A Team to Rate

Ársa

k.
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    "image removed"
    Hippowdon@Leftovers
    Impish
    252 HP, 252 Def, 6 Atk

    Earthquake
    Slack Off
    Ice Fang
    Roar

    Starts Sandstorm.

    ===================
    *pokemonelite2000 image removed*
    Heatran@Choice Scarf
    Modest
    252 Sp. Atk, 236 Spd, 20 HP

    Fire Blast
    Earth Power
    Explosion
    HP [ICE]

    Resists Sandstorm and hits hard and fast.

    ====================
    "image removed"
    Cradily@Leftovers
    Sassy
    252 HP, 164 Def, 92 Sp. Def

    Energy Ball
    Stealth Rock
    Recover
    Rock Slide/Stone Edge

    Special Wall. This switches in on almost any Special Attacks and is unique in its ability to learn Recover.

    ====================
    "image removed"
    Garchomp@Leftovers/Yache Berry
    Jolly
    252 Atk, 252 Spd, 6 HP

    Swords Dance
    Fire Fang
    Dragon Claw
    Earthquake

    Better than Brightpowder Chomp, Swords Dance and Sweep. Yache Berry is gimicky, but lets me hit CB Weavile with some reliability.

    =====================
    "image removed"
    Weezing@Leftovers
    Bold
    252 HP, 252 Def, 6 Sp. Def

    Fire Blast
    Pain Split
    Will-o-Wisp/Haze
    Thunderbolt

    Hera Counter and Levitater. Originally had Gengar to soak up Rapid Spin, but I don't really care for the Stealth Rock as much as being able to counter common threats.

    ======================
    "image removed"
    Tentacruel@Leftovers
    Calm
    204 HP, 96 Sp. Atk, 172 Sp. Def, 36 Spd
    Liquid Ooze

    Surf
    HP [ELECTRIC]
    Ice Beam
    Rapid Spin

    Ok, originally had vappy, but this takes water attacks just as well, and is my RS Supporter. No Toxic Spikes because Stone Edge CB Guts Hera = Death to Weezing.

    ======================

    Ok, there is the team. Help is much appreciated.

    Regards,

    ~T_S​
     
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    PC decided to log me out while I typed up this nice, long, elaborate post, so I'm going to paraphrase.

    Um that threat list is totally flawed. Heatran can't switch into SDchomp if its life depended on it (EQ) and a number of the other things you listed. Also it will seriously not like STAB Thunderbolt from Raikou at all.

    Also Brick Break on Garchomp is silly since STAB EQ totally outdamages it. then again you're using a no-skill, luck-reliant Garchomp set with a hax item.

    Also Mixpert totally owns your team. there are a few others, I'll copy and paste what part of my other post didn't get deleted:

    Any fighter that does not fear Weezing anymore (Medicham, Lucario, Machamp even) will just massacre you. You're relying way too much on Heatran to wall a lot of these things, yet it's 4x weak to Earthquake and has to switch in and out a lot thanks to its Choice Item. Also, thanks to that choice item, you'll be outpredicted all day because it'll become obviosu that you're using it to counter stuff.

    Mixape can break Cradily and sweep a lot of your team. Vaporeon is probably your best bet countering it really.

    Also Brightpowder Garchomp is cheap and retarded, not to mention luck-reliant. All you're doing is zapping your HP with sub and getting roared away by Hippowdon or skarmory. Congrats!

    Also Heatran is a really big problem for this team, especially with Forretress/Skarmory as their physical wall. Weezing will power up flash fire, Choice Specs Fire Blasts that are going to HURT. Again your best bet is Vaporeon, but man will specs attacks hurt.

    Also you have trouble against Weavile. With a weakened Weezing (which should be easy thanks to you lacking a spinner and also hurting it with sandstorm) Weavile can come in and hammer Weezing with STAB, Chocie Band attacks. Really you can only get in Weavile's way in many cases, but you can't truly stop it.

    Also your team is wrecked by BP chains/BP teams or just a lone Baton Passer. for example, my old Ambipom team would have no trouble at all with this. In reality, Yawn isn't good enough.
     
    Funny, i run Energy Ball on Cradilly just for Swampy.

    Try

    Cradily@leftovers
    252 HP / 92 SP.DEF / 164 DEF
    Sassy nature
    - Energy Ball
    - Stealth Rock
    - Recover
    - Rock Slide

    I run this on my sandstorm team. Beats Bulky ground types more effectively aswell as waters.

    Roar >>> SR on Hippowdon

    Protect/ice Beam/HP Electric >> Yawn on Vappy now you have roar on hippow.

    Dont bother with giving hippow that may sp.def evs, Mixape will still rape it, it carrys Nasty Plot and a Life Orb and Hippow is not going to live through a grass Knot after that.


    Just use vappy to counter mixape, as it does that much better than hippow.

    Thats a horrible first EV spread on heatran 252 Sp. Atk, 236 Spd, 20 hp @ Modest plzz, outruns Duggy, Sceptile and Zam. What are Def evs for, its sweeping not the Rest-Talk set or anything.


    Will-o-wisp can now go on Weezing, ive freed up a moveslot on it due to giving Hippow Roar. SO you wont need haze.


    A spinner maybe ? I used to run tentacruel on my SS team. Toxic Spikes + SS + SR = things not lasting long =)


    EDIT : Why in the blue hell is Dark pulse on Heatran ?????!!! Even when Dark Pulse is super effective a Neutral Fire Blast still does more =/ . Explosion pl0x.
     
    PC decided to log me out while I typed up this nice, long, elaborate post, so I'm going to paraphrase.

    Um that threat list is totally flawed. Heatran can't switch into SDchomp if its life depended on it (EQ) and a number of the other things you listed. Also it will seriously not like STAB Thunderbolt from Raikou at all.

    Also Brick Break on Garchomp is silly since STAB EQ totally outdamages it. then again you're using a no-skill, luck-reliant Garchomp set with a hax item.

    Also Mixpert totally owns your team. there are a few others, I'll copy and paste what part of my other post didn't get deleted:

    Any fighter that does not fear Weezing anymore (Medicham, Lucario, Machamp even) will just massacre you. You're relying way too much on Heatran to wall a lot of these things, yet it's 4x weak to Earthquake and has to switch in and out a lot thanks to its Choice Item. Also, thanks to that choice item, you'll be outpredicted all day because it'll become obviosu that you're using it to counter stuff.

    Mixape can break Cradily and sweep a lot of your team. Vaporeon is probably your best bet countering it really.

    Also Brightpowder Garchomp is cheap and retarded, not to mention luck-reliant. All you're doing is zapping your HP with sub and getting roared away by Hippowdon or skarmory. Congrats!

    Also Heatran is a really big problem for this team, especially with Forretress/Skarmory as their physical wall. Weezing will power up flash fire, Choice Specs Fire Blasts that are going to HURT. Again your best bet is Vaporeon, but man will specs attacks hurt.

    Also you have trouble against Weavile. With a weakened Weezing (which should be easy thanks to you lacking a spinner and also hurting it with sandstorm) Weavile can come in and hammer Weezing with STAB, Chocie Band attacks. Really you can only get in Weavile's way in many cases, but you can't truly stop it.

    Also your team is wrecked by BP chains/BP teams or just a lone Baton Passer. for example, my old Ambipom team would have no trouble at all with this. In reality, Yawn isn't good enough.

    Umm, I too have a Heatran. If I switch in on their Fire Move, which they most likely will use with a Boost, they will need to switch out anyway. Haze on Weezing and Yawn cause switches, it's like using Perish Song, but you have no problem do you? Heatran Outspeeds it, Weezing actually takes it better than you may think, I've beaten 3 CB Weavile with this on the switch. A STAB'd Night Slash won't be coming from anywhere as nothing I have is weak against it, compared to Brick Break, which Weezing can switch into. Focus Sash=Null in Sandstorm anyway, so that isn't a problem either. The Chomp is gonna be changed, I don't much like it either.

    ~T_S
     
    Umm, I too have a Heatran. If I switch in on their Fire Move,

    "If" being the key word. what happens if you switch into Earth Power?

    which they most likely will use with a Boost, they will need to switch out anyway. Haze on Weezing and Yawn cause switches, it's like using Perish Song, but you have no problem do you?

    Um what? Yawen is taken care of by passing a boost and preventing it from activating. Weezing gets a Spore in its face with Smeargle and doesn't really like Espyjump and Psychics on BP chains, now does it?

    Heatran Outspeeds it, Weezing actually takes it better than you may think, I've beaten 3 CB Weavile with this on the switch. A STAB'd Night Slash won't be coming from anywhere as nothing I have is weak against it, compared to Brick Break, which Weezing can switch into.

    Weezing takes a beating from Weavile. With some SR/sandtorm damage you're in trouble, and that's ignoring the prospects of fire Blast missing, which it does a lot.

    As for Heatran it will not like switching into Brick Break. Weezing can come in right after and wall it, but then Heatran is weakened to where its resistances can't save it.

    While you technically counter Weavile, you have a lot of problems taking repeated assaults from it.


    Focus Sash=Null in Sandstorm anyway, so that isn't a problem either.

    the only viable SD weavile are ones with Life Orb, and those will really sting if you predict incorrectly.

    The Chomp is gonna be changed, I don't much like it either.

    Thank God.

    ~T_S

    Yes.........

    Also with EQ off of Cradily you have a ton of trouble with Raikou. Heatran can only swithc into thunderbolt once or twice and Raikou will figure out you're scarfed when you outspeed it to break its sub.

    If it predicts Heatran and can get rid of it, Raikou will 6-0 your team. It laughs at Cradily and Hippowdon and shows then what it feels like to take HP Ice.

    Generally this team relies WAY too much on resistances rather than actual walls to stop things. Between Cradily, Weezing, and Vaporeon, you don't have many useful resistances. The good ones are fighting/rock/water/normal, and that's it.

    Also ntohing can switch into CBgross and CBtar safely. Outpredicting it is very tough.
     

    "image removed"
    Hippowdon@Leftovers
    Impish
    252 HP, 252 Def, 6 Atk

    Earthquake
    Slack Off
    thunder fang
    Stealth Rock

    Starts Sandstorm.

    very good but how did u get slack off? i thought only slaking had that
    ===================
    *pokemonelite2000 image removed*
    Heatran@Choice Scarf
    Modest
    252 Sp. Atk, 236 Spd, 20 HP

    flamethrower
    Earth Power
    Explosion
    hidden power [ICE]

    Resists Sandstorm and hits hard and fast.

    flamethrower hits hard as well fire blast has 5pp and 85 acuracy i used to think fire blast was good a long long time ago... also type hidden power in full so i can understand it!
    explosion is good for suicide when hes on low hp
    ====================
    "image removed"
    Cradily@Leftovers
    Sassy
    252 HP, 164 Def, 92 Sp. Def

    Energy Ball
    Toxic
    Recover
    Rock Slide

    Special Wall. This switches in on almost any Special Attacks and is unique in its ability to learn Recover. Toxic Stall to the supreme here, Rock Slide is a safer option over Stone Edge. Energy Ball for Swampy and Bulky Ground and Water Types.

    i vote for rock slide over stone edge other than that great set

    ====================
    "image removed"
    Garchomp@scope lens/Yache Berry
    Jolly
    252 Atk, 252 Spd, 6 HP

    Swords Dance
    fire blast
    Dragon Claw
    Earthquake

    Better than Brightpowder Chomp, Swords Dance and Sweep. Yache Berry is gimicky, but lets me hit CB Weavile with some reliability.

    if it has scope lens and fire blast then this can do massive damage
    =====================
    "image removed"
    Weezing@Leftovers
    Bold
    252 HP, 252 Def, 6 Sp. Def

    Fire Blast
    sludge bomb
    Will-o-Wisp
    Thunderbolt

    Hera Counter and Levitater. Originally had Gengar to soak up Rapid Spin, but I don't really care for the Stealth Rock as much as being able to counter common threats.

    you need at least one poison attack in here and i vote will o wisp over haze
    ======================
    "image removed"
    Vaporeon@Leftovers
    Bold
    188 HP, 252 Def, 68 Sp. Atk/Def

    Surf
    HP Electric
    Wish
    Yawn

    Provides Psuedo-Phazing with Yawn, and is also my Wish passer. Takes water attacks directed at Hippo and Heatran with aplomb. This works, so only the last slot is up in the air at the moment.

    i vote hidden power electric surf and ice beam is dull
    again nice set

    ======================

    Threat List:

    Tyranitar: Hippowdon without Ice Beam, Garchomp with Brick Break.
    Weavile: Weezing
    Garchomp: Non-Scarf is taken by Heatran. Hippo 2HKO's with Ice Fang I believe.
    Metagross: Heatran & Weezing.
    Infernape: Mix = Vappy, SP. = Cradily, Phys = Hippo
    Gengar: Cradily
    Azelf: Cradily & Heatran (Dark Pulse)
    Alakazam: Cradily
    Cresselia: Cradily Toxic Stalls non Restalk, and Ice Beam does 2/5 of Jack anyway. Heatran hits with Explosion and STAB moves and doesn't fear anything other than T-Wave.
    Breloom: Weezing
    Salamence: Specs Varitey is countered by Heatran, Band is Hippo/Weezing depending on move.
    Electivire: Hippowdon.
    Dugtrio: Hippowdon & Weezing. Occasional Vappy.
    Skarmory: Heatran & Weezing
    Blissey: Garchomp.
    Foretress: Heatran & Weezing.
    Gyarados: Weezing.
    Heatran: Cradily & Vappy. (Non HP Elec.)
    Heracross: Weezing.
    Jolteon: Hippowdon (Non Switch) & Cradily (Non Switch).
    Lucario: Cradily & Heatran.
    Ninjask: Psuedo-Phazing with Vappy.
    Porygon-Z: Heatran doesn't care about hits from Scarf, and outspeeds Specs.
    Raikou: Cradily & Heatran.
    Snorlax: Garchomp.
    Suicune: Psuedo-Phazing with Vappy and soaks up Surf.

    ===================

    Ok, there is the team. Help is much appreciated. my help is very uneducated but ive done the best i can hope u like it

    Regards,

    ~T_S

    regards
    pokemonpkmn12345

    just asking but how long did it take to post all of that and get the pics

    the actual team i put what i think of it on the quote
     
    Yes.........

    Also with EQ off of Cradily you have a ton of trouble with Raikou. Heatran can only swithc into thunderbolt once or twice and Raikou will figure out you're scarfed when you outspeed it to break its sub.

    Rock Slide Still breaks its subs =/, Raikou is not a threat, SS nulls its leftovers recovery which is so needs


    If it predicts Heatran and can get rid of it, Raikou will 6-0 your team. It laughs at Cradily and Hippowdon and shows then what it feels like to take HP Ice.

    Rock Slide breaks its subs ? HP Ice still does ass in SS conditions, Cradilly can take a Draco Meteor from Specs mence and completely recover off all the damage. It even takes ass from a Download Porygon-z Ice beam, so Raikou's HP Ice Wont do much.

    Generally this team relies WAY too much on resistances rather than actual walls to stop things. Between Cradily, Weezing, and Vaporeon, you don't have many useful resistances. The good ones are fighting/rock/water/normal, and that's it.

    Between those 3 you have resistances to fighting/rock/water/normal/Fire/ice/Electric/Grass/Steel/Bug? even poison should you count that , they also have an immunity to Ground

    Also ntohing can switch into CBgross and CBtar safely. Outpredicting it is very tough.

    Hipowdon laughs at anything those two throw at him (Yes even CB Tars ice Beam should it pack it due to the Sp.Def evs he's invested.), apart from CB Explosion, but what can survive a CB explosion really, Skarm even takes like 85% from it.


    Comments in bold

    I also dont get why Weavile is a problem, Weezing rapes it .end. Flamethrower/Fire Blast ohko/2hko and can cripple it with Will-o-wisp. Night Slash/Ice Punch do squat to Weez, he has vappy to support it with Wish, hell even vappy can beat it when push comes to shove, Heatran can revenge kill it. 3 ways to deal with it, he doesnt need any more, what do you want him to do, put Skarm, Bronzong, Gyarados, metagross in just to make sure lol. Thing is if it switches in on the rest of his team it wont last long either, if it comes in on Cradily it gets Toxiced, Hippowdon and it gets EQed, it cant switch in on garchomp for the same reason and getting ohko'd by most of its moves,also SR and SS each time it switches in will take their toll.
     
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    A really great time. Just two problems:
    1) I don't see why Heatran needs any physical move.
    2) What about Weezing and Veporeon? They don't resist Sandstorm.
     
    A really great time. Just two problems:
    1) I don't see why Heatran needs any physical move.
    2) What about Weezing and Veporeon? They don't resist Sandstorm.

    Explosion is there probably to hit Blissey hard.
     
    A really great time. Just two problems:
    1) I don't see why Heatran needs any physical move.
    2) What about Weezing and Veporeon? They don't resist Sandstorm.

    1. Special Wall, such as Blissey and snorlax
    2. Why does it matter really ? Everything on an SS team doesnt need to resist it.
     
    you need a spinner. how about claydol?
     
    Ive just checked a damage calculator, an explosion from heatran onto blissey, assuming max IVs on all stats concerned and max HP and DEF EVs on blissey (Bold), it would do in the region of 75-88% Damage.
     
    Ive just checked a damage calculator, an explosion from heatran onto blissey, assuming max IVs on all stats concerned and max HP and DEF EVs on blissey (Bold), it would do in the region of 75-88% Damage.
    So why not give it some EV's to OHKO it?
     
    Bacause thats not his job. Its usually there to put a huge hurt on the poke and then finish it off with another poke.
     
    So why not give it some EV's to OHKO it?

    It needs quite a few evs to do that which is pointless as evs have better places to go on Heatran, it also needs a - def/sp.def nature which cuts its good defenses and makes switching in harder. Blissey and snorlax will have taken damge from SR and SS and other residual damage so yeah it will waste them. When Heatran is close to fainting, you can use Explosion to take out another Pokémon. If Explosion doesn't appeal to you, you can try Hidden Power Grass or Electric in the last slot and Dragon pulse >> hp ice.
     
    It needs quite a few evs to do that which is pointless as evs have better places to go on Heatran, it also needs a - def/sp.def nature which cuts its good defenses and makes switching in harder. Blissey and snorlax will have taken damge from SR and SS and other residual damage so yeah it will waste them. When Heatran is close to fainting, you can use Explosion to take out another Pokémon. If Explosion doesn't appeal to you, you can try Hidden Power Grass or Electric in the last slot.
    That's exacly why I don't think it needs it. Maybe a second stab is nice, or Dark Pulse. I know rock and ice are already covered, but still...
     
    Ew I forgot about Hippowdon when I said CBtar hehe...but um it doesn't have any SDef EVs :0

    But CBgross WILL break Hippowdon. 2HKO, and let's not forget the possibility of the attack rising from Meteor Mash.

    While Weezing/Vappy/Cradily has have a few useful resistances, they can't really use them all too well. For example Vaporeon can Water Absorb surfs but with die to a thunderbolt right after. I don't know how I forgot ground though >.> Still, Special Bug moves (as rare as they may be) which is basically Yanmega don't care if Weeszing resists bug and launches Air slash. anothr example is the ice resistance you mentioned. Boltbeamers are really common and will just ZAP vaporeon. If they can outpredict your switches it will not be fun. Also0 physical Ice Types like Weavile...yeah, Weavile can be a pest with Night Slash action.

    What I'm saying is that the resistances are too spread out. It's kind of like using Steelix as your only Rock Resist when almost everything with a rock attack will use a ground or fighting attack as well.

    As for Cradily, Rock Slide doesn't have many PP and misses every now and again. If Raikou plays its cards right and Pressure-stalls Rock slide a few turns and runs Rock Slide dry of PP, it's gg.

    Also Porygon-Z's Ice Beam does a lot to Cradily. not from Scarf Porygon-Z but that version sucks anyways. Cradily can beat Raikou, but it is depleted terribly of Rock Slide PP and Raikou can always abuse Wish support or Reflect and stall out Cradily while powering up and killing it. Supereffective HP Ice after 2 or 3 CMs is still going to hurt a bit. It won't do anything staggering but Cradily won't like it.

    I'm going to rephrase what I said a bit...you can hold off Raikou for a short amount of time, but it will really rain on your parade with Cradily stalled, which isn't hard to do. In theory you counter Raikou, but being a Raikou user myself I must say that your defenses against him are less than scary.

    Back to CBgross most teams are weak to it but this one has some trouble. Vaporeon is not the safest resistance to steel types to switch in since Metagross carries Thunderpunch and will DRILL Vaporeon. This is what I mean by the resistances not being very handy.

    EDIT: EVing Heatran in Atk to OHKO Blissey and snorlax is a waste of time.
     
    Ew I forgot about Hippowdon when I said CBtar hehe...but um it doesn't have any SDef EVs :0

    But CBgross WILL break Hippowdon. 2HKO, and let's not forget the possibility of the attack rising from Meteor Mash.

    While Weezing/Vappy/Cradily has have a few useful resistances, they can't really use them all too well. For example Vaporeon can Water Absorb surfs but with die to a thunderbolt right after. I don't know how I forgot ground though >.> Still, Special Bug moves (as rare as they may be) which is basically Yanmega don't care if Weeszing resists bug and launches Air slash. anothr example is the ice resistance you mentioned. Boltbeamers are really common and will just ZAP vaporeon. If they can outpredict your switches it will not be fun. Also0 physical Ice Types like Weavile...yeah, Weavile can be a pest with Night Slash action.

    What I'm saying is that the resistances are too spread out. It's kind of like using Steelix as your only Rock Resist when almost everything with a rock attack will use a ground or fighting attack as well.

    As for Cradily, Rock Slide doesn't have many PP and misses every now and again. If Raikou plays its cards right and Pressure-stalls Rock slide a few turns and runs Rock Slide dry of PP, it's gg.

    Also Porygon-Z's Ice Beam does a lot to Cradily. not from Scarf Porygon-Z but that version sucks anyways. Cradily can beat Raikou, but it is depleted terribly of Rock Slide PP and Raikou can always abuse Wish support or Reflect and stall out Cradily while powering up and killing it. Supereffective HP Ice after 2 or 3 CMs is still going to hurt a bit. It won't do anything staggering but Cradily won't like it.

    I'm going to rephrase what I said a bit...you can hold off Raikou for a short amount of time, but it will really rain on your parade with Cradily stalled, which isn't hard to do. In theory you counter Raikou, but being a Raikou user myself I must say that your defenses against him are less than scary.

    Back to CBgross most teams are weak to it but this one has some trouble. Vaporeon is not the safest resistance to steel types to switch in since Metagross carries Thunderpunch and will DRILL Vaporeon. This is what I mean by the resistances not being very handy.

    EDIT: EVing Heatran in Atk to OHKO Blissey and snorlax is a waste of time.

    Max attack Choice Band Adamant Metagross

    Defender HP: 420
    Damage: 179 - 211
    Damage: 42.62% - 50.24%

    On 252 hp / 252 def Impish Hippow . 3hko which means Slack off, EQ, Slack Off EQ. Dont forget Hoppowdon can also switch directly into Choice Band Heracross and get 3hko'd aswell. Its 10% more defensive than Skarmory.


    As for Raikou vs Cradily. Why should Rock Slides PP be drained, PP Max ftw. Even more so on shoddy.

    It can sub for a few turns but SS will drain its lefties and Rock Slide will force it to switch.


    Also Download, modest, Choice Specs Porggon-z does

    Defender HP: 384
    Damage: 167 - 196
    Damage: 43.49% - 51.04%

    to max hp/92 ev sp.def cradily in SS conditions, again a 3hko, which means Toxic, Recover, Rock Slide, Recover.


    Weavile still isnt a problem, Weezing, heatran and Vappy can all beat it.
     
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