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Add New Pokemon In 15 Easy Steps!

JerisEnigma1337

Rocket Recruited Trainer
21
Posts
14
Years
    • Seen Oct 5, 2013
    I don't understand... I was trying to insert this sprite I made from scratch:

    DAGGOTH2.png


    But when I find the pokemon in the wild, the screen just stays black...

    You must have made some tiny hang up somewhere... :\
    Mine is scratch too, and everything works, attacks and location etc, but my sprite is showing up as the ? mark missingno. Strange, but no ones had an explanation yet...

    I suggest just starting over from step one and trying again. :( It MIGHT help, or will at least give you some practice while waiting for a better answer.
     

    ExitWound

    Boggle
    79
    Posts
    16
    Years
    • Age 32
    • Seen Sep 22, 2016
    You must have made some tiny hang up somewhere... :\
    Mine is scratch too, and everything works, attacks and location etc, but my sprite is showing up as the ? mark missingno. Strange, but no ones had an explanation yet...

    I suggest just starting over from step one and trying again. :( It MIGHT help, or will at least give you some practice while waiting for a better answer.

    Well it's the second time I've tried it =\
    Last time the rom didn't even start up. But this time I didn't change any of a Pokemon's stats and stuff, I just replaced the sprite of Farfetch'd with mine.

    BTW, Maybe you didn't set the missingno.'s sprite offset to the offset that you inserted your sprite?
     

    JerisEnigma1337

    Rocket Recruited Trainer
    21
    Posts
    14
    Years
    • Seen Oct 5, 2013
    Well it's the second time I've tried it =\
    Last time the rom didn't even start up. But this time I didn't change any of a Pokemon's stats and stuff, I just replaced the sprite of Farfetch'd with mine.

    BTW, Maybe you didn't set the missingno.'s sprite offset to the offset that you inserted your sprite?

    No, I used the Free Space Finder to get me an open offset to use... And I always add 10 extra bytes to be sure it won't overwrite something else. It wasn't acting glitched or anything since attacks etc were working, which was nice, but now I'm wondering where MY sprite went off too...
     

    Taichi

    The Keyblader of The Future
    428
    Posts
    17
    Years
    • Seen Sep 14, 2012
    I tried to put a Gible in the my FR. I think I succeeded, but i'm not sure/
    Now for some reason my whenever my I try to open my ROM up, the vba stops reponding all of a sudden. Help?
     

    Late

    Pokémon Artist
    549
    Posts
    15
    Years
  • So many has problems and I have too, but I didn't get answer... I haven't hacked for a month because of that. :(

    Here's my text from page 4. Can somebody help?
    Spoiler:
     
    15
    Posts
    14
    Years
    • Seen May 26, 2010
    it doesn't work for me.. :o
    when i did it for the first time it worked (i replaced a spheal) but now it doesn't!
    when i look at my number 673, it is still a charmander!?
     

    Taichi

    The Keyblader of The Future
    428
    Posts
    17
    Years
    • Seen Sep 14, 2012
    I tried to put a Gible in the my FR. I think I succeeded, but i'm not sure/
    Now for some reason my whenever my I try to open my ROM up, the vba stops reponding all of a sudden. Help?

    Nvm, I just found out that it was Poke edit pro that makes my vba not respond. I still have no idea why.
     

    iPooP-On-[Arceus]

    AZN's AZN
    13
    Posts
    14
    Years
    • Age 27
    • Seen Mar 29, 2012
    I have the solution okay when you open unLZ-GBA you try to start from 500 at the GoTo button if its still messed up go to 1000 1500 2000 onwards until you find a proper sprite if you enter 500 and a pokemon is there already it might even start on a lower number so find it...^^
     
    38
    Posts
    16
    Years
    • Seen Oct 7, 2015
    I Need Your Help With Something.

    I Follow The Tutorial To the Letter but when I Insert the sprite and save with the new offsets on a clean Rom. I go to a different sprite then return to the sprite i have changed and it goes back to what sprite was there before?
     

    0m3GA ARS3NAL

    Im comin' home...
    1,816
    Posts
    16
    Years
  • I Need Your Help With Something.

    I Follow The Tutorial To the Letter but when I Insert the sprite and save with the new offsets on a clean Rom. I go to a different sprite then return to the sprite i have changed and it goes back to what sprite was there before?

    The reason it does this is because you are not removing the old image, you are just telling the game to not look at it anymore. Don't worry, the Sprite is inserted.
     
    38
    Posts
    16
    Years
    • Seen Oct 7, 2015
    The reason it does this is because you are not removing the old image, you are just telling the game to not look at it anymore. Don't worry, the Sprite is inserted.

    Thanks i tried again and the sprite worked in game thanks for your time :)
     
    7
    Posts
    14
    Years
    • Seen Sep 3, 2012
    does anyone here know how to add new attacks to your new custom pokemon?

    i already have advance attack...
     

    trebornosliw

    Learning
    516
    Posts
    14
    Years
    • Age 31
    • Seen Jul 22, 2012
    Nvm, I just found out that it was Poke edit pro that makes my vba not respond. I still have no idea why.
    When you use Poke Edit Pro, you can't have the rom open with any other program, it's a sharing issue.
    Hey, I'm having an issue here...
    I inserted Dialga in the slot right after Celebii, but when I make someone give him to you, I get an Illumise instead. Also, I can't edit Dialga's pokedex entry. Anyone know what's up?

    Oh, and to add new attacks, you first need to delete some from other Pokemon, then you can mess with your Pokemon's attacks with Poke Edit Pro or YAPE. Although I think you can also create a new attack offset with poke edit pro, so that you don't have to delete anything. I only just figured out how to make poke edit pro work with Vista, so I'm not entirely certain...
     

    ME0W

    Still busy working on my hack.
    22
    Posts
    14
    Years
    • Age 28
    • Seen Oct 16, 2009
    Thanks dude! The tutorial worked.
    Now I am just gonna work on its back sprites!


    -The Chansey is always right!^^
    Get your own Chansey;)
     
    7
    Posts
    14
    Years
    • Seen Sep 19, 2009
    thanks but i got a little problem
    i put chimchar as starter (i added the sprite from back and the normal)
    when i choose im he is in normal sprite (i mean not back like in battles)
    but when i battle he still normal sprite too... i don't see his back
    why? (i added both)
     

    Corpsefire

    I. Like. To. Kill. Things.
    14
    Posts
    14
    Years
  • thanks but i got a little problem
    i put chimchar as starter (i added the sprite from back and the normal)
    when i choose im he is in normal sprite (i mean not back like in battles)
    but when i battle he still normal sprite too... i don't see his back
    why? (i added both)

    Did you put the Backsprite offset in the right field in Pkmn Edit Pro?

    also, the pallete offset for your backsprite needs to go into the "Shiny pallette" field.



    Also also (xD) Does anyone have any idea how to import and edit an icon for your pokemon?
     
    Last edited:
    13
    Posts
    14
    Years
    • Seen Jan 6, 2014
    This is not working for me. The pokemon wouldn't show up in the game. I tried this whole thing twice and it didn't work neither of the times.
     
    Last edited:
    14
    Posts
    14
    Years
    • Seen Dec 16, 2009
    Yeah, I'm having a problem. I can import a sprite to Pokemon Ruby without problems, however, if I try importing a pallete, no matter what offset, etc, I use, the game always uses a bizarre pallete for the entire screen upon encountering that Pokemon, then crashes. The only way I can get anything to work is by only importing the sprite and then using a pre-existing pallete, but this has too many limitations.

    Help plx?
     
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