Charliezard
A wild shroomish appeared!
- 1,276
- Posts
- 17
- Years
- Australia
- Seen Dec 1, 2014
I redid my movement script, following thethethe's tutorial and HockeyPanda's XSE tutorial and the XSE command helper :P. To reinterprate the movement script in thethethe's tutorial into XSE. Well anyway here's the script
Before being compiled:
After being compiled
It simply freezes you. That is all.
EDIT- I'd prefer someone telling me what's wrong with it as opposed to just posting the script :P.
Before being compiled:
Code:
#Dynamic 0x456772
#ORG @Main
checkflag 0x828
if 0x1 goto @Starter
message @1
boxset 0x6
applymovement 0xff @movement
pause 0
nop
release
end
#ORG @Starter
release
end
#ORG @movement
#raw 0x10 0x12 0x12
#ORG @1
= Crap!\nI forgot Pikachu!
After being compiled
Code:
'-----------------------
#org 0x456773
checkflag 0x828
if 0x1 goto 0x8456792
msgbox 0x8456799 '"Crap!\nI forgot Pikachu!"
callstd 0x6
applymovement MOVE_PLAYER 0x8456795
pause 0x0
nop
release
end
'-----------------------
#org 0x456792
release
end
'-----------
' Movements
'-----------
#org 0x456795
#raw 10 'Step Down (Normal)
#raw 12 'Step Left (Normal)
#raw 12 'Step Left (Normal)
'---------
' Strings
'---------
#org 0x456799
= Crap!\nI forgot Pikachu!
It simply freezes you. That is all.
EDIT- I'd prefer someone telling me what's wrong with it as opposed to just posting the script :P.