- 8
- Posts
- 15
- Years
- Tokyo, Japan
- Seen Feb 11, 2014
Curt200718: I'm not doubting Poccil's abilities as a coder - he's far and away the best RMXP scripter I've seen yet. I am confused by his utter lack of basic testing, though - the first thing you do before putting your work online is to make sure that your basic program at least starts up okay. It's an extremely rookie mistake and it surprised me to see it in someone so obviously good at what he does.
Incidentally, I've hit another problem with this latest release; whenever you catch a wild Pokémon the game crashes out with the following error:
Edit: Apparently, if you go into the Scripts database, go to "PokemonPokedex", and replace line 564
Incidentally, I've hit another problem with this latest release; whenever you catch a wild Pokémon the game crashes out with the following error:
OblivionMew, I believe this is your department. ;)Exception: NoMethodError
Message: undefined method `rect' for #<AnimatedBitmap:0x4006f20>
PokemonPokedex:568:in `pbChangeToDexEntry'
PokemonPokedex:588:in `pbStartDexEntryScene'
PokemonPokedex:867:in `pbDexEntry'
PokeBattle_ActualScene:2328:in `pbShowPokedex'
PokeBattle_ActualScene:2325:in `pbFadeOutIn'
PokeBattle_ActualScene:2325:in `pbShowPokedex'
PokeBattle_Battle:163:in `pbThrowPokeBall'
PokeBattle_Battle:1640:in `pbRegisterItem'
PokeBattle_Battle:2440:in `pbCommandPhase'
PokeBattle_Battle:2399:in `loop'
Edit: Apparently, if you go into the Scripts database, go to "PokemonPokedex", and replace line 564
with this, from my old (fully-functioning) version:pkmnbitmap=AnimatedBitmap.new(pbPokemonBitmapFile(species,false))
Then the Pokedex works fine. But I'm not happy with having to replace the "AnimatedBitmap" thing, since it sounds cool :P So if anyone can devise a better solution - one that doesn't involve downgrading, like mine - then I'd be very happy to know about it.pkmnbitmap=BitmapCache.load_bitmap(pbPokemonBitmapFile(species,false))
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