KitsuneKouta
狐 康太
- 442
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- 15
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- Seen Nov 20, 2017
Changing the OW of your character has to be done with pbChangePlayer, which by default only has 4 options (which shouldn't be too hard to expand, just find the method and modify it). To change the trainer back, look in PokeBattle_ActualScene line 1464 (that's the start). There are three lines soon after that have trback%03d in them. You could do a simple if statement somewhere in there to check if a particular switch is, and if it is use a specified graphic, and use the default graphic in the else statement.Sorry for the n00b question, but I have read through the notes and 100+pages in this thread but I'm wondering what script controls the sprite graphic and the battle back graphic. I am trying to implement a system where later on the player will gain new outfits. Normally this would be done through a simple "Change Actor Graphic" command but as I understand that has been taken out of use in Pokemon Essentials. Thanks
@Tranitar: It looks like you named the trainer type KELLAN, rather than DarkLeader. To resize the graphic, you could use a paint program and just resize it (but it may not look good since it wouldn't be in the 2x2 pixel format anymore). Compare it to the other trainer graphics you have side by side and see if it's really off or not. Also, I'm guessing it was from DPP, which is smaller than RSE.