parallelzero
chelia.blendy
- 14,631
- Posts
- 21
- Years
- Age 34
- The capital of Canada (not Toronto)
- Seen May 11, 2015
I'm not going to lie, this idea is a tad twisted, especially by my standards. But we'll see how it goes. It's all in the spirit of Halloween, but if it continues past then, we'll keep it going.
Afterdeath: Rated PG-17 for violence, gore, and possibly disturbing articles.
Introduction
The world we reside in is full of stereotypes. From people, to animals, to places, stereotypes are present everywhere in modern society. However, how fine is the line between a stereotype and a dangerous misconception? Is it any different than the line between reality and fiction?
The dictionary defines "afterlife" as "a life or existence believed to follow death." Some people believe in such a phenomenon, while others choose to deny it's existence. The truth is, such a realm does exist, although it is a much different place than mortal assumptions dictate. When a person dies, their soul drifts through time and space for months, sometimes years, before eventually arriving at it's destination. Upon arriving at the realm mortals refer to as "the afterlife", the soul is assigned a new form. This form is almost always the form of a demon, spectre, or monster, since the form assigned is dependent on the number of misdeeds the soul committed in their human life. A very minuscule number of souls are pure enough to reach the realm beyond the "afterlife" that mortals refer to as "heaven".
After their transformation into a permanent resident of the "afterlife", the soul is set free to roam the endless, barren land. For the most part, the land is very flat and covered in sand, little vegetation growing anywhere. The northern part of the land, however, as little as there is, is made up of a dense rainforest surrounded by mountains. Rumors suggest that there is more to this realm, but few have made it past the mountains surrounding this forest to explore. Scattered across the land are tiny villages created by the residents. However, since very few of the land's residents are sane, the villages consist of only a small number of people, and they constantly fall victim to attacks from the other citizens.
You see, upon arriving in the "afterlife", a soul clings on to their personality and memories. As time begins to pass, however, these things begin to slip away as the will of the creature they have become begins to take control. The souls first begin to feel their conscience slipping away, and then their self control, until nothing is left but a shell of their former self. Because of this, citizens are constantly cast out of the villages when it is near they're "time". This loss of sanity is preventable, however, if the soul can locate a "cyrock" before they lose control. If a soul consumes one of these mystical stones, they stop the procedure of the sanity deterioration in it's tracks, allowing them to live normally in a world populated with demons. That isn't to say that the consumption of these stones doesn't come with a price. In most cases, it has strange aftereffects, such as weakening the consumer, or possibly changing their physical makeup entirely.
While the "afterlife" has no leader, per say, one soul eventually rose up to take control of the land. He calls himself God, but he is no such thing. Rather, this soul is just some lucky man who's cyrock enhanced his powers dramatically. While he doesn't bother with the far out desert lands, he calls the rain forest and mountains his own. He rules with an iron fist, often sacrificing perfectly sane souls to the sanity-less, and often he consumes them himself.
This is another thing one needs to understand about the "afterlife". There is no real form of food. One MUST feed on another in order to stay alive, which as you can imagine is a difficult task for those who are new to the realm. Over time, when they are provided no other choice, they will grow accustomed to it. I'm sure you are questioning what happens to a soul when they "die" in the "afterlife". Well, the citizens of the realm refer to this as the "afterdeath", a realm that exists beyond the doors of death. Nobody is certain what this place is, but some say it contains a door leading back to the realm of the living.
Plot
After hearing news of a big Halloween party downtown one evening, many kids and teenagers showed up to the event, dressed in full costume. After all, there were rumors of a ton of free stuff! Who could resist that? It was very stormy, and the power went out several times. Talk about pathetic fallacy. Halfway through the party, as a joke, some of the attendees decided to set up a necromancy spell. They intended to jokingly revive the dead. Unknown to them, if executed properly, such a spell would open a gateway to the "afterlife". All went as it should have, just fun and games, until something went awry. Blood was spilled near the end of the ceremony through the means of a simple paper cut, but even this little amount was enough to trigger the spell. In a flash of light, a group of party attendees suddenly disappeared.
They awoke some time later, amidst a desert. There was no sun, there were no stars, it was all darkness. Upon closer inspection of themselves, they found they had changed physically. In fact, they're new forms looked peculiarly like the costumes they had been wearing earlier. Apparently, since they were not deceased souls, the realm made a decision based on what was obvious. New feels overwhelmed them, but they were quickly brought back to reality with the arrival of a group of residents of the strange land, who claimed to be their guides, intent on helping them escape the realm for whatever reason. Is there really any way to escape the grasp of the "afterlife"?
Form
As you can imagine, you take the role of one of these partygoers and their guide. I encourage the utmost creativity in regards to this RP, meaning have a ball with your characters!
Human - Well, not really anymore, but still.
Name:
Age: (10-25)
Gender: (Before and after. What? Like I said, go crazy with your character.)
Species: (Some sort of demon, monster, spectre, something along those lines.)
Appearance:
Personality: (This will slowly corrupt over time, but for now put it as it initially is.)
History:
Abilities: (Does the creature your character has become have any special abilities?)
Demon Guide
Name:
Age: (In regards to appearance)
Gender:
Species:
Appearance:
Personality:
History: (Both their human lives and the time they've spent in the "afterlife")
Abilities:
RP Sample:
Afterdeath: Rated PG-17 for violence, gore, and possibly disturbing articles.
Introduction
The world we reside in is full of stereotypes. From people, to animals, to places, stereotypes are present everywhere in modern society. However, how fine is the line between a stereotype and a dangerous misconception? Is it any different than the line between reality and fiction?
The dictionary defines "afterlife" as "a life or existence believed to follow death." Some people believe in such a phenomenon, while others choose to deny it's existence. The truth is, such a realm does exist, although it is a much different place than mortal assumptions dictate. When a person dies, their soul drifts through time and space for months, sometimes years, before eventually arriving at it's destination. Upon arriving at the realm mortals refer to as "the afterlife", the soul is assigned a new form. This form is almost always the form of a demon, spectre, or monster, since the form assigned is dependent on the number of misdeeds the soul committed in their human life. A very minuscule number of souls are pure enough to reach the realm beyond the "afterlife" that mortals refer to as "heaven".
After their transformation into a permanent resident of the "afterlife", the soul is set free to roam the endless, barren land. For the most part, the land is very flat and covered in sand, little vegetation growing anywhere. The northern part of the land, however, as little as there is, is made up of a dense rainforest surrounded by mountains. Rumors suggest that there is more to this realm, but few have made it past the mountains surrounding this forest to explore. Scattered across the land are tiny villages created by the residents. However, since very few of the land's residents are sane, the villages consist of only a small number of people, and they constantly fall victim to attacks from the other citizens.
You see, upon arriving in the "afterlife", a soul clings on to their personality and memories. As time begins to pass, however, these things begin to slip away as the will of the creature they have become begins to take control. The souls first begin to feel their conscience slipping away, and then their self control, until nothing is left but a shell of their former self. Because of this, citizens are constantly cast out of the villages when it is near they're "time". This loss of sanity is preventable, however, if the soul can locate a "cyrock" before they lose control. If a soul consumes one of these mystical stones, they stop the procedure of the sanity deterioration in it's tracks, allowing them to live normally in a world populated with demons. That isn't to say that the consumption of these stones doesn't come with a price. In most cases, it has strange aftereffects, such as weakening the consumer, or possibly changing their physical makeup entirely.
While the "afterlife" has no leader, per say, one soul eventually rose up to take control of the land. He calls himself God, but he is no such thing. Rather, this soul is just some lucky man who's cyrock enhanced his powers dramatically. While he doesn't bother with the far out desert lands, he calls the rain forest and mountains his own. He rules with an iron fist, often sacrificing perfectly sane souls to the sanity-less, and often he consumes them himself.
This is another thing one needs to understand about the "afterlife". There is no real form of food. One MUST feed on another in order to stay alive, which as you can imagine is a difficult task for those who are new to the realm. Over time, when they are provided no other choice, they will grow accustomed to it. I'm sure you are questioning what happens to a soul when they "die" in the "afterlife". Well, the citizens of the realm refer to this as the "afterdeath", a realm that exists beyond the doors of death. Nobody is certain what this place is, but some say it contains a door leading back to the realm of the living.
Plot
After hearing news of a big Halloween party downtown one evening, many kids and teenagers showed up to the event, dressed in full costume. After all, there were rumors of a ton of free stuff! Who could resist that? It was very stormy, and the power went out several times. Talk about pathetic fallacy. Halfway through the party, as a joke, some of the attendees decided to set up a necromancy spell. They intended to jokingly revive the dead. Unknown to them, if executed properly, such a spell would open a gateway to the "afterlife". All went as it should have, just fun and games, until something went awry. Blood was spilled near the end of the ceremony through the means of a simple paper cut, but even this little amount was enough to trigger the spell. In a flash of light, a group of party attendees suddenly disappeared.
They awoke some time later, amidst a desert. There was no sun, there were no stars, it was all darkness. Upon closer inspection of themselves, they found they had changed physically. In fact, they're new forms looked peculiarly like the costumes they had been wearing earlier. Apparently, since they were not deceased souls, the realm made a decision based on what was obvious. New feels overwhelmed them, but they were quickly brought back to reality with the arrival of a group of residents of the strange land, who claimed to be their guides, intent on helping them escape the realm for whatever reason. Is there really any way to escape the grasp of the "afterlife"?
Form
As you can imagine, you take the role of one of these partygoers and their guide. I encourage the utmost creativity in regards to this RP, meaning have a ball with your characters!
Human - Well, not really anymore, but still.
Name:
Age: (10-25)
Gender: (Before and after. What? Like I said, go crazy with your character.)
Species: (Some sort of demon, monster, spectre, something along those lines.)
Appearance:
Personality: (This will slowly corrupt over time, but for now put it as it initially is.)
History:
Abilities: (Does the creature your character has become have any special abilities?)
Demon Guide
Name:
Age: (In regards to appearance)
Gender:
Species:
Appearance:
Personality:
History: (Both their human lives and the time they've spent in the "afterlife")
Abilities:
RP Sample: