And shouldn't we get to the island with the crater?"
"Yeah. Let's do that." The group exited the temple by way of the side door. They then made their way through the tunnel, bridge, and the golden room to the large dome and crossed the bridge to the island with the crater. The group continued walking to the glass building.
"I don't think anything has changed," said Misty. Ash tried to open the door, but it was still locked.
"I think so too," said Ash. "How are we going to get in?"
"We could go through the duct," said James.
"It could be possible," said Brock. "Let's follow the duct and see where it ends up." The group followed the duct to the cavern with the frog trap. They walked across the cavern to the frog trap.
"The duct ends here," said James. "But there's a fan blocking the duct."
"I think that lever we saw earlier might control the fan," said the Professor.
"I'll turn it off," said Misty.
"Go ahead." Misty walked back to the walkway and to the lever. She pulled the lever and the clicking from the lever stopped. She then walked back to the frog trap.
"Hey, the fan stopped," said Misty.
"Now we can climb into the duct," said Ash.
"Hey guys, wait a minute. Wasn't there a dome around here?" said Brock.
"Brock, you're right. I think it was over in the other passage."
"I'll bet you we could open that dome. Let's go to it." The group walked across the cavern into the other passage, and they walked down to the dome chamber. They then looked around.
"There's a scope over there," said Ash. "But how do we get to it?"
"If the scope is over there, and there's a path to it, it must curve..." Brock walked to the door and closed it. "...around the dome!"
"Excellent find," said the Professor. The group walked into the path towards the scope. Jessie and James then came up to the scope.
"I think the opening mechanism's the same - we have to push the button right at the highlighted eye," said James.
"Okay," said Jessie. Jessie looked into the scope and gave a signal that the eye was coming. James pushed the button, and the scope and dome started to slow down to a stop.
"The scope's showing a closed eye," said Jessie. The dome outside then flipped to show a golden dome with the middle section taken out. The group walked back to the dome.
"It's the same mechanism," said Brock. "I think we'll come back to the domes later. Let's check out that air duct back in the cavern." The group exited the dome chamber, climbed back upstairs, and walked across the cavern to the frog trap. Ash climbed into the duct first, followed by Brock, Misty, Professor Oak, Jessie, James, and Meowth. They crawled through the duct. The duct dipped slightly before ending at a grate. Ash punched the grate with his hand, and the grate opened downwards. He crawled forward and saw the inside of the glass building.
"Guys, it's the glass building," said Ash. He crawled slightly forward and tried to grip the grate as he tried to lower himself to the floor. Unfortunately, as he leaped forward to do that, he lost his balance and he fell flat on his face on the floor.
"ASH!" yelled Brock and Misty. "Are you okay?"
"Yeah, I think I am," replied Ash as he rolled over and tried to stand.
"I'm coming down there," said Brock. "Misty, hold my hands and lower me to the floor slowly."
"Okay." Brock slowly lowered to the floor and helped Ash stand up. Once Ash stood up, they helped the rest of the group climb down from the duct.
 
Chapter 20: The Laboratory of Gehn

The group was standing in a five-sided room with two doors and three tables, each scattered with various items. They first checked the table below the duct.
"There's an eyeball here," said Misty.
"There's a note here, too," said Ash. "Let's read what it says."

==========
87.7.28 Last week, while monitoring the
situation of the villagers from the scope in my survey
room, I observed one of the natives swim out to a
small object that appeared to be floating, but anchored,
near the entrance to the bay. I ordered the object
removed from the water for inspection. Several days later,
however, I was surprised to see another floating there; the
missing object had apparently, and quite
mysteriously, been replaced with a new one
overnight. I've long been aware of the
existence of similar artifacts on the villagers'
island, but have paid them little notice until now.
Tomorrow I shall send surveyors to catalog the others.
==========

"And there should be a symbol behind this eyeball, then," said Brock. He rolled the eyeball across the table. The symbol was that of three vertical lines between two lines.
"There's no sound," said Misty.
"Maybe the sounds only come if the eyes are mounted," said the Professor.
"Maybe so," said Misty. She recorded the symbol and recorded "no sound" for the eye's sound. Brock rolled back the eyeball.
"There's a book here," said James. "I think it could be a journal."
"Well, there's only one way to find out," said Meowth. Meowth opened the journal and the group began reading. It took them some time to read the journal thoroughly.
"Someone's been pretty busy," said Jessie. "Someone's been making inks, testing a fissure, creating power, constructing things, and spying and analyzing."
"And we know who that someone might be," said Brock.
"Gehn," the group replied.
"Wait a minute," said Ash. "Atrus said that he trapped Gehn with no way out. But Gehn linked into a new Age. How did he do it?"
"He made books," said Brock. A realization then came to him. "Of course! He made books! The wood chipper ground down the wood, and the boiler softens the wood so that it can be made into paper, and guess what's that for?"
"Books!"
"Exactly. Combined with that special ink and a power source to stabilize the book, and he's able to link to a new Age."
"And he also said that he protected the link domes with a code."
"Correct. Gehn also named his Age with a number ending in 'rd'. Following that logic, the code must be a series of five numbers." Brock flipped the journal to the page containing the code. "This'll be important - we'll need to write it down. Misty, can you do that?"
"Sure." Misty recorded the series of symbols on another page of their journal. "Hey, Brock, flip back a few pages." Brock flipped the pages until Misty called for him to stop.
"You wanted the color symbols, right, Misty?"
"Yeah."
"These look like the highlighted symbols from the domes," said Ash.
"It does, Ash?" asked Brock.
"Yeah, it does. Could they be important?"
"It very well could be. Let's record it." Misty recorded the color symbols on the same page.
"The first one looks like the highlighted symbol from the dome on the island with the jungle, and the second one looks like the highlighted symbol from this island's dome," said Ash.
"Good observations, Ash. I think we need to note that as well." Misty noted the symbols.
"I think that's it for this table," said Ash. He then looked at Brock. "Brock, what is it?"
"Do you notice that strong smell?"
"Yes, I do. So what?"
"Gehn's been here. It smells like he has been smoking something here."
"That does smell somewhat like smoke."
"And another thing - there's a big empty spot on the table. I think it could have been used to hold a weapon of some kind; we need to be careful."
"Okay. And I think that's all for this table. Let's check out this side door." The group walked to the door on the right. Off to the side was another blue button.
"There's a railcar here?" asked Jessie.
"It must be on the other door," said Ash. "Professor, can you check out the other door?"
"Sure." Professor Oak walked to the other door and opened it. The view below him revealed another set of twin rails. He closed the door and walked back. "The door goes out to a set of stairs, and the stairs lead out to another set of rails."
"Another railcar," said Ash. "Just as I thought."
"Wasn't this door locked before?" asked Misty.
"Misty, you're right! Maybe if we open it from here, we should be able to enter this building again." Misty tried to open the door, and the door opened. To be sure it could be opened from the other side, Ash went outside and closed the door. He tried to open the door, and it opened successfully. Ash went back into the building.
"Good job," said Brock. "I don't think we should leave until we thoroughly explore this building - it might give us some clues. We should check out that stove." The group walked to the front of the stove. Brock opened the door, and he pulled out a book from a grate on the stove.
"It's a book," said James. Brock flipped through the book, stopping at a page with a black linking window.
"The window's black," said Ash.
"Either the book's dead or it needs power," said the Professor.
"Should we take the book?" asked Misty.
"Let's take it," said Brock. "If we give it power and it leads somewhere, we'll keep it. Otherwise, we'll toss the book into the sea." Brock brushed off the charcoal dust from the book, and he put the book in his pack. They closed the stove and moved to the next table.
"And what have we got here?" said Meowth.
"Book-making supplies," said James. "There's a stack of blank books over there, stacks of paper next to it, a binder, and a bookpress. But I have no clue what this contraption is." James pointed to a cross-cut section of a log with a magnifying glass stand.
"It's probably for examination," said Jessie. She then looked into the glass. "I don't think I see anything worth looking at, though." James then looked into the glass.
"You're right."
"Maybe the next table will have something more for us to look at," said the Professor. They then moved to the last table.
"Strange table," said Ash. "There's a glass machine here, a stack of drawers, some tools, the frog trap, and a few bottles."
"Let's start with the glass machine," said Brock. He pushed a button on the base of the machine, and heat began to emanate from the bottom. As the water in the glass sphere heated, the water slowly moved upwards to the top of the glass sphere. When the heat turned off, the water moved slowly back down to the base of the sphere. "Ah, so that's what that is for."
"Gehn said that the water in Riven has bacteria that are able to move the water away from heat," said the Professor. "I think this was a demonstration of that."
"And this makes it easy for Gehn to build that underwater cart track," said Ash.
"Correct," said Brock. "The heat rings move the water away from the track, allowing the cart to move."
"What about these other things?" asked Misty. She opened the first cabinet drawer and took a jar from the shelf. She gave the jar to Ash.
"There's a frog in that jar," said Ash. "The smell seems to be the same one from the first table."
"That's because it is," said the Professor. "According to Gehn, he can extract some substance from the frog for smoking and the rebels can extract poison for their darts. And he called the frogs ytrams."
"Ytrams," said Ash. "I don't think I want to touch one, even though they're pretty."
"Well, I think that's everything," said James.
"I think you're right," said Brock. "Let's put back the jar, get a blank book, and ride the railcar."
"What for?" asked Jessie.
"This Age is about to collapse, and we can't go back once that's done. So anything that we want to take from this Age, we've got to take now."
"But why the blank book?"
"Because it might be useful for us and Atrus later on."
"Good point." Ash put back the jar and the group walked back to the book table. Misty took one of the blank books on the shelf and gave it to Ash, who then put the book in his pack.
"We need to get the railcar here," said Ash. "Professor, can you push the blue button?"
"Sure."
"Okay, then." Professor Oak walked to the blue button and pushed it. The group left through the other door, walked down the staircase, and boarded the railcar at the landing.
 
Chapter 21: Surveying Survey Island

The group got off the railcar inside a tunnel.
"It looks like there are two stations," said James. "There's another blue button on the other side."
"Maybe we can rotate the car so that we can get across," said Ash.
"Good thinking," said the Professor. "There's a hallway here; we should see where it leads before we go there."
"Good idea," said Misty. The group walked into the hallway and climbed up the metal stairs to a pathway going through stone spires.
"Whoa," said Jessie. "Where'd these spikes come from?"
"If I remember correctly, Gehn said in his journal that he was terraforming the island for his own experiments," said Brock. "He was trying to change the landscape of the island."
"And these spikes are the result?"
"I guess so. Let's see what else we can find." The group walked along the pathway and through the spires. Along the way, Misty noticed a partially covered hole on the pathway.
"There's a pool down there," said Misty. Professor Oak looked down into the hole.
"I have a suspicion about the pool," said the Professor. "I'm not sure, though." The group then moved on. They climbed a set of stairs to a plateau.
"There are really big rocks here," said James. "They sort of look familiar." The group continued walking along the now narrower pathway, and they came across a platform behind a crack on a wall at the end of the pathway. The platform had rails on its side.
"Elevator," said the group.
"It looks too narrow for all of us to fit," said Misty.
"Yeah," said Brock, looking up briefly. "Ash and I will go up first. There's a balcony up there; we'll try to examine that first. There's also a crack in that wall. We'll examine that, too."
"And what are we supposed to do here?" asked Meowth.
"You can stand near the rocks," said Brock. "I have a feeling the rocks will tie in to that balcony."
"All right, then," said Ash. "Let's do it." Ash and Brock slipped into the crack and stood on the platform. "I guess we push this button." Ash pushed the button to his left. The platform then rose, carrying both of them to the balcony. They walked to the end of the balcony and looked out.
"There's the island with the giant dome," said Brock, pointing to the far right. "The island that we came from is just ahead." The two then looked down.
"The rocks look like the islands," said Ash.
"Ash, you're right! Atrus said to us once Riven was once a large island, but the tremors have actually broken up the island into five separate islands."
"And they fit like a puzzle."
"Exactly."
"But we haven't seen the small island way in the corner." The two then looked farther to the right, but they did not see the island.
"I'd say that island must have drifted so far away that it's not able to be seen anymore from any of these four islands."
"Yeah. What about this panel?" Ash pointed to a panel on the railing on the balcony.
"This looks like a diagram of all the islands when they were together." Brock put his hand up to the panel and noticed the raised relief of the largest island was loose. He then pushed the relief and the relief sank into the panel. Below them, a bubble started to form on the surface of the rock formation that represented the largest island.
"The island panels are buttons!" said Ash. Misty then came into their field of view.
"Brock!" yelled Misty. "Did you do something? There's a large bubble on that rock."
"I think we pushed a button, and it created that bubble," yelled back Brock. He then looked behind him. "Ash and I are going to examine it some more; just stay put."
"Okay." Brock then started to talk to Ash.
"Ash, look behind you." Ash looked behind him.
"The crack made a passageway."
"Correct. I think we could find some more clues there." The two walked straight into the crack and out to another walkway. Ahead of them was an intersection.
"That's a strange building," said Ash, looking at the rusted dome-shaped building.
"Let's go see what's in it." The two walked into the building, climbed a small set of stairs, and were faced with a device. A metal box with its top surface marked by a five-by-five grid sat on top of a dark circular pool. At the front edge of the pool was a circular control panel with another five-by-five grid and a handle to the left. The panel displayed a representation of the largest island on the bottom-right corner, with the upper-right-most square of the island highlighted.
"The island's made up of squares?" said Ash. Ash then touched the highlighted square, and the metal grid in the pool formed a representation of the clearing on that island.
"Ah, I get it now. This machine's used to map out all the islands, and the grid shows us what a particular part of the island looks like. Ash, try to push the square below the highlighted one."
"Okay." As Ash pushed the square, the square became highlighted, and the metal grid reformed to view that particular part of the island. A dome was displayed next to the lower-right-most corner square.
"Just as I thought - this map will display the domes as well. I think I know how the map works now; first, we activate one of the islands, and then we come here to map specific parts of the island."
"This might be very useful, then."
"Very good, Ash. And notice that the small dome completely covers just one square; that might be a big hint to something. Let's get Misty up here to record this." The two exited the rusted dome and walked back to the balcony. "Misty!"
"Yes, Brock?" yelled Misty.
"We need you up here. Ash will send the elevator down. Bring the Professor here, too."
"What about us?" yelled James.
"We'll send down the elevator for you, too," yelled Brock. The rest of the group walked to the elevator while Ash went into the walkway, pushed the button, and sent down the elevator. Misty and Professor Oak slipped into the crack and went up the elevator. Once they were up, they sent back the elevator for Jessie, James, and Meowth. Once they were up, the group walked into the rusted dome and gathered around the machine.
"So this is a mapping machine?" asked Misty.
"Yes, it is," replied Brock. Ash pushed the highlighted square on the panel. The metal grid reformed to show the clearing on the largest island.
"Very impressive," said Jessie. James then touched the metal.
"And it's three-dimensional, too," said James.
"But what's more... Ash, will you demonstrate?" Ash pushed the square below the highlighted square. The grid reformed to show another part of the island. "The maps mark the location for the domes, and they all fit inside a single square."
"Interesting," said the Professor. "It looks like the dome has been deliberately placed there."
"And we're thinking that may be important."
"Atrus said that Riven was a huge island once, right?" asked James.
"Yes, he did," said Ash. "What are you thinking?"
"If Riven, as a huge island, can be divided into 25 squares, and each square can be divided into 25 more squares, that means we have 625 squares. And if there are five islands, and an island for each dome, then a dome would occupy five of those 625 squares. This sounds like a puzzle."
"You're right! And where the domes are might be the solution," added Ash.
"Then we have to record this," replied Brock. "Misty?"
"Sure, I'll record this." She then pulled out the journal and opened it to the page with the color symbol notes. "But I don't have space for diagrams."
"That's okay, Misty," said Brock. "We'll figure this out. If this is the initial arrangement and we're supposed to put the dome locations this way, and if the top-right-most square is number 1, followed by 2, 3, 4, and 5, moving one row down and 6, 7, 8, 9, 10, and so on, then this map section represents square 17 of the Riven 'huge island', and the dome is in spot square 9."
"That'll be easy to remember, then," said Jessie.
"But it doesn't hurt to write them down," said Meowth. Misty then marked the dome on the island with [17, 9], representing the squares.
"So that's the dome for this island," said Brock. "Let's try another island now. Ash, try the L- island."
"Okay." Ash exited the rusted dome and went back to the balcony. He pushed the relief for the L-island and came back to the rusted dome.
"Perfect," said Brock. Ash pushed the highlighted square. The grid formed a three-dimensional view of the spikes they encountered earlier. "This is the island we're standing on. So if the dome isn't in the spikes, or the rocks, then it must be on the last square." Ash pushed the farthest square to the right of the island. The metal grid reformed to show the section.
"Whoa, I can't see anything," said Ash. He then pulled the handle, and the metal grid rotated counterclockwise. "So that's what that handle does."
"The handle rotates the grid," said Brock. "If that's square 1, 2, 3, 4, and 5, then the dome should be..."
"...on square 6!" completed Ash.
"Right! And this section is square 22 on the 'huge island'." Misty recorded the code on the island with [22, 6]. "Let's try another island again." The group repeated the process of mapping and recording the numbers of the domes. However, when they came to the island with the crater, they ran into a problem.
"Where's the dome?" asked Meowth.
"The dome's underground," said the Professor. "See that little crack in the crater of the island? That's where the dome is. The dome sits below that crack."
"Oh, okay." Misty recorded the location of the dome as [1, 17] on the island.
"And I think we're done," said Brock. "Let's check out the dome on this island." The group exited the rusted dome and went back to the walkway.
"The dome's over there," said James, pointing to the right. The group walked along the walkway and stopped at the dome.
"It looks just like the others," said Jessie.
"Except the highlighted symbol is different," said Ash. Misty then held up the notes containing the color symbol. "It's the second one." Misty then noted the dome's symbol.
"And the scope is over there," said Brock, pointing to another walkway.
"That's the walkway to the right," said James. "It should be right across this walkway." The group walked along the walkway from the dome to the scope.
"Uh-oh, the scope is bent!" said Ash, looking at the scope. Brock then looked into the scope.
"The angle's bad - it's impossible to time the image. We'll have to push the button at random." Ash pushed the button, and nothing happened. Ash pushed the button a few more times before the scope started to slow down, the dome stopped rotating, and the dome flipped over.
"And there it goes," said Meowth.
"I guess we're done here, then," said Ash.
"Wait! There's still that other pathway back in the railcar station."
"Oh, yeah. Let's go back there." The group made their way back to the balcony. Along the way, they discovered a giant object wedged in the wall.
"It looks like a giant blade," said Jessie.
"It's because it is, Jessie," said James. "The handle's right over the balcony."
"Well, that clears that up." The group proceeded to go down the elevator and made their way across the rock formations, through the spires, down the metal staircase, and to the railcar station.
"Let's try your idea, Ash," said the Professor. "I think it just might work." The group boarded the railcar and rotated the car. The entrance now opened to let them access the other station.
"Good job, Ash."
"Thank you, Misty." The group then made their way to a metal wall. "I'm guessing this is a door, and if I touch it, it will open."
"Try it," said Meowth. Ash touched the metal and the metal rose to let them access another hallway. At the end of the hallway was a bright orange pool.
"Ah, my suspicions are right."
"What is it, Professor?" asked Misty.
"Atrus nearly drowned in this pool the first time he came to Riven; I remember him telling me that during one of our side conversations. It appears that Gehn has renovated this space somehow."
"There's another lever here," said James. "It could be used to summon something." Professor Oak then looked around and saw two chains on both sides of the hallway.
"It's another elevator! Pull the handle." James pulled the handle, and the chains started to jerk and pull downwards. The chain started to pull faster and faster, and a golden, shining object began to rise from the pool. The object rotated until it was perfectly aligned with the hallway, and the object opened its doors.
"Elevator," said the group. The group boarded the elevator. The elevator closed and started to rotate and sink into the water. Along the way, water stopped running past the elevator.
"Are we passing through air now?" asked Misty.
"Probably so; maybe heat's creating this little air space by pushing out water." When the elevator stopped, the door opened to a hallway, which also opened. The group walked out of the elevator to the tunnel. A short distance later, the tunnel led into a cave. The group continued walking.
"This looks scary," said Misty. Suddenly, a hooded man came out of nowhere, a distance away; the group screamed. The man looked up and ran to the left.
"Come back here!" yelled Ash. The group started chasing the man. The man ran into a tunnel, which led into a railcar station. When the group arrived at the station, the man already occupied the railcar, and it was just turning around. The railcar then fired its jets and moved out of the station. Ash frantically pushed the blue button, hoping the car would turn around, but it was no use.
"What now?" asked Misty.
"I'll bet you that person was a Guild member. From what we know, Gehn's trying to reconstruct the D'ni civilization," said Brock. "But that's what I'm thinking." Suddenly, the railcar came back into view.
"Uh-oh," said Misty.
"Get ready, Pikachu," said Ash. "If anything comes out of that car, use Thunderbolt." Pikachu climbed down from Ash's shoulder and readied itself for attack. The door opened, and nobody was in the car.
"I guess the car came back just because I pushed the button." Everyone sighed, and Pikachu climbed back on Ash's shoulder.
"It never hurts to be careful, though," said James. He grunted a little bit and chipped a piece of rock from the walls. He then placed the rock on the steps to the railcar.
"If the car is used, the rock will fall off; that'll be our alarm," said Brock. "That's smart. And there was another path back on the main pathway. I think we should follow it." The group went back to the cave and followed the path to an arch. They passed through the arch, climbed up the stairs to a walkway, and entered a massive chamber with an equally massive window in front.
"This is huge!" said Jessie. The group continued walking across the walkway, up a steep staircase, and to a large chair. Ash and Brock sat on the chair, while the rest of the group stood on the side.
"From here, it looks like a throne," said Ash.
"It probably is," replied Brock. "And there's a button to your right. If anything, that should activate something." Ash pushed the button. The chair rotated to face the massive window. Off to the side were two poles with a sphere placed on top.
"Let's try this right lever," said Ash. Ash pulled down the right lever, and the right pole swiveled down, making the sphere accessible. Professor Oak and Misty moved out of the way as the pole swiveled.
"D'ni colors!" said both Ash and Brock as they looked at the sphere's panel. The panel then viewed a blue-hued image of a pole with rocks to the sides. A metal ring surrounded the pentagonal-encased circular symbol and the viewer.
"Cool," said Ash. He then placed his hand on the symbol's pentagon and found it to be loose. Instinctively, he pushed the pentagon. The viewer now showed the pole with a blue light.
"Ash, you know what? This might be the place to learn about the D'ni colors."
"So this symbol is blue, then."
"Exactly. Misty, do you have the color symbol notes?"
"Yes, I do, Brock." She gave the open journal to Brock. Brock then marked the color blue on the respective symbol in the notes.
"I guess we rotate this to get to the other colors," said Ash. He pushed the pentagonal button back and tried to swivel the panel itself, but it did not move. He then tried to pull the rings sticking out, and he rotated the buttons once. The viewer showed another pole, and Ash pushed the ringed button. The pole showed a green light.
"Green," said Brock. He marked the symbol in the notes. "Next symbol." Ash turned off the green light, rotated the panel once, and turned on the light. Each time he rotated the panel, the view changed to a certain pole. The next color marked was orange, followed by yellow. Ash rotated the panel one more time.
"There's no pole in the image." Ash pushed the button for the symbol.
"Hey, Ash, look up." A red light was turned on.
"Is this the symbol for color red?" Brock nodded to say yes. Suddenly, a massive creature began to approach the massive window. The group screamed and the creature howled.
"That sounded familiar," said Jessie. The creature swam for a little while and then moved on.
"Those were some big tusks," said Ash.
"And you know what? Those tusks look very much like the ones bordering this island. Also, this creature looks very much like that statue we saw. Whatever creature this is, it certainly is important to everyone in this Age."
"I'm more impressed now by the D'ni."
"Me, too. By the way, there's only one symbol left." Ash rotated the panel one more time, but this time, the post was broken.
"Uh, oh. Look at this."
"Maybe the creature broke it. And that could explain why the dome scope's bent - the creature must have knocked it somehow."
"So we've got the colors red, orange, yellow, green, and blue."
"I have a very good idea about the last color."
"Purple?"
"Yep. Red, blue, and yellow; green, orange, and purple; those must be the colors." Brock marked the last color on the journal. "Now we've got all the colors marked."
"Yeah. Brock, there,'s another lever on the left. I'm guessing it pulls down the other pole."
"I think you're right. But if we're going to pull down that pole, we're going to have to pull back this pole." Ash pulled the right lever, and the pole swiveled back to its vertical position. "That was easy."
"Yeah, it was, wasn't it?" Brock then pulled the left lever, and the left pole swiveled into their lap. Jessie and James moved out of the way as the pole swiveled.
"This one's a little different than the color viewer," said Brock. He pushed the left button, and the viewer displayed a room with barred balcony, a table, and a barrel and stove on the sides of the room. A woman was sitting in the middle of the room.
"Isn't that Catherine?" asked Jessie.
"It probably is," said James. "But wherever she is, we haven't seen this place." The woman then stood up and walked to the balcony.
"She could be on the fifth island," said the Professor. "We haven't seen a balcony like that anywhere on the other islands."
"Good point," said Brock. "Ash, can you rotate the scope?" Ash tried to pull the rings, but they did not rotate.
"No."
"This scope must be locked, then." The woman came back from the balcony to the front of the scope and disappeared from view. "Ash, let's try the other button." Brock pushed the left button and the scope turned off. Ash pushed the right button and another view appeared, this time a wall of rock above the water with a walkway just above the water.
"Looks like a lake." Ash then rotated the viewer and the scope rotated to the right. "Hey, this one can rotate." Ash then rotated the viewer again. The group then noticed a strange shadow.
"That looks like a fish," said Misty.
"And what's more, there's an eyeball there," said Brock. "It must be the same we found back in that glass building. It seems the eyeball was deliberately placed there."
"That's quite interesting," said Jessie. They continued to rotate and view the images, but they found nothing else. Ash left the viewer showing the fish shadow, and Brock pulled back the lever to raise the pole.
"I'm guessing that to go back, we need to push the red button again," said Ash. He then pushed the button, and the chair rotated to face the staircase.
"Good guess," said the Professor.
"I think we've seen all that we can on this island," said Brock. "So let's board the railcar to see where it's heading." The group agreed. Brock gave the journal to Misty and the group headed back to the railcar station. The railcar was still parked in the station.
"The rock didn't move," said James. "That means we're safe."
"For now, at least," replied Brock. The group boarded the railcar. The railcar dove down the rails and headed to another part of the island with the jungle. Once the railcar stopped, they got off the car.
"We've never been here before," said Misty. "But that looks familiar." Misty was pointing toward a lighted recess. The group entered the recess.
"Ah-ha! Of course, this looks familiar," said the Professor. He pulled the handle on the right side, and the recess began to rise. The recess stopped rising at a tight area with a handle to the left.
"It's the statue!" said the group. Ash pulled the handle, and a staircase began to form. The group exited the statue into the clearing.
"Where should we go next?" asked Jessie.
"There's one place we haven't explored," said Brock.
"Didn't Gehn say there was a village here?" said Misty. "Is that where we're going?"
"Correct, Misty. We're thinking of going there for clues."
"But is it safe?"
"I'm sure we'll be safe, Misty. Let's plan out what we're going to do first."
 
Chapter 22: In the Village

The group went back to the large blade to plan what they are going to do.
"We'll start exploring with an overlook of the area," said Brock.
"How are we going to do that?" asked James.
"Remember that hill that was guarded near the dome? I imagine that hill's high enough to look out over the village."
"Ah, okay."
"What do we do after that?" asked Misty.
"We'll explore the closest path first," replied Brock. "That path is the one off the statue. After that, we'll explore the other path off the lagoon. But we need to be careful around that lagoon path."
"Why?" asked Ash.
"Professor, will you explain it for me?"
"Sure, Brock. Earlier, when we approached the lagoon creatures, Misty slipped and sent us tumbling to the lagoon." Misty then sighed. "Oh, that's okay, Misty; it's not your fault. Those steps are so small that it's easy for anyone to slip and tumble."
"Okay," said Misty while smiling.
"Anyway, as I was saying, when we tumbled down, the creatures were scared off, and they ran off into the water. We're going to have to approach these creatures slowly to get up close to them."
"Oh," said Ash. "Then let's go."
"Right!" replied the group. The group walked back to the statue, opened the staircase, took the elevator to the walkways, and got up to the walkways. Once they got on the walkways, they walked to the hill opening with the guard pod. When they got to the hill, they realized they were not being guarded.
"The guard pod's not moving," said Jessie.
"Good," said Ash. "Now's our chance." They looked around, and they saw a black hut. They walked over to it and opened the door, revealing a chair.
"Looks like the chair can only fit one," said the Professor. "Ash?"
"Okay, I'll do it. Don't close the door - it's dark in here." He entered the hut and sat on the chair. "Gee, the tusks look strange." He then noticed two levers on either side of his seat. At first, he tried to pull the right lever, but the lever failed to move. He then tried pulling the left lever, and the chair started to rise. The top of the hut opened to let the chair rise just above the roof of the hut.
"Ash!" called out Brock. "What do you see?"
"I see the village, I see walkways, I see a lake, I see things to the left, and I see this metal prison cone with tusks." Ash then pulled the right lever. The base of the metal prison cone then closed up. "I think I just closed something, but I don't know what it is that I closed up." Ash then pulled the left lever again, and the chair lowered back into the hut. The top of the hut closed up, and Ash exited the hut.
"You said you saw some tusks," said Brock when Ash came out. "What were they like?"
"They were long, pointy, and smooth."
"Well, that confirms it. They're the tusks of the large animal we saw earlier back in that huge chamber. Ash, what did you close up with the left lever?"
"I think it was the base of the metal prison cone. It led into the water."
"Uh-oh. I have a feeling about this," said the Professor. "Let's go examine it closer." The group agreed, and they walked out of the hill, back along the walkways to the elevator, and took the elevator down. They then exited the statue, and walked into the other fork, which led to the guarded path outside the jungle. The group carefully followed the path into an alcove.
"There's a drawing on the wall," said Misty. "It looks interesting." The drawing was of a man holding two dangling men over a creature.
"Looks violent," said Brock. "It's like an execution. I wonder if Gehn ever did those things."
"It could very well be," said the Professor. The group continued walking through a staircase to a wooden walkway. They noticed a boy playing on the walkway just ahead of them. A few seconds later, a woman picked up the boy and ran off.
"Must be her mother," said Ash. The group walked along the walkway. A short distance later, they looked up and saw a metal walkway above them.
"How are we going to get up there?" asked Jessie.
"There's a ladder here," said Brock while pointing upwards. "But I'm afraid we can't get to it; it's way too tall for us to reach. Let's just continue walking." The group continued walking until they reached a large, rectangular section of the walkway with a metal dock.
"There's a dock here," said Ash. Professor Oak and Ash walked onto the dock. At the end of the dock was a ladder going into the lake and a large bubble of air.
"I think the ladder's supposed to go down into the bubble, but it's not far enough to reach it," said the Professor.
"Something is making all of these bubbles appear," said Ash. He got above the bubble and felt some heat. "It's warm."
"It must be heat vents. Heat is emanating from somewhere and it's making these bubbles appear. And it seems this isn't the only air bubble; there's more in the lake."
"Guys, we should be careful," said Brock. He then pointed to a rock in the middle of the lake with a device sticking out from it.
"It's the scope!" said Ash.
"Exactly. It's pointing towards the eyeball, though, so we should be out of view. But we must move quickly - somebody could be watching at this very moment."
"Right." Brock gave a hand signal, and the group walked swiftly but quietly along the remainder of the walkway to a ladder.
"This ladder heads up to the village," said the Professor. The group climbed up the ladder. They had to continue climbing from a short landing to reach another landing. They crossed a wooden plank to reach a villager's dwelling.
"The path continues around this house to the cliff path," said Misty. They continued walking along the path and up a small ladder to the cliff path. They then followed the cliff path to a clearing. Along the way, they noticed a few things hanging from above them.
"They look like fishes," said Jessie.
"They are; in fact, they're the same fish that we saw with the lake eyeball's shadow," said James.
"Hmm." The group continued to walk to the clearing. There were a few large objects in the clearing.
"There's an oven here," said the Professor as he stood by the oven. "And there's a fish in it, too."
"Is it shaped like a triangle?" asked Brock.
"Yes, it is," replied the Professor. "That must mean the fish is part of the villagers' diets."
"Or it could be for sacrifice," said James, while pointing to a table and two columns under a wooden shade.
"It could very well be for that," said Brock.
"What about this thing here?" asked Ash as he pointed to a vehicle, which was sitting on two incomplete rails. Brock came over to the vehicle and touched it.
"The vehicle's wet," said Brock. "I think this is supposed to be a submarine, but somebody has raised it."
"Maybe this lever will lower the submarine," said Ash, pointing to a lever just next to the vehicle.
"Ah, I have an idea. Misty, stand by the lever. Ash and I will climb into the submarine, and you'll pull the lever."
"Hey, Brock, are you sure it's safe?" asked Ash.
"I'm sure it's safe."
"I'll take your word for it." The two climbed into the submarine, and Misty pulled the lever outside. The submarine started to lower. Once the submarine was completely lowered, a piece of metal connected onto the submarine. Ash got out of the submarine and tried to look at what is connected to the submarine.
"It's a dock," said Ash. "It's just like the one on the walkway."
"That means this submarine is supposed to reach those docks," said Brock. Ash climbed back in and closed the hatch. "See those rails? This submarine's meant to travel on those rails."
"Well, let's go find out where it leads. I'm guessing this lever will get us there." Ash pulled the lever, and the submarine started to move forward. The submarine moved forward until it stopped. "We stopped, but there are still tracks up ahead."
"We must be at a junction."
"But there's only one track ahead."
"The junction must be behind us. But let's go forward anyway." Ash pulled the lever again, and the submarine moved forward until it stopped in an air bubble.
"I think this leads to a dock." Ash opened the hatch and climbed out. "Uh-oh. We have a problem."
"What is it?"
"The dock's not long enough to reach the submarine."
"Then we have no choice - we have to go forward." Ash pulled the lever and they arrived at a four-way intersection. "Forward again." Ash pulled the lever once again and the submarine traveled right to another air bubble. Ash opened the hatch and climbed out.
"It's the same dock," said Ash. "We just went in a circle." Ash climbed back down and closed the hatch.
"Maybe this would be a good time to test out these other controls," said Brock. "Let's try the handle." Brock found the handle was able to rotate, and he rotated the handle. The sub then turned 180 degrees.
"The handle rotates the submarine."
"It appears it does. Let's go forward." Ash pulled the lever and the submarine traveled back to the intersection. "Forward again." Ash pulled the lever again, and the submarine traveled to the right into an air pocket. Out of curiosity, Ash opened the hatch.
"Hey, there's a dock here! Let's climb out." The two climbed out of the submarine and onto the dock. They walked across the dock to a ladder on the rock wall.
"I think I figured out what that slider in the submarine did. The first time we came to the intersection, the submarine turned right when we went forward. Then we came to the intersection the other way, and it turned right, but it turned into here. Thus, the slider steers the submarine when it's at a junction."
"Good thinking, Brock. And this dock is another one we've found that reached the submarine." Brock then scanned the lake for docks.
"In fact, this is the only other one. I'm thinking there might be some controls to extend the docks somehow."
"Could it be here?"
"Probably so." The two climbed the ladder up into a room with five levers at one end. The first and the fourth lever were flipped up. The two walked to the levers.
"Five levers, five docks- this must be the dock controls!" said Ash.
"I think so, too. I wonder what happens if we pull the first lever down." After Brock pulled the lever down, the two climbed the ladder back down to the dock.
"The dock still reaches the submarine," said Ash.
"But the original one that we came from is retracted."
"The first lever must control that dock and the fourth must control this one."
"Exactly. Let's find out which dock each lever controls and extends each one." The two climbed back up to the room and Brock stationed himself at the levers while Ash stationed himself at the window. Brock flipped up the first lever.
"Ash, I'm going to call out the levers as I flip them up. Call back with the dock location that each one extends." Brock flipped up the second lever. "Second lever."
"The dock at the walkway." Brock flipped the third lever.
"Third lever."
"Prison cone dock." Brock flipped the fifth lever.
"Fifth lever."
"The dock at some kind of building nearby."
"That's it. I think we're done here." The two climbed down the ladder, walked across the dock, entered the submarine, and closed the hatch. "Ash, you say there was a building nearby here?"
"Yeah, I did. I think it's just to the left."
"So we're going left, then." Brock turned the submarine around and Ash pulled the lever to move the submarine forward. The submarine came to a stop at the intersection. "Let's see if that slider does steer the submarine." Brock moved the slider to the left, and Ash pulled the lever. The submarine started to head left and up a sloping rail to another air pocket.
"Looks like you're right, Brock." Ash opened the hatch, and the two climbed out of the submarine. They walked across the dock and entered the building. "It looks like a classroom."
"It is a classroom," replied Brock. They came to the front of the classroom and looked around. "And from the looks of it, they're trying to teach the D'ni society to the Riven people."
"These look like rules," said Ash.
"You know, it does kind of look like rules." Just then, Ash walked up to a cage-like device.
"This cage looks interesting." Ash then cranked the handle on the side. An image of Gehn began to appear inside the cage, and Gehn began to speak in another language. Gehn then paused for a long time and looked around before uttering a single word and the imager message died. "It's an imager!"
"Yes, it is. Gehn mentioned it in his journal that he was building imagers, and this is one of them." They looked around. The D'ni characters were written in panels spread across the walls. "Looking at the D'ni alphabet here, I wish we knew the D'ni language."
"That would be very cool. We could write Ages then."
"You're right. But that requires some special skills, and we know the D'ni have fallen, so the only way to know this would be through Atrus."
"You're right, Brock." Ash noticed items on the end tables in the back of the room. "Look, there are things on the tables in the back."
"Hey, yeah. Let's check them out." The two walked to the first end table, which had a bowl of fruit and a piece of paper.
"Interesting fruits," said Ash.
"And what's even more interesting is the paper. He could have gotten a perfect score had the person who worked on this paper written the correct word."
"Nice job, whoever did it." The two then walked to the other end table, which had a device. "There's one of those numbers again."
"And there are two hanging people, just like in that mural on the cave walls."
"It looks like they're heading for an execution." Ash then noticed something on the device. "There's a ring on the left side." Brock then put his finger in the ring.
"It's loose. I think it's supposed to turn." Brock pulled the ring all the way to the right. The creature on the base of the machine also rotated with the ring, and the display on the bottom, where the number was, spun around until it stopped at a number that resembled the letters KI between two lines. The hanging person on the right lowered three steps before stopping. "Hmmm." Brock pulled the ring to the left side and the display spun until it stopped at a number that resembled an elongated letter H between two lines. The left person lowered five steps. Brock pulled the ring to the right, and the display spun before stopping at a number resembling an upward curve on the bottom side of a box within two lines. The person on the right lowered ten steps before stopping. Each time Brock rotated the ring, the creature moved to the respective side of the ring.
"I think it has something to do with the numbers."
"Ash, you're right. This toy's supposed to teach numbers, since each number lowers a person several steps." Brock then pulled the ring back to the left. The creature moved to the left, the display showed a number that looked like a combined elongated letter H and a box in the lower-right corner of the H between two lines, and the left person lowered nine steps.
"I'd like to try." Ash then pulled the ring to the right side. The creature moved to the right, and the display showed the same number. The person lowered seven steps, but as soon as the seventh step was made, the creature chomped on the person, and the person was pulled back up.
"That's interesting. The person is supposed to lower nine steps, but it lowered only seven steps. That means the people can only lower 20 steps before they are chewed up by the creature, and then pulled back up."
"We have to record the numbers."
"Yes, we have to record them because the numbers will be useful. But to do that, we need Misty."
"I'll get her." Ash ran out the building, looked out to see which way he should go, and hopped into the submarine. He traveled through the intersection, past the cone prison, and into an air bubble near the walkway. Once he arrived, he climbed out and started to wave and jump rapidly.

Meanwhile, in the clearing...
"Hey, isn't that Ash on the dock?" said Misty.
"Yes, it is," said the Professor. "We'd better go see what's going on." The group walked back along the path, climbed down the wooden ladder, and walked to the dock.
"Ash!"
"Misty, Brock and I need you to record something. Follow me." The two walked to the dock ladder and climbed down into the submarine.
"I guess we just wait here," said James.

"So, Ash, where are we going?"
"We're going to this classroom- you'll see." Ash turned the submarine around and moved it forward once, then again to the intersection. Ash pulled the slider to the left and moved the submarine forward to an air bubble. The two then climbed out to the dock.
"You really knew what you were doing back in that submarine, Ash."
"Well, you learn." They walked into the classroom, where Brock was waiting.
"Ah, there you are, Misty," said Brock. "We finally figured out what the numbers are, and we were just waiting to get you to record the numbers."
"Okay, what are the numbers?"
"Well, it's on that little toy there. Pull the ring." Misty pulled the ring to the left. The creature moved to the left, and the display showed a number resembling three vertical lines between two lines. The person lowered one step.
"This is the symbol for the number one," said Misty.
"Exactly," said Brock. "The toy, I think, only gives us numbers from one to ten. Let's see what we get." The three continued playing with the toy until they got ten numbers, which Misty recorded on another page of the journal. "Ten numbers, one to ten. I think that's all we can do here."
"I just remembered something!" said Ash.
"What is it?" asked Brock.
"The dock to the cone prison didn't reach the submarine before, and since it reaches the submarine now, we should explore it."
"Ash, you're right. Let's go there right now." The three exited the classroom and climbed into the submarine. The submarine turned around, moved forward to the intersection, and took the left path to an air bubble. The three then climbed out of the submarine onto the dock. "The cone's just across this dock." The three walked into the cone prison and stood on a crested floor. Just then, something rocked the cone. The rocking went on for a short time before it stopped.
"Whoa, what was that?" asked Misty.
"I don't think we want to know," replied Brock.
"Wait, I remember this floor- it's the floor I closed while I was on the chair up there!" said Ash.
"And there's a rope there," said Brock. Brock pulled the rope, and another rope with two metal clasps lowered close to the floor.
"Looks familiar," said Ash.
"Yes, it does- oh, no."
"What is it?"
"It all makes sense now. The mural, the toy, this cone- Gehn really was doing executions! Somebody would hang the person by their feet up there, somebody would lower the person down here, and Gehn would open the cage from his chair."
"And the creature would eat the person," said Ash.
"Correct. When the execution was complete, Gehn could make a quick exit by way of the dome or the railcar." Just then, the rope with the metal clasps rose back to the top of the cone.
"Do you think we can get up there?"
"Possibly."
"All right, I have an idea. Brock, pull the rope." Brock pulled the rope again and the rope with the metal clasps came down. Ash hung onto the rope, and he was pulled upwards by the rope.
"Ash!" called out Brock. "That's a great idea. Hold on, we're coming." Brock pulled the rope again, and Misty and Brock hung onto the rope. The rope pulled them upwards to a small cage.
"Hey, Ash, that was a great idea to use the rope like that," said Misty.
"Thanks." The three walked out of the cage by way of a wooden plank to a metal walkway. Just then, they noticed Professor Oak was waving his hands and pointing to another part of the walkway. They looked in the direction Professor Oak was pointing.
"Isn't that the ladder?" said Misty.
"Why, it is!" replied Brock. "Let's lower it so that they can get up here." The three walked to the ladder and lowered it. The rest of the group walked to the ladder and climbed up. The group walked back up to the wooden plank.
"Have you noticed this door?" asked the Professor. The door was a thick metal grate, and behind it was a brick-walled room with a person inside.
"It looks like a prison," said Jessie.
"It probably is," said James.
"There's a wheel here," said Brock. "I think it might be used to open the door."
"Should we even open the door?" asked Ash.
"Well, it can't hurt, I guess." Brock pulled the wheel out and spun it back. The door split open into five pieces and opened for them. However, the person that was inside was gone. The group gasped and entered the prison cell.
"Where'd he go?" said Meowth.
"He must have gone into one of the walls somehow," said Ash. The group started knocking on the walls to determine a hollow space.
"I found something!" said the Professor after he knocked one of the walls. Brock joined him and knocked on the wall once more.
"It seems to be hollow here. There must be some way to open it."
"But there's nothing else," said Ash. "Except the drain." James tried to open the drain grate and was successful.
"Oh, there actually might be something there," said Meowth. Meowth reached into the murky water and pulled out a handle. A chunk of wall in front of them began to move backward to reveal a tunnel.
"Way to go," said Jessie. The group entered the tunnel, and the wall closed behind them. Just next to the wall was another handle similar to the one in the drain.
"I guess we'll use that one to get back out," said James.
"It's really dark in here," Misty commented as they entered the tunnel. They continued walking until they reached a view of the open sea. "Well, at least it's light here."
"And there's a fire marble here," said the Professor. "It's not on." Professor Oak rubbed the marble, and light began to appear from the marble.
"It looks like there's more fire marbles," said Ash. They followed the tunnel and turned on every fire marble they could find.
"There was a door back there," said Misty. "I wonder what's behind it." Misty came up to the door and opened it. As the door opened, it completely closed the pathway leading to the sea. The group then followed the newly revealed tunnel to a small slat on the wall. They entered the slat and found themselves in a chamber with channels all around them, 25 stones, and a watery force field in front of a recess.
"This must be where the Moiety hide," said Ash.
"But what are all these stones for?" asked Jessie. Misty then saw a speck of dirt on a creature symbol on a stone. She brushed off the dirt with her hand and the stone lowered.
"Aah! The stone just sank in."
"Interesting," said the Professor. He then touched a creature symbol on another stone, and the stone lowered. The next two stones he touched also lowered to the ground. However, once he touched a fifth stone, the stone lowered and the previous four stones rose back to their original positions.
"If the fifth stone sunk in and the others rose up, that means that there's a combination," said Brock.
"The stones show the creatures, so it must have something to do with them," said Ash.
"Right, right. But we have no idea what combination is correct. We can't solve this just by guessing."
"By the way, is it just me, or is it getting late?" asked Jessie. She looked tired.
"I'll go check," said Ash. He went out of the chamber, switched the door positions, and walked to the sea opening. The sky was a light orange color. He then went back to the chamber. "The sky's turning orange."
"In that case, we'll leave all this for tomorrow. Let's go back to the jungle." The group walked out of the chamber back to the main tunnel, and Brock switched the door positions.
"Why'd you do that?" asked Ash.
"Because if all of this was meant to be hidden, this door should keep it that way."
"Ah, okay." The group completely retraced their steps back to the jungle camp and prepared to go to sleep.
 
Chapter 23: Domain of the Domes

The group woke up in the morning of the next day.
"How soon do you think Riven will collapse?" asked Misty.
"Pretty soon, I guess," said Ash.
"We need to work fast if this world is on the verge of collapsing," said James.
"Good idea," said Brock. "Let's look over our notes first; I think we've explored all that we can on Riven, for now." Misty pulled out the journal, which contained all their notes.
"Look, numbers!" said James.
"Yes, we've got numbers," said the Professor. "I think we should be able to figure out Gehn's dome combination." Misty flipped through the notes for Gehn's combination. However, they noticed a problem.
"The first number, according to our notes, is 7," said Jessie. "But the other numbers look strange."
"But they look similar to some numbers," Meowth. Brock then picked up the notes with the numbers.
"What are you doing?" asked Misty.
"I'm looking to see if there are any similarities," replied Brock. Professor Oak then looked over Brock's shoulders.
"Brock, rotate the notes 90 degrees to the left," said the Professor. Brock rotated the notes and laid them down.
"The number two now looks like the number ten," said Meowth.
"Hey- that's it!" said Brock.
"What is it?" asked Jessie.
"The number five looks like the number one rotated to the left," said Brock.
"The number ten looks like the number two rotated to the left," said the Professor.
"So does that mean the number 15 looks like the number three rotated to the left?" asked Ash.
"Correct," said the Professor. "And-"
"The number 20 looks like the number four rotated to the left," said Misty.
"Yep," replied Brock.
"But what about other numbers?" asked Meowth. "How would you show the number 12?"
"The number seven looks like the number two combined with the number five," said James. "So by following that logic, the number 12 should be the number ten combined with the number two."
"James, you're brilliant!" said Jessie.
"Why, thank you."
"So with this in mind, we should be able to figure out the combination," said Ash.
"Right," said Brock. "Let's try it." Misty wrote the symbols for 15 and 20 for reference on the notes.
"We know the first number is a seven," said Ash.
"The second number looks like ten and one combined," said Jessie. "So it must be 11."
"That's it," said Brock. "The next one is ten and four, so it must be 14."
"And the next one is 15 and one, so it's 16," said Misty. "Correct?"
"Correct," said the Professor. "The last number is 20 and four, so it's 24."
"Which brings a point," said James. "How would you represent 25?"
"I imagine the D'ni numbered their system like ours did. We have the numbers 0, 1, 2, 3, 4, 5, 6, 7, 8, and 9; then we go up to 10, which if you think about it, it is ten multiplied by one. 20 is ten multiplied by two."
"In short, our system is based on 10," said the Professor. "Since the D'ni has distinct forms for numbers 1 through 24, I'd probably imagine they have a distinct form for the number 0 as well, and they would write the number 25 as the symbol for 1 followed by the symbol for 0. The symbol for one would mark 25 multiplied by 1, and 0 indicates no extra numbers. Thus, the D'ni base their system on 25."
"So the number 26 would be the symbol for 1 followed by another 1," said James.
"I'd probably think so," replied the Professor. Misty then flipped through her notes to the number symbols that looked like two numbers side by side.
"So by that logic, then, the first number, the one with the symbols for 9 and 8 is 9 multiplied by 25 plus 8, which is, if my math is correct, 225 plus 8, is 233."
"Which could explain why Gehn wrote an 'rd' next to it," said Ash.
"Yep," replied Brock.
"And the other one is 9 and 9, which is 9 by 25 plus 9, which is 225 plus 9, which is 234."
"Correct."
"Gehn couldn't possibly write that many Ages, could he?" asked Jessie.
"He might have," said Brock. "But you've got to remember that while he was in D'ni, he wrote lots of Ages, so not counting the failed ones he made here, he probably had 200+ ages in D'ni."
"He's obsessed with Ages, then," said James.
"You could say that."
"Why don't we try out the combination?" said Ash.
"That's a good idea," said the Professor. "Let's do that right now." Misty put away the journal and the group walked out to the main pathway and continued walking to the statue. They opened the statue, walked into the elevator, went up to the metal walkways, and walked to the dome. Ash then walked into the dome.
"I guess I need to do the largest number first." Ash moved the first slider on the right to slot 24, the next one to 16, then 14, then 11, and 7. Ash pushed the button, and the sliders slid back to the left. The smaller dome flipped backwards and the larger dome flipped forward to completely enclose Ash inside. The pedestal containing the book then rose up to make the it accessible.
"Uh-oh, what have I done?" thought Ash to himself.
"Ash!" shouted Misty from outside the dome. "Are you okay in there?"
"Yeah, I am," replied Ash. "Is the dome spinning?"
"Yes, it is."
"Misty, hang on for a moment," said Brock. "I have an idea." He then ran to the scope and pushed it when the yellowed image came by. The gray dome slowed down to a stop and flipped over, revealing the golden dome and Ash. Brock then ran back to the dome.
"What was your idea?" asked Misty.
"We didn't need the combination at all - we could have simply walked into the dome, and somebody would close and open the dome by using the scope."
"But what do you do if there's only one person?" asked Ash.
"Then you would use the combination. By the way, Ash, did you examine the book?"
"No, I didn't."
"Then we'll have to go back in there," replied Brock. "Professor?"
"Yes?"
"Can you open and close the scope for us?"
"Okay." Professor Oak then walked to the scope.
"What about us?" asked Jessie.
"We'll signal you when we need to come out. All right. Misty, Ash, let's go inside the dome." The three then stepped into the dome. "Professor, close the dome - just push the button on the scope."
"Okay," replied the Professor from across the walkway. He pushed the button on the scope, and the dome closed around Ash, Brock, and Misty. The smaller dome flipped backwards and the book pedestal rose up. The three came up to the pedestal and examined the book.
"The 233rd Age," said the three. Misty opened the book.
"I can see D'ni writing," said Brock. "This must be a Linking Book." Misty flipped the book to the last page, which had a linking window.
"The window's black," said Misty.
"It probably needs power," said Ash.
"You're right, Ash," said Brock. "Gehn said that somewhere. So until we get power here, we can't do anything more, much less linking in."
"How do we get out?" asked Misty.
"Maybe this button will help us," said Ash. He pushed the button with his foot, and the pedestal started to sink. The smaller dome closed over the pedestal and the larger dome flipped back out.
"Hey, you didn't need us to get out of the dome," said Meowth as Ash, Misty, and Brock walked out.
"Well, we thought we needed you at first, but we found a button in the dome that lets us exit the dome when it's closed."
"So what'd you find?" asked James.
"We found a Linking Book," said Misty.
"But it needs power to operate," said Ash. Just then, Professor Oak came up to them.
"I think the power comes from those big pipes that come from the dome," said the Professor. The group then looked to the side and saw a large pipe.
"Those pipes look like they would lead to..." started James.
"...the big dome!" said Ash. "That must be where the power source comes from."
"Right," said Brock. "Let's go there right now." The group made their way to the island with the temple using the railcar.
 
Chapter 24: Struggle for Power

Once the group arrived at the station, they exited the railcar, and entered the temple.
"There's Gehn a-Gehn," said Meowth. "Get it? Gehn? A-Gehn?"
"Gee, that was very bad," said James. The group exited the temple by way of the side door, walked through the tunnel and across the bridge, entered the golden room, and crossed the walkway to the large dome.
"The diagram now makes a lot of sense," said Brock.
"It shows where the pipes lead, don't they?" said Ash.
"Yes, they do. One pipe leads to the dome here, and the rest lead out to the other four islands."
"And up in front is where the power's being produced," said Misty.
"That's correct," said the Professor. And more specifically, it comes from above."
"Which is why that walkway is able to be raised," said James.
"Brock, doesn't that other entrance lead to the other walkway?" asked Ash.
"You're probably right," said Brock. "We've never checked out that other entrance." The group then walked out to the other entrance. The entrance led out to a walkway to the golden room, but a short section of the walkway in front of them was missing.
"That's the missing walkway!" said Jessie.
"So the controls should be here somewhere," said Ash. Looking around, they saw a button on the wall of the dome. Ash pushed the button, and the missing section rose from the bottom to fill in the walkway. The group then walked to the end of the walkway.
"Ah, this is the grated door that was closed earlier," said the Professor. Brock pulled the lever, and the door opened up for them, revealing brickwork and a peephole.
"And this leads to the golden room," said James.
"You're right; it does," said Brock. "And the rotation button is here, too." Ash pushed the button, and the room rotated to reveal the entrance to the T-pipe switch for the cone mechanism.
"I think if you push the rotation button a couple more times, the entrance that would lead to the four-way intersection and this walkway would line up," said the Professor.
"Okay," said Ash. He pushed the rotation button two more times, and the entrance to the intersection and the walkway lined up. "Professor, you're right." Ash then started to walk into the room.
"Ash, wait. I have an idea," said Brock. "Let's go back to the other walkway first." The group walked back to the dome and to the other walkway.
"So what was your idea, Brock?" asked Ash.
"I'm thinking that the rest of us could go in this walkway, and you could pull the lever, and we wouldn't have to go around and rotate the golden room to get to the walkway. Then you could rotate the room and get to here."
"Okay." The rest of the group walked onto the walkway.
"By the way, I see slats in the walkway," said Brock to the rest of the group. "We should stand inside the slats so we don't fall over."
"That's a good idea," said Misty. The six then aligned themselves with the slats.
"Ash, pull the lever now," said Brock. Ash pulled the lever and the walkway started to rise. As the walkway rose, the rest of the group held on to the rails of the walkway. Ash made his way to the other end of the walkway by the golden room. Once the group reassembled, they went up the walkway and entered the upper level of the dome.
"Look at that machine," said Jessie. The machine was a raised plate with a rod and a cylinder above it. Below the metal plate was another metal plate that looked like it would fit with the upper plate. They started to walk to the machine, but along the way, they noticed a control handle. James pulled the handle down and revealed a white button. The upper plate then descended into the lower plate.
"Try the button," said Meowth. James pressed the white button and nothing happened.
"I guess we need to do something to the machine first," said James. He pulled the handle back up, and the group came up to the machine. They then looked down into the bottom plate.
"It's a 5 by 5 block grid, and there's another square grid of 5 by 5 holes in each one."
"That sounds a little familiar," said Ash.
"Wait! This sounds like the maps back in the island with the large plateaus," said Brock. He then looked to the right of the plate and saw six containers, each holding a different colored marble. Ash then pulled out the yellow marble from its container.
"It's warm," said Ash.
"It's warm?" said the Professor. "Could you hand me the marble?"
"Sure, Professor." Ash handed the marble to Professor Oak. "What for?"
"Analysis." Professor Oak then felt the marble in his hand. "I think we should handle these marbles very carefully, because they are very warm. That tells me the marbles are very powerful and very concentrated; I'm afraid they'll explode if we drop them."
"Uh-oh." Professor Oak handed the marble back to Ash, and Ash put the marble back into its place.
"So, six marbles, six colors, six color symbols- Misty, could you hand me the journal and open it to the page with the dome locations and the colors?"
"Sure thing, Brock." Misty pulled out the journal and handed it to Brock.
"This is interesting," said Ash and James. They then walked up to Brock and they started to examine the notes with Professor Oak.
"The islands combined make one large grid of 5 by 5 squares, and each island square can be divided into a grid of 5 by 5 squares, so the large grid has 625 squares," said the Professor.
"Each island has a dome, and each dome fits perfectly in a small square," said Brock.
"Each dome is opened with a specific color symbol highlighted in yellow," said Ash.
"And each color symbol refers to a specific color," said James.
"Oh, by the way, the last color is indeed purple," said Brock. They then paused to reflect on the information they have.
"Of course! It all makes sense!" said the four men in unison.
"What makes sense?" asked Misty.
"This grid plate is the puzzle, and the dome locations are the solutions to the puzzle," said James.
"Since each dome is opened by a scope, each dome is referenced by a certain color," said the Professor.
"So to solve this puzzle, we have to place the correct colored marble in the correct spot for a certain dome," said Brock.
"And in addition, since the marbles are warm, and since the machine looks like a press, when the marbles are placed correctly, the power from the marbles will be released," said the Professor.
"That means this is the power source for the domes!" said Ash.
"Exactly. Now we just have to solve the puzzle." They then looked at their notes again.
"Brock, we have a problem," said Ash. "We know where the domes are, but we know only three of the domes' colors."
"Ash, you're right again," said Brock.
"We know that the dome for the island with the crater is in the square [1, 17] and the color symbol is purple," said the Professor, reading from the notes. Brock placed the purple marble in hole number 17 of large square number 1. "We also know that the dome for the island with the plateaus is in the square [22, 6] and the color symbol is orange, and the dome for the island with the jungle is in the square [17, 9] and the color symbol is red." Brock placed the orange marble in hole number 6 of large square 22, and the red marble in hole 9 of large square number 17. Professor Oak then handed the notes to Brock and Ash.
"Now we have only three marble colors left: green, blue, and yellow," said Brock.
"But we have only two domes left to place," said Ash.
"Then we only need two colors. We can rule out yellow, since that's what the symbols are highlighted by."
"That means we have either green or blue for the domes left," said Ash.
"I guess we'll have to do trial and error for the last two domes," said Brock. He placed the blue marble in the dome location for the island they were standing on, which was [4, 1], and the green marble in the dome location for the fifth island, which was [5, 2]. "And now we should try the controls again. Meowth?"
"At your service," replied Meowth. "What can I do?"
"Pull the handle and push the white button over there."
"Okay." Meowth pulled the handle down, and the press plates came together. Meowth then pushed the white button. "Nothing happened."
"All right, then. Pull the handle back up," said Brock. Meowth pulled the handle back up, and the press plates separated. "Okay, then. If nothing happened, then we must have guessed wrong on the colors."
"So the blue and green must be switched," said Ash.
"It appears so." Ash switched the locations of the blue and green marble. "I think that's it. Let's try it again. Meowth?" Meowth pulled down the handle again, and the press plates came together. Meowth pressed the white button. The press rumbled louder and louder, and once the rumble leveled, the dome shook slightly.
"Whoa, what is that?" asked Misty.
"That's the power going to the domes," said the Professor. "It should be working now." The group cheered, and they walked back to the golden room. At the golden room, Misty received the journal and she put the journal away.
"Now what do we do?" asked Jessie.
"Let's try out the dome now," said James. The group exited the room to the intersection, and rotated the room to align the entrance to the other walkway to the dome. They then walked back to the dome, entered it, and walked down to the dirt path. They continued walking until they noticed something new on the metal platform.
"There's a button now," said Misty. "But that wasn't there before."
"You're right," said Ash. "This must be an elevator." Ash stood on the metal platform and pushed the button. He started to descend into a hole, and as he descended, the metal platform above them descended into the platform's place. The button next to it was replaced with a socket.
"Uh-oh," said Meowth.
"Ash! Are you okay?" yelled Brock and Misty into the platform.
"Yes, I am," replied Ash. The reply came back muffled. Just then, the metal platform started to rise back up to the upper walkway and Ash rose back up on the metal platform.
"Here I am," said Ash.
"I have an idea," said Brock. "But we need to use the elevator." Ash and Brock walked onto the metal platform and pushed the button. They descended into a small tunnel and got off the elevator.
"Just as I thought," said Brock. "The button's outside the elevator. So that means we can send the elevator back up when we're not in it."
"So we need to send the elevator back up if we need to get everybody here."
"That's correct. Ash, you'll need to tell the others that we are going to send back the elevator to get everyone else down here."
"Okay." Brock pushed the button and Ash came up to the path. Ash told everybody what to do and Misty descended first. They continued the process of sending the elevator up and down to get everybody into the tunnel. Once everybody was in the tunnel, the group exited the tunnel to a staircase, and climbed the staircase to a walkway leading to the dome.
"There's the dome," said Jessie.
"And there's the scope," said James. Ash and Brock came up to the scope and pushed the button at the yellow image. The scope and dome stopped clicking, and the larger dome flipped to reveal the smaller dome.
"Professor, can you close the dome for us after Misty, Ash, and I step in?" asked Brock.
"Sure," replied the Professor. Ash, Misty, and Brock entered the dome, and Professor Oak pushed the button. The larger dome flipped over, the smaller dome flipped backwards, and the pedestal rose up.

Inside the dome, the three came up to the book and flipped it open onto the last page. The window was black at first, but then the window showed a flyby of a world with red sky and orange stone structures, then zooming in and spinning on a building with a bowl-shaped roof.
"Guys, have you ever noticed we never saw Gehn anywhere on Riven?" said Brock.
"Yeah," said Misty.
"Gehn must be in the 233rd Age. Ash, you will need to use the book."
"What about you guys?"
"I fear that Gehn carries some kind of weapon. If we come in there as a group, and if he has a weapon, then I fear he'll take it out on all of us. I don't think it's a good idea for us to link in there as a group."
"Okay," said Ash. "I'll use the book." Ash touched the moving image, and his body started to disappear much slower than usual.
"It must be the book that's making him go a bit slower," said Misty.
"Must be," added Brock. Finally, Ash's body completely disappeared into the image. Misty then closed the book.
"Brock, I just remembered something. What about that burnt book?"
"Oh, right." Brock pulled out the book from his pack and opened the book on the pedestal to the window. No image came onto the window.
"Book's dead," said both of them. Misty then reopened the dome and both of them walked back to the walkway.
"Did the burnt book show anything?" asked the Professor.
"No, it didn't," said Brock. He then pitched the book into the open sea. "It's dead."
"Ah. By the way, where's Ash?" asked the Professor.
"He just used the Linking Book in the dome to the 233rd Age," said Misty. "We're thinking Gehn might be there."
"So why aren't we following him?" asked James.
"Because it isn't a good idea to be there if we came in as a group; Gehn might think it's an ambush and he might pull out a weapon, and possibly take it out on us," said Brock.
"Oh no!" replied the other four.
"That's not good," said James.
"So what can we do?" asked Jessie.
"We can only hope Ash is okay," said the Professor as he looked to the sky.
 
Chapter 25: The Look of Gehn

Ash was standing in a cage-like enclosure with five book pedestals around him. Around him were five windows in the room leading out to the Age. In front of him was a worktable and a bench. To the left of the desk was another device and a door, and to the right was a boiler. Behind him and to the left was a switch near the window, and to the right was a hole with a metal ladder.
"Oh no, what do I do now?" Ash reached for a book at random, and he had his hands on a book with a metal circle and the D'ni number 5 burnt onto the cover, as well as square markings. "This must lead back to the island with the dome and the temple." He opened the book to the window, but the window remained black.
"Oh, great. The book needs power. Now what?" Ash looked around and found a crested panel. He pressed the button, and the crest lit up. Ash waited and waited. Finally, the door opened, and with it, he felt a burst of heat. A man in heavy clothing came in and closed the door, pulling back his goggles. "You're Gehn, aren't you?"
"Yes, I am." Gehn then examined Ash's clothing. "You aren't D'ni, by any chance?"
"No, I'm not," replied Ash.
"Very well, then. I apologize for the cage. I'm afraid this situation has often required of me a more primitive code of conduct that I might otherwise have chosen." Gehn walked to the table and took off his goggles. "As you know, I am Gehn. I assume you're heard of me."
"I have," said Ash.
"Well, I expect you have acquired some false information of who I am now." Gehn removed his gloves, placed them on the table, and walked closer to Ash. "Not that my son would have lied to you about me. No, not Atrus. It's just that... Well, I'm sure he believes me to still be the depraved father I once was. Yes. I even tried to kill him once. God, if I had accomplished that, who knows what I would have become. A great father, indeed, who tries to murder his own son."
Uh-oh, Ash thought to himself. He must still be planning to kill Atrus if he can get to him. I must be careful. Gehn then continued speaking while pacing around the enclosure.
"Thankfully he trapped me on Age Five, a prison of my own creation. No books. No precious inks. No Ages to link to. Nothing but my own foolish ambitions. That was thirty years ago. Thirty years, thirty lifetimes, what does it matter? No sentence could be too harsh for the man I was." Gehn then looked into Ash's face. "But I have changed. I'm sure the deeds of my past can never be completely atoned for, but my mission was an honorable one." He then picked up his pipe and smoked it, and Ash recognized the stench the same as that from the laboratory.
"Gehn?"
"Please, let me finish." He then smoked his pipe again and faced Ash again. "I'm sorry, this is all a bit awkward. I- It's been a long time since I've attempted to persuade anyone of my intentions. Most of the people here have already made their minds up about me one way or another. I myself do not trust the words of most men so I don't expect you to believe me. In the end, though, you may discover that I have more to offer than mere words." Gehn paused for a moment. "Atrus' choice of punishment has been hard on the people of Riven. Many have suffered because of it. The island has been steadily decaying for years, but according to my most recent measurements it appears that the Fifth Age has entered its final days. Unless the villagers can be relocated soon, the island will collapse entirely and everyone will perish. It's taken me a long time to do it, but finally it appears that I will be able to make substantial amends for my past transgressions. Especially... well..."
"What is it?" asked Ash.
"I'm afraid I've had some trouble with Catherine and the Moiety. In any society there will always be a small percentage of the population with rebellious tendencies. Before Catherine appeared, the Moiety, as they call themselves, had been relatively harmless. I mean, the natives here are a fairly violent people by nature, but I'd almost come to accept their presence. It seemed inevitable under the circumstances. Upon Catherine's return, however, their violence intensified considerably. It seems she's become some sort of religious savior to them. And as far as I can tell, she's come to believe this herself. So, I've had no alternative. I had to separate her from her people."
And that's why he imprisoned her, Ash thought to himself. Gehn continued to pace around while he spoke.
"I must admit, though, that my concerns were not entirely for her safety alone. The actions of Catherine and the Moiety have put my own life at risk on numerous occasions, and consequently the lives of all the people here. Therefore, I must ask you to refrain from any attempt to free her, although I'm sure Atrus desires it. Indeed, he must desire it with all his heart. But he is completely unaware of her recent state." Gehn then walked up closer to Ash. "I have a question for you."
"Yes?"
"Did you come to the Fifth Age with a group of people?"
Oh, no, Ash thought to himself. He then started to speak. "No, I did not."
"Well, I could have sworn you did. But it might just have been false information." Gehn then walked to the boiler. "Anyway, I know that you arrived in the Fifth Age with a book that was immediately stolen from you. Needless to say, its reacquisition is of interest to me, though my personal history with the Moiety does not give me much hope for it. Still, there is a chance you might somehow manage to retrieve it. If you do, I would ask for the safety of all concerned that you would bring it to me at your earliest opportunity. Again, to be honest, my reasons here are partly selfish. There is so much yet to be resolved between Atrus and myself, especially in light of what has become of Catherine. In any case my immediate concern is the completion of the sanctuary I've long promised to all the islanders." Gehn then turned on the boiler by pulling a small handle to the right. The glass on the boiler started to glow red.
That must be the power source for the books, Ash thought to himself.
"In the meantime as a token of my good intentions, I will allow you free access to my linking books, crude though they may be, and to the rest of the Fifth Age." Gehn walked back to the table, put on his goggles and glove, and took up a weapon-like device. Ash backed away, knowing that must be a weapon. "As for the stolen linking book, we should probably not meet again until you've recovered it. I will know if you've succeeded and will await your return. Good luck with your search. I hope to see you back here shortly." Gehn opened the door and walked out. Ash breathed a sigh of relief.
"I guess I should warn the others." Ash looked at each of the books on the pedestals. "There's one for the fifth island as well as the other; I'll just explore it later." Ash opened the book for the island with the large dome and the temple to the last page, and a moving image appeared, zooming in on the closed metal dome. Ash touched the image.

Meanwhile, on the island...
"It's been a long time, hasn't it?" said Misty. They were still standing on the dome walkway. Suddenly, the dome closed up. "Uh-oh."
"Be prepared. It could be anything," said Brock. The group got their hands ready on their Pok?balls. The dome then opened and Ash walked out of the dome. The rest of the group then sighed with relief.
"Ash, you're okay!" said the Professor.
"Thank goodness," said Misty.
"What happened?" asked Brock.
"When I linked into the Age, I arrived in a cage. I must've somehow signaled Gehn, and he gave this long speech about what he wants to do. He's got a weapon." The group gasped. "I don't think we should worry, though, because as long we don't have the book, he's not going to charge in on us, and he lets us free access to the books."
"That's good. What else did you find?" asked Misty.
"I found a Linking Book to the fifth island. That might be our only way there."
"It might just be," said Brock. "Hey, I know it's a risk, but we should all go to the fifth island by the 233rd Age." The group agreed and decided to use the dome. Ash, Brock and Misty first used the book in the dome, followed by Jessie, James and Meowth, and the Professor last.

When the group arrived in the 233rd Age, they examined the books on the pedestals.
"We should be quiet, just in case Gehn comes back." whispered Brock.
"The books lead to the domes on all of the islands," said Ash.
"But what we want is this one, right?" Ash then pointed to the book with the single square marking.
"Right," replied Brock. He opened the book to the window, and a moving image appeared on the window. He touched the image and disappeared, this time a little faster.
"The books must be a little better here than back on Riven," said Misty. One by one, they followed Brock into the book for the fifth island.
 
Chapter 26: Catherine Imprisoned Island

Brock opened the dome by using the foot button and ran to the walkway once the dome opened. The dome closed, and opened again with Ash in the dome. He also ran to the walkway. The dome repeatedly closed and opened as the group arrived and made their way over to the walkway. Once the group reassembled, they looked around.
"I remember Atrus talking about a great tree," said Ash. "This must be what is left of it. Let's go check it out." The group walked along the walkway to a staircase, which they climbed to a landing. Just across the staircase was a tunnel to the base of the tree. Ash and Brock walked into the tunnel. At the end of the tunnel was a shaft with a platform, half of which was bordered by bars. The two walked onto the platform and saw rails on the side.
"Elevator," said the two.
"But what about the controls in front?" asked Ash. He pressed the buttons, and each time he pushed a button, a noise was made.
"If I had to guess, those must be the controls to rotate the bars, so whatever is on the other side can get out," said Brock.
"And that leaves us with this handle," said Ash. "The handle must be the elevator control." He pulled the handle, and the platform slowly rose with the bars to the top of a very long shaft. The platform stopped rising at the entrance of a room. The bars on the platform blocked access into the room. The room had a barred balcony to the left and a narrow window slat to the right. A table with a bottle and a basketful of fruit was blocking the narrow window. To the far left was a barrel and a bowl, and to the far right was a stove. They quickly recognized this scene.
"Catherine's prison!" said both of them. Catherine then peeked from the balcony.
"Catherine?" said Ash.
"Yes, it's me," said Catherine.
"It's okay, Catherine," said Brock. "You can come up." She walked to the bars of the elevator and started to speak.
"You made it. But how'd you get past Gehn? He must really believe I've gone mad. I know what he's doing. He's watching you. He's waiting for you to make a mistake. He's hoping you'll lead him back to D'ni. You can't let Gehn..." She paused for a moment. "Atrus sent you to save me, but if Gehn gets back to D'ni, he'll kill him."
"Oh, no," said Brock.
"What do we do, Catherine?" asked Ash.
"You need to find the Moiety. They have the book. Are you two the only ones here?"
"No," Ash whispered. "There are five others."
"Then you need to be extra careful." She then raised her voice. "Go then. If you won't help me, then I have nothing more to say." She then went back to the balcony.
"Do you think we're being watched, Brock?"
"It's possible." Brock pulled the handle and the platform lowered down the long shaft.
"I guess we need to find the book, then," said Ash.
"Let's go back to the jungle and plan first." The two exited the shaft by way of the tunnel to the landing.
"What did you find?" asked James.
"Catherine," said Brock and Ash.
"Did she say anything?" asked Jessie.
"Yeah," said Brock. "She told us that the Moiety has the book. We're thinking of going back to the jungle to plan things out."
"That's a good idea," said Misty. They started to approach the dome when the Professor called them to wait.
"What is it, Professor?" asked Ash.
"Do you remember how we were all cramped in the cage and were rushing out of the dome before the next person linked in and closed the dome?"
"Do you have a plan?"
"Yes, I do, in fact. Ash, Brock, and Misty, you'll go into the dome first, and I'll close the dome. Use the book and go to the 233rd Age. When you get there, choose the island you want to go to, and use the book. The rest of us will wait 30 seconds before we use the dome, so when you get to the island, you won't have to rush out of the dome. Then Jessie, James, and Meowth will use the book in the dome. By the time they get there, you guys should be out of the dome on the island. I'll wait 30 seconds more, and then I'll use the dome myself. By the time I get there, Jessie, James, and Meowth should already be out of the dome. And finally, I'll use the book, and I should be the last one there."
"Sounds like a good plan," said Brock. "And we're heading to the island with the jungle, so let's do it." The group followed through with the plan. Once the group reassembled, they went back to the large blade and planned their next move.
 
Chapter 27: The Rebel Age

Once they were at the blade, Misty took out the journal.
"Hey, now that we know what the D'ni numbers are, now we can work out the eyeballs," said Misty.
"Misty, you're right." said Brock. "Let's examine our notes." The group then looked over their notes.
"The eyeball number 1 didn't make any sound," said Ash.
"But the eyeball made a fish shadow in the village lake," said James.
"Eyeball number 3 was back in the railcar station, and it made a chirping sound," said Jessie.
"Eyeball number 4 is right above us, and it made a braying sound," said Misty. Meowth rolled the eye to demonstrate.
"That's right," said Meowth.
"Eyeball number 5 was in the lagoon, and it made a howling sound," said the Professor.
"But where's eyeball number 2?" said the group.
"It must be in that other path that we haven't explored because of the guard pod," said Ash.
"Good thinking, Ash," said Brock. "Guys, wait a minute. We made plans to explore that path, didn't we?"
"Yes, we did," said the Professor. "We never did carry that out, didn't we?"
"No, we didn't," said Misty.
"Let's do it now, then. Remember, we have to be very slow and very careful."
"Okay," said the rest of the group. They put away their notes and walked out of the jungle to the staircase. Once they crossed the bridge, they slowly made their way down the stairs. The creatures were sleeping on the rocks.
The group made their way a few steps down, and the creatures started to look up. The group froze, and the creatures went back to sleep. The group made their way down a few more steps, and the creatures looked up again. The group froze again, and the creatures went back to sleep. The group completely made their way down to a landing, and the creatures looked up yet again. Yet again the group froze and the creatures went back to sleep. The group made their way into the sand, and the creatures looked up again, and this time, they made a braying sound. They continued to bray for a few seconds, and they went back to sleep. When the group got up from the sand, the creatures swam away to the open sea.
"That braying sounded familiar," said Brock.
"It's like the sound of the fourth eyeball," said Ash.
"Ash, it IS the sound of the fourth eyeball."
"So that means each of the eyeballs make a sound like the creature it is trying to stand for." They then walked over to the fifth eyeball around the lagoon. Ash rolled the eyeball, and the eyeball made a howling noise.
"Wait, haven't we heard that noise before?" said Meowth.
"Didn't the large creature we met in the island with the plateaus made that noise?" said Jessie.
"They did, in fact," said James. "This eyeball must represent that creature, then."
"Actually, when you look at this rock from here, it does look like the large creature," said Misty from the sand. James and Brock came up to Misty and looked at the rock.
"You're right, it does," said James.
"So if the fifth eyeball represents the giant creature, and the fourth one represents the lagoon creatures, and the first eyeball represents the triangle fish, the second and the third eyeball should represent a creature, too," said Brock.
"Shouldn't we go see what's across the tunnel?" asked Ash, pointing to the tunnel at one end of the lagoon.
"Ash is right. We should." The group walked back to the walkway, and they walked into the tunnel to another walkway. Once they confirmed they were not being watched by the guard pod ahead, they continued along the walkway and down a ladder to a basin. In the basin was another eyeball.
"It must be the second eyeball," said the Professor. Ash rolled the ball, and the D'ni number 2 was inscribed on the back of the eyeball. As the eyeball rotated back into place, the eyeball made a buzzing sound.
"That sounded like the beetle," said Ash. He then turned on the valve in the basin, and water started to flow into the basin. The water then flowed into another pipe, and the remaining water formed a shadow similar in shape to the beetle. "Ah! This eyeball must represent the beetle."
"I think it does, too," said the Professor. "But what about the third eyeball?" The group then walked back to the stairs and headed left towards the railcar station. Along the way, they noticed a peculiar shape.
"That's the eyeball over there," said James. "But this entrance looks weird. It looks like..."
"...the ytram!" said Meowth.
"Yes, it does look like the ytram, and according to our notes, it chirps like it, too. So it must be the ytram."
"I think we've got every eyeball now," said Misty as she finished marking the notes.
"The fish, the beetle, the ytram, the lagoon creatures, and the large creature," said Ash. "Five animals, five eyeballs, each marked with a D'ni number."
"This sounds like a sequence of some kind," said James. The group thought for a moment.
"It's the solution for the Moiety stones!" said the group. The group then ran back to the lake pathway, climbed the ladder to the metal walkway, and walked along the walkway to the prison cell. They entered the prison cell, opened the secret tunnel, and walked into the room with the stones.
"These are the stones, but which ones should we pick?" asked Jessie.
"Well, the stone in front of the water force field looks like the large creature, so that should be last," said Brock.
"There's a stone that looks exactly like the fish and the beetle," said Ash. "That should be first and second."
"There's also two stones that look like the lagoon creatures and the ytram somewhat," said the Professor.
"Let's try it, then," said James. Ash touched the stone with the fish and beetle image. Professor Oak then touched the stones with the images of the ytram and the lagoon creatures. Finally, Brock touched the stone with the image of the large creature. Suddenly, the watery force field began to dissipate, and the water flowed into the channels around them to the back of the room. Once the force field was completely gone, the recessed panel folded up to reveal a Linking Book.
"It's a Linking Book," said Misty. The window of the book was fitted with a crystal, and the crystal showed a moving image of dark cliffs with a large, black, circular tree in the middle of a black lake. The image continued to pan around the tree, which had light spots in some places.
"That must be where the Moiety hides," said Meowth.
"And that must be where the book is," said Ash. He then proceeded to touch the moving image, but Brock stopped him.
"Wait, Ash. Before we link, we should probably close the door."
"That's a good idea, Brock."
"I'll do it for you," said the Professor.
"Okay. Ash and I will link into the Age," said Brock. "Guys, stay here. The Moiety may be a rebellious bunch, but I'm sure they're nice enough to let us in."
"Okay," replied the rest of the group. Ash touched the image, followed by Brock. Their bodies disappeared at a much faster rate than when they used Gehn's books.
"The crystal must have stabilized the book," theorized the Professor.

Ash and Brock was standing on a wooden dock on a pitch-black lake. In front of them was the circular tree with light spots.
"That's where they live, I guess," said Ash. They then looked behind them, and they saw an orange-lit cavern. As they entered, they realized the cavern was empty, except for a bust of a man with blades stuck into it holding another book similar to the one in the stone circle room and a torch to light the place.
"Where's the book?" asked both of them. They then approached the bust and looked into the window. The window showed the stone circle room they were in earlier.
"This should be our way out of the Age, when we need to do so," said Brock. Suddenly, Ash and Brock heard somebody speaking behind them. They turned around and saw it was the prisoner and the armed man they met earlier. They took a quick glance at the armed man and saw the dart gun pointed at them.
"Oh no!" said the two. However, before they could say anything else, the armed man fired a dart from the dart gun into Ash's right shoulder and Brock's left shoulder. Both of them instantly fainted and collapsed. Pikachu immediately charged up electricity and aimed a Thunderbolt attack at the two rebels. Both rebels backed away but the armed man fired another dart into Pikachu's left arm. Pikachu fainted as well; the two rebels picked up the darts shot and laid Ash and Brock on a boat outside the cavern, with Pikachu right beside them. The boat started to move toward the circular tree. Along the way, Ash awoke to the sight of the prisoner sitting in front of him and fainted Pikachu right next to him.
"Pi- ka- chu?" said Ash groggily. He then blacked out after the man uttered another foreign phrase.
 
Chapter 28: Catherine's Story

"Ah!" Ash awoke in a stone room with a window. He was lying on a rock surface. Next to him was Brock, and on a stone table was Pikachu. He walked to the stone table.
"Pikachu, are you okay?" Pikachu gave a weak reply. Concerned, Ash went back to wake up Brock.
"Brock! Wake up!" Brock then rolled over and woke up.
"Where are we?" said Brock. They then looked out the window, which was facing a dark cliff.
"We're in the tree!" said both of them. Brock then looked over and saw Pikachu on the stone table.
"How's Pikachu?"
"Not good," said Ash.
"I think a Potion should help it." Brock then pulled out a spray-bottle like device from his pack. He used the spray bottle on Pikachu and within half a minute, Pikachu recovered to full strength. Pikachu got off the stone table, and Ash hugged it, knowing it was okay. Pikachu climbed back onto Ash's shoulder.
"Now what?" asked Ash.
"I guess we get out of here," said Brock. They walked forward into a small hallway. A door blocked their progress along the hallway. Ash tried to open the door, but it was locked.
"It's locked," said Ash. "But there's a window here." Both looked out the window and saw pods, along with some activity in them.
"That must be where the Moiety live," said Brock. "I guess there's nothing we can do now but wait for someone to help us." The two went back to the rock bedding and sat down. A little while later, a robed woman with a red package came in and started to speak foreign phrases. The woman then took out a full-sized book and a narrow book from the red package, which was actually a red cloth acting as a purse. She spoke a few more phrases, and the woman left the room with the cloth. Ash and Brock came up to the table and looked at the books. They first looked at the narrow one.
"It looks like a journal," said Ash. They opened the journal and a piece of paper fell out of the journal, which they immediately scanned.

==========
I write quickly from my prison...

Nelah will return your book which the Moiety intercepted upon your arrival. After questioning her, I've concluded that it was written by Atrus for a very specific purpose.

Gehn will desire to use it... although he may have suspicions.

If you can find my prison, you will still need the combination to release me; Gehn keeps it in his office. Then, I assume, we're to signal Atrus... I think I know how it might be done. But don't signal him before I am released.

Catherine
==========

"The woman that brought us the book must be Nelah," said Ash.
"She must be." Brock then looked at the first page of the book. "And this book's a journal." They proceeded to read the entire journal. They then reflected on what they just read.
"This journal's all about Catherine," said Ash.
"You are correct," said Brock. "This journal starts about a week after she linked into Riven, and apparently she was fooled into linking by someone."
"Sirrus," said Ash. "And Achenar."
"Most likely. And she also tells us a short history of the Moiety- they apparently watched Atrus' confrontation and picked up three conclusions: that Atrus is a true god; that he chose Catherine, a 'spiritual misfit' as she called herself; and that she is then a god."
"The Moiety looks up to her."
"You could say that. But as the Moiety gets stronger, she's starting to be uncomfortable in her position. She does know Riven has split into five islands and that Gehn is writing books."
"Catherine also got two books, one for this Age, named Tay, and another to go back to Riven."
"That's right, Ash. And that all happened after she learned Gehn was successful."
"And she also made the book-windows; they must be the crystals that allow the books to work."
"That's true, and she wrote about the Star Fissure; that must be the metal platform with the cone device, which is actually a telescope. Although the Fissure is able to support life, opening it would be devastating to Riven."
"She also said the Moiety adopted the blade as their symbol, but the villagers here think it was written by Gehn."
"That's right, so Gehn lied to save face."
"So we'd better trap him as soon as possible."
"And luckily, we've got the book here." Brock then gave the trap book to Ash.
"Why me?"
"Because if he sees another one of us there, he'll definitely use the weapon on us."
"Oh, yeah." Ash held the trap book firmly in his left armpit, and Brock put away Catherine's journal inside his pack. "Brock, I see a pin mark on your left shoulder. Is it hurting?"
"No, it'll be fine. What about yours on your right shoulder?"
"Ah!" Ash then looked to his right shoulder. "It's not hurting, so it should be fine." The door then clicked open.
"Nelah," said the two. They then sat on the rock bench, and Nelah came back with the red purse. Nelah uttered a few words and took out another book as well as a crystal. She opened the book to a panel and placed the crystal onto the panel. She uttered more words and left the room. Ash and Brock came up to the book.
"Linking Book," said the two.
"It leads back to the stone circle room," said Ash.
"Are we ready to go back?" said Brock.
"I think we are," said Ash.
"Then let's do it," said the two. Ash touched the moving image first, followed by Brock.

The two arrived in the stone circle. Misty, Meowth, James, Jessie, and the Professor were sleeping next to the circle.
"Professor!" said Ash. Professor Oak then woke up.
"Ah, you're back." With that, the rest of the group woke up.
"What took you so long in the rebel Age?" asked Misty.
"The rebel Age is called Tay," said Ash. "We were shot by darts, but we recovered, and we got the trap book, too."
"I see that," said James. "Are we going to trap Gehn?"
"Yes, we are," said Brock. "Let's go back to the jungle and plan this out first." The group made their way back to the jungle blade to plan things out.
 
Chapter 29: Gehn In and Catherine Out

"So this is our final day in Riven?" asked Jessie.
"Yes," replied Brock. The group was sitting beneath the giant blade.
"According to Catherine, and according to Atrus, to signal Atrus, we need to open the Star Fissure," said the Professor. "And this is to be done after we trap Gehn and free Catherine."
"But if we do that, this is the final day for Riven as well," said James.
"You are absolutely right. But this world has gone through its share of troubles, the biggest one being Gehn. I don't think you'd want to live in a world like this."
"Yeah, you're right. Goodbye creatures; goodbye Riven; goodbye-"
"Oh, James, will you stop it already?" said Jessie.
"Fine, then."
"And I'm the one that's going to trap Gehn," said Ash. "Let's do it."
"All right, then," said Misty.
"Let's pack up and do it," said Meowth. The group made sure they have the things they needed, and they walked to the statue, opened it, and used the elevator to get to the dome. Ash went into the dome with the trap book in hand and Professor Oak was at the scope.
"Ash! Good luck," shouted the Professor from the scope. The rest of the group was waiting behind him.
"Thanks," replied Ash. Professor Oak closed the dome, and Ash linked into the 233rd Age.
"Good luck, Ash," said Misty.

Ash arrived in the cage enclosure.
"Well done." Ash turned right and Gehn was standing near the boiler. "I was greatly relieved when I received word that you had recovered the book. I don't quite know how you managed it, but if I may..." Gehn then reached inside the cage, and Ash gave him the book. "Thank you."
What's he going to do? Ash thought to himself. Gehn started to flip through the book. Hopefully he doesn't recognize the trap. Gehn then flipped to the link panel, but he stopped just short of linking. He then came up to Ash and put the open book up to the bars.
"Perhaps it would be best if you went through first."
Uh-oh, Ash thought. He immediately gave a response. "Could you hold on for a moment?" Gehn then closed the book and held it by his body.
"Very well. Apparently, you need more time to decide." Gehn then walked to his table and placed the trap book on the table. He put his goggles and gloves on as he spoke. "Please understand that there is nothing I want more than a chance to resolve matters between Atrus and myself, especially in light of what has become of Catherine, but unless you are willing to demonstrate to me that your intentions are honorable, I cannot risk it. The sanctuary I have been writing for the islanders is nearly complete. After all these years it would be a shame if I were unable to finish it." Gehn then walked to the door and pulled his goggles over his eyes.
"The work I am doing is quite demanding. Please don't signal me unless you've decided to use the book. The switch will reset itself once you link from here." Gehn then opened the door and left the building.
"Oh, no. He's expecting me to link first," Ash said. "But if I do, I'll be trapped. Maybe there's something else about the book." Ash then reached for the book for the island with the dome and touched the book's moving image.

Inside the dome, Ash pulled out Atrus' journal and read the remarks Atrus made about the book.
"That's it!" said Ash. "If I link first, and Gehn links, HE'LL be trapped and I'LL be free!" Ash used the book in the dome and linked to the 233rd Age.

Inside the cage, Ash signaled Gehn. Gehn walked up and entered the building.
"I'm relieved you've returned." Gehn walked back to his desk, took off his goggles and gloves, and put them on the table. "I thought perhaps you had decided against it." He then picked up the book, opened it to the moving image, and held it up against the bars.
"Here. I shall follow you directly."
"Okay." Ash touched the moving image.

Everything was pitch-black for Ash.
"Where am I?" He was standing on solid ground, but he couldn't tell what way he was facing or where he was standing. Suddenly, he saw Gehn opening the book. He looked unsure for a moment, but then he cocked his gun and touched the linking panel.

Ash was standing outside of the cage.
"Hey, Pikachu, I'm free!" Pikachu replied in agreement. "Now that Gehn is trapped in the book, there should be a way to open that cage. Let's try that lever over there." Ash walked to the lever and pulled it. The cage sank into the floor, and he then thought for a moment.
"I should probably break the switch so the cage stays open." He then thought about using Pikachu. He commanded Pikachu to aim a Thunderbolt attack at the switch. A burst of lightning came out from Pikachu's body and the lightning hit the switch. A small explosion then followed and dissipated. Ash pulled the lever again, and the cage failed to rise from the floor. "I think that did it."
He then walked to the table. The table had a book, a pen, a few glasses, an inkwell, Gehn's pipe, and the trap book. "234th Age." He took the book and the trap book, and he walked to the door and tried to open it. The door failed to open. Just next to the door was a device. Ash pressed the top of the device, and a soft music began to play.
"That sounds nice." Ash knew the power to the books was supplied by the boiler, and thus, he did not touch it. He climbed down the hole into another room. Next to him was a tapestry and a sink. He pulled the faucet and water came streaming into the sink, which he then drank. He then looked around. On his left was an imager next to a window looking out to the open. To the right of the window were a few pictures and a musical instrument. To the right of the musical instrument were an end table and a bed. He first turned on the imager, and a hooded woman started to speak. At first, she spoke at a light tone, but at the end, she seemed sad. The imager turned off after she spoke. Ash looked at the first picture and its caption; he realized that she was the woman in the imager.
"Well, that explains Gehn's ways." Ash took a quick glance at the second picture and the musical instrument, and walked to the end table. The end table had another book and a circular globe. Ash took the book and picked up the globe. A sequence of noises was heard before the globe split apart. "Ah! This must be the combination to Catherine's prison," said Ash. He also took the globe. Once he was satisfied with what he saw, he went back to the jungle dome by way of the Linking Book.

Back near the dome, Ash shared his findings with the group.
"I have the trap book, two other books, and this globe."
"Did you trap Gehn in the book?" asked James.
"I did. I linked into the book first, and then he linked and took my place," replied Ash. "The first book is, I think, the 234th Age, and the other book is, I think, a journal."
"The 234th Age would make a great present for Atrus," said Misty.
"And we should examine that journal as well," said Brock. The group opened the journal and began reading. After they read, they reflected on Gehn's journal.
"This journal confirms it all along," said the Professor. "He hates everyone - Atrus, Catherine, the villagers, Atrus' mother Ti'ana, the Moiety; everyone that is, but his wife Keta."
"So it was right to trap him," said Misty.
"In fact, I saw Keta in an imager," said Ash. "At first she looked happy, but then she was sad. Also, there was a picture of her with a writing that sounded something like this: 'To Gehn, my husband, and my salvation. I dedicate myself to the love that rescued me.'"
"Sounds like she really does care," said Meowth.
"And what about the globe?" asked Jessie. Ash hung the globe on one finger, and the globe played a few noises before splitting.
"That's the combination to Catherine's prison!" said Brock. "Let's free Catherine now." The group agreed, and Ash packed up the things he had brought with him. They then opened and closed the dome to get to the 233rd Age. Once the group was there, they linked to the fifth island.
 
Chapter 30: Fleeing Apocalypse

The group arrived three by three on the island. Once the group was all there, they ran to the landing. Ash and Brock went into the tunnel and the platform.
"Okay, what's the sequence again?" Ash pulled out the globe and split the globe once more. Brock then tested the controls.
"That sounds like the third button once and the second button four times," said Ash.
"I think you're right." Brock pushed the third button once and the second button four times. "I guess I need to pull this lever now." Brock pulled the lever, and the cage bars rotated until they were fully behind the platform. The platform then rose to the upper level. Catherine peeked in and saw the bars were gone; she then ran into the elevator, pulled the handle, and started to speak.
"We have to move quickly. Gehn's people may already know what's happening. Once we're back with the Moiety, we'll have time to regroup. Can I see the book?"
"Here it is," said Ash as he pulled out the book and handed it to Catherine. She flipped through the book to the panel and looked at the moving image.
"You did it. We're all free. You captured Gehn!" The elevator stopped at the ground floor, and the bars rotated back in place.
"That means we did our job, right?" asked Ash.
"Yes, you did. But there's still his followers. I'm not sure what they'll do once they realize he's gone. I'll have to get the villagers to safety as soon as possible. You go back to the Temple Island and reopen the fissure. I know it's risky, but it's the only way to signal Atrus. I'll try to make it back there as soon as I can, but don't wait for me." She then walked out with the trap book in hand.
"Catherine! Are you going to take care of the trap book?" asked Ash.
"Yes, I am. Don't forget - the portal combination's in my journal. Good luck."
"Well, there she goes," said Brock. "Let's follow her." The two walked out of the tunnel to the landing.
"I just saw Catherine run out to the dome with the trap book," said James. "Is she going to be okay?"
"Hopefully so," said Brock. "Let's give her 30 seconds so she can get the villagers to safety."
"But 30 seconds isn't much time," said Jessie.
"Believe you me, 30 seconds is more than enough," said the Professor. "You saw how fast she moves; by the time we get back to the island with the temple, she will probably have rescued three-quarters of the villagers."
"I guess so," said Jessie. The group waited 30 seconds before they went into the dome, three by three.

When they arrived in the 233rd Age, the cage was still open.
"Wasn't there music here?" asked Misty.
"Yes, there was." Ash pushed the device one more time. "I guess that's the last time we'll ever hear that." The rest of the group went to drink the water in the bedroom. Once they finished drinking, Misty came down to the bedroom for a drink and came back up.
"All right, we're ready," said Ash.
"Okay." Meowth then opened the book to the fifth island.
"Have you guys seen this?" asked Meowth. The page with the linking panel was ripped. They checked the other books, and the only book that did not have a ripped page led back to the island with the temple. They also found a small note by Catherine stuck in the book for the island with the temple.
"It says, 'What did you do to the cage?!'," said Brock.
"I guess we weren't supposed to leave the cage open," said James.
"Let's just go; I think we have much more important things to do," said the Professor. They linked to the island with the temple.

"We're so close we can feel it."
"What is it, Ash?" asked Misty.
"I don't know. It's just that we've trapped Gehn and freed Catherine; we're just so close to finishing."
"Yeah, I know what you mean." The group was walking out of the spinning dome three by three, going down the stairs, and taking the elevator two by two to the dirt path. They walked back to the dome and followed the pathway to the upper entrance.
"The walkway's gone," said Jessie.
"Maybe Catherine doesn't want us to go to the other islands," said James.
"Maybe so," said the Professor. He noticed something else. "The other walkway's raised."
"Easily fixed," said Ash. He pulled the handle, and the walkway lowered to give them access. The group then ran into the golden room, exited to the intersection, and down the stairs to the cone telescope.
"And we are supposed to use this now?" said the Professor.
"Yes, now," said Brock. He pulled out Catherine's journal.
"Goodbye, Riven," said James.
"Ash, the combination is 4, 3, 1, 4, and 2." Ash pushed the buttons from the left in order. "Try opening the cover." He then opened the cover and revealed a window.
"I think we need to break the window," said Ash. He pushed the button, and the machine grunted. "Maybe you need to pull the lever down," said the Professor. Ash pulled the lever down, and pressed the button again. The telescope lowered one step. Ash pushed the button three more times, and the telescope lowered until it scratched the face of the glass.
"Let's take a look into the telescope before it breaks the glass," said Misty. They each looked into the glass and saw stars.
"It's the Star Fissure," said the group. Ash pushed the button one more time, but the telescope grunted.
"Catherine said that there is a stopper on the left side of the rails that prevent the telescope from breaking the glass," said Brock. Ash found the stopper and pulled it out. "Try it again." Ash pressed the button once more, and the telescope broke the glass.
"Guys, we need to huddle together, now!" said Brock and the Professor. The group huddled together while standing near the cone telescope. The broken glass was sucked into the Fissure along with small pieces of debris and sand. The metal covering around the window began to bend along with the railing and the telescope; the sky turned dark, and the ground glew a pale shade of red. The railing then completely bent and the device fell into the Fissure. The pipe to the side continued to release steam into the Fissure.
"This should be enough a signal, don't you think?" said Meowth.
"I think so," said James. The ground then shook, the winds grew large, and the group screamed. The shaking sent a boulder flying into the metal covering to break off a piece; the giant blade next to the covering shook loose, broke away the remaining metal covering, and fell into the Fissure. A figure then appeared in the linking cage.
"Atrus!" called the group. Atrus approached the group.
"There isn't much time. Where's Catherine? Where's the Book? I don't..." Suddenly, Catherine appeared just next to the cliff.
"Catherine!" called the group. Catherine rushed to Atrus and embraced him, despite the wind. The two of them faced the group.
"The villagers are safely in the Rebel Age," said Catherine. She paused to look up at Atrus, and then back to the group. "I thank you."
"As do I," said Atrus. "You've accomplished more than I could've hoped for. You've given me back my life. The path home is now clear for all of us." The ground shook once more, and Atrus took out a Linking Book. Catherine touched the moving image and disappeared. Atrus closed the book and he started to speak.
"This is where our paths must part. Perhaps we'll meet again some day. You know where to find me." Atrus held the book over the Fissure and prepared to link.
"Wait, Atrus." Ash pulled out the book for the 234th Age and gave it to Atrus. "234th Age. For you." "Thank you." Atrus put the book in the bag he was carrying. "Goodbye, my friends." Atrus linked, and the book fell into the Fissure.
"There it goes," said Ash. The ground shook firmly and sent the group screaming and tumbling into the Fissure.
"Riven is closed," said James. They looked up and saw the outline of the Fissure.
"Goodbye, Atrus," Ash thought to himself. The group huddled together as they continued to fall away.
 
Chapter 31: The Cleft

They found themselves sitting on the sands of a desert with shrubs all around them. A mountain stood next to them and around them was a mountain range, seemingly miles away. Next to them was the device assembly from Riven and a skeleton farther away.
"Where are we?" asked Misty.
"We're not in the Pok?mon world, for sure," said Ash.
"I agree," said the Professor. "I've never seen this desert, or even this mountain."
"I can see the stuff from Riven over there," said James. The group walked to the ruins of the device.
"So all the stuff that goes into the Fissure ends here," said Jessie.
"That must mean if anybody was thrown into the Fissure, they must be somewhere here," said Brock.
"But this is a desert," said James.
"Yeah. And they could be anywhere, given how large this desert is."
"What about over there?" asked Ash, pointing to a small structure in the distance.
"It might be worth a look," said Brock. They then walked towards the small structure. "By the way, look around for any edible-looking shrubs. I think we might not have enough food to feed us all." The group continued walking towards the structure, which turned out to be a windmill. They kept on walking until they encountered a cleft.
"This cleft looks familiar," said Ash.
"That's because it is," said Brock. "This is the Cleft where Atrus used to live as a boy with his grandmother, Anna."
"Then there might be some food down there," said Ash.
"You're right, there might be. Let's go down and look around." The group walked around, found a ladder, and climbed down to the cleft interior.
"There are two bridges here," said Jessie.
"Before we cross them, we should make sure they're stable," said the Professor. "I'm going to step on each bridge, and if they can handle my weight, we should be able to stand on them." Professor Oak put his right foot on the right bridge, and the rope railing of the bridge started to split in the middle. Professor Oak then moved his right foot back, and the bridge fell into two sections. The group gasped as the bridge fell.
"The bridge just split," said James.
"See what I mean?" said the Professor. "I think that the ropes of the bridge are too weak, so it broke. Let's try this other bridge." Professor Oak then put his right foot on the other bridge, and the bridge swayed slightly, but other than that, it was stable. He tried putting his full weight on the bridge.
"Looks okay," said Ash.
"I think it is," said Misty. All of them stepped onto the bridge.
"And it is stable," said Brock. They walked to the other side, jumping over the gap. At the other landing was an entrance to a kitchen, another bridge to a short landing, and steps down to the cleft floor.
"Now what?" asked Jessie.
"I guess maybe we just need to keep exploring," said Ash. The group first walked across the other bridge, which led to a storeroom. They made a note to explore the storeroom later and walked back to the other landing. They then walked to the cleft floor, noted the water pool, and walked to the other end of the cleft.
"I imagine this ladder used to be a bridge," said the Professor. They climbed up the ladder and found a set of bedrooms. They placed their packs in one of the bedrooms, crossed a wooden plank and climbed another ladder to a landing. Entering the room, they discussed their plans.
"We have a kitchen on one side and a workroom here," said Brock. "Is anybody hungry?"
"Yeah!" the group replied.
"All right, then. I'll set up the kitchen. Do we still have food from the Harvest Age?"
"I think we do," said Misty. They ran back to their packs, got out the leftover food they packed days ago for their journey on Riven, and returned to the workroom.
"So I think this will last us for about a week," said Brock. "After that, we really should hunt for edible shrubs around here."
"Better yet, why don't we do it now?" asked the Professor.
"That's a good idea."
"And what about the storeroom?" asked Meowth.
"Ah, I almost forgot about that. We need to look in there for flour, beans, any kind of food." Brock thought for a moment. "Okay. Jessie, James, and Meowth, go look for anything we can use in the storeroom. Professor Oak and I will look for some edible plants around this area."
"And what about us?" asked Ash and Misty.
"We can use the water in the pool to cook, so collecting it wouldn't be a bad idea."
"Okay," replied Ash.
"All right, then. Everyone on to their tasks." Professor Oak and Brock went back to the original landing, climbed out, and searched for edible plants; Jessie, James, and Meowth went to the storeroom across the cleft and looked for food items; and Ash and Misty collected water from the pool on the cleft floor. Moments later, they shared their findings in the kitchen.
"We found a container half-full of flour," said James.
"We also found a few beans in another container," said Jessie.
"Good," said Brock. "That'll stretch our food supply to a couple more days."
"What about you, Brock?" asked Ash.
"We didn't find much - we found a couple of shoots here and there, and a few other plants; at most it will last us another day."
"So what do we do now?"
"I guess we'll just have to stay here until someone or something comes." The sky then started to turn orange. "Why don't we rest up? I think the day's just about to end."
"Sure," replied the group. The group made their way to the beds and slept through the evening.
 
Chapter 32: The Desert Rains

"Beautiful stars, aren't they, Pikachu?" asked Ash. Pikachu replied in agreement. Ash and Pikachu were sitting cross-legged on the warm desert sands near the Cleft. They were looking up at the stars on the night sky; moments later, they drifted off to sleep.

The next morning, they awoke to a clear blue sky. However, off in the distance, there was a massive cloud, which was advancing quickly towards the Cleft. Ash then climbed down into the Cleft and ran to tell Brock.
"Brock, I think there's a storm coming here," said Ash. "It's coming up quick."
"Well, then, I'd better go see it," said Brock. Ash and Brock then climbed out of the Cleft and looked out. "Yep, that's definitely a storm; and a big, strong one at that."
"What should we do, Brock?"
"This area's pretty dry; we need all the water that we can get. We need to put out buckets, bowls, or whatever we have to collect all that rain. And of course, the pond's going to help collect some, too. But we'd better do it now; it looks like the rains will start anytime soon."
"Okay." Ash climbed back down to the Cleft and told the others what to do. They placed the buckets and bowls around the Cleft.
"Well, we can only wait now," said Brock. Moments later, thunder clapped and rain began to fall. At first, the rain was just a light sprinkle, but within a few minutes, the rain escalated to a shower. The group took cover in the kitchen and the storage room.
"The rain's pretty strong," said James.
"Yeah, you can really feel it from here," said Misty. The rain continued for a few hours. When the rain stopped, the sky began to clear up. The bowls were filled to overflowing with water, and the floor of the Cleft was covered with water. Ash and Brock climbed out of the Cleft and saw a surprising sight.
"Look there," said Brock. "There are some shoots over there. Let's pick them before the sun dries them out." The two picked off the shoots and went back to the Cleft kitchen.
"So what are we going to do with these shoots?" asked James.
"I have a meal planned for all of us - I got the idea from these shoots," said Brock. "You can help cook if you want to."
"Sure!" Ash, Brock, and James began to prepare the meal. During preparation, Ash took a small piece of the shoots and tasted it.
"Whoa, that is bitter," thought Ash. "But I'm sure it'll go away when Brock cooks it." They continued to prepare the meal. Approximately half an hour later, the meal was ready, and Brock served it up in the workroom.
"Dig in, guys." The group began to eat. When they finished, Ash and Jessie commented on the meal.
"This is really good," said Jessie.
"It's even better than usual," said Ash.
"Why, thank you," replied Brock. Outside, the sky was starting to turn dark. Stopping for the day, they went to sleep on the beds across the workroom.

In the middle of the night, Ash woke up. He was feeling a bit queasy. He walked to the workroom, entered the kitchen, and drank a gulp of water. However, the queasiness did not go away; he walked out of the kitchen to the rope bridge nearer to the Cleft ladder and slowly crossed it. The creaking of the bridge awoke Brock and the Professor.
"Where's Ash?" asked the Professor.
"He's not here," said Brock. "Maybe he's in the kitchen." Both of them walked to the kitchen and Ash was not there.
"Maybe he's outside," said the Professor. They climbed out of the Cleft by way of the ladder and found Ash kneeling a short distance away.
"Hey, Ash, what's wrong?" asked Brock. Ash gave a groan.
"I don't think I feel good," said Ash weakly. He gave another groan and threw up.
"Oh, that's not good," said Brock.
"I'm going to get him some water," said the Professor. He climbed back down into the cleft, filled up a bowl of water, and came back up. He gave the bowl of water to Ash and Ash drank the water without hesitation.
"Are you okay now?" asked Brock.
"I think I am now," said Ash. He drank some more water and sat down on the warm sands. "I think it was something that I ate."
"What is it?"
"I ate a small piece of the shoots, and it was really bitter."
"It's bitter?" said the Professor. "I'm going to go check." Professor Oak went back to the kitchen and cut off a small piece of the leftover shoots. He then ate the piece and found the same, strong bitterness. He spat out the shoot, rinsed his mouth, and gulped down some water. He then came back outside.
"So, how was it?" asked Brock.
"The shoots were outrageously bitter," said the Professor. "And I think I know why."
"Why, Professor?" asked Ash.
"I believe this bitterness was caused by something in the soil. Something probably reacted with the shoot and caused it to be bitter tasting. Maybe we shouldn't eat those shoots."
"Okay." The three returned to sleep. The next morning, Brock dumped the leftover shoots into the fire he had made yesterday for cooking. He and Professor Oak then searched for other edible items around the desert, and stored it in the Cleft for future meals.
 
Chapter 33: Tomahna and the Encounter

"How's the stew coming along, Brock?" asked Ash.
"Just a few minutes more, and it'll be done," he responded. The sun was shining brightly on another clear day at the Cleft. It was midday, and Brock was making stew for the group. A few minutes went by, and the stew was done. Brock served up the stew, and the group settled down for a meal.
"Another great meal served by Brock," said the Professor.
"Yes, that was delicious," said James.
"It should be, because I made it," said Brock. The group laughed. Suddenly, they heard clapping.
"What was that?" asked Ash. The group shushed and the clapping was heard again.
"It looks like it's coming from the ladder," said Misty.
"I'll go look," said Ash. He got up from the workroom, walked to the kitchen, and peeked out the door. Returning to the workroom, Ash commented, "It looks like a couple of people are coming here."
"Then we should just stay put," said Brock. "That way if we need to defend ourselves, it'll be easier. I can hear them coming closer now, so let's be quiet."
"...And I hope there are some useful things we can find around the workroom- oh, hello there." It was Atrus. The group immediately recognized him.
"Hello, Atrus," said the Professor. "How are you?"
"We're fine," he responded. "A lot of things have happened since you and I last met in Riven."
"Like what, Atrus?"
"We looked for D'ni survivors in the Cavern and other Ages and relocated them to a new Age called Releeshahn. We also built a new home not far from here called Tomahna. Oh, and most importantly, Catherine had a new baby. We called her Yeesha."
"And what does that mean?" asked James.
"The name 'Yeesha' means laughter."
"Can we see her?" asked Misty.
"Sure. Tomahna isn't far away from here. I and Catherine will take you there."
"Thank you!" said Misty.
"You're welcome," responded Atrus. The group, Atrus, and Catherine climbed out of the Cleft onto the desert. They then followed Atrus to Tomahna. Once they arrived, Atrus took them to his study by the sunroom.
"This is my new study," said Atrus. He was standing in the middle of the study. "To your right is my desk and to your left is the Releeshahn book." The group looked to the left and saw an empty stand.
"Where's the book?"
"Oh, forgive me, it is on my desk." He took the book and held it in his hands. "The protective covering I have devised for Releeshahn has not been built yet. But I hope to do that by tonight."
"Hello, Atrus; hello, everyone," Catherine said as she entered the study from the sunroom.
"Hi, Catherine," said the group.
"I imagine you must be very tired from the journey here," Catherine said. "That is why I have set up temporary sleeping quarters not far from here for you. Come, follow me." The group followed Catherine from the study through the sunroom to the sleeping quarters she had set up for them.
"This will be your sleeping quarters. Y0u may stay with us for as long as you like. Tomahna is only steps away." Catherine then walked back to Tomahna.
"This is great," said Ash. "It's kind of plain, but it's great."
"Yeah, but as long as we don't overstay our welcome, we should be great," said Brock. The group continued talking until Atrus came to them.
"I thought I'd give you this," Atrus said. "It's the journal to Releeshahn. I hope you find it interesting to read about what I'd hoped to achieve, compared to what the Age truly is. It is also for a special purpose which you will find out later. Right now, I need to build the case for Releeshahn. Which one of you will take the journal?"
"I will," said Brock. Atrus gave the journal.
"Please take care of it. See me back at the study at dusk." Atrus left for his study.
"Wow, that's interesting," said James.
"I think we should take a brief look at it," said Jessie.
"I think so, too," replied Brock. They flipped through the pages of the journal. When dusk fell, they walked back to the study through the sunroom.
"Look, the protective cover has been built," said the Professor.
"I'm glad you have noticed that." Atrus came in from the sunroom. "I would like to announce that we will be visiting Releeshahn tomorrow morning."
"Ah, that's great!" said Ash.
"Would that be okay with you?" Atrus asked.
"Yes, it would," said the group.
"Good. Now please return to your sleeping quarters. We have a big day tomorrow." Atrus then left the study.
"He's got a good idea," said the Professor. The group agreed and promptly returned to the sleeping quarters.
 
Chapter 34: The Break-in

The next morning, the group woke up bright and early.
"So what do you think about this Releeshahn thing?" said Jessie to James while getting ready.
"I think it's great to meet new people and to see new places," James replied.
"Oh, this is going to be so exciting!" said Misty.
"I agree," said Brock. "It's going to be interesting to see what Atrus has done to make Releeshahn fascinating. He always seems to have done something to each of his Ages."
"Yes, he does, doesn't he?" added the Professor. "Now let's hurry up. We don't want to keep Atrus waiting." The group finished preparations. Brock packed the journal in his pack and the group left their sleeping quarters, heading for the sunroom. Catherine was already present in the sunroom, holding baby Yeesha.
"Ah, there you are."
"Hello, Catherine," greeted Ash. "Where is Atrus?"
"Atrus is somewhere in Tomahna. He might be spending more than a few minutes, though. I suggest you wait in his study. You do have the journal for Releeshahn, I presume."
"Yes, we do," replied Brock. He pulled out the journal as proof.
"Then wait in his study, if you please." Catherine stayed in the sunroom with Yeesha while the others entered the study.
"Atrus has been busy for quite some time," said Ash.
"You're right. This letter to Tamon suggests he has been so," said Brock. "And I also presume he's worried somewhat about security, if he's requesting nara locks."
"And that's Releeshahn over there," James pointed. The group walked over to the pedestal. The Releeshahn book was protected with glass and an impenetrable lock that could only be opened by Atrus. Above the book was a single fire marble, keeping a watchful light over the book. Ash was about to touch the glass with the tip of his index finger when the study door opened. Atrus then walked in.
"There you are. Now let me get the keys and we'll get ourselves to Releeshahn. I'm interested to see how you will like it," said Atrus. Suddenly, a robed man appeared in front of the Releeshahn case. As if he were shocked, the man threw the fire marble towards the scrolls, which combusted quickly. The man broke the glass casing, took out Releeshahn, pulled out a linking book and linked away; the book then fell next to the inferno. A commotion began in the study.
"Everybody pull together!!" yelled Brock. Ash, Misty, the Professor, Jessie, James, and Meowth held hands with Brock. Brock touched the linking panel of the fallen book, and soon the entire chain of people was gone. The inferno then engulfed and burned the book.
"Releeshahn!" Atrus tried to find his beloved book, but it was no good. Releeshahn had disappeared, and so had the group. Seconds later, Catherine darted in.
"Atrus, I heard an explosion, and- Oh no, where's Releeshahn?"
"Releeshahn is gone. A thief took it." Catherine gasped for a second. "Just... just help me clean up this mess." Atrus and Catherine then took to the mess of charred surfaces.
 
Chapter 35: A J'nanin State of Mind

The group arrived in front of a wall of stone. The robed man was straight ahead.
"Get him!" yelled Ash. The group ran towards the robed man. They turned right, and the man was climbing up a ladder. One by one the group climbed the ladder and chased after the man. When they all were on the walkway, they ran after the man. The man opened a door, and slammed it shut. Ash got to the door first and tried to open the door.
"It won't open," said Ash. He then tried to slam himself against the door. Aside from the pain that he got from slamming the door, the door did not open.
"Whoever he is, he probably doesn't want us to interfere," said the Professor.
"But he has Releeshahn! How do we get in and get the book?" asked Misty.
"Maybe there's another entrance?" said Brock. The group looked around. They were standing on a walkway with no rails leading to an observatory in a giant tusk pitched above a deep canyon leading to a pool of water. On the base of the tusk was a glass greenhouse. "Look down there. There's a greenhouse. If we access the greenhouse we just might be able to go up to the observatory." The group agreed to go down to the greenhouse and enter it. They looked at the walkway leading from the left end of the greenhouse and towards a steep staircase, which led to a path above the canyon, in turn, leading back to the walkway that they were standing on. They walked out to the pathway and followed it to the staircase. Along the way they noticed a broken pole.
"I wonder what this pole was for?" asked Jessie.
"I'm sure we'll find out in time," replied James. They walked down the staircase, which led through a rock. They heard a sound while going through the rock.
"What's that sound?" asked Misty.
"It's the wind," replied the Professor. "See how the rock is shaped? The wind blows through it like a whistle, and that's what's making the sounds."
"Okay then." The group continued to descend. They continued on to the walkway. When they reached the greenhouse, they opened the door. Once all of them entered the greenhouse, they pulled another lever, which opened a grate door. They then walked into a hallway with plants to the left, and in the middle was a tunnel connecting to a room, which was blocked off with a grate.
"I'm guessing the button here opens the grate," said Brock. He pushed the button, and the grate flipped and merged with the floor, allowing access to the room. The group then entered the room.
"Looks like somebody has been here," said Meowth. They walked up to a platform with a table full of devices, a hammock, and a small chamber. They examined the hammock first.
"Here's a journal, it looks like," said the Professor. They picked up the journal and began reading.
"It seems this journal details the agonizing experience of a man who had his home world - er, Age - destroyed by Sirrus and Achenar, and has been stuck here ever since, until he linked into Tomahna," said Brock. "His name seems to be Saavedro."
"How did he link to Tomahna?" asked Ash.
"Don't know, but let's see what Atrus has to say in his journal." Brock pulled out Atrus' journal from his backpack and began reading. "Ah, here it is, at the end. When you link from a Linking Book, notice how you disappear and the book doesn't?"
"Yeah, so?"
"Atrus left the Tomahna book here and Saavedro used the book. That's how he was able to get to Tomahna."
"Oh." Brock packed Saavedro's and Atrus' journals into his pack. The group then decided to check the devices. On an end table was a scale balanced with weights on both sides.
"It seems that 4 wood balls equal 1 crystal ball-" said James.
"- and 4 crystal balls equal 1 metal ball," continued Brock. He was examining the devices on the main table. The group walked over to the end table. Professor Oak stayed at the hammock and looked over at the toy on the wall. It was a fulcrum with two weights on one side, one weight on the other side, yet it was perfectly balanced.
"Maybe that toy will be important later on," the Professor thought. Professor Oak then walked over to the main table. "What have you been doing?"
"Well, I played with the devices for a little bit," said Brock. "I turned the crank on this little generator, and when I did that, metal shavings started to float in that tube. But I can't figure out what to do with this plant."
"I have an idea - try connecting the roots of the plant to the generator."
"Are you sure?"
"Sure, I'm sure."
"Okay then." Brock disconnected the metal tube and connected the plant roots to the generator. He turned the generator, and the leaves of the plant opened to release a fly. When Brock stopped turning the generator, the plant leaves swallowed the fly. "Amazing."
"But now where do we go?" asked Jessie.
"Up, maybe?" Ash was examining a handle near the small chamber. "I'm guessing this thing is another elevator." He then looked around the small chamber and found a door. He entered the chamber and saw that he was able to pull the handle. He pulled the handle and a cage started to rotate outside the chamber. The chamber then rose and Ash confirmed it was an elevator. When the elevator stopped rising, Ash tried to open the door, but it was stuck. He pushed a green button on the wall, went back down, and exited the chamber.
"The elevator doesn't seem to work."
"But you went up, right?" James asked.
"Yes, but I wasn't able to open the door. It led towards that locked door on the walkway."
"Maybe the elevator isn't rotated correctly," said the Professor. "Ash, when you pulled the handle, a cage rotated, but the claws on the cage did not lock onto the elevator, so it did not rotate the elevator. I'm guessing that to rotate the elevator, the cage must lock onto the elevator."
"Professor, that's brilliant!" said Misty.
"But how do we rotate the elevator?" asked Ash.
"Ah, the answer is in Saavedro's journal. In an entry, he said that to reprogram a device, he had to take away some parts from other devices, but he also says that the devices can still operate manually." Brock gave Professor Oak the journal. He then opened the journal and pointed to the entry as well as the diagrams.
"I saw some devices like that under the elevator," said Ash. "Maybe if the elevator is raised we can access the devices."
"Good thinking, Ash," replied the Professor. "Try pulling the handle from the outside of the elevator and see what it does." Ash pulled the elevator handle, and just as before, a cage rotated around the elevator failing to rotate it, and the elevator rose without being rotated. A pit with cracked walls was revealed. Professor Oak and Ash entered the pit.
"The devices look as if they're not set correctly," Ash said, pointing to a device with three weights.
"No they're not, Ash, and you're right. The device is set to top, middle, and bottom, and the correct setting is bottom, middle, and middle." Professor Oak pulled the left weight twice, and the weight was set at the bottom position. He then pulled the right weight, and the weight reset itself to the top position. He pulled the weight once more, and the weights were now correctly set.
"Is that it?"
"No, Ash. I fear we must set all these devices correctly to get the elevator to rotate. Let's do that now." They turned to the wheel device, flipped the first two end bolts, and left the third intact and visible. They then turned to the switch, pulled it to the front, and locked the switch in place with the gear. They then turned to the two gears and rotated the gears so that the gap in the first gear lined up with the second. "I believe that's it. Let's try the elevator now." The two climbed out of the pit and lowered the elevator.
"Hey guys, let's try out the elevator," called Ash. The group entered the elevator and Ash pulled the handle. A locking sound was heard, and the cage rotated along with the elevator. Once the elevator finished rotating, the elevator began to rise. When the elevator stopped rising, the group was faced with a view of an open cage. They quickly realized who was behind it and opened the door.
"Stop, thief!" Ash called as he exited the elevator first. However, as soon as he got out, the robed man touched the book and vanished with a flash of light. The book cage closed and sank into a dark pit.
"I bet you that book was a Linking Book," said Brock.
"That's nice, but how do we get to it?" asked Jessie. "The book's in the cage in that pit."
"Maybe this blue button will help?" Misty pushed the blue button. Along the sides, three chambers opened, shining a red, green, and blue light onto the ceiling. The image of a man then appeared on the ceiling and the group started to look up.
"My sons. I promised to teach you the secrets of my ages. This world is the first step on your journey."
"Atrus!"
"Search the island and you'll find three linking books. Each connects to an Age in which you will..." In the midst of the message, Atrus was cut off and replaced by a heavy man.
"Hello Atrus. Been a long time. Sorry I'm not there to greet you personally, but I didn't think it was wise considering how long I've been stuck here. Trapped in these lesson Ages by two very greedy little boys. Your sons, Atrus, Sirrus and Achenar. Of course they're not so little anymore, not so innocent. I've thought a lot about innocence these last few years and what happens when it gets lost."
"Who's this guy?" asked James.
"It's the robed man - wait a minute - the robed man is Saavedro!" said Brock.
"Worried about Releeshahn? I have it. Worried about friends, relatives, people you can't get back? I know just how you feel. But... if you want to do something about it, you're going to have to open this device, and there's just one problem. I've changed the three symbols that do that. So if you want to reclaim Releeshahn, you're going to have to take your own class." He laughed for a second. "Find the three symbols, Atrus, and don't keep me waiting forever."
"He thinks we're Atrus," said Ash.
"But how do we find the symbols?" asked James.
"Atrus' class," said the Professor. "According to Atrus, there are three Linking Books in this Age. The three symbols must be located in each of the Ages they lead to."
"Where could they be, though?"
"Tusks." Brock was looking through a telescope on the side wall. "There are two more telescopes like this on the wall, and they view a particular tusk. And I see each telescope has this particular symbol, and so do the tusks - I imagine we have to match up the symbol to the tusks. There are also moving balls around the side of the window - I think they'll also be useful for later on."
The group took a look at Brock's telescope as he zoomed, panned, and focused the image to match the telescope symbol with the tusk symbol. As he did that, little balls around the telescope moved themselves until they were arranged in a special position. Misty recorded the ball positions on a sheet of paper from the journal. Brock moved from telescope to telescope and repeated the process. By the time they were finished, they had three codes for each of the tusks.
"Okay, now what?" asked Jessie.
"Since these lesson Ages were designed for Sirrus and Achenar, I believe we should split up. We'll explore the Ages in teams. While one team is on an Age, the rest of us will stay here in this Age, which is named J'nanin; I'm sure of this because Saavedro mentioned it in his journal. Misty and I will explore the Age in the 'wing' tusk; Jessie, James, explore the 'bird' tusk; Meowth and Professor, go to the tusk with the 'ring'."
"What about me?" asked Ash.
"You'll go with all of us when we go to the Ages. Let's try the 'wing' tusk first. Misty, Ash, and I will go to the tusk. Everyone else should stay here." The three then went up to the door.
"What are we supposed to do here?" asked the Professor.
"Maybe we can all go out of the observatory, but don't stray too far. We probably need to be together in here when we're back," replied Brock. He then turned his attention to the doorway. "Now how do we get out of here?"
"This lever?" Ash pulled on the lever next to the door. The elevator descended down the shaft and the floor closed up to form a walkway to the door.
"Way to go, Ash," said Brock. They unlatched and opened the front door, and walked outside. "The 'wing' tusk is over this way," Brock said as he pointed towards the walkway they used to get to the staircase. They walked along the path to the tusk. However, the tusk was locked when they got there.
"It's locked, Brock," said Ash. "You think these buttons are the keys?"
"Probably so, Ash." Ash tried pushing a button. The door did not yield. Ash pushed a few more buttons. The door still did not yield.
"Maybe we're doing this wrong?" said Ash.
"Look there," Brock said as he pointed to a device on the rocks. "It's a prism. The light from the prism would point at the door. Maybe the buttons need to be lighted up before we can open the door."
"But where's the light?"
"I saw a light gun somewhere along the pathway. Maybe that generates the light that we need," said Misty.
"Good thinking, Misty," said Brock. The three walked back along the pathway to the light gun. Misty rotated the light gun using the handle until the light gun shot a beam of light towards a lens. The lens directed the beam towards a pole with a yellow ball on top. The three walked towards the yellow pole.
"I believe from here we are supposed to point the beam to the prism," said Brock. "I think these poles also function as light scopes as well." He looked into the pole from the side that received the light.
"Uh-oh."
"What is it, Brock?" asked Ash.
"See this?" Ash and Misty viewed the scope. "This pole points toward the broken pole. If my guess is right, that means that that broken pole was a light pole similar to this one. But if we want this light beam to go to the prism it needs to go somewhere else."
"Can you rotate the pole, Brock?" Brock pulled the pole handle, and the pole scope rotated 120 degrees.
"Yes, I can, apparently." He viewed the scope again, and this time the scope viewed a blue pole. "Ah, I think I know how the system works now. The beam must be reflected through these scopes until it can get to the prism. Let's go to the blue pole." The three walked to the blue pole. Brock viewed the pole and rotated the scope until it lined up with another pole, this time a green one, located across the canyon. They then walked to the green pole and rotated it to a red pole. They then rotated the red pole to another yellow pole, then the yellow pole to a purple pole, then the purple pole to another red pole. They walked to the red pole.
"What now?"
"I believe this pole points the light to the prism." Brock rotated the pole and indeed, the light pointed to the prism. They walked back to the tusk with the prism, and found the door was lighted with a circular spectrum of light.
"Good job, Brock," said Misty. "But how do we open the door?"
"Hmm." Brock thought for a moment. "Ash, try putting in the order of the pole colors we put the light through."
"Let's see, we started at yellow, and then we went to blue... Is that right?" Brock and Misty nodded. "Then green... red... yellow... purple... and red." The door to the tusk opened.
"Yeah!" The three were excited. They entered the tusk and found another combination machine.
"Okay, now what?" said Misty.
"These balls look like the ones we saw at the scopes in the observatory. Misty, do you have the code sheet with you?"
"Yes, I do. The combination for this tusk is SSW, W, S, E, in order, from the outermost ball." Misty aligned the balls in order. A cage lowered to reveal a book titled "Voltaic".
"This is the book!" called out Ash. They opened the book, found a moving image, and touched the image.
 
Chapter 36: Voltaic Charges (Part 1)

The three arrived at a small island.
"Are we in Voltaic?" asked Misty.
"Yes, we are. The symbol that Saavedro was talking about must be somewhere here," said Brock.
"How about in there? Let's check it out," said Ash, pointing to the structure on the island. They approached the door to the structure. The door was protected by two metal bars on the door and a circular latch mechanism in the middle. Ash tried to open it, but the door was locked. "Maybe it needs a key."
"Or maybe what we need is power," Brock said as he pointed to a cable running from the structure into the water, and a gantry and more cables just offshore from the island, all running towards a gate-like structure. "Let's go over there and see what we can find." They walked along the walkway and entered a cave. Just as they entered the cave, they were faced with an intersection.
"Where do we go now?" asked Misty.
"I would think since the gate was over there, we should take the left path," replied Ash.
"Good thinking," said Brock. The three walked along the left path, which was lighted by a red glow. Along the way, Misty found an object.
"I found these pieces of paper."
"Let's see what it says," said Ash. The pieces of paper detailed the experiences of Saavedro until Atrus arrived on J'nanin. "Saavedro's a pretty sour man."
"Ash, I think Saavedro was probably a very nice man until something happened," said Brock. "And it must have involved Sirrus and Achenar, somehow. That's what I think, anyway. Let's go on ahead." Brock put the journal fragment into Saavedro's journal. The three continued walking along the red-lit path until they came upon a door. Ash tried to open the door, but he failed.
"Another locked door?"
"I don't see any locks - it could have been jammed from the inside," said Misty.
"There's another path here," said Brock. "This path must lead to that gate." They continued walking along that path, which was lighted by a blue glow. They arrived at a landing with a corridor in front of them, a ladder to their left, and a panel on the right. They looked at the panel first.
"This looks interesting," said Ash. The panel showed a wheel icon on the left, leading to several more icons, one of which they quickly recognized as the small island where they had arrived.
"If my guess is right, this is a diagram of power," said Brock. "But I am still wondering about wheel. Maybe the ladder will get us a clearer view of the area." Brock climbed up the ladder first, and Ash and Misty followed not long afterwards.
"Wow, this area is big," said Ash. They were standing on a lookout viewing a canyon, the small island they arrived at earlier, a big wheel, and the gate-like structure.
"Oh wait! Now everything clicks," said Brock. "Guys, remember that power line from that small island coming towards the gantry and here? I think I know how it works. This wheel that we are looking at is a waterwheel, and it must be connected to some sort of turbine, which gives power to an engine, which gives power to the devices in the diagram as well as that small island. Right now, the power's deactivated, so we need to activate the power." He tried turning the wheel. The gate-like structure blocking the waterwheel moved towards the stone cliffs on the far end, and water started to flow under the waterwheel.
"Now the waterwheel has water, but it's not turning," said Ash.
"Ash, you're absolutely right. There are vanes on the waterwheel that makes it turn, but they're not opened, so the waterwheel isn't turning."
"So do we open the vanes now?"
"No - I have a feeling that we need to check everything before we open the vanes. The waterwheel's hollow, so there might be something that we missed over on the other end. Let's see what it is." The three climbed down the ladder and walked into the waterwheel corridor. They were able to feel the water roaring under them as they walked to the other end. They arrived at a landing looking out towards the canyon, with another door similar to the one they found at the small island earlier, as well as a shaft with a ladder.
"It's another door," said Ash. "It's just like the one we saw before."
"And if anything, it probably requires power to open," said Brock. "What's in that shaft down there, I wonder?" He approached the shaft and climbed down the ladder, and Ash followed him. They were then faced with a red button on a wall. Brock pushed the button, and the wall opened to view a crank attached to a gear axle.
"Ash, I think I know what this is. This crank, when it's turned, would engage that gear that you see up there."
"The one that Misty is standing on?"
"The one- hey, you're absolutely right; this gear is actually on the floor right where Misty is standing."
"And this gear will power up the system when it's engaged?"
"Maybe. We might have to do more to get the power to flow throughout the Age. And we need to engage this gear now; if the waterwheel were turning, the gear wouldn't be able to engage and we wouldn't have power. That's why we left the vanes closed. And would you like to engage the gear, Ash?"
"Sure." Ash turned the crank. The gear axle began to rise and stopped rising after the gear engaged. The two climbed up the ladder and went back to the landing.
"So, what'd you find?" asked Misty.
"We found a gear and we engaged it," said Brock. "Now I think it's time to turn the waterwheel." The three walked into the waterwheel corridor and stopped near the front of the corridor. "The vanes to the waterwheel are closed, so the wheel's not turning. If we opened the vanes first we would have to move back the gate, close the vanes, engage the gear- it would have just made matters harder for us. As for the vanes themselves, I guess originally they were meant to be opened from the lookout, but guess who made this harder for us?"
"Saavedro?" replied Ash and Misty.
"Correct. To be specific, he would have made matters harder for Atrus, since these were all originally his classwork for Sirrus and Achenar, so to speak. And see this broken window?"
"Another work of Saavedro?"
"Yep. But this window allows us to get to the vanes, so we can open them manually. Misty, do you want to open the vanes?"
"Sure, Brock." Misty reached out the open window and pushed open the vanes. The waterwheel began turning immediately, creating a roaring sound as water flowed against the waterwheel, and shook the corridor. The three stepped onto the stone landing and took a look at the panel. The wheel icon was lit, and so was a line radiating from the icon to a five-pointed device.
"According to this diagram, the turbine is producing power, but it's transferring the power to another device," Brock analyzed. "That device probably needs to be set correctly in order to provide power to the other two devices and the small island. However, I'm not sure where that device is located."
"What about that door on the gear landing?" asked Ash.
"Good point, Ash," said Brock. "Let's check it out." The three walked back along the waterwheel corridor and stepped onto the landing and the floor gear pad.
"We're rotating," said Misty.
"I guess this must be where the floor gear is," said Ash. The three then stepped up to the door. The door's circular mechanism glowed with a bright green, and Ash pulled the latch on the mechanism. The door retracted into the wall, rotated, dropped down into a crevice, and was closed off, revealing a large opening with a ladder shaft at the far end. "Hey Brock? You're right. This door needed power. I'd like to think that the door on that island works the same way, too."
"I think you're right Ash. Let's check out that shaft." They walked over to the shaft and climbed down the ladder. They arrived in a chamber with a strange device and a long passage.
"What's this?" asked Misty.
"I don't know, Misty," said Brock. "There's a button and a screen. Could it be what I think it is?" Brock pushed the button. The image of a heavy man appeared on the screen.
"Saavedro," replied the three. The man began to speak.
"What's the matter, Atrus. Can't remember how things work? Yet you explained this class so well when we first spoke of it in Narayan. 'I want Sirrus and Achenar to learn everything they can, Saavedro. First from Amateria, Edanna, Voltaic, and finally from Narayan. When my boys come to see your people, I want them to see Narayan's traditions at work, so they can see how a civilization can balance an Age.' Do you know what they did when they finally came to us? You never came back. After class was over, you took your boys away, and you never came back. Sirrus and Achenar did."
"I was right after all," said Brock. "Sirrus and Achenar did something to mess with Saavedro's home Age and his mind. I fear that this is only one part of the story."
"What do you mean, Brock?"
"Remember that locked tunnel door? Atrus probably had meant to allow access to that door from the outside, but Saavedro probably locked it from the inside. There's more; he messed up the waterwheel controls. He probably wanted to make Atrus experience all this pain. If there's an imager here, I'd like to think there'd be another one in Edanna and Amateria. And if there are sabotages here, there's probably more in Edanna and Amateria as well."
"Oh. Well, there's a passage here. Shouldn't we see what's on the other end?"
"Sure." The three walked along the passage and came across a giant piece of machinery.
"Wow, that's big," said Ash. "Brock, what do you think it is used for?"
"I see circuits inside that big cylinder, so I guess this is used for rerouting the power," said Brock. "Hey, wait a minute- this thing looks like the five-pointed device we saw on that panel! So something here is not making the power flow to other places. And I have a feeling it has to do with those circuits."
"So we should fix the circuits?" asked Misty.
"Yes, if we want power to flow everywhere else."
"Well, then, let's check it out," said Ash. The three climbed down a ladder in front of them and approached a rectangular section of the machine. The section was marked with a symbol. "So this is... station 1?"
"Hey, yeah," replied Brock. "That's a D'ni numeral for one marked on the station. Good job, Ash."
"No problem."
"There's a small view-section up there. Probably that's where we should fix the circuit." Brock and Ash approached the view-section. The view-section gave a small view of the circuits, and was flanked by buttons on the left and right. Ash pushed the top-right button. The top section of the circuit rotated once to the right.
"Brock, do you know what am I supposed to do here?"
"My guess is that the circuits must be completely connected from top to bottom. That means no connection should be broken. Try to find a connection from the top connectors to the top circuit." Ash rotated the top strip until the connectors on the top connected to a top circuit connector. "Try the bottom now." Ash did the same for the bottom circuit and bottom connectors.
"So now I have to completely connect the middle?"
"Right on, Ash." Ash did the same with the middle. However, when the connectors were completely aligned, nothing happened.
"Hey, Brock? Nothing's happening. It's all connected, but nothing happened."
"Maybe there's more to this puzzle than I thought." Brock looked around for a minute. He saw other rectangular stations. "Let's try that station on the right." The two stepped back and walked to the right.
"Where are you guys going?" asked Misty.
"Oh, we're just headed up to that other rectangular section," said Brock. "We'll be back in a minute." The two then walked right to the next rectangular station. This station was marked with another symbol.
"Station 2?" asked Ash.
"Yep." The two then stepped up to the view-section. Ash found that the middle circuit was not fully connected. He rotated the middle circuit once, and it completely connected the circuit. Ash stepped back, and the top rectangular sections slammed shut. Electricity began arcing at the top of the machine.
"Now I know what this device is," said Brock. "This is an electromagnetic generator."
"Electro-what?"
"Electromagnetic. The generator here creates a magnetic field by electricity. See the device just above the circuit machine? That's probably a magnet, but it's not ready to go just yet. And all other things on this Age is probably powered by the same energy."
"So we're done here?"
"I think so- oh, wait." Brock looked to the right and saw an object. "Ash, I think I saw pieces of paper over there. Could you grab them?"
"Sure." Ash ran to the platform that Brock pointed towards. He then grabbed the pieces of paper and looked for a brief second at the station.
"Station 3." He then ran back to Brock. "Here are the pieces of paper." Brock then leafed through the pages.
"Just as I thought - more fragments of Saavedro's journal." He read the fragment.
 
Chapter 36: Voltaic Charges (Part 2)

Meanwhile, on J'nanin's observatory...
"I found paper pieces!" yelled Professor Oak.
"What is it?" asked Jessie.
"Let's read it and we'll find out," said James. They began reading the fragment.
"It looks like Sirrus and Achenar did something to Narayan and Saavedro was there to see it," said James.
"Whatever it was, it was very bitter," added Jessie.
"And since Brock has Saavedro's journal, we need to wait for the journal before we can add the fragment," added the Professor. They continued sitting in the observatory.

"This entry sounds like he was reminded of his earlier ways when he visited Tomahna," said Ash.
"You're definitely right. What if Narayan is really alive? What would he do?"
"Surely Narayan is alive?"
"According to Saavedro it isn't."
"He did say something about a shield. That might have blocked his view of Narayan."
"Good point, Ash. Maybe he doesn't know the full story." The two then walked back to the first station.
"What took you so long?" asked Misty.
"We found another fragment of Saavedro's journal. It sounds like Saavedro doesn't know that Narayan might be alive."
"Is that why he's so... angry?"
"Might be. Right now, we need to concentrate on finding that symbol. Let's get out of here." The three climbed up the ladder, made their way through the passage, climbed out of the chamber, and exited the opening. They then made their way to the rock landing and looked at the panel.
"Hey, Brock, look at this." The panel showed everything lighted up except for the icon of the small island.
"Nice find, Ash. I think power's now flowing everywhere except for the island. But we haven't looked at the other side of this Age yet, so that's where we'll go." The three made their way back to the cavern intersection and turned right.
"Wow, this is a big canyon," said Ash. They continued making their way straight across the walkway. The walkway spanned the side of the canyon and led behind a large domed door into an alcove. The three climbed down the ladder at the end of the walkway and looked around.
"That's a big ship," said Misty.
"It looks like the icon for Voltaic," added Ash.
"That's because it is," said Brock. "The airship is actually the icon for this Age."
"But the airship looks like it's deflated," said Ash.
"Yes, it is." The three then continued walking, and stopped near a valve tower.
"Look at that walkway," said Misty. "Saavedro must have destroyed it."
"Mmmhm," replied Brock. "Looking at these valves, it looks like we need to inflate the airship with hot air - pressurized hot air. There's an elevator here; it looks like it needs hot air power as well to operate."
"But there's no hot air," said Ash.
"Exactly. I'm hoping this service ladder will lead us straight to the source," Brock said, pointing to a steel ladder. The three then decided to climb the ladder. They then made their way onto a small platform, and sitting on the platform was another journal fragment. They picked up the fragment and began reading. The fragment detailed Saavedro's attempt at creating a level surface and plans for mixing paints.
"Is he trying to make a painting to show his suffering?" asked Ash.
"I think so, Ash," Misty replied.
"But where would the painting be?" thought Brock. He put the fragment in the journal. They opened the rounded hatch and made their way onto a platform.
"This is another great view of the canyon," said Ash. "I think the source of the hot air is across this pipe."
"Good thinking, Ash," said Misty. "But how do we get across?"
"Very, very carefully," said Brock. The three crawled on the pipe and made their way across the canyon. On the other side, they opened a hatch and made their way into a dark tube. "This must be ventilation for a room." They continued making their way across the tube. Ash then felt something beneath his feet.
"It's a grate," he said. He punched the grate. Suddenly, the grate opened, and he fell. He landed on his backside.
"ASH! Are you okay?" Both Brock and Misty looked down from the grate.
"Yeah, I'm okay. My back's a little sore, though." Brock and Misty then carefully made their way down. Brock helped Ash get up from the floor. "Strange room."
"This door looks a little strange, too," said Misty. "It's been latched." Misty unlatched and opened the door. They were faced with a blue and red tunnel.
"This looks familiar," said Ash.
"That's because this was the locked door that we saw earlier. Whatever is in here must be important," said Brock. The three then turned to the window and a control on the far end of the room. Ash put his hand to the window, and quickly pulled it away.
"Ouch! That window's hot," said Ash.
"Guess what's in that chamber," said Brock.
"Lava?"
"Exactly. That's why the window's hot. And look up there; there's a fan, and an outlet. This must be the source of the hot air. The fan's off, so there should be a switch somewhere."
"Where?"
"That I do not know. But I suspect Atrus didn't make that easy for us. Right now I'm interested in this wheel." The three looked at the wheel. The wheel front had an outer ring and a middle channel.
"Uh-oh. The channel's been jammed with the bolt. Saavedro must've done it," said Ash. He tried to pull out the wedged bolt. However, no matter how hard he tried, the bolt would not come loose. "It's stuck tight."
"Well, I guess that limits our options here," said Brock. Misty then tried to pull the red handle across the channel. The wedged bolt prevented her from pulling the handle across. She then tried to pull the handle clockwise, but the handle was not able to be pulled clockwise. She then tried it counterclockwise, and the handle made two clicks.
"Misty, release the handle," said Ash. Misty let go of the handle. The handle then turned counterclockwise once and made two clicks. A loud roaring was heard as a gate began to rise and the chamber was emptied of lava. At the same time, the window cooled down and a switch was revealed. Brock and Ash took a look at the window. Ash put his hand to the window. It was warm, but slightly cooler to touch.
"Misty, good job," said Ash.
"The chamber's empty, the lava's gone, and there's the fan switch!"
"Brock, how do you know?"
"Because it would make sense to put it there. That way a senseless person wouldn't be able to turn off the switch accidentally. Now how do we get to the switch?"
"Down there?" Ash pointed to a shaft. Ash and Misty climbed down the ladder. Misty found a door and a switch.
"Ash, here's the way in," said Misty. She pulled the switch and the door opened.
"Okay, Brock, we're going in," said Ash.
"Be careful," replied Brock. Ash and Misty stepped onto the chamber and made their way to the walkway in the chamber.
"The fan switch is up there," said Ash. How do we get up there?"
"By the wheel here," said Misty. She looked at the wheel. "Hey look - the channel's not jammed!"
Ash then took a look.
"Misty, you're right. Try pulling the handle counterclockwise." She then tried to pull the handle counterclockwise and failed. "Try clockwise now." She pulled the handle clockwise and heard the two clicks; she released the handle and the handle turned clockwise once, making two clicks. The walkway began to rise and the right gate closed.
"Ash, I think I know how the handle works now. You can only pull the handle one way around once, and then you have to pull the handle through the channel." She tried to pull the handle clockwise again and it failed.
"You're right, Misty. But what about that painting?"
"What about what painting-" She was looking toward where Ash was pointing. She then saw a painting. "Oh, THAT painting."
"It's very violent, isn't it?"
"Yeah. It looks like Sirrus and Achenar are incredibly happy that Narayan was destroyed. The couple down there looks like Saavedro and er... what's the girl's name?"
"Tamra, I think it was?"
"Tamra. Gosh, this looks sad."
"Yeah. Well, we'd better get the fan switch to get the hot air so we can pressurize it and inflate the airship." Misty agreed. She then slid the handle across the channel, and a large gear assembly moved from the right gate to the left gate. She then turned the handle counterclockwise, and the left gate opened and the walkway rose. Lava began to flow into the chamber.
"Ash, look, the fan switch!" Ash saw the fan switch and turned it on. The fan began circulating the hot air.
"Gosh, it's getting hot in here," he said. "We need to get out of here."
"How?"
"I know! Try reversing the steps that you made, Misty. Turn the handle clockwise, slide the handle to the right, and turn it counterclockwise. That should be able to get us back to the ground." Misty turned the handle clockwise. The left gate lowered, and the walkway lowered. She then slid the handle to the right, and the gear assembly moved right. She turned the handle counterclockwise. The right gate rose, the lava drained from the chamber, and the walkway lowered to ground level.
"Phew!" The two sighed.
"Oh, Misty?"
"Yes?"
"The handle needs to be slid to the left."
"Why?"
"We need the lava to flow back in, and if we are to use that wheel back where Brock's at, we need to slide the handle here, because the handle can't slide there."
"Right." Misty slid the handle to the left, and both made their way back to the room.
"Brock, we turned on the fan," said Ash.
"Now all we need is lava to flow back in," replied Brock.
"Turn the wheel handle counterclockwise. That should open up the left gate and allow lava back in." Brock turned the wheel handle counterclockwise. The left gate rose, the walkway rose, and lava began to flow into the chamber.
"Way to go! What did you see in there, anyway?" asked Brock.
"We saw a painting," replied Ash. Brock gasped.
"Well, that confirms everything. If there's a painting here there must be one in Edanna and Amateria as well."
"You think?"
"I do. I have a strong feeling." Brock paused for a moment. "So, hot air is flowing, now we have to pressurize it. I think the valves will help us with that."
"How do we get back to the valves? I don't want to crawl along that long pipe again." asked Misty.
"The door!" called out Ash.
"Ash is right. That door leads to the canyon, and we can walk along the walkway. So let's do that," said Brock. The three exited the door, made their way to the intersection, and walked back to the airship alcove and the valves. The valves they saw on the bottom were all open, except for one.
"The gauge is reading 10, and that valve is closed," said Brock. He tried to open the closed valve, but the valve failed to open. "Uh-oh. That valve isn't closed; it's jammed!"
"Saavedro?"
"Yep, Saavedro's work. And look at this. According to the gauge, to inflate the airship, the pressure needs to total 19." Brock pulls the elevator handle toward the valves, and nothing happened. "The elevator's not moving, as you can see. I'm guessing that to get this elevator up to the other valves, the pressure needs to get much higher than 19." Brock then closed the three open valves.
"Brock, the pressure rose," said Ash.
"Exactly. At first the pressure was 10 with the jammed valve. Now the pressure is 40. That means each of the valves here add 10 pressure units. Let's try the elevator now." Brock pulled the elevator handle toward the valves. The elevator then rose to the second level of valves with the three people on it. He pulled the handle again toward the valves. Nothing happened.
"The elevator rose, but it's not rising anymore."
"Correct. And that's a big clue to this pressure meter. If the pressure is in the blue zone, that is, if pressure is 0 to 21, the elevator can't get up. The yellow, which indicates pressures of 22 to 48, will only get us up to this second level. The red, which indicates pressures of 49 to 60, will get us up to the top level." Brock then closed all four valves. The pressure rose from 40 to 56.
"Hey- the valves here add four units of pressure each!"
"Good job, Misty. And now we can get to the top level." Brock pulled the elevator handle toward the valves. The elevator rose to the top level, which was located just shy of the service platform.
Brock closed two valves, and the pressure rose from 56 to 58.
"And the valves here add 1 pressure unit each, right, Brock?"
"That's right, Ash. Now let's think about this. The four valves at the bottom give 10 pressure units each. The four valves in the middle give 4 pressure units each. These four valves at the top give 1 pressure unit each. There's one jammed valve at the bottom, which means there are always ten units of pressure." There was a short pause.
"Oh! You need to close two valves at the middle..." Misty started.
"...and one valve here!" Ash finished.
"Both of you are correct. Had that bottom valve been open, we could have closed all four valves in the middle and three valves here, and that would give 19 as well. So let's make the pressure 19." Brock opened a valve on the top level, reducing pressure to 57; he pulled back the handle and the elevator descended. Misty opened two valves on the middle level, reducing pressure to 49; she also pulled back the handle and the elevator descended. Ash opened the valves on the bottom level, save for the jammed valve, and the pressure reduced to 19.
"Now what, Brock?"
"I see a release valve there. Turn it, Ash." Ash turned the release valve. Air began to flow through a pipe and inflate the airship. When the airship was fully inflated, the spaceship sailed along the rope rail, and stopped at the domed door.
"We did it!" yelled Ash.
"Now all we have to do is get the airship out of here," said Misty. They walked out of the alcove and into the canyon walkway. Along the way, they stopped.
"Misty?"
"Yes, Brock?"
"The airship can only fit two."
"Darn it."
"One of us needs to wait at the island. Who wants to ride the airship?"
"We do!" yelled Ash and Misty.
"Okay, then. I'll wait at the island." The three continued walking until they came to a T-intersection.
"How do we open the dome door?" asked Misty.
"We need to go down this elevator," said Brock. The three approached and entered the elevator. Ash then pulled the handle, and the elevator descended into a lower path. Brock turned around and noticed there was a journal fragment. He picked it up and the three began reading.
"It seems like Saavedro's kicking himself for what he could've done," said Misty.
"So maybe Saavedro could have helped to stop all this?" asked Ash.
"Maybe, maybe not," replied Brock. They then continued walking to the platform and towards the lever. "I believe this lever opens the door."
"Okay, Brock." Ash was about to pull the lever when Brock stopped him.
"Ash, wait. That airship is somewhat big, and it should be heavy for its size. See the walkway?"
"Brock, what is it?" asked Misty.
"The walkway is actually two sections. I think that when the airship is released, it's going to split this walkway. So I need to be over at the other section before the walkway splits, or else I'm going to be stuck here, since the airship can only hold two."
"So we'll see you at the island?" said Ash.
"Yeah, I'm going to be there." Brock then walked to the other section of the walkway. "You can pull the lever now." Ash pulled the lever. The domed door folded up and opened to reveal the airship. The airship slowly made its way towards the walkway, and just as predicted, the airship bumped the platform walkway and pushed it forward. Ash and Misty approached and boarded the airship.
"See you in a bit, Brock," said Misty from the airship.
"Okay." Brock then walked back to the elevator and towards the island.
"I think we pull the lever on the ship," said Ash. He pulled the handle. The airship began gliding into a gorge and followed the curves of the gorge. "This is beautiful, isn't it, Misty?"
"Yeah, you don't see many of these views anywhere in our world." The airship then approached the waterwheel area.
"Look, Misty, there's the waterwheel area."
"Wow, it looks so impressive from up here." The airship floated over the waterwheel and the water, and stopped at the gantry. Ash and Misty stepped out onto the platform. At the same time they stepped out, Brock had just made it to the island.
"Hey!" yelled Brock.
"We made it!" yelled back Misty.
"Do we pull the lever here?" yelled Ash. Brock nodded. "Okay, then." Ash pulled the lever. The airship then moved forward, and as it moved forward, it moved a pole with a cable towards a connector. The cable connected, and suddenly, the island edges started to crack.
"Oh, my goodness." Brock, realizing what was happening, butted up against the door. The island then began to rise, along with some debris. When both stopped rising, they were gently floating.
"Whoa," Ash and Misty said, amazed by what they saw.
"So how do we get up there?" asked Misty. "It's pretty high up."
"The airship?"
"Let's try that, then." Both reentered the airship and Ash pulled the lever. The airship began to gently float towards a landing on the floating island. When the airship finished floating, Ash and Misty exited the airship.
"Hello again," Ash and Misty said.
"I didn't expect the island to float," said Ash.
"But it's all making sense now," said Brock. "The small island is actually a large magnet that's repelling another magnet that's being powered up by the electromagnet chamber."
"And there were some rock pieces floating in between," added Misty.
"There were- hey, it's just like that metal tube back in J'nanin where the metal shards are floating!" replied Brock.
"By the way, I found this metal thing," said Ash. He pointed to a metal ball with a point just below the airship. The metal ball had a handle. Ash tried to force it open. He was able to only open it halfway.
"It's a J'nanin book!" said Brock.
"But it's inaccessible," added Misty.
"Good point. So what are we going to do?"
"Why don't we enter the structure?" said Ash. The three stepped up to the door, whose circular mechanism was glowing green. As before, Ash unlatched the door, and the door retracted, rotated and dropped into a crevice that closed off. The three entered the structure and saw a shaft.
"Oh, no. Brock, you don't suppose we have to climb down that shaft?"
"I think we have to, Misty." The three then carefully made their way down on different ends of the shaft. Once at the bottom, they sat at the bottom rung.
"What now?" asked Misty.
"How about turning this wheel?" said Ash.
"Go for it," replied Brock. The floor then slid apart, and the three slid back to secure their seats. They looked down and saw a pattern was formed by the debris.
"This must be the symbol!" said Ash.
"You're right. But how do we get this symbol?" asked Brock.
"Sketch it down?"
"I suppose that's a good idea." Trying hard to not fall from his seat, Brock sketched the symbol carefully on a piece of paper from Misty's journal.
"Hey, Misty, what's in the cabinet?" Ash had just noticed the cabinet behind Misty. Misty moved slightly away from the cabinet and opened it. A J'nanin book popped out.
"Brock, do you have the symbol now?" Brock nodded.
"Misty, you ready?" Misty nodded.
"Okay, let's hold hands." Ash opened the book, found the moving image, and touched it. The three disappeared with a flash of light.

"Where are those guys?" said the Professor. Suddenly, Ash, Brock, and Misty appeared near the observatory door. "Ah, you're back. Here's something for you." Professor Oak then gave pieces of paper to Brock.
"It's a fragment of Saavedro's journal," he said. The three quickly skimmed the fragment.
"It looks like he was bitter trying to recall Sirrus and Achenar," said Ash. Brock put the fragment in the journal. "We have something, too, Professor. We have the symbol from Voltaic."
"You do? Let's place it on this table and look at it then," said the Professor. Brock placed the drawn symbol on the table. The table then lit up.
"That's strange," said Brock. The group was now focused on the mechanism beneath the table. A three-dimensional form of the symbol took shape on a surface. A gear dropped, and the symbol assembly rotated once. The gear then returned to the table, the symbol disappeared, and the light turned off. The book cage then rose from the pit.
"Look, it's the book cage!" said Jessie.
The hologram projectors then started to play a message from Saavedro.
"Look, it's a message!" said Meowth.
"Not so easy is it, Atrus? Running like a rat through a maze looking for some sign that'll help you save your world. Is it over here; is it over there; is it some place I can't find? Sirrus and Achenar didn't care about saving Narayan. All that talk about fixing instabilities, rewriting the Age so that we would be free to live our lives. That was just talk to hide the truth of why they had come. But we believed their lies, Atrus, so we abandoned our traditions, forgetting that those traditions were keeping Narayan alive. And when the last tree started to die, I followed them here to tell them what they had done, and they laughed. They said they would never fix Narayan. They said they had already taken everything it had worth saving. So, my dear old friend, Atrus, I brought you to this place where your education begins. Find the remaining two symbols, and then come see what your boys did to Narayan."
"He still thinks we're Atrus," said Ash.
"What do you think we ought to do?" asked James.
"We should do nothing," said the Professor.
"Why, Professor?" asked Brock and Misty.
"Think about it- once he sees that we aren't Atrus, maybe he'll give back the Releeshahn book. It could work to our advantage."
"Good point, Professor." Brock took the paper with the symbol and inserted it into his pocket. It was almost dark in J'nanin, so they decided to sleep on the observatory floor. The group was all laid out on the floor.
 
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