KitsuneKouta
狐 康太
- 442
- Posts
- 15
- Years
- Seen Nov 20, 2017
The pbStartScreen and pbStartScene appear to be the problem (at least in the summary script anyways). Did you make the script yourself, or have someone do it for you? If you made it, then you can probably figure out how to modify the newer one to function the same way. It's difficult to answer your question without actually knowing what the script looks like though.I upgraded my Pokémon Essentials to a new version and put my modified summary script in. It worked on the previous version. I don't want to downgrade .
EDIT: I found the solution to my problem on the last page. To prevent the pokemon cries from repeating whenever you hit up/down on the first/last pokemon's summary page, in the PokemonSummary script find:
Code:
if Input.trigger?(Input::UP)[COLOR=Blue] && @partyindex>0[/COLOR]
pbGoToPrevious
@pokemon=@party[@partyindex]
@sprites["pokemon"].setPokemonBitmap(@pokemon)
pbPositionPokemonSprite(@sprites["pokemon"],16,64)
dorefresh=true
pbPlayCry(@pokemon)
end
if Input.trigger?(Input::DOWN)[COLOR=Blue] && @partyindex<5[/COLOR]
pbGoToNext
@pokemon=@party[@partyindex]
@sprites["pokemon"].setPokemonBitmap(@pokemon)
pbPositionPokemonSprite(@sprites["pokemon"],16,64)
dorefresh=true
pbPlayCry(@pokemon)
end
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