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Afraid of the -ark (Zoroark Deck-Need Help)

sonic smash down

Where those that train, train hard!
  • 514
    Posts
    17
    Years
    Hey guys, with the regionals coming up. I wanted to compose a deck myself. I was at first thinking about using either a LostGar or Chandelure variant deck for the tourney, but the problem with LostGar is I simply didnt have the money to complete it, and I tried Chandelure last State I went to and got my ass handed back to me on a silver platter with a side of 0-7 streak....(not my best day)
    Anyways, my friend had come up with a deck for the new zoroark that was being released that worked extremely well with a 140 base attack power on the second turn, so I decided to give a shot of basing a deck mainly around the Foul Play Zoroark since everyone of the old days remembers how much we hated cleffable. lol
    I would really like critique on it before the tourney especially stuff on what I should add/take out/techs, especially advice to counter any of the metagame decks: ZekEels, CMT, Durant, Terrakion. really any advice given would be greatly apperciated. So without further ado, heres my deck:
    Pokemon (23):
    3 Sableye (35/90 HGSS)
    3 Stunky (69/90 HGSS)
    2 Stuntank (37/90 HGSS)
    3 Zorua (70/114 B/W)
    3 Zoroark (71/114 B/W)
    2 Victini (Victory Star)
    3 Murkrow (58/90 HGSS)
    2 Honchkrow (16/90 HGSS)
    2 Unknown (Dark)
    Energy (15):
    4 Special Dark Energy
    10 Dark Energy
    1 DBC
    Items (22):
    1 N
    2 Level Ball
    1 Revive (No idea why i threw that in here)
    2 Seeker
    2 Cilan
    3 Pokemon Communication
    2 Sage's Training
    3 Twins
    3 Professor Oak's New Theory
    1 Catcher
    2 Energy Retrieval

    I'd greatly Appperciate any addvice given, what i should consider taking in and out, ect.
     
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