destinedjagold
Oh Hai Thar.
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- Seen Apr 17, 2025
Hey, I've been trying to insert trainer sprites into Pokemon Fire Red, and I realized my problem before was that the sprites were too big and were occupying more than the offset it should be. When I try to write the sprite to the ROM with all boxes checked in UNLZ.GBA it either just changes the pallette of the sprite that's already in the game or it says something like "Ptr found at [Hex Number]. Changed." What am I doing wrong?
If you can't fix that, can you just tell me how to make a sprite smaller? Sometimes it says that the sprite is too big and it aborts it. How do I fix that? Thanks.
I have a spriting tutorial on how to shrink properly the big sprites and how to put them properly in the ROM.
Search for my tutorial in the Documents and Tutorials section.