Lunos
Random Uruguayan User
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- Montevideo (Uruguay)
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I just went through the entire process myself, and there are no new remarkable merge conflicts.Appreciate the speedy reply. The thing that I found odd is that it only seemed to be having issues with the already existing gen 1-3 mon sprites, not the new ones. I'll keep my eye on this thread for the time being.
There's one in
include/constants/hold_effects.h
when merging in the item_expansion, but it's no different than the one that was already there. The user just needs to delete the 3 lines added by Git to point out a merge conflict and nothing else in both instances.