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[Archive] Script help thread

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Try this:

Put it on the script.

Now, fill the top in like this:

unown 03 00
var values 52 40

leave the rest blank

it still frezzes and on advance map i see

unknown
var numbers
var values
unkwnon

where am i suppose to put them because i put it

unknown 3
var numbers
var values 52 40
unknown
 
it still frezzes and on advance map i see

unknown
var numbers
var values
unkwnon

where am i suppose to put them because i put it

unknown 3
var numbers
var values 52 40
unknown
Whoops, do this:

unknown 03 00
var numbers 52 40

don't touch the rest.
 
help

thanks for that now the guy does not come to me i am being moved by an invisable person. do i have to make another script to make the guy move
 
Can anybody help me out with this script,and tell me what I did wrong

Spoiler:
 
Well what exactly happens when it's executed, does it freeze? Does it make it up to a certain point? And did you enter in the correct var values which are currently indicated above on this page(16)?
 
Spoiler:


Well I wanted this script to give the pokedex and running shoes
But when I test it,the setflag doesnt work,that means that it keeps repeating
I also recieve one item only
 
Which item do you only receive?

Oh, and also it keeps repeating because in the beginning you only check the flag, but you give it no command to say that if the flag is set then stop the script =D
Here it is fixed

#org $1234
checkflag 0x829
if b_true goto $done (you can change to any other offset)
message $1
boxset 6
applymovement 0x1 $234
pausemove 0
setflag 0x82F
message $3
boxset 6
applymovement 0x1 $123456
pausemove 0
setflag 0x829
release
end

#org $done (again, you may change the offset)
release (you may want to add a message here saying you already received the items)
end

#org $1
$1 1 =MUM:Good morning PLAYER!\nAre you all ready to go see your\pUNCLE in VERMILION CITY?\nOh good!\pI went shopping today and bought\n you a new pair of shoes.

#org $234
$234 1 ; #binary 0x13 0x13 0x11 0xFE

#org $3
$3 1 =\v\h01 recieved running shoes.\pI also picked up this POKeDEX!\n\v\h01 received POKeDEX off MUM.\pGood luck PLAYER!

#org $123456
$123456 1 ; #binary 0x10 0x12 0x12 0xFE
 
You should check out the Pokecript tutorial by Irish witch in the Documents/Tutorials, section

~C3LEBI
 
thanks for that now the guy does not come to me i am being moved by an invisable person. do i have to make another script to make the guy move

like i said above i put the script in a script spot on advance map but do i have to make a script for the man too. because i dont see the man in my script it is just an invisable person talking to me
and making me move
 
help

yes i do see the person on advance map put i put the script on the script icon not on the person. am i suppose to put it on the person
 
i seem to be completely unable to put a script into a new character in pallet town.


i havent yet tried another place, but is it becase it's pallet town?


or am i doing something wrong?


ive follwed several tutorials to the letter, and still no good, ive asked here before, and every attempt at helping, hasnt worked,
my game always just freezes, while the music continues playing in the background?


please help?


xx.
 
You should check out the Pokecript tutorial by Irish witch in the Documents/Tutorials, section

~C3LEBI
But it didn't work well...the log like this:
Code:
#PROCESS: D:\HACK ROM工程\ROM\修改后的ROM\Pokemon - Fire Red Version.gba F:2 for read
------------------------------------------------------------------------------
#PROCESS: D:\HACK ROM工程\ROM\修改后的ROM\Pokemon - Fire Red Version.gba F:3 for read
------------------------------------------------------------------------------
- Pushed test.$showtext to 800046
- Pushed test.$nocookie to 800050
#PROCESS: D:\HACK ROM工程\ROM\修改后的ROM\Pokemon - Fire Red Version.gba F:4 for read
------------------------------------------------------------------------------
- Adjusting test.$nocookie in 0 at 8800050
- Putting [jZ
- Putting [?′á
|
\- Processed 0 Lines
There are some Chinese characters in it ,but
Notice this:
- Putting [jZ
- Putting [?′á

It's not normal ,isn't it ?And what should I do?I want to get the right Offsets.
 
But it didn't work well...the log like this:
Code:
#PROCESS: D:\HACK ROM工程\ROM\修改后的ROM\Pokemon - Fire Red Version.gba F:2 for read
------------------------------------------------------------------------------
#PROCESS: D:\HACK ROM工程\ROM\修改后的ROM\Pokemon - Fire Red Version.gba F:3 for read
------------------------------------------------------------------------------
- Pushed test.$showtext to 800046
- Pushed test.$nocookie to 800050
#PROCESS: D:\HACK ROM工程\ROM\修改后的ROM\Pokemon - Fire Red Version.gba F:4 for read
------------------------------------------------------------------------------
- Adjusting test.$nocookie in 0 at 8800050
- Putting [jZ
- Putting [?′á
|
\- Processed 0 Lines
There are some Chinese characters in it ,but
Notice this:
- Putting [jZ
- Putting [?′á

It's not normal ,isn't it ?And what should I do?I want to get the right Offsets.

Well, it seems all normal. Whats the starting offset or #org? Is it $showtext? If it is, you'd take that offset (in this case, 800046) and put it in the slot where it says offset in Advance Map (either put the offset on the script or person, if it's activated when you walk on a spot then script, but if it's activated by a person then obviously a person).
 
Well, it seems all normal. Whats the starting offset or #org? Is it $showtext? If it is, you'd take that offset (in this case, 800046) and put it in the slot where it says offset in Advance Map (either put the offset on the script or person, if it's activated when you walk on a spot then script, but if it's activated by a person then obviously a person).

...But the offset in a-map is like this form:$16582F,not like this:800046
 
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