~Archer's Stall Team v3.5 (OU)~

ARCHER'S STALL TEAM v3.5

Ok, so I've been working on a new stall team after trying to tweak my old one and actually removing the majority of it. I am going to test this on Shoddy when I get a chance. Constructive Criticism would be appreciated. Also, don't just quote and mash the standard sets over everything. Every variation has a reason. So, here it is... (I will work on the names.)



~The Team~
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Lead/Physical Wall/Phazer
Hippowdon (F) @ Leftovers
Ability: Sand Stream
EVs: 236^ HP/232 Def/40 SDef
Impish nature (+Def, -SAtk)
- Earthquake
- Ice Fang
- Slack Off
- Roar
---

Notes: Roar over Ice Fang for Phaze support, SDef EVs help survive a something from a thingy, but I can't remember quite what...


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Physical Wall 2
Weezing (M) @ Black Sludge
Ability: Levitate
EVs: 252 HP/252 Def/6 SAtk
Bold nature (+Def, -Atk)
- Thunderbolt
- Flamethrower
- Will-o-wisp
- Pain Split
---

Notes: Thunder Fang hit GDos, whom I have a problem with. Taunt is to stop other walls in their tracks. AA for Heracross, Breloom and Ice Fang hits Chomp and Physical Mence.


*pokemonelite2000 image removed*Physical Wall 3/Anti-Spin
Spiritomb (M) @ Leftovers
Ability: Pressure
EVs: 252 HP/152 Def/104 SDef
Bold nature (+Def, -Atk)
- Rest
- Sleep Talk
- Shadow Ball
- Hidden Power [Fighting]
---

Notes: Need I explain? Ghost and Fighting hit each other's resistances.



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Special Wall 1/Spinner/Toxic Spikes Support & Absorber
Tentacruel (M) @ Leftovers
Ability: Liquid Ooze
EVs: 252 HP/252 SDef/4 SAtk
Calm nature (+SDef, -Atk)
- Surf
- Toxic Spikes
- Rapid Spin
- Giga Drain
---

Notes: I like Tentacruelz. Not the sturdiest thing around, but its fun and unpredictable. Picks up Toxic Spikes and Lays down its own set. Giga Drain for some extra survivability. It Spins. (Tenta can Haze, but it's illegal w/ Rapin Spin)



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Special Wall 2/SR Support
Cradily (F) @ Leftovers
Ability: Suction cAPS (everyone missed the jOKE)
EVs: 220^ HP/36 Def/252 SDef
Careful nature (+SDef, -SAtk)
- Recover
- Toxic
- Rock Slide
- Stealth Rock
---

Notes: This gets a 1.5x boost of SDef in Sandstorm and can't be PHazed out. Toxic is to hit things that avoid Toxic Spikes.



*pokemonelite2000 image removed*
Special Wall 3
Snorlax (F) @ Leftovers
Ability: Thick Fat
EVs: 252 HP/4 Def/252 SDef
Calm nature (+SDef, -Atk)
- Crunch
- Brick Break/Body Slam
- Rest
- Sleep Talk
---

Notes: I was right. Crunch and Brick Break for coverage. This seems the weakest link in my team. But it (in theory) provides essential resistances.



^ = EVs given for maximum leftovers recovery.

Analysis:

Positives:
> Most of the team covers each other's weakness.
> Most things survive well. *Glares at Tentacruel*
> No Pokemon I strongly dislike. *coughskarmblisscough*

Negatives:
> No Mixed Walls.
> Physical Walls seem to be doing most of the interesting stuff.
> I think I need a cleric.
> Only two Pokes have reliable Healing.


What I am NOT Replacing:
Tentacruel
Hippowdon (unless there's a really good reason)

What I will NOT Switch In:
Blissey
Skarmory
Any Sweepers (Revenge Killers are a no-no.)


Anyway. RMT!

Updated Attacks. Considering these Changes:

> Gliscor out. Weezing in.
> Snorlax out?
 
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Gyarados Weak, you need something to stop it, Thunderfang on Gliscor really IS not going to be good enough.period. your going to get owned by DD boosted, possibly life orb boosted, hell even CB boosted Ice Fangs and waterfalls.


IMO, your team could use Celebi, its also a cleric and can utilize Perish Song >> Cradily, who accomplishes absolutely nothing on this team. As an added bonus Celebi, beats gayrados with Grass Knot.

Gliscor wants ice Fang or you will get raped by Garchomp.
 
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Immediately I noticed Gliscor and Hippowdon, who both pretty much do the same thing with a few different resistances here and there. Also, Spiritomb's best trait is its ability to counter special sweeper psychics and ghosts. Stripping it of that hampers its usefulness a lot.

Also, I don't see how recovery is a negative for you. Spiritomb and Snorlax have fine recovery and Gliscor, Cradily, and Hippowdon are even better. Tentacruel isn't a special wall really, but a utility pokemon, so I wouldn't worry about recovery too much.

Also, Stockpile stalling is really poor. Repeated switching absolutely destroys Cradily, so you'll just be sitting there getting stalled. Smart people aren't going to attack Cradily - they're just going to stall it. That's very easy to do as well, as Toxic assassinates it and it can't hurt a lot of walls or any steels or poisons. Basically, it would be like Curselax trying to set up on a Skarmory.

I would replace either Gliscor or Hippowdon with a steel wall of your choice. that way Weavile won't totally obliterate you and you'll have a lot more resistances to work with.

Also, you don't have Swampert problems thanks to Cradily, so I don't really get giga Drain on it. you'd be better off with Ice Beam so MixMence is stopped (even though it always seems to struggle with MixMence...)

As for Snorlax, Brick Break is a total waste on it. Brick Break's only real advantages over Body Slam or even Return is that it can hit a lot of things supereffective, and it gives you better coverage in general. FAbout the supereffective thing, STAB Return does more than supereffective Brick Break and STAB Body Slam does less, but it can para incoming sweepers like DDmence. Coverage...no. Steels and rock types are your only real targets, and Earthquake hits them hard as well. not only that, but they generally couldn't care less if Snorlax is trying to hit them thanks to high defense and/or typing that makes those moves not supereffective. So really, its normal STAB moves totally outclass it. If you want to hit steels, fire Punch is your best bet.

So yeah. Mamaoswine absolutely drills you and Weavile isn't much better, which to me screams "steel wall!" I would pick one up over Gliscor or Hippowdon.

EDIT: And what D_A said about Gyarados, forgot to add that ;)

I also agree Cradily doesn't really...accomplish anything (not too shocking), and I would agree that Celebi is a good replacement. However, you're horribly Weavile weak and Celebi would not be helping so much, so I would consider Shaymin, who can provide the cleric support you seem to desire...without a Pursuit weakness.
 
So, I'm dropping Cradily? Then i have problems with Swampy.

If Spiritomb is to change to a Special Wall:
1- Then I need to add another decent physical wall and I don't want Skarm. Forry has no way of healing and I can't think of anything else.
2- I would have two RestTalkers in the Special side of my team, and at the moment I have no Cleric.

I really need some way to combat Garchomp and Weavile, as through testing, I have found the team is just a tad lacking in the physical defence department.

Conclusions:

  • Cradily's set needs to be tweaked.
  • Gliscor needs Ice Fang, but AA would fit well, as its my only counter for Breloom/Hercross. Maybe if I give Hippowdon Ice Fang and Gliscor AA...
  • I need a cleric and a Gyara counter, which seems to beg for Celebi.
Edit: I am going to Edit the team now, and keeping the pokes until I confirm a decent set for any replacements. Celebi also sucks in the Special Wall Department with Weaknesses to: Ice, Ghost, Dark and Fire. Physical only really has to deal with Hera. It could work, but...
Hang on. Spiritomb to Special Wall and Celebi in its place over Cradily?
 
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ARCHER'S STALL TEAM v3.5



Ok, so I've been working on a new stall team after trying to tweak my old one and actually removing the majority of it. I am going to test this on Shoddy when I get a chance. Constructive Criticism would be appreciated. Also, don't just quote and mash the standard sets over everything. Every variation has a reason. So, here it is... (I will work on the names.)


~The Team~

"image removed" | *pokemonelite2000 image removed*| *pokemonelite2000 image removed*| "image removed"| "image removed"| *pokemonelite2000 image removed*



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Lead/Physical Wall/Phazer/SR
Hippowdon (F) @ Leftovers
Ability: Sand Stream
EVs: 236^ HP/232 Def/40 SDef
Impish nature (+Def, -SAtk)
- Earthquake
- Stealth Rock/Ice Fang
- Slack Off
- Roar
---

Notes: Roar over Ice Fang for Phaze support, SDef EVs help survive a something from a thingy, but I can't remember quite what...

No, this wants roar over ice Fang plesh. Also, I believe you wanted 68 sp. def to survive a Grass Knot from Mix-Ape, otherwise just pump the HP and Def.


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Physical Wall 2/Taunter
Gliscor (M) @ Leftovers
Ability: Sand Veil
EVs: 244^ HP/14 Atk/252 Def
Impish nature (+Def, -SAtk)
- Earthquake
- Aerial Ace.
- Roost
- Taunt
---

Notes: Thunder Fang hit GDos, whom I have a problem with. Taunt is to stop other walls in their tracks. AA for Heracross, Breloom and Ice Fang hits Chomp and Physical Mence.

Meh. May I wask what the 14 atk is doing? Also, this loves using Aerial Ace, so ditch the other two plesh.


*pokemonelite2000 image removed*
Physical Wall 3/Anti-Spin
Spiritomb (M) @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/4 SDef
Bold nature (+Def, -Atk)
- Rest
- Sleep Talk / Calm Mind
- Dark Pulse/Shadow Ball
- Hidden Power [Fighting]
---

Notes: Need I explain? Dark and Fighting hit each other's resistances.

I don't know about the EV's, but HP FIGHTING is more suited to CM Tomb, as without Sp. Atk EV's etc, HP FIGHT won't be doing much, even if SE.



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Special Wall 1/Spinner/Toxic Spikes Support & Absorber
Tentacruel (M) @ Leftovers
Ability: Liquid Ooze
EVs: 252 HP/220 Sp. Def/ 36 Spd
Calm nature (+SDef, -Atk)
- Surf
- Toxic Spikes
- Rapid Spin
- Sludge Bomb
---

Notes: I like Tentacruelz. Not the sturdiest thing around, but its fun and unpredictable. Picks up Toxic Spikes and Lays down its own set. Giga Drain for some extra survivability. It Spins. (Tenta can Haze, but it's illegal w/ Rapin Spin)

I've tried giga drain, but seriously, Sludge Bomb should go over it. 36 Spd EV's outpseeds standard Breloom I believe, allowing you to OHKO with Sludge Bomb, which should be what you want, especially if you opt against AA on Gliscor.



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Special Wall 2
Cradily (F) @ Leftovers
Ability: Suction cAPS (everyone missed the jOKE)
EVs: 220^ HP/36 Def/252 SDef
Careful nature (+SDef, -SAtk)
- Recover
- Toxic
- Rock Slide / Earthquake
- Energy Ball
---

Notes: This gets a 1.5x boost of SDef in Sandstorm and can't be PHazed out. This makes stockpile stalling quite viable. Toxic is to hit things that avoid Toxic Spikes.

Well, Anti sums it up mainly, but without sandstorm this fails, and even in it it's rather bad, but w/e. Energy Ball hits Swampy for a OHKO, which is handy and isn't expected.



*pokemonelite2000 image removed*
Special Wall 3
Snorlax (F) @ Leftovers
Ability: Thick Fat
EVs: 252 HP/4 Def/252 SDef
Calm nature (+SDef, -Atk)
- Crunch
- Body Slam
- Rest
- Sleep Talk
---

Notes: I was right. Crunch and Brick Break for coverage.

BODY SLAM >>> BRICK BREAK!!! And Rest-Talking may not be your best option here. I would just like to see some ability to be hitting hard. Even on a Stall Team, if you can utilize Snorlax with some 'tankability', then you may go better. Consider Curse, but it seems to be outdated these days. I'm not too experienced with Snorlax to have an opinion, so maybe check with Anti, he loves the thing/ =p



^ = EVs given for maximum leftovers recovery.

Analysis:

Positives:
> Most of the team covers each other's weakness.
> Most things survive well. *Glares at Tentacruel*
> No Pokemon I strongly dislike. *coughskarmblisscough*

Negatives:
> Too many SleepTalkers.
> No Mixed Walls.
> Physical Walls seem to be doing most of the interesting stuff.
> I think I need a cleric.
> Only two Pokes have reliable Healing.


What I am NOT Replacing:
Tentacruel
Hippowdon

What I will NOT Switch In:
Blissey
Skarmory
Any Sweepers (Revenge Killers are a no-no.)


Anyway. RMT!


ok. I'll start with: Mix Ape weakness.

Infernape@Life Orb
Naive
252 Sp. Atk, 232 Spd, 24 Atk

Thunderpunch / Grass Knot
Close Combat
Flamethrower
Hidden Power ICE

Common Mix-Ape will cause you problems, and Spiritomb cannot do jack back to it, and is the only thing that resists the set shown. You need to be wary of Thunderpunch, as it has become increasingly popular, otherwise Tenta would do the job decently.

It just seems like a Stall Team that isn't going anywhere. Commonly, you include Spikes into the mix and a phazer. If you opt for Ice Fang on Hippowdon, you suddenly lose a major draw-card for all stall teams. HP ICE Gengar likes all your pokemon bar Spiritomb, and doesn't care for Snorlax if it switches into a Focus Blast. I just cannot see this team having much success with the current structure in place. The problem for me is, I cannot suggest what may help. I don't know about the others, but instead of tweaking an old team, how about you start from scratch?

~T_S
 
What Mixape EVER uses Thunderpunch ?_?


Nasty Plot or HP Ice / Grass Knot / Flamethrower / Close Combat is standard.


No one uses T-Punch, as its going to be doing pathetic damage with only 24 att evs. Its also very situational, i highly doubt it will come in of any use. It wont ohko tenta unless its on a fully physical set. Even if you argue thats its for Gyara or something really, a Nasty Plot Grass Knot does like 75% minimum to gyara, which it a ohko with SR, so its really not needed.


As for the team, Id really add a steel Forry would be nice possibly, to beat up weavile. But really you need an Outrage blocker which is why i mention it, Dragonite, Garchomp rape just about everything here.


Shaymin and Celebi both rape Gyara AND can be clerics.




Shaymin@Leftovers
252 HP / 252 DEF / 4 SPEED
Bold nature
- Seed Flare / Grass Knot
- Rest
- Aromatherapy
- Hidden power {Ice/Fire/Ground} / Leech Seed


Natural Rest. Grass Whistle can also be used in that last slot.


^^That or Celebi >> Cradily.


Spiritomb evs are stupid, ids spin blocking from both sides of the spectrum, that means, Starmie, Donphan, etc who will drill it with STAB moves, so split its evs between defenses. 252 HP / 108 DEF / 148 SP.DEF or something. Shadow Ball >> Dark Pulse, or Heracross i believe resists both Dark and Fighting, whilst Ghost and fighting cover everything in the game for at least neutral.
 
The thing is, Celebi is not the best special wall. It seems to do better physically.

I have been test this on Shoddy and have won the last 10 ladder matches, so I'll let you guys know what I think after I have finished testing.

EDIT: My biggest Problems are SkarmBliss,Gyara and Chomp. Suggestions?


BUMPz0rz.

I have made some changes - See Note at the bottom of the first post.
 
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Gliscor doesn't seem to be helping much here.. I'd get Zapdos instead to deal with your Gyara weak. Also, without any steels in this team, dragons are gonna give you a hard time. Any other stall team with a faster phazer than Hippo is also gonna give you trouble.
 
Gliscor doesn't seem to be helping much here.. I'd get Zapdos instead to deal with your Gyara weak. Also, without any steels in this team, dragons are gonna give you a hard time. Any other stall team with a faster phazer than Hippo is also gonna give you trouble.

I was just mentioning that I am Considering replacing something with Bronzong. It gives me some Sleep and Boom support. Also, I forgot to mention that I have been testing Weezing over Gliscor (Anti's suggestion, after his offensive team slaughtered me.)
It works well enough, but the lack of a solid recovery move is hurting it. (Pain Split doesn't quite cut it.) What should Bronzong replace?

Note: I have been matching Walls up with the offensive threat list and am thinking of starting from scratch. At the moment, though, I'd to continue ironing the bugs out of the current team, so suggest away...
 
I have a dislike for Cradily. An overrated pokemon if you ask me.
 
hmm... a steel type to reflect Outrage? Forretress works, or if you're feelin lucky, r0flect g00se. (Reflect Metagross). It's just a nice opinion because it doesn't sweep (since it provides much setup and isn't too fast, therefore not breaking the sweeping thing), tanks rather well, and gets some rather good moves.
 
@ Gorebyss - Cradily, with the 1.5x SDef boost gets a SDef of 516.

And then can't do anything except try to stall, while it gets owned at by about every pokemon alive. It's just a poor Regice really, not to mention it does absolutely nothing for your team :0 I don't know why people use Cradily, the overrated piece of crap it is...

And even without my Cradily hate, I can tell you it doesn't fit. Get a Gyarados counter like Shaymin, Tangrowth, or Celebi over Cradily. It really does nothing for you. Weezing over Gliscor would certainly help in that regard, and you'd have another slot for another pokemon to fill some holes (which would go over Cradily).

either way, Hippowdon or gliscor simply must go. They aren't a good combo...and Gliscor is really just Hippowdon with a fighting and bug resist. Weezing does that without the annoying overlapping weaknesses, so it's an option. Tangrowth is also a unique pokemon with tremendous walling ability, so it's something to be considered.

IMO you should really just replace Cradily and Gliscor or Hippowdon...they aren't doing you any favors to be honest. From there, you can fill in a lot more holes.
 
Man...this team would eat an almost all sweepers team coughespeciallyminecough for breakfast. You inflict more status than damage.
 
Tangrowth sounds interesting...but if you want a cleric which I believed you mentioned, Celebi and Shaymin are better choices. As a physical wall, Tangrowth is great...I just don't know if it really helps besides with Gyarados, especially considering all the ice weakness your physical walls have. but yeah, I would say a steel wall would probably be best to go over Hippowdon/Gliscor and have a bulky grass replace Cradily. Then things would be looking up a bit more.

but yeah, a steel wall would also help with that little Weavile weakness of yours. Even something like a defensive Metagross would be cool.
 
Bronzong > Cradily mostly, as Cradily doesn't appear to be doing much for your team, and Bronzong would help with Outrages and Mamoswine/Weavile.

Snorlax can run Earthquake > Crunch because you already have a good Gengar counter - Spiritomb, and Snorlax would appreciate the ability to hurt Heatran.

To be honest, I find Gliscor a better choice over Weezing, simply for the reliable recovery. I would dedicate another moveslot on your team for Vaporeon if you choose to go Gliscor, which would help a lot with Gyarados.
Run Surf/HP Electric/Wish/Protect, your team would enjoy Wish support, particularly Tentacruel.

I would have suggested Vaporeon > Tentacruel, but seeing that Toxic Spikes is a main way of offense for your team, I'm inclined to say put Vaporeon over something else, only that I don't know what.
 
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