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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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I actually have two questions >.<

1)Why won't "\G" work in Kernel.pbConfirmMessage?

I wrote this line in a script, "Kernel.pbConfirmMessage(_INTL("\GWould you like me to make your Pokemon shiny?"))
And in the game, it shows:
"GWould you like me to make your Pokemon shiny?"

2) How can I disable EXP Gain for one battle? Is it possible?
For the second question, I answered that before. Go to Pokebattle_battle (line 2019 I think) and find
Code:
exp=newexp-thispoke.exp;
and change it to
Code:
if $game_switches[500]
    exp=0
else
    exp=newexp-thispoke.exp;
end
Turn on switch 500 before battle to neutralize any experience, then turn it back off after that battle to return experience gain to normal.
 
how come my screen is bigger than other peoples? like when u play it.. the screen is fat and sprites looked zoomed in but other people have good looking screens and all
 
how come my screen is bigger than other peoples? like when u play it.. the screen is fat and sprites looked zoomed in but other people have good looking screens and all
Can you be more specific? What is your game's resolution? Also, you are using essentials right?

EDIT: ^^ he beat me to it...

@NeoXodus: If the game is just crashing, I'm not sure what it is. Have you been using essentials before? Did it happen after an upgrade? I'm sure someone's encountered this, so hopefully they can give a definitive answer. It could be something like too little processing power because of multiple programs running, or important scripts being erased.
 
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Sometimes when i try to play my game the things are black but the Auto-Tile is fine, Why is that?
 
TY man i got it fixed.. now umm how do i get it to walk straight into the next map without teleport transitions.. like in the real games.. i saw someone had it in ther egame
 
TY man i got it fixed.. now umm how do i get it to walk straight into the next map without teleport transitions.. like in the real games.. i saw someone had it in ther egame

go into editor, then go to visual editor press f5 to see how u use it, and to move it just click and hold
 
yay! tyvm u know where i can get hgss grass in rpgmaker auto tile format? and some hgss tilesets in rpg maker xp format?
 
yay, now where can i get hgss or d/p/pt gym and cave tilsets in rpg maker xp format?
 
Oh, sorry about that KitsuneKouta >.<
I actually have another question *facepalms*

How would I be able to make the player choose from a list of Pokemon, but only the pokemon that the person has seen?
pbChooseSpeciesOrdered(1) is what I am using to choose the Pokemon, but you can choose everysingle Pokemon.
 
Oh, sorry about that KitsuneKouta >.<
I actually have another question *facepalms*

How would I be able to make the player choose from a list of Pokemon, but only the pokemon that the person has seen?
pbChooseSpeciesOrdered(1) is what I am using to choose the Pokemon, but you can choose everysingle Pokemon.
I think you would need a new script to do it. pbChooseSpeciesOrdered lists every Pokemon in order, pbChooseSpecies lists them all by number, and pbChooseSpeciesList looks the same as the first one. I'll see if I can come up with something.

EDIT: piece of cake. Go to PokemonEditor and find line 1041
Code:
commands.push(_ISPRINTF("{1:03d} {2:s}",i,PBSpecies.getName(i)))
and change it to
Code:
if $Trainer.seen[i]
    commands.push(_ISPRINTF("{1:03d} {2:s}",i,PBSpecies.getName(i)))
end

EDIT: forgot to specify that it works with pbChooseSpecies, not the others. You could probably apply the same thing to the others without much effort though.
 
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On your first question do you mean allaign them slightly say to the left or right or completly change were they are?

For your second question just edit the battle music and make it louder, google audacity its a free and easy to use and should get the job done.
I mean up and down.
And 2nd, thanks! It worked.
 
hiho

I'm new here so I got some "Newbie questions"

I have the RPG Maker XV
are your files compatible with it?
If they're not where can I find the XP version? because I didn't found a version that actually works of RPG Maker XP

thnx
 
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Hi Guys, someone has got to run this:

5.Creating Player Pokémon Animation
and
6.Creating Trainer Pokémon Animation

Both belong to Luka´s tutorial.

What happens is that everything I put there but it does not work. Gives me no error but does not work. Reproduces only cry twice, but the Pokémon image doesn´t move.

Sorry for my english and thanks for advance
 
Can you be more specific? What is your game's resolution? Also, you are using essentials right?

EDIT: ^^ he beat me to it...

@NeoXodus: If the game is just crashing, I'm not sure what it is. Have you been using essentials before? Did it happen after an upgrade? I'm sure someone's encountered this, so hopefully they can give a definitive answer. It could be something like too little processing power because of multiple programs running, or important scripts being erased.
I used Essentials before, but i deleted my project, and in this project it crashed at the begin but then i made something and i could use the starter kit. But I don´t know what I did...
I upgrade the Essentials Starter Kit.
Thanks for help.
 
how I can add a new attribute, similar to happiness?
For example breeding, which can be accessed as happiness or
any other attribute. pokemon.happiness.

sorry for my bad english.
 
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