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- Seen Jun 9, 2022
I can't find the image with the types in unLZ (Although I think I'm too late)
Part 3 could use work on changing the Type Image.
How did you get to image offset 7B400? The software doesn't have a way to easily jump to the image you want.
I figured out Step 5 & 6 on my own, But now I happen to be stuck on the palette editing. I'm adding Fairy & Sound type, Using the type chart that was linked (with fairy) that I edited to have Sound on it, It's not using any colors that aren't taken from the others. and with adding more can I add fairy onto that extra spot and have the other in free space?
EDIT: Figuring it out more but still lost with all the palette stuff like "If you want to include more however, you will need to repoint this into free space, the pointer is located at 1C439C. " I don't know what I have to repoint.
MrDollSteak, I am sick and tired of being ignored. Why don't you have any video tutorials of how to do this? Doing it with just one picture of it already done does not help me at all. I can't make a rom with fairy type moves but doesn't have any fairy type pokemon. You need to fix this problem. I want a video tutorial... I don't want any added pokemon, just want to make a rom hack of pokemon with more moves, fairy type, and I want it without the patches changing the fairy type for Pokemon to just a pink ???. It infuriates me.