A Team i might stick with for awhile...fix please!

True, Dusknoir does suck offensively with my spread. However, he's a very good wall, and can absorb quite a few attacks.
 
Actually...now that im thinking about it...i need a GHOST type, and the best ghost type i can think of is Spiritomb, i was wondering something like this-

Spiritomb@Leftovers
Sassy
242 Hp, 202 Sp. Def., 64 Sp. Atk

Will-O-Wisp
Dark Pulse
???
???




This looks pretty solid...SHOULD this be my last pokemon??



Its up to you.


but in regards to Spiritomb


Spiritomb@leftovers
Careful nature
evs: 252 HP/144 Atk/112 SpDef
- Sucker Punch / Pursuit / Taunt /Shadow Sneak / Toxic
- Sucker Punch / Pursuit / Taunt / Shadow Sneak /Toxic
- Pain Split
- Will-o-Wisp

Use this or airconditioning's Dusknoir set, which doesnt suck offensively because it has 100 base attack !!!
 
True, Dusknoir does suck offensively with my spread. However, he's a very good wall, and can absorb quite a few attacks.

Well it's pretty much what i'm looking for.

Okay, i'll throw in dusknoir as the physical wall. It sorta seems to me that both my walls do a pretty good job with BOTH as is...
 
Infernape@Choice Scarf
EV: 252 Atk, 252 Speed
Nature: Adamant
-Flare Blitz
-Thunderpunch/U-Turn
-Close Combat
-Earthquake

If you are going to have a Adamant nature Infernape, you might as well have Choice Scarf to make it a suitable sweeper.

With a Jolly Nature. It would make a better Infernape.

Infernape@Choice Band
EV: 252 Atk, 252 Speed
Nature: Jolly
-Flare Blitz
-Thunderpunch/U-Turn
-Close Combat
-Earthquake

Infernape@Life Orb
EV: 252 Atk, 252 Speed
Nature: Jolly
-Flare Blitz
-U-Turn
-Close Combat
-Earthquake

Speed is always a good addition.
 
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