- 23
- Posts
- 17
- Years
- Calgary, AB
- Seen Apr 10, 2012
I was just wondering if there was a "changesprite" command that would change a character's sprite from one sprite to another.
How using unLZ.GBA I can found overworld trainers sprites in Emerland Rom? What numbers are they?
I was just wondering if there was a "changesprite" command that would change a character's sprite from one sprite to another.
Ive just decided to switch to firered seemings how theres a hacked engine for it and everythings covered like it isnt with emerald.Sorry, we don't have any. But if you need to do it RIGHT NOW you can always play around in unLZ if you wanted. Emerald should have a similar format as to FR (probably even easier) so it shouldn't be impossible if you know what you're doing.
ok so im using advance trainer and i want to add pokemon to a trainer so i chnage the # that the trainer has and it says repoint needed. What is repoint needed and how do i do that? i did look the tutorials but didnt see anything on a-trainer
I think you might have accidentally broken something. Try restarting, and if you have any special maps you NEEED to save just go ahead and save them as a .map file (on the File menu, etc.)Hello, I'm currently hacking Firered with adv. map and connected Pallet Town with a new map to the right, but ever since I did that (And if I play my game I can go to that map and back without a problem) every time I go to a different map a notification appears saying "Access violation at address 004C1523 in module 'advance map exe.' Read of address 00000310" And I cannot acces my map connections editor anymore...
Could anyone help with this?
Thank but thats not a sprite I asked for... Ok I'll periphrase(hope it's right word...) me question.Trainers start at #1868, and end at #1960.
Thank but thats not a sprite I asked for... Ok I'll periphrase(hope it's right word...) me question.
I want to change overworld sprites for charecters But can't find where they store... How can I find them using unlz.Gba?
In the ToolBox there are a few "Overworld Editors" that are made to edit those sprites.
Also, I believe Nameless Sprite Editor works for this aswell.
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I'm reusing the outside and inside of the old Pokemon Mansion on Cinnibar Island for my hack. But everytime I enter it, I get the above picture. Although it's a very nice picture, I don't want it on my new and improved mansion. How do I keep this from happening?
Nope, didn't work. Although I do think it has something to do with something in the header, cause in the header I changed the name from POKéMON MANSION to XXXXX MANSION. I think it has something to do with the data stored in that particular name.