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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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Now, my question:

pbGenerateEgg("RHYHORN",1)

I get an error when this is used.

It says it can't generate the egg cuz the party is full. However, isn't the first part of the conditional branch supposed to handle that?
The error is because you're not using it properly. It should be pbGenerateEgg(PBSpecies::RHYHORN,1). The notes are a bit stupid about that, but the wiki gives more detail and more accurate detail at that.

The conditional branch solely checks how many things (pokémon/eggs) are in your party, and if it's 5 or less, you move on to pbGenerateEgg (which itself doesn't display any messages, no matter what it does). If you have a full party, it goes on to the other part of the conditional branch instead, which should contain a message saying you have a full party. So you're right, and you're getting confused for some reason.


@~Frozen Darkness~
Yeah I dunno what's up with the egg script, I had a party of 5 and went to get an egg from the daycare and there was an error when it was trying to generate it.
I'm not sure what your problem is here. "An error" is hardly useful information.
 
Different pocket BG

Hi!

Is it possible to change the Background-Color of the pockets like in HeartGold?

e.g.
items - red
pockeballs - orange
tms & hms - grey

I try it this way in pbStartScene(bag)
Spoiler:


But the background is changed to bagscreen3 for all pockets!

EDIT:
I solved it!
I did this in pbRefresh!
And instead of a single "=" I have to use a "==" for a comparsion!

~ Kareth
 
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I'm not sure what your problem is here. "An error" is hardly useful information.
Yeah sorry, I'll try to reproduce it tomorrow (later today). I stupidly quit the program without thinking so couldn't get any info and I've been putting off replicating it since it took forever for the guy to even say I had an egg the first time.
 
You know when you don't have a trainer in the /PBS/trainers.txt, but it's commented in the game, the text pops up asking you to add it (same with trainer types), well, somehow it's not working. I checked my older, March 15th version and it works fine. Then I compared the lines mentioned in the error and the areas that are allegedly affected are identical. More than likely it's just some random component that's been renamed, but irregardless I'd be nice if it got fixed.
Error:
Spoiler:

Note: I'm using the April 12th version. I know he released a new one, but I've decided to settle. o-o

So.. does anyone have a fix for this. I'm not trying to be impatient, but these little errors that force me to stop what I'm doing and have to take a longer, less direct approach are beginning to get on my nerves. I'm already having to use the March 15th version just to reposition sprites. I'd really like to release a demo by June (I've been trying to get one done since Valentine's Day) but it's problems like these that put the game at a stand still. ._.
/endwhine
 
So.. does anyone have a fix for this. I'm not trying to be impatient, but these little errors that force me to stop what I'm doing and have to take a longer, less direct approach are beginning to get on my nerves. I'm already having to use the March 15th version just to reposition sprites. I'd really like to release a demo by June (I've been trying to get one done since Valentine's Day) but it's problems like these that put the game at a stand still. ._.
/endwhine
The easiest solution is to add the missing trainers in manually, in the PBS files. It's not difficult.

I never use the editor thing, so I can't suggest a fix for that.
 
[PokeCommunity.com] [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

Ok, three errors in this. The first is obvious, so that you can see the whole thing when it's moving, I've changed the player base to this, but now it doesn't go all the way. How do I fix this?
Secondly, I've changed a code somewhere and the Pokeballs behind the enemy stat thing don't disappear fully.
And finally, for some reason you can't read the text properly. Changing it to D/P fixes the problem, but then there are no spaces between words.
 
I was wondering what's wrong with the sprite reposistioner... I've never gotten it to work... But now I need it :P

This is the error log I always get:
Spoiler:


If someone could help me out with this? :D
 
I got a question again. :cheeky:
When i use this:
Code:
pbAddPokemon("TOTODILE",5)
I get this error log:
Code:
Exception: RuntimeError
Message: Script error within event 7, map 41 (Pokemon Lab):
Exception: NoMethodError
Message: Section130:1285:in `pbAddPokemon'undefined method `species' for "TOTODILE":String
***Full script:
pbAddPokemon("TOTODILE",5)
Interpreter:239:in `pbExecuteScript'
(eval):1:in `pbExecuteScript'
Interpreter:785:in `eval'
Interpreter:239:in `pbExecuteScript'
Interpreter:785:in `command_111'
Interpreter:318:in `execute_command'
Interpreter:191:in `update'
Interpreter:104:in `loop'
Interpreter:196:in `update'
Scene_Map:96:in `update'

Interpreter:274:in `pbExecuteScript'
Interpreter:785:in `command_111'
Interpreter:318:in `execute_command'
Interpreter:191:in `update'
Interpreter:104:in `loop'
Interpreter:196:in `update'
Scene_Map:96:in `update'
Scene_Map:94:in `loop'
Scene_Map:107:in `update'
Scene_Map:63:in `main'
Hope someone nows how to fix! :nervous:
PS: It's standing like this in the notes.html!
 
I got a question again. :cheeky:
When i use this:
Code:
pbAddPokemon("TOTODILE",5)
I get this error log:
Code:
Exception: RuntimeError
Message: Script error within event 7, map 41 (Pokemon Lab):
Exception: NoMethodError
Message: Section130:1285:in `pbAddPokemon'undefined method `species' for "TOTODILE":String
***Full script:
pbAddPokemon("TOTODILE",5)
Interpreter:239:in `pbExecuteScript'
(eval):1:in `pbExecuteScript'
Interpreter:785:in `eval'
Interpreter:239:in `pbExecuteScript'
Interpreter:785:in `command_111'
Interpreter:318:in `execute_command'
Interpreter:191:in `update'
Interpreter:104:in `loop'
Interpreter:196:in `update'
Scene_Map:96:in `update'

Interpreter:274:in `pbExecuteScript'
Interpreter:785:in `command_111'
Interpreter:318:in `execute_command'
Interpreter:191:in `update'
Interpreter:104:in `loop'
Interpreter:196:in `update'
Scene_Map:96:in `update'
Scene_Map:94:in `loop'
Scene_Map:107:in `update'
Scene_Map:63:in `main'
Hope someone nows how to fix! :nervous:
PS: It's standing like this in the notes.html!
You can't even read the current page? Try looking eight posts above yours, and you'll see the answer.
 
You can't even read the current page? Try looking eight posts above yours, and you'll see the answer.
Oops, misread :paranoid::embarrass

I was wondering what's wrong with the sprite reposistioner... I've never gotten it to work... But now I need it :P

This is the error log I always get:
Spoiler:


If someone could help me out with this? :D
I thought i had this problem too, i downloaded new version, and it worked! Maybe that helps?
 
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Hey all, is there a way to visually show a Shadow Pokemon's progress towards purification? As far as I know, the only way to check right now is from the text in Summary - e.g. 'The door to its heart is starting to open'.

Thanks for any answers

EDIT: Having another problem. I made a Shadow Abra with the Shadow Blitz attack, but in battle it says it has no moves and can only use Struggle, and in the attack menu it says it has Shadow RUSH (the attack description for Shadow Rush there is '121') ... what's going on?
 
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Is there a way to change the font size in certain areas, such as move description, so it fits in the box properly?
 
Hey i have an other question.
How do you make Giratina Origin Form while it's holding the Griseous Orb? I looked on the WIKI but didn't understand that, i always get a SyntaxError. Could someone help me?
 
Hey i have an other question.
How do you make Giratina Origin Form while it's holding the Griseous Orb? I looked on the WIKI but didn't understand that, i always get a SyntaxError. Could someone help me?
That wiki article was written before poccil included support for alternate forms. As such, the information therein is probably incompatible with the newer Essentials versions, which is likely what is causing your error. The article needs updating (but not by me, as I don't use the new versions of Essentials).

The newer Essentials already support Giratina's alternate forms - look in PokemonMultipleForms towards the bottom for it. Just make sure the Griseous Orb has an internal name of "GRISEOUSORB", and it'll work.
 
That wiki article was written before poccil included support for alternate forms. As such, the information therein is probably incompatible with the newer Essentials versions, which is likely what is causing your error. The article needs updating (but not by me, as I don't use the new versions of Essentials).

The newer Essentials already support Giratina's alternate forms - look in PokemonMultipleForms towards the bottom for it. Just make sure the Griseous Orb has an internal name of "GRISEOUSORB", and it'll work.
And the sprites from Origin Giratina? Do they need a special name?
 
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I'll try this again.. since no one noticed, it seems.

Hey everybody! I got a question.
I'd like to add particle engines for Pokémon Opal, the fangame I am producer of. The problem.. I have no idea how. :/ I looked at the help page but it didn't say anything about making particle engines. I wanted to make fogs, and clouds(like the shadows of clouds moving about the ground).
Please help.
 
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