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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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Florio

Pokemon Crimson Skies Owner
  • 391
    Posts
    15
    Years
    ---------------------------
    Pokemon Essentials
    ---------------------------
    Exception: NoMethodError

    Message: undefined method `+' for nil:NilClass

    PokemonUtilities:289:in `getRoughLatLon'

    PokemonUtilities:386:in `getLatLong'

    PokemonUtilities:586:in `getToneInternal'

    PokemonUtilities:584:in `each'

    PokemonUtilities:584:in `getToneInternal'

    PokemonUtilities:353:in `getTone'

    PokemonUtilities:2095:in `pbDayNightTint'

    Sprite_Character:124:in `update_or'

    PerspectiveTilemap:408:in `shadow_update'

    Shadow:179:in `update'



    This exception was logged in ./errorlog.txt.

    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK
    ---------------------------
    It has to do with shadows, because the message came up in an outdoor map and a map with a lightpost in it, also this is the September version of essentials, can someone please help me out?
     

    IceGod64

    In the Lost & Found bin!
  • 624
    Posts
    15
    Years
    ---------------------------
    Pokemon Essentials
    ---------------------------
    Exception: NoMethodError

    Message: undefined method `+' for nil:NilClass

    PokemonUtilities:289:in `getRoughLatLon'

    PokemonUtilities:386:in `getLatLong'

    PokemonUtilities:586:in `getToneInternal'

    PokemonUtilities:584:in `each'

    PokemonUtilities:584:in `getToneInternal'

    PokemonUtilities:353:in `getTone'

    PokemonUtilities:2095:in `pbDayNightTint'

    Sprite_Character:124:in `update_or'

    PerspectiveTilemap:408:in `shadow_update'

    Shadow:179:in `update'



    This exception was logged in ./errorlog.txt.

    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK
    ---------------------------
    It has to do with shadows, because the message came up in an outdoor map and a map with a lightpost in it, also this is the September version of essentials, can someone please help me out?
    This is a well-known bug in Pokemon Essentials newer versions.

    It only happens on Windows XP from my experience.
     

    KitsuneKouta

    狐 康太
  • 442
    Posts
    14
    Years
    • Seen Nov 20, 2017
    Exception: NoMethodError
    Message: undefined method `+' for nil:NilClass
    PokemonUtilities:289:in `getRoughLatLon'
    PokemonUtilities:386:in `getLatLong'
    PokemonUtilities:586:in `getToneInternal'
    PokemonUtilities:584:in `each'
    PokemonUtilities:584:in `getToneInternal'
    PokemonUtilities:353:in `getTone'
    PokemonUtilities:2095:in `pbDayNightTint'
    Sprite_Character:124:in `update_or'
    PerspectiveTilemap:408:in `shadow_update'
    Shadow:179:in `update'

    It has to do with shadows, because the message came up in an outdoor map and a map with a lightpost in it, also this is the September version of essentials, can someone please help me out?
    You'll find the solution to that here.
    And on a side note, it'd be cool if you removed the spaces and extra junk the error message introduces (as I did above) for the sake of readability/space.
     

    Himalama

    Ghost and Psychic type addict
  • 52
    Posts
    14
    Years
    • Seen Nov 16, 2013
    I'm getting this error:


    ---------------------------
    Pokemon Essentials
    ---------------------------
    Exception: RuntimeError

    Message: '{0}' is not a defined type (PBS/types.txt, Rock, Immunities)

    Compiler:2064:in `pbCompileTypes'

    Compiler:2063:in `each'

    Compiler:2063:in `pbCompileTypes'

    Compiler:2055:in `each'

    Compiler:2055:in `pbCompileTypes'

    Compiler:3890:in `pbCompileAllData'

    Compiler:4034



    This exception was logged in ./errorlog.txt.

    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK
    ---------------------------


    It's not located in the fix errors thingie, can anyone help me?
     

    KitsuneKouta

    狐 康太
  • 442
    Posts
    14
    Years
    • Seen Nov 20, 2017
    Answer me please *bump* :D

    but add more question, is it only lagging in new version? because when I use the old one, (I think) doesn't lag
    I think it's just a problem with the new one. I'd recommend holding off on using new versions right when they come out until there's been time to find and correct problems with them (although some versions remain unusable anyways). Besides, there's usually not a whole lot added to make it worthwhile to constantly upgrade.

    @Dexta: look for Maruno's post on the last page (or maybe the page before). He provided a link for whatever kit he had.

    @Himalama: Is that from an unmodified kit, or were you adding new types or something like that?
     

    chriskid198

    Happy New Year!
  • 159
    Posts
    13
    Years
    For anyone who somehow can't look back a couple of pages for the download links I've provided, I have now make a page on the wiki specifically for them: Essentials downloads. A reminder is also in my signature.

    Please contribute by providing mirrors for the downloads - Megaupload won't keep those files up forever! More versions would also be nice, but priority should be given to newer ones.

    Thank you so much for this! :)
     

    Conan Edogawa

    One Truth Prevails
  • 1,061
    Posts
    15
    Years
    I have a pretty basic question, but it's been bothering me. I want to use the HGSS text box, but when I import it in place of the fr/lg one, and the r/s one, it doesn't change in game. What file do I replace to get it to work in game?
     

    Cilerba

    the hearts of lonely people
  • 1,162
    Posts
    14
    Years
    Are you using that? anyway, I tried the old version since april.. XD

    No, I'm not using that version. Just try using that and see for yourself if it lags or not.

    I have a pretty basic question, but it's been bothering me. I want to use the HGSS text box, but when I import it in place of the fr/lg one, and the r/s one, it doesn't change in game. What file do I replace to get it to work in game?

    In the script SpriteWindow, go to line 7 and you should find this:
    Code:
    TextSkinName="frlgtextskin"
    Replace "'frlgtextskin'" with whatever skin you want to use. I'm pretty sure that's what you're looking for.
     
    Last edited:

    thepsynergist

    Vinemon: Sauce Edition Programmer and Composer
  • 795
    Posts
    15
    Years

    In the script SpriteWindow, go to line 7 and you should find this:
    Code:
    TextSkinName="frlgtextskin"
    Replace "'frlgtextskin'" with whatever skin you want to use. I'm pretty sure that's what you're looking for.


    Or you could just rename the skin to frlgtextskin.
     

    Conan Edogawa

    One Truth Prevails
  • 1,061
    Posts
    15
    Years


    No, I'm not using that version. Just try using that and see for yourself if it lags or not.



    In the script SpriteWindow, go to line 7 and you should find this:
    Code:
    TextSkinName="frlgtextskin"
    Replace "'frlgtextskin'" with whatever skin you want to use. I'm pretty sure that's what you're looking for.

    Or you could just rename the skin to frlgtextskin.

    I did replace "frlgtextskin" with the HGSS one, but it still shows up as the original one.
     

    Canderis

    Mr. Wejo
  • 95
    Posts
    13
    Years
    • Seen Jul 11, 2018
    I am trying to make a gif for the game's intro. But it won't play. I read in this thread it needs to be a png. How do I make a gif a png?
     
  • 49
    Posts
    13
    Years
    • Seen Nov 14, 2011
    I made a new trainer type, and it has Shadow Pokemon. But whenever I open the editor to add the Snag ball, and it starts "compiling trainer data" I get this error message:
    Code:
    ---------------------------
    Pokemon Editor
    ---------------------------
    Exception: RuntimeError
    
    Message: Expected a number for the number of Pokémon
    
    File PBS/trainers.txt, line 5
    
    ARON,12,false,true
    
    
    
    Compiler:1354:in `pbCompileTrainers'
    
    Compiler:1337:in `loop'
    
    Compiler:1400:in `pbCompileTrainers'
    
    Compiler:3914:in `pbCompileAllData'
    
    Compiler:4034
    
    
    
    This exception was logged in 
    
    C:\Users\Administrator\Saved Games/Pokemon_ Shadow Heat Version/errorlog.txt.
    
    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK   
    ---------------------------
    Now this is what my trainer.txt looks like:
    Code:
    # See the documentation at notes.html to learn how to edit this file.
    #-------------------
    CIPHER
    Member
    ARON,12,false,true
    STARLY,5
    What do I have to change?

    I'm using the September 2010 release.
     

    Maruno

    Lead Dev of Pokémon Essentials
  • 5,286
    Posts
    16
    Years
    • Seen May 3, 2024
    I made a new trainer type, and it has Shadow Pokemon. But whenever I open the editor to add the Snag ball, and it starts "compiling trainer data" I get this error message:
    Code:
    ---------------------------
    Pokemon Editor
    ---------------------------
    Exception: RuntimeError
    Message: Expected a number for the number of Pokémon
    File PBS/trainers.txt, line 5
    ARON,12,false,true
    
    Compiler:1354:in `pbCompileTrainers'
    Compiler:1337:in `loop'
    Compiler:1400:in `pbCompileTrainers'
    Compiler:3914:in `pbCompileAllData'
    Compiler:4034
    
    This exception was logged in 
    C:\Users\Administrator\Saved Games/Pokemon_ Shadow Heat Version/errorlog.txt.
    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK   
    ---------------------------
    Now this is what my trainer.txt looks like:
    Code:
    # See the documentation at notes.html to learn how to edit this file.
    #-------------------
    CIPHER
    Member
    ARON,12,false,true
    STARLY,5
    What do I have to change?

    I'm using the September 2010 release.
    PLEASE edit your error messages to remove unnecessary spaces!

    Your problem is that you haven't followed the required layout. Just before you start listing the Pokémon, there should be a line that shows the total number of Pokémon that trainer has (along with any items the trainer has).

    Furthermore, you've put the "false,true" part in the wrong place.

    Use the following:

    Code:
    CIPHER
    Member
    2
    ARON,12,,,,,,,false,true
    STARLY,5
    The empty parts in Aron's line are for the IVs, held item and known moves - leave them blank to ignore them. You can't just get rid of those blank parts, though.
     
  • 49
    Posts
    13
    Years
    • Seen Nov 14, 2011
    PLEASE edit your error messages to remove unnecessary spaces!

    Your problem is that you haven't followed the required layout. Just before you start listing the Pokémon, there should be a line that shows the total number of Pokémon that trainer has (along with any items the trainer has).

    Furthermore, you've put the "false,true" part in the wrong place.

    Use the following:

    Code:
    CIPHER
    Member
    2
    ARON,12,,,,,,,false,true
    STARLY,5
    The empty parts in Aron's line are for the IVs, held item and known moves - leave them blank to ignore them. You can't just get rid of those blank parts, though.


    OK, thanks Maruno!

    (God, I've been such a n00b about this over the past three days...D:)
     

    DarkShadow21

    Master of dark fire!!
  • 57
    Posts
    14
    Years
    every time i try to compile data after i try to make a pokemon i get this error
    Code:
    Compiler:1586:in `pbEachFileSectionEx'
    Compiler:1569:in `each_line'
    Compiler:1569:in `pbEachFileSectionEx'
    Compiler:1607:in `pbEachFileSection'
    Compiler:2165:in `pbCompilePokemonData'
    Compiler:2163:in `open'
    Compiler:2163:in `pbCompilePokemonData'
    Compiler:3908:in `pbCompileAllData'
    Compiler:4034
    Exception: RuntimeError
    Message: Bad line syntax (expected syntax like XXX=YYY)
    File PBS/pokemon.txt, section 493, key WildItemRare
    can someone please help me. i need to be able to work this out.
     
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